Updated version info
This commit is contained in:
@@ -1505,7 +1505,7 @@ Uint32 rc_getLightSpecularColor(int actor)
|
||||
}
|
||||
|
||||
|
||||
int GetActorBoneCount( int actor )
|
||||
int rc_getActorBoneCount( int actor )
|
||||
{
|
||||
if(actor < 0 || actor >= rc_actor.size())
|
||||
return 0;
|
||||
@@ -1523,7 +1523,7 @@ int GetActorBoneCount( int actor )
|
||||
return 0;
|
||||
}
|
||||
|
||||
irr::u32 GetActorBoneIndex( int actor, std::string bone_name )
|
||||
irr::u32 rc_getActorBoneIndex( int actor, std::string bone_name )
|
||||
{
|
||||
if(actor < 0 || actor >= rc_actor.size())
|
||||
return 0;
|
||||
@@ -1545,7 +1545,7 @@ irr::u32 GetActorBoneIndex( int actor, std::string bone_name )
|
||||
return -1;
|
||||
}
|
||||
|
||||
std::string GetActorBoneName( int actor, irr::u32 bone_index )
|
||||
std::string rc_getActorBoneName( int actor, irr::u32 bone_index )
|
||||
{
|
||||
if(actor < 0 || actor >= rc_actor.size())
|
||||
return "";
|
||||
@@ -1567,7 +1567,7 @@ std::string GetActorBoneName( int actor, irr::u32 bone_index )
|
||||
return "";
|
||||
}
|
||||
|
||||
bool GetActorBonePosition( int actor, int bone_index, double* x, double* y, double* z )
|
||||
bool rc_getActorBonePosition( int actor, int bone_index, double* x, double* y, double* z )
|
||||
{
|
||||
if(actor < 0 || actor >= rc_actor.size())
|
||||
return false;
|
||||
@@ -1592,7 +1592,7 @@ bool GetActorBonePosition( int actor, int bone_index, double* x, double* y, doub
|
||||
return false;
|
||||
}
|
||||
|
||||
bool GetActorBoneRotation( int actor, int bone_index, double* x, double* y, double* z )
|
||||
bool rc_getActorBoneRotation( int actor, int bone_index, double* x, double* y, double* z )
|
||||
{
|
||||
if(actor < 0 || actor >= rc_actor.size())
|
||||
return false;
|
||||
@@ -1617,7 +1617,7 @@ bool GetActorBoneRotation( int actor, int bone_index, double* x, double* y, doub
|
||||
return false;
|
||||
}
|
||||
|
||||
bool GetActorBoneScale( int actor, int bone_index, double* x, double* y, double* z )
|
||||
bool rc_getActorBoneScale( int actor, int bone_index, double* x, double* y, double* z )
|
||||
{
|
||||
if(actor < 0 || actor >= rc_actor.size())
|
||||
return false;
|
||||
@@ -1642,7 +1642,7 @@ bool GetActorBoneScale( int actor, int bone_index, double* x, double* y, double*
|
||||
return false;
|
||||
}
|
||||
|
||||
bool GetActorBoneRelativeTranform( int actor, int bone_index, int t_matrix )
|
||||
bool rc_getActorBoneRelativeTranform( int actor, int bone_index, int t_matrix )
|
||||
{
|
||||
if(actor < 0 || actor >= rc_actor.size())
|
||||
return false;
|
||||
@@ -1669,7 +1669,7 @@ bool GetActorBoneRelativeTranform( int actor, int bone_index, int t_matrix )
|
||||
}
|
||||
|
||||
|
||||
bool GetActorBoneAbsoluteTranform( int actor, int bone_index, int t_matrix )
|
||||
bool rc_getActorBoneAbsoluteTranform( int actor, int bone_index, int t_matrix )
|
||||
{
|
||||
if(actor < 0 || actor >= rc_actor.size())
|
||||
return false;
|
||||
|
||||
Reference in New Issue
Block a user