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authorIndrajith K L2022-04-14 16:36:24 +0530
committerIndrajith K L2022-04-14 16:36:24 +0530
commitaef396151234aa21af4a658ea11f03ea9434961c (patch)
treee6572f4e53830283846f4294b43f083159c5fd50 /tileset
parent8bf932bf0b2184c1dc11241bb9c84d6c4e420293 (diff)
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Graphics and SFX Changes
* Adds Background parallax images (not exactly parallax since we have a fixed camera) * Adds SFX * Fixes Pickable collisions and SFX playback
Diffstat (limited to 'tileset')
-rw-r--r--tileset/main_tileset.tres152
-rw-r--r--tileset/tileset.tscn354
2 files changed, 150 insertions, 356 deletions
diff --git a/tileset/main_tileset.tres b/tileset/main_tileset.tres
index c0733c8..44cd41b 100644
--- a/tileset/main_tileset.tres
+++ b/tileset/main_tileset.tres
@@ -1,10 +1,70 @@
-[gd_resource type="TileSet" load_steps=3 format=2]
+[gd_resource type="TileSet" load_steps=23 format=2]
[ext_resource path="res://tileset/Terrain (16x16).png" type="Texture" id=1]
+[sub_resource type="ConvexPolygonShape2D" id=2]
+points = PoolVector2Array( -10, 10, -10, -10, 10, -10, 0, 0 )
+
+[sub_resource type="ConvexPolygonShape2D" id=3]
+points = PoolVector2Array( 10, -10, 10, 0, 0, 0 )
+
+[sub_resource type="ConvexPolygonShape2D" id=4]
+points = PoolVector2Array( 0, 0, 0, 10, -10, 10 )
+
+[sub_resource type="ConvexPolygonShape2D" id=6]
+points = PoolVector2Array( -8, -8, 8, -8, 8, 0, -8, 0 )
+
[sub_resource type="RectangleShape2D" id=1]
extents = Vector2( 8, 8 )
+[sub_resource type="ConvexPolygonShape2D" id=7]
+points = PoolVector2Array( -8, -8, 8, -8, 8, -3, -8, -3 )
+
+[sub_resource type="ConvexPolygonShape2D" id=8]
+points = PoolVector2Array( -8, -8, 8, -8, 8, -3, -8, -3 )
+
+[sub_resource type="ConvexPolygonShape2D" id=9]
+points = PoolVector2Array( -8, -8, 8, -8, 8, -3, -8, -3 )
+
+[sub_resource type="ConvexPolygonShape2D" id=5]
+points = PoolVector2Array( -8, -8, 0, -8, 0, 8, -8, 8 )
+
+[sub_resource type="ConvexPolygonShape2D" id=10]
+points = PoolVector2Array( 0, -8, 8, -8, 8, 8, 0, 8 )
+
+[sub_resource type="ConvexPolygonShape2D" id=11]
+points = PoolVector2Array( 0, 0, 8, 0, 8, 8, 0, 8 )
+
+[sub_resource type="ConvexPolygonShape2D" id=12]
+points = PoolVector2Array( -8, -8, 8, -8, 8, -3, -8, -3 )
+
+[sub_resource type="ConvexPolygonShape2D" id=13]
+points = PoolVector2Array( -8, 0, 4, 0, 4, 8, -8, 8 )
+
+[sub_resource type="ConvexPolygonShape2D" id=14]
+points = PoolVector2Array( -8, -8, 8, -8, 8, -3, -8, -3 )
+
+[sub_resource type="ConvexPolygonShape2D" id=15]
+points = PoolVector2Array( -8, -8, 8, -8, 8, -3, -8, -3 )
+
+[sub_resource type="ConvexPolygonShape2D" id=16]
+points = PoolVector2Array( -8, 0, 8, 0, 8, 8, -8, 8 )
+
+[sub_resource type="ConvexPolygonShape2D" id=17]
+points = PoolVector2Array( -8, 8, -8, 0, 0, 0, 8, 8 )
+
+[sub_resource type="ConvexPolygonShape2D" id=18]
+points = PoolVector2Array( 8, -8, 8, 8, 0, 0, 0, -8 )
+
+[sub_resource type="ConvexPolygonShape2D" id=19]
+points = PoolVector2Array( -8, -8, 8, -8, 8, -3, -8, -3 )
+
+[sub_resource type="ConvexPolygonShape2D" id=20]
+points = PoolVector2Array( -8, -8, 8, -8, 8, -3, -8, -3 )
+
+[sub_resource type="ConvexPolygonShape2D" id=21]
+points = PoolVector2Array( -8, -8, 8, -8, 8, -3, -8, -3 )
+
[resource]
0/name = "Sprite"
0/texture = ExtResource( 1 )
@@ -15,16 +75,28 @@ extents = Vector2( 8, 8 )
0/occluder_offset = Vector2( 8, 8 )
0/navigation_offset = Vector2( 8, 8 )
0/shape_offset = Vector2( 8, 8 )
-0/shape_transform = Transform2D( 1, 0, 0, 1, 8, 8 )
-0/shape = SubResource( 1 )
