FX materials can now use material properties before and after type is set
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@@ -2527,7 +2527,7 @@
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1752028340 /home/n00b/Projects/RCBASIC4/rcbasic_runtime/rc_base_actor.h
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"ProjectiveTextures.h"
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1755894050 /home/n00b/Projects/RCBASIC4/rcbasic_runtime/rc_actor_material.h
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1755897401 /home/n00b/Projects/RCBASIC4/rcbasic_runtime/rc_actor_material.h
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"rc_fx_materials.h"
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1752028340 /home/n00b/Projects/RCBASIC4/rcbasic_runtime/rc_actor_animation.h
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@@ -2571,7 +2571,7 @@
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1752028340 /home/n00b/Projects/RCBASIC4/rcbasic_runtime/rc_fx_shaders.h
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1755893833 source:/home/n00b/Projects/RCBASIC4/rcbasic_runtime/CShader.cpp
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1755897318 source:/home/n00b/Projects/RCBASIC4/rcbasic_runtime/CShader.cpp
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<irrlicht.h>
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<iostream>
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"CShader.h"
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