Changed default GLES2 shader path

This commit is contained in:
n00b
2024-12-08 22:12:28 -05:00
parent bea293d13c
commit 953b7b562d

View File

@@ -288,7 +288,7 @@ bool rc_windowOpenEx(std::string title, int x, int y, int w, int h, uint32_t win
irr_creation_params.EventReceiver = 0;
irr_creation_params.WindowPosition = position2d<s32>(x, y);
irr_creation_params.AntiAlias = AntiAlias;
irr_creation_params.OGLES2ShaderPath = "media/Shaders/";
irr_creation_params.OGLES2ShaderPath = ".shaders/";
device = createDeviceEx(irr_creation_params);