+0/shape_transform = Transform2D( 0.8, 0, 0, 0.8, 8, 8 )
+0/shape = SubResource( 2 )
0/shape_one_way = false
0/shape_one_way_margin = 1.0
0/shapes = [ {
"autotile_coord": Vector2( 0, 0 ),
"one_way": false,
"one_way_margin": 1.0,
-"shape": SubResource( 1 ),
-"shape_transform": Transform2D( 1, 0, 0, 1, 8, 8 )
+"shape": SubResource( 2 ),
+"shape_transform": Transform2D( 0.8, 0, 0, 0.8, 8, 8 )
+}, {
+"autotile_coord": Vector2( 0, 0 ),
+"one_way": false,
+"one_way_margin": 1.0,
+"shape": SubResource( 3 ),
+"shape_transform": Transform2D( 0.8, 0, 0, 0.8, 8, 8 )
+}, {
+"autotile_coord": Vector2( 0, 0 ),
+"one_way": false,
+"one_way_margin": 1.0,
+"shape": SubResource( 4 ),
+"shape_transform": Transform2D( 0.8, 0, 0, 0.8, 8, 8 )
} ]
0/z_index = 0
1/name = "Sprite2"
@@ -37,14 +109,14 @@ extents = Vector2( 8, 8 )
1/navigation_offset = Vector2( 8, 8 )
1/shape_offset = Vector2( 8, 8 )
1/shape_transform = Transform2D( 1, 0, 0, 1, 8, 8 )
-1/shape = SubResource( 1 )
+1/shape = SubResource( 6 )
1/shape_one_way = false
1/shape_one_way_margin = 1.0
1/shapes = [ {
"autotile_coord": Vector2( 0, 0 ),
"one_way": false,
"one_way_margin": 1.0,
-"shape": SubResource( 1 ),
+"shape": SubResource( 6 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 8, 8 )
} ]
1/z_index = 0
@@ -79,14 +151,14 @@ extents = Vector2( 8, 8 )
3/navigation_offset = Vector2( 8, 8 )
3/shape_offset = Vector2( 8, 8 )
3/shape_transform = Transform2D( 1, 0, 0, 1, 8, 8 )
-3/shape = SubResource( 1 )
+3/shape = SubResource( 11 )
3/shape_one_way = false
3/shape_one_way_margin = 1.0
3/shapes = [ {
"autotile_coord": Vector2( 0, 0 ),
"one_way": false,
"one_way_margin": 1.0,
-"shape": SubResource( 1 ),
+"shape": SubResource( 11 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 8, 8 )
} ]
3/z_index = 0
@@ -100,14 +172,14 @@ extents = Vector2( 8, 8 )
4/navigation_offset = Vector2( 8, 8 )
4/shape_offset = Vector2( 8, 8 )
4/shape_transform = Transform2D( 1, 0, 0, 1, 8, 8 )
-4/shape = SubResource( 1 )
+4/shape = SubResource( 13 )
4/shape_one_way = false
4/shape_one_way_margin = 1.0
4/shapes = [ {
"autotile_coord": Vector2( 0, 0 ),
"one_way": false,
"one_way_margin": 1.0,
-"shape": SubResource( 1 ),
+"shape": SubResource( 13 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 8, 8 )
} ]
4/z_index = 0
@@ -373,14 +445,14 @@ extents = Vector2( 8, 8 )
17/navigation_offset = Vector2( 8, 8 )
17/shape_offset = Vector2( 8, 8 )
17/shape_transform = Transform2D( 1, 0, 0, 1, 8, 8 )
-17/shape = SubResource( 1 )
+17/shape = SubResource( 7 )
17/shape_one_way = false
17/shape_one_way_margin = 1.0
17/shapes = [ {
"autotile_coord": Vector2( 0, 0 ),
"one_way": false,
"one_way_margin": 1.0,
-"shape": SubResource( 1 ),
+"shape": SubResource( 7 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 8, 8 )
} ]
17/z_index = 0
@@ -394,14 +466,14 @@ extents = Vector2( 8, 8 )
18/navigation_offset = Vector2( 8, 8 )
18/shape_offset = Vector2( 8, 8 )
18/shape_transform = Transform2D( 1, 0, 0, 1, 8, 8 )
-18/shape = SubResource( 1 )
+18/shape = SubResource( 8 )
18/shape_one_way = false
18/shape_one_way_margin = 1.0
18/shapes = [ {
"autotile_coord": Vector2( 0, 0 ),
"one_way": false,
"one_way_margin": 1.0,
-"shape": SubResource( 1 ),
+"shape": SubResource( 8 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 8, 8 )
} ]
18/z_index = 0
@@ -415,14 +487,14 @@ extents = Vector2( 8, 8 )
19/navigation_offset = Vector2( 8, 8 )
19/shape_offset = Vector2( 8, 8 )
19/shape_transform = Transform2D( 1, 0, 0, 1, 8, 8 )
-19/shape = SubResource( 1 )
+19/shape = SubResource( 9 )
19/shape_one_way = false
19/shape_one_way_margin = 1.0
19/shapes = [ {
"autotile_coord": Vector2( 0, 0 ),
