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-rw-r--r--src/_includes/assets/css/styles.css30
-rw-r--r--src/css/styles.css4
-rw-r--r--src/posts/big-list-game-dev.njk22
3 files changed, 40 insertions, 16 deletions
diff --git a/src/_includes/assets/css/styles.css b/src/_includes/assets/css/styles.css
index 34b7254..4f0057d 100644
--- a/src/_includes/assets/css/styles.css
+++ b/src/_includes/assets/css/styles.css
@@ -798,6 +798,10 @@ select {
float: right;
}
+.float-left {
+ float: left;
+}
+
.m-4 {
margin: 1rem;
}
@@ -1505,14 +1509,14 @@ select {
padding-bottom: 1.25rem;
}
-.pl-2 {
- padding-left: 0.5rem;
-}
-
.pt-5 {
padding-top: 1.25rem;
}
+.pl-2 {
+ padding-left: 0.5rem;
+}
+
.pb-6 {
padding-bottom: 1.5rem;
}
@@ -1521,6 +1525,10 @@ select {
padding-left: 0.25rem;
}
+.pr-2 {
+ padding-right: 0.5rem;
+}
+
.text-left {
text-align: left;
}
@@ -1573,16 +1581,16 @@ select {
line-height: 1.75rem;
}
-.text-3xl {
- font-size: 1.875rem;
- line-height: 2.25rem;
-}
-
.text-xs {
font-size: 0.75rem;
line-height: 1rem;
}
+.text-3xl {
+ font-size: 1.875rem;
+ line-height: 2.25rem;
+}
+
.text-base {
font-size: 1rem;
line-height: 1.5rem;
@@ -1962,6 +1970,10 @@ pre[class*="language-"] {
font-weight: bold;
}
+svg {
+ display: unset;
+}
+
.hover\:bg-indigo-700:hover {
--tw-bg-opacity: 1;
background-color: rgb(67 56 202 / var(--tw-bg-opacity));
diff --git a/src/css/styles.css b/src/css/styles.css
index e6e85cd..11ffa9e 100644
--- a/src/css/styles.css
+++ b/src/css/styles.css
@@ -139,3 +139,7 @@ pre[class*="language-"] {
font-size: 2rem;
font-weight: bold;
}
+
+svg {
+ display: unset;
+}
diff --git a/src/posts/big-list-game-dev.njk b/src/posts/big-list-game-dev.njk
index 4f70620..6680684 100644
--- a/src/posts/big-list-game-dev.njk
+++ b/src/posts/big-list-game-dev.njk
@@ -5,15 +5,20 @@ description: Big List of Open Source Game Development Tools
---
<p class="article-intro indent-8">
- People always think game development is an expensive thing, because most of
- the time when we search about game development we will discouraged by either
- the subscription amount or the percentage cut of the so called AAA engines.
- Yes you can makes games with those tools nobody is going to stop you, but the thing is by using
- open source tools and engines you are not bound to restrictive tools, you can adapt, modify and even
- introduce your own functionality in the tools/engine you are using.
+ Most of the people always think game development is an expensive thing, because
+ most of the time when we search about game development we will be discouraged
+ by either the subscription amount or the percentage cut of the so called AAA
+ engines or the platform. Yes, you can makes games with those tools nobody is
+ going to stop you. But eventually you will be restricted with a small set of
+ features or because most of the useful and important features will be behind
+ a paywall and you will be forced to pay for the features. But in the case of
+ Open Source tools/engines you can adapt, modify or you can introduce your own
+ functionality/features to the tools/engine that you are mostly needed.
</p>
-<p class="mt-5">Welcome to the big list (eventually it will be) of always updating list of <span class="font-bold">Open Source Game Development Tools</span>.
+<p class="mt-5">Enough with the blah blah!!</p>
+
+<p class="mt-5">Welcome to the big list (eventually it will be) of always updating bucket of <span class="font-bold">Open Source Game Development Tools</span>.
Here you find not only Game Engines but other open source tools and utilities that will help you
in developing your dream game/prototypes.
</p>
@@ -56,4 +61,7 @@ description: Big List of Open Source Game Development Tools
</tbody>
</table>
</div>
+</div>
+<div class="pt-5 text-xs">
+ If you want to add a tool or engine to this list or if you have any complaint with this article drop a {% feather "mail" %} @ <span class="font-bold">indrajith(at)indrajith(dot)dev</span>
</div> \ No newline at end of file