Fixed a bug with getting the sprite position not using the offset for box2d
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@@ -32,7 +32,7 @@
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<irrtheora.h>
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"rc_func130_cases.h"
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1731547485 /home/n00b/Projects/RCBASIC4/rcbasic_runtime/rc_os_defines.h
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1731678428 /home/n00b/Projects/RCBASIC4/rcbasic_runtime/rc_os_defines.h
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1730315467 /home/n00b/Projects/RCBASIC4/rcbasic_runtime/rc_defines.h
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@@ -2486,7 +2486,7 @@
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<irrlicht.h>
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<cmath>
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1731554928 /home/n00b/Projects/RCBASIC4/rcbasic_runtime/rc_spritelib.h
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1731679477 /home/n00b/Projects/RCBASIC4/rcbasic_runtime/rc_spritelib.h
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"SDL.h"
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<SDL2/SDL.h>
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"rc_sprite2D.h"
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