"one_way": false,
"one_way_margin": 1.0,
-"shape": SubResource( 1 ),
+"shape": SubResource( 9 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 8, 8 )
} ]
19/z_index = 0
@@ -478,14 +550,14 @@ extents = Vector2( 8, 8 )
22/navigation_offset = Vector2( 8, 8 )
22/shape_offset = Vector2( 8, 8 )
22/shape_transform = Transform2D( 1, 0, 0, 1, 8, 8 )
-22/shape = SubResource( 1 )
+22/shape = SubResource( 5 )
22/shape_one_way = false
22/shape_one_way_margin = 1.0
22/shapes = [ {
"autotile_coord": Vector2( 0, 0 ),
"one_way": false,
"one_way_margin": 1.0,
-"shape": SubResource( 1 ),
+"shape": SubResource( 5 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 8, 8 )
} ]
22/z_index = 0
@@ -520,14 +592,14 @@ extents = Vector2( 8, 8 )
24/navigation_offset = Vector2( 8, 8 )
24/shape_offset = Vector2( 8, 8 )
24/shape_transform = Transform2D( 1, 0, 0, 1, 8, 8 )
-24/shape = SubResource( 1 )
+24/shape = SubResource( 10 )
24/shape_one_way = false
24/shape_one_way_margin = 1.0
24/shapes = [ {
"autotile_coord": Vector2( 0, 0 ),
"one_way": false,
"one_way_margin": 1.0,
-"shape": SubResource( 1 ),
+"shape": SubResource( 10 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 8, 8 )
} ]
24/z_index = 0
@@ -835,14 +907,14 @@ extents = Vector2( 8, 8 )
39/navigation_offset = Vector2( 8, 8 )
39/shape_offset = Vector2( 8, 8 )
39/shape_transform = Transform2D( 1, 0, 0, 1, 8, 8 )
-39/shape = SubResource( 1 )
+39/shape = SubResource( 12 )
39/shape_one_way = false
39/shape_one_way_margin = 1.0
39/shapes = [ {
"autotile_coord": Vector2( 0, 0 ),
"one_way": false,
"one_way_margin": 1.0,
-"shape": SubResource( 1 ),
+"shape": SubResource( 12 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 8, 8 )
} ]
39/z_index = 0
@@ -856,14 +928,14 @@ extents = Vector2( 8, 8 )
40/navigation_offset = Vector2( 8, 8 )
40/shape_offset = Vector2( 8, 8 )
40/shape_transform = Transform2D( 1, 0, 0, 1, 8, 8 )
-40/shape = SubResource( 1 )
+40/shape = SubResource( 14 )
40/shape_one_way = false
40/shape_one_way_margin = 1.0
40/shapes = [ {
"autotile_coord": Vector2( 0, 0 ),
"one_way": false,
"one_way_margin": 1.0,
-"shape": SubResource( 1 ),
+"shape": SubResource( 14 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 8, 8 )
} ]
40/z_index = 0
@@ -877,14 +949,14 @@ extents = Vector2( 8, 8 )
41/navigation_offset = Vector2( 8, 8 )
41/shape_offset = Vector2( 8, 8 )
41/shape_transform = Transform2D( 1, 0, 0, 1, 8, 8 )
-41/shape = SubResource( 1 )
+41/shape = SubResource( 15 )
41/shape_one_way = false
41/shape_one_way_margin = 1.0
41/shapes = [ {
"autotile_coord": Vector2( 0, 0 ),
"one_way": false,
"one_way_margin": 1.0,
-"shape": SubResource( 1 ),
+"shape": SubResource( 15 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 8, 8 )
} ]
41/z_index = 0
@@ -961,14 +1033,14 @@ extents = Vector2( 8, 8 )
45/navigation_offset = Vector2( 8, 8 )
45/shape_offset = Vector2( 8, 8 )
45/shape_transform = Transform2D( 1, 0, 0, 1, 8, 8 )
-45/shape = SubResource( 1 )
+45/shape = SubResource( 16 )
45/shape_one_way = false
45/shape_one_way_margin = 1.0
45/shapes = [ {
"autotile_coord": Vector2( 0, 0 ),
"one_way": false,
"one_way_margin": 1.0,
-"shape": SubResource( 1 ),
+"shape": SubResource( 16 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 8, 8 )
} ]
45/z_index = 0
@@ -982,14 +1054,20 @@ extents = Vector2( 8, 8 )
46/navigation_offset = Vector2( 8, 8 )
46/shape_offset = Vector2( 8, 8 )
46/shape_transform = Transform2D( 1, 0, 0, 1, 8, 8 )
-46/shape = SubResource( 1 )
+46/shape = SubResource( 17 )
46/shape_one_way = false
46/shape_one_way_margin = 1.0
46/shapes = [ {
"autotile_coord": Vector2( 0, 0 ),
"one_way": false,
"one_way_margin": 1.0,
-"shape": SubResource( 1 ),
+"shape": SubResource( 17 ),
+"shape_transform": Transform2D( 1, 0, 0, 1, 8, 8 )
+}, {
+"autotile_coord": Vector2( 0, 0 ),
+"one_way": false,
+"one_way_margin": 1.0,
+"shape": SubResource( 18 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 8, 8 )
} ]
46/z_index = 0
@@ -1297,14 +1375,14 @@ extents = Vector2( 8, 8 )
61/navigation_offset = Vector2( 8, 8 )
61/shape_offset = Vector2( 8, 8 )
61/shape_transform = Transform2D( 1, 0, 0, 1, 8, 8 )
-61/shape = SubResource( 1 )
+61/shape = SubResource( 19 )
61/shape_one_way = false
61/shape_one_way_margin = 1.0
61/shapes = [ {
"autotile_coord": Vector2( 0, 0 ),
"one_way": false,
"one_way_margin": 1.0,
-"shape": SubResource( 1 ),
+"shape": SubResource( 19 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 8, 8 )
} ]
61/z_index = 0
@@ -1318,14 +1396,14 @@ extents = Vector2( 8, 8 )
62/navigation_offset = Vector2( 8, 8 )
62/shape_offset = Vector2( 8, 8 )
62/shape_transform = Transform2D( 1, 0, 0, 1, 8, 8 )
-62/shape = SubResource( 1 )
+62/shape = SubResource( 20 )
62/shape_one_way = false
62/shape_one_way_margin = 1.0
62/shapes = [ {
"autotile_coord": Vector2( 0, 0 ),
"one_way": false,
"one_way_margin": 1.0,
-"shape": SubResource( 1 ),
+"shape": SubResource( 20 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 8, 8 )
} ]
62/z_index = 0
@@ -1339,14 +1417,14 @@ extents = Vector2( 8, 8 )
63/navigation_offset = Vector2( 8, 8 )
63/shape_offset = Vector2( 8, 8 )
63/shape_transform = Transform2D( 1, 0, 0, 1, 8, 8 )
-63/shape = SubResource( 1 )
+63/shape = SubResource( 21 )
63/shape_one_way = false
63/shape_one_way_margin = 1.0
63/shapes = [ {
"autotile_coord": Vector2( 0, 0 ),
"one_way": false,
"one_way_margin": 1.0,
-"shape": SubResource( 1 ),
+"shape": SubResource( 21 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 8, 8 )
} ]
63/z_index = 0
diff --git a/tileset/tileset.tscn b/tileset/tileset.tscn
index 97a4cd6..797c5c4 100644
--- a/tileset/tileset.tscn
+++ b/tileset/tileset.tscn
@@ -18,8 +18,9 @@ __meta__ = {
[node name="StaticBody2D" type="StaticBody2D" parent="Sprite"]
-[node name="CollisionShape2D" type="CollisionShape2D" parent="Sprite/StaticBody2D"]
-shape = SubResource( 1 )
+[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="Sprite/StaticBody2D"]
+scale = Vector2( 0.8, 0.8 )
+polygon = PoolVector2Array( -10, -10, 10, -10, 10, 0, 0, 0, 0, 10, -10, 10 )
[node name="Sprite2" type="Sprite" parent="."]
position = Vector2( 24, 16 )
@@ -33,8 +34,8 @@ __meta__ = {
[node name="StaticBody2D" type="StaticBody2D" parent="Sprite2"]
-[node name="CollisionShape2D" type="CollisionShape2D" parent="Sprite2/StaticBody2D"]
-shape = SubResource( 1 )
+[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="Sprite2/StaticBody2D"]
+polygon = PoolVector2Array( -8, -8, 8, -8, 8, 0, -8, 0 )
[node name="Sprite3" type="Sprite" parent="."]
position = Vector2( 40, 16 )
@@ -63,8 +64,8 @@ __meta__ = {
[node name="StaticBody2D" type="StaticBody2D" parent="Sprite4"]
-[node name="CollisionShape2D" type="CollisionShape2D" parent="Sprite4/StaticBody2D"]
-shape = SubResource( 1 )
+[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="Sprite4/StaticBody2D"]
+polygon = PoolVector2Array( 0, 0, 8, 0, 8, 8, 0, 8 )
[node name="Sprite5" type="Sprite" parent="."]
position = Vector2( 72, 16 )
@@ -78,23 +79,8 @@ __meta__ = {
[node name="StaticBody2D" type="StaticBody2D" parent="Sprite5"]
-[node name="CollisionShape2D" type="CollisionShape2D" parent="Sprite5/StaticBody2D"]
-shape = SubResource( 1 )
-
-[node name="Sprite6" type="Sprite" parent="."]
-position = Vector2( 88, 16 )
-texture = ExtResource( 1 )
-hframes = 22
-vframes = 11
-frame = 5
-__meta__ = {
-"_edit_group_": true
-}
-
-[node name="StaticBody2D" type="StaticBody2D" parent="Sprite6"]
-
-[node name="CollisionShape2D" type="CollisionShape2D" parent="Sprite6/StaticBody2D"]
-shape = SubResource( 1 )
+[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="Sprite5/StaticBody2D"]
+polygon = PoolVector2Array( -8, 0, 4, 0, 4, 8, -8, 8 )
[node name="Sprite7" type="Sprite" parent="."]
position = Vector2( 104, 16 )
@@ -171,21 +157,6 @@ __meta__ = {
[node name="CollisionShape2D" type="CollisionShape2D" parent="Sprite11/StaticBody2D"]
shape = SubResource( 1 )
-[node name="Sprite12" type="Sprite" parent="."]
-position = Vector2( 184, 16 )
-texture = ExtResource( 1 )
-hframes = 22
-vframes = 11
-frame = 11
-__meta__ = {
-"_edit_group_": true
-}
-
-[node name="StaticBody2D" type="StaticBody2D" parent="Sprite12"]
-
-[node name="CollisionShape2D" type="CollisionShape2D" parent="Sprite12/StaticBody2D"]
-shape = SubResource( 1 )
-
[node name="Sprite13" type="Sprite" parent="."]
position = Vector2( 200, 16 )
texture = ExtResource( 1 )
@@ -246,21 +217,6 @@ __meta__ = {
[node name="CollisionShape2D" type="CollisionShape2D" parent="Sprite16/StaticBody2D"]
shape = SubResource( 1 )
-[node name="Sprite17" type="Sprite" parent="."]
-position = Vector2( 264, 16 )
-texture = ExtResource( 1 )
-hframes = 22
-vframes = 11
-frame = 16
-__meta__ = {
-"_edit_group_": true
-}
-
-[node name="StaticBody2D" type="StaticBody2D" parent="Sprite17"]
-
-[node name="CollisionShape2D" type="CollisionShape2D" parent="Sprite17/StaticBody2D"]
-shape = SubResource( 1 )
-
[node name="Sprite18" type="Sprite" parent="."]
position = Vector2( 280, 16 )
texture = ExtResource( 1 )
@@ -273,8 +229,8 @@ __meta__ = {
[node name="StaticBody2D" type="StaticBody2D" parent="Sprite18"]
-[node name="CollisionShape2D" type="CollisionShape2D" parent="Sprite18/StaticBody2D"]
-shape = SubResource( 1 )
+[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="Sprite18/StaticBody2D"]
+polygon = PoolVector2Array( -8, -8, 8, -8, 8, -3, -8, -3 )
[node name="Sprite19" type="Sprite" parent="."]
position = Vector2( 296, 16 )
@@ -288,8 +244,8 @@ __meta__ = {
[node name="StaticBody2D" type="StaticBody2D" parent="Sprite19"]
-[node name="CollisionShape2D" type="CollisionShape2D" parent="Sprite19/StaticBody2D"]
-shape = SubResource( 1 )
+[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="Sprite19/StaticBody2D"]
+polygon = PoolVector2Array( -8, -8, 8, -8, 8, -3, -8, -3 )
[node name="Sprite20" type="Sprite" parent="."]
position = Vector2( 312, 16 )
@@ -303,38 +259,8 @@ __meta__ = {
[node name="StaticBody2D" type="StaticBody2D" parent="Sprite20"]
-[node name="CollisionShape2D" type="CollisionShape2D" parent="Sprite20/StaticBody2D"]
-shape = SubResource( 1 )
-
-[node name="Sprite21" type="Sprite" parent="."]
-position = Vector2( 328, 16 )
-texture = ExtResource( 1 )
-hframes = 22
-vframes = 11
-frame = 20
-__meta__ = {
-"_edit_group_": true
-}
-
-[node name="StaticBody2D" type="StaticBody2D" parent="Sprite21"]
-
-[node name="CollisionShape2D" type="CollisionShape2D" parent="Sprite21/StaticBody2D"]
-shape = SubResource( 1 )
-
-[node name="Sprite22" type="Sprite" parent="."]
-position = Vector2( 344, 16 )
-texture = ExtResource( 1 )
-hframes = 22
-vframes = 11
-frame = 20
-__meta__ = {
-"_edit_group_": true
-}
-
-[node name="StaticBody2D" type="StaticBody2D" parent="Sprite22"]
-
-[node name="CollisionShape2D" type="CollisionShape2D" parent="Sprite22/StaticBody2D"]
-shape = SubResource( 1 )
+[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="Sprite20/StaticBody2D"]
+polygon = PoolVector2Array( -8, -8, 8, -8, 8, -3, -8, -3 )
[node name="Sprite23" type="Sprite" parent="."]
position = Vector2( 8, 32 )
@@ -348,8 +274,8 @@ __meta__ = {
[node name="StaticBody2D" type="StaticBody2D" parent="Sprite23"]
-[node name="CollisionShape2D" type="CollisionShape2D" parent="Sprite23/StaticBody2D"]
-shape = SubResource( 1 )
+[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="Sprite23/StaticBody2D"]
+polygon = PoolVector2Array( -8, -8, 0, -8, 0, 8, -8, 8 )
[node name="Sprite24" type="Sprite" parent="."]
position = Vector2( 24, 32 )
@@ -378,8 +304,8 @@ __meta__ = {
[node name="StaticBody2D" type="StaticBody2D" parent="Sprite25"]
-[node name="CollisionShape2D" type="CollisionShape2D" parent="Sprite25/StaticBody2D"]
-shape = SubResource( 1 )
+[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="Sprite25/StaticBody2D"]
+polygon = PoolVector2Array( 0, -8, 8, -8, 8, 8, 0, 8 )
[node name="Sprite26" type="Sprite" parent="."]
position = Vector2( 56, 32 )
@@ -411,21 +337,6 @@ __meta__ = {
[node name="CollisionShape2D" type="CollisionShape2D" parent="Sprite27/StaticBody2D"]
shape = SubResource( 1 )
-[node name="Sprite28" type="Sprite" parent="."]
-position = Vector2( 88, 32 )
-texture = ExtResource( 1 )
-hframes = 22
-vframes = 11
-frame = 27
-__meta__ = {
-"_edit_group_": true
-}
-
-[node name="StaticBody2D" type="StaticBody2D" parent="Sprite28"]
-
-[node name="CollisionShape2D" type="CollisionShape2D" parent="Sprite28/StaticBody2D"]
-shape = SubResource( 1 )
-
[node name="Sprite29" type="Sprite" parent="."]
position = Vector2( 104, 32 )
texture = ExtResource( 1 )
@@ -501,21 +412,6 @@ __meta__ = {
[node name="CollisionShape2D" type="CollisionShape2D" parent="Sprite33/StaticBody2D"]
shape = SubResource( 1 )
-[node name="Sprite34" type="Sprite" parent="."]
-position = Vector2( 184, 32 )
-texture = ExtResource( 1 )
-hframes = 22
-vframes = 11
-frame = 33
-__meta__ = {
-"_edit_group_": true
-}
-
-[node name="StaticBody2D" type="StaticBody2D" parent="Sprite34"]
-
-[node name="CollisionShape2D" type="CollisionShape2D" parent="Sprite34/StaticBody2D"]
-shape = SubResource( 1 )
-
[node name="Sprite35" type="Sprite" parent="."]
position = Vector2( 200, 32 )
texture = ExtResource( 1 )
@@ -576,21 +472,6 @@ __meta__ = {
[node name="CollisionShape2D" type="CollisionShape2D" parent="Sprite38/StaticBody2D"]
shape = SubResource( 1 )
-[node name="Sprite39" type="Sprite" parent="."]
-position = Vector2( 264, 32 )
-texture = ExtResource( 1 )
-hframes = 22
-vframes = 11
-frame = 38
-__meta__ = {
-"_edit_group_": true
-}
-
-[node name="StaticBody2D" type="StaticBody2D" parent="Sprite39"]
-
-[node name="CollisionShape2D" type="CollisionShape2D" parent="Sprite39/StaticBody2D"]
-shape = SubResource( 1 )
-
[node name="Sprite40" type="Sprite" parent="."]
position = Vector2( 280, 32 )
texture = ExtResource( 1 )
@@ -603,8 +484,8 @@ __meta__ = {
[node name="StaticBody2D" type="StaticBody2D" parent="Sprite40"]
-[node name="CollisionShape2D" type="CollisionShape2D" parent="Sprite40/StaticBody2D"]
-shape = SubResource( 1 )
+[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="Sprite40/StaticBody2D"]
+polygon = PoolVector2Array( -8, -8, 8, -8, 8, -3, -8, -3 )
[node name="Sprite41" type="Sprite" parent="."]
position = Vector2( 296, 32 )
@@ -618,8 +499,8 @@ __meta__ = {
[node name="StaticBody2D" type="StaticBody2D" parent="Sprite41"]
-[node name="CollisionShape2D" type="CollisionShape2D" parent="Sprite41/StaticBody2D"]
-shape = SubResource( 1 )
+[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="Sprite41/StaticBody2D"]
+polygon = PoolVector2Array( -8, -8, 8, -8, 8, -3, -8, -3 )
[node name="Sprite42" type="Sprite" parent="."]
position = Vector2( 312, 32 )
@@ -633,38 +514,8 @@ __meta__ = {
[node name="StaticBody2D" type="StaticBody2D" parent="Sprite42"]
-[node name="CollisionShape2D" type="CollisionShape2D" parent="Sprite42/StaticBody2D"]
-shape = SubResource( 1 )
-
-[node name="Sprite43" type="Sprite" parent="."]
-position = Vector2( 328, 32 )
-texture = ExtResource( 1 )
-hframes = 22
-vframes = 11
-frame = 42
-__meta__ = {
-"_edit_group_": true
-}
-
-[node name="StaticBody2D" type="StaticBody2D" parent="Sprite43"]
-
-[node name="CollisionShape2D" type="CollisionShape2D" parent="Sprite43/StaticBody2D"]
-shape = SubResource( 1 )
-
-[node name="Sprite44" type="Sprite" parent="."]
-position = Vector2( 344, 32 )
-texture = ExtResource( 1 )
-hframes = 22
-vframes = 11
-frame = 43
-__meta__ = {
-"_edit_group_": true
-}
-
-[node name="StaticBody2D" type="StaticBody2D" parent="Sprite44"]
-
-[node name="CollisionShape2D" type="CollisionShape2D" parent="Sprite44/StaticBody2D"]
-shape = SubResource( 1 )
+[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="Sprite42/StaticBody2D"]
+polygon = PoolVector2Array( -8, -8, 8, -8, 8, -3, -8, -3 )
[node name="Sprite45" type="Sprite" parent="."]
position = Vector2( 8, 48 )
@@ -693,8 +544,8 @@ __meta__ = {
[node name="StaticBody2D" type="StaticBody2D" parent="Sprite46"]
-[node name="CollisionShape2D" type="CollisionShape2D" parent="Sprite46/StaticBody2D"]
-shape = SubResource( 1 )
+[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="Sprite46/StaticBody2D"]
+polygon = PoolVector2Array( -8, 0, 8, 0, 8, 8, -8, 8 )
[node name="Sprite47" type="Sprite" parent="."]
position = Vector2( 40, 48 )
@@ -708,53 +559,8 @@ __meta__ = {
[node name="StaticBody2D" type="StaticBody2D" parent="Sprite47"]
-[node name="CollisionShape2D" type="CollisionShape2D" parent="Sprite47/StaticBody2D"]
-shape = SubResource( 1 )
-
-[node name="Sprite48" type="Sprite" parent="."]
-position = Vector2( 56, 48 )
-texture = ExtResource( 1 )
-hframes = 22
-vframes = 11
-frame = 47
-__meta__ = {
-"_edit_group_": true
-}
-
-[node name="StaticBody2D" type="StaticBody2D" parent="Sprite48"]
-
-[node name="CollisionShape2D" type="CollisionShape2D" parent="Sprite48/StaticBody2D"]
-shape = SubResource( 1 )
-
-[node name="Sprite49" type="Sprite" parent="."]
-position = Vector2( 72, 48 )
-texture = ExtResource( 1 )
-hframes = 22
-vframes = 11
-frame = 48
-__meta__ = {
-"_edit_group_": true
-}
-
-[node name="StaticBody2D" type="StaticBody2D" parent="Sprite49"]
-
-[node name="CollisionShape2D" type="CollisionShape2D" parent="Sprite49/StaticBody2D"]
-shape = SubResource( 1 )
-
-[node name="Sprite50" type="Sprite" parent="."]
-position = Vector2( 88, 48 )
-texture = ExtResource( 1 )
-hframes = 22
-vframes = 11
-frame = 49
-__meta__ = {
-"_edit_group_": true
-}
-
-[node name="StaticBody2D" type="StaticBody2D" parent="Sprite50"]
-
-[node name="CollisionShape2D" type="CollisionShape2D" parent="Sprite50/StaticBody2D"]
-shape = SubResource( 1 )
+[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="Sprite47/StaticBody2D"]
+polygon = PoolVector2Array( -8, 0, 0, 0, 0, -8, 8, -8, 8, 8, -8, 8 )
[node name="Sprite51" type="Sprite" parent="."]
position = Vector2( 104, 48 )
@@ -801,66 +607,6 @@ __meta__ = {
[node name="CollisionShape2D" type="CollisionShape2D" parent="Sprite53/StaticBody2D"]
shape = SubResource( 1 )
-[node name="Sprite54" type="Sprite" parent="."]
-position = Vector2( 152, 48 )
-texture = ExtResource( 1 )
-hframes = 22
-vframes = 11
-frame = 53
-__meta__ = {
-"_edit_group_": true
-}
-
-[node name="StaticBody2D" type="StaticBody2D" parent="Sprite54"]
-
-[node name="CollisionShape2D" type="CollisionShape2D" parent="Sprite54/StaticBody2D"]
-shape = SubResource( 1 )
-
-[node name="Sprite55" type="Sprite" parent="."]
-position = Vector2( 168, 48 )
-texture = ExtResource( 1 )
-hframes = 22
-vframes = 11
-frame = 54
-__meta__ = {
-"_edit_group_": true
-}
-
-[node name="StaticBody2D" type="StaticBody2D" parent="Sprite55"]
-
-[node name="CollisionShape2D" type="CollisionShape2D" parent="Sprite55/StaticBody2D"]
-shape = SubResource( 1 )
-
-[node name="Sprite56" type="Sprite" parent="."]
-position = Vector2( 184, 48 )
-texture = ExtResource( 1 )
-hframes = 22
-vframes = 11
-frame = 55
-__meta__ = {
-"_edit_group_": true
-}
-
-[node name="StaticBody2D" type="StaticBody2D" parent="Sprite56"]
-
-[node name="CollisionShape2D" type="CollisionShape2D" parent="Sprite56/StaticBody2D"]
-shape = SubResource( 1 )
-
-[node name="Sprite57" type="Sprite" parent="."]
-position = Vector2( 200, 48 )
-texture = ExtResource( 1 )
-hframes = 22
-vframes = 11
-frame = 56
-__meta__ = {
-"_edit_group_": true
-}
-
-[node name="StaticBody2D" type="StaticBody2D" parent="Sprite57"]
-
-[node name="CollisionShape2D" type="CollisionShape2D" parent="Sprite57/StaticBody2D"]
-shape = SubResource( 1 )
-
[node name="Sprite58" type="Sprite" parent="."]
position = Vector2( 216, 48 )
texture = ExtResource( 1 )
@@ -906,21 +652,6 @@ __meta__ = {
[node name="CollisionShape2D" type="CollisionShape2D" parent="Sprite60/StaticBody2D"]
shape = SubResource( 1 )
-[node name="Sprite61" type="Sprite" parent="."]
-position = Vector2( 264, 48 )
-texture = ExtResource( 1 )
-hframes = 22
-vframes = 11
-frame = 60
-__meta__ = {
-"_edit_group_": true
-}
-
-[node name="StaticBody2D" type="StaticBody2D" parent="Sprite61"]
-
-[node name="CollisionShape2D" type="CollisionShape2D" parent="Sprite61/StaticBody2D"]
-shape = SubResource( 1 )
-
[node name="Sprite62" type="Sprite" parent="."]
position = Vector2( 280, 48 )
texture = ExtResource( 1 )
@@ -933,8 +664,8 @@ __meta__ = {
[node name="StaticBody2D" type="StaticBody2D" parent="Sprite62"]
-[node name="CollisionShape2D" type="CollisionShape2D" parent="Sprite62/StaticBody2D"]
-shape = SubResource( 1 )
+[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="Sprite62/StaticBody2D"]
+polygon = PoolVector2Array( -8, -8, 8, -8, 8, -3, -8, -3 )
[node name="Sprite63" type="Sprite" parent="."]
position = Vector2( 296, 48 )
@@ -948,8 +679,8 @@ __meta__ = {
[node name="StaticBody2D" type="StaticBody2D" parent="Sprite63"]
-[node name="CollisionShape2D" type="CollisionShape2D" parent="Sprite63/StaticBody2D"]
-shape = SubResource( 1 )
+[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="Sprite63/StaticBody2D"]
+polygon = PoolVector2Array( -8, -8, 8, -8, 8, -3, -8, -3 )
[node name="Sprite64" type="Sprite" parent="."]
position = Vector2( 312, 48 )
@@ -963,23 +694,8 @@ __meta__ = {
[node name="StaticBody2D" type="StaticBody2D" parent="Sprite64"]
-[node name="CollisionShape2D" type="CollisionShape2D" parent="Sprite64/StaticBody2D"]
-shape = SubResource( 1 )
-
-[node name="Sprite65" type="Sprite" parent="."]
-position = Vector2( 328, 48 )
-texture = ExtResource( 1 )
-hframes = 22
-vframes = 11
-frame = 64
-__meta__ = {
-"_edit_group_": true
-}
-
-[node name="StaticBody2D" type="StaticBody2D" parent="Sprite65"]
-
-[node name="CollisionShape2D" type="CollisionShape2D" parent="Sprite65/StaticBody2D"]
-shape = SubResource( 1 )
+[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="Sprite64/StaticBody2D"]
+polygon = PoolVector2Array( -8, -8, 8, -8, 8, -3, -8, -3 )
[node name="Sprite66" type="Sprite" parent="."]
position = Vector2( 344, 48 )