Fixed Composite Actor functions not exported from spreadsheet
This commit is contained in:
@@ -44,4 +44,5 @@ Include "/home/n00b/Projects/RCBASIC4/rcbasic_build/intern_lib/lights.bas"
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Include "/home/n00b/Projects/RCBASIC4/rcbasic_build/intern_lib/terrain.bas"
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Include "/home/n00b/Projects/RCBASIC4/rcbasic_build/intern_lib/water.bas"
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Include "/home/n00b/Projects/RCBASIC4/rcbasic_build/intern_lib/projector.bas"
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Include "/home/n00b/Projects/RCBASIC4/rcbasic_build/intern_lib/composite.bas"
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Include "/home/n00b/Projects/RCBASIC4/rcbasic_build/intern_lib/materials.bas"
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@@ -1048,6 +1048,18 @@ rc_setProjectorTarget( SETPROJECTORTARGET_ACTOR, SETPROJECTORTARGET_X, SETPROJ
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rc_getProjectorTarget( GETPROJECTORTARGET_ACTOR, &GETPROJECTORTARGET_X, &GETPROJECTORTARGET_Y, &GETPROJECTORTARGET_Z )
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rc_setProjectorFOV( SETPROJECTORFOV_ACTOR, SETPROJECTORFOV_FOV )
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rc_getProjectorFOV( GETPROJECTORFOV_ACTOR )
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rc_addCompositeChild( ADDCOMPOSITECHILD_ACTOR, ADDCOMPOSITECHILD_CHILD_ACTOR, ADDCOMPOSITECHILD_T_MATRIX )
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rc_getCompositeChildCount( GETCOMPOSITECHILDCOUNT_ACTOR )
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rc_getCompositeChild( GETCOMPOSITECHILD_ACTOR, GETCOMPOSITECHILD_CHILD_INDEX )
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rc_getCompositeChildIndex( GETCOMPOSITECHILDINDEX_ACTOR, GETCOMPOSITECHILDINDEX_CHILD_ACTOR )
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rc_removeCompositeChild( REMOVECOMPOSITECHILD_ACTOR, REMOVECOMPOSITECHILD_CHILD_INDEX )
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rc_getCompositeChildTransform( GETCOMPOSITECHILDTRANSFORM_ACTOR, GETCOMPOSITECHILDTRANSFORM_CHILD_INDEX, GETCOMPOSITECHILDTRANSFORM_T_MATRIX )
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rc_getCompositeAABB( GETCOMPOSITEAABB_ACTOR, GETCOMPOSITEAABB_T_MATRIX, &GETCOMPOSITEAABB_MIN_X, &GETCOMPOSITEAABB_MIN_Y, &GETCOMPOSITEAABB_MIN_Z, &GETCOMPOSITEAABB_MAX_X, &GETCOMPOSITEAABB_MAX_Y, &GETCOMPOSITEAABB_MAX_Z )
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rc_recalculateCompositeAABB( RECALCULATECOMPOSITEAABB_ACTOR )
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rc_generateCompositeAABBFromChildren( GENERATECOMPOSITEAABBFROMCHILDREN_ACTOR )
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rc_calculateCompositePrincipalTransform( CALCULATECOMPOSITEPRINCIPALTRANSFORM_ACTOR, &CALCULATECOMPOSITEPRINCIPALTRANSFORM_MASSES, CALCULATECOMPOSITEPRINCIPALTRANSFORM_PRINCIPAL_MATRIX, &CALCULATECOMPOSITEPRINCIPALTRANSFORM_X, &CALCULATECOMPOSITEPRINCIPALTRANSFORM_Y, &CALCULATECOMPOSITEPRINCIPALTRANSFORM_Z )
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rc_updateCompositeChildTransform( UPDATECOMPOSITECHILDTRANSFORM_ACTOR, UPDATECOMPOSITECHILDTRANSFORM_CHILD_INDEX, UPDATECOMPOSITECHILDTRANSFORM_T_MATRIX, UPDATECOMPOSITECHILDTRANSFORM_RECALC_FLAG )
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rc_getCompositeUpdateRevision( GETCOMPOSITEUPDATEREVISION_ACTOR )
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rc_createMaterial( )
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rc_deleteMaterial( DELETEMATERIAL_MATERIAL_ID )
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rc_setActorMaterial( SETACTORMATERIAL_ACTOR, SETACTORMATERIAL_MATERIAL_NUM, SETACTORMATERIAL_MATERIAL_ID )
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12
rcbasic_build/intern_lib/composite.bas
Normal file
12
rcbasic_build/intern_lib/composite.bas
Normal file
@@ -0,0 +1,12 @@
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Function AddCompositeChild(actor, child_actor, t_matrix)
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Function GetCompositeChildCount(actor)
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Function GetCompositeChild(actor, child_index)
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Function GetCompositeChildIndex(actor, child_actor)
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Sub RemoveCompositeChild(actor, child_index)
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Function GetCompositeChildTransform(actor, child_index, t_matrix)
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Function GetCompositeAABB(actor, t_matrix, ByRef min_x, ByRef min_y, ByRef min_z, ByRef max_x, ByRef max_y, ByRef max_z)
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Sub RecalculateCompositeAABB(actor)
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Sub GenerateCompositeAABBFromChildren(actor)
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Sub CalculateCompositePrincipalTransform(actor, ByRef masses, principal_matrix, ByRef x, ByRef y, ByRef z)
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Sub UpdateCompositeChildTransform(actor, child_index, t_matrix, recalc_flag)
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Function GetCompositeUpdateRevision(actor)
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@@ -3314,6 +3314,52 @@ void init_embedded_functions()
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add_embedded_arg("fov", ID_TYPE_NUM);
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embed_function("GetProjectorFOV", ID_TYPE_FN_NUM);
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add_embedded_arg("actor", ID_TYPE_NUM);
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embed_function("AddCompositeChild", ID_TYPE_FN_NUM);
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add_embedded_arg("actor", ID_TYPE_NUM);
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add_embedded_arg("child_actor", ID_TYPE_NUM);
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add_embedded_arg("t_matrix", ID_TYPE_NUM);
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embed_function("GetCompositeChildCount", ID_TYPE_FN_NUM);
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add_embedded_arg("actor", ID_TYPE_NUM);
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embed_function("GetCompositeChild", ID_TYPE_FN_NUM);
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add_embedded_arg("actor", ID_TYPE_NUM);
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add_embedded_arg("child_index", ID_TYPE_NUM);
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embed_function("GetCompositeChildIndex", ID_TYPE_FN_NUM);
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add_embedded_arg("actor", ID_TYPE_NUM);
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add_embedded_arg("child_actor", ID_TYPE_NUM);
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embed_function("RemoveCompositeChild", ID_TYPE_SUB);
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add_embedded_arg("actor", ID_TYPE_NUM);
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add_embedded_arg("child_index", ID_TYPE_NUM);
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embed_function("GetCompositeChildTransform", ID_TYPE_FN_NUM);
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add_embedded_arg("actor", ID_TYPE_NUM);
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add_embedded_arg("child_index", ID_TYPE_NUM);
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add_embedded_arg("t_matrix", ID_TYPE_NUM);
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embed_function("GetCompositeAABB", ID_TYPE_FN_NUM);
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add_embedded_arg("actor", ID_TYPE_NUM);
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add_embedded_arg("t_matrix", ID_TYPE_NUM);
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add_embedded_arg("min_x", ID_TYPE_BYREF_NUM);
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add_embedded_arg("min_y", ID_TYPE_BYREF_NUM);
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add_embedded_arg("min_z", ID_TYPE_BYREF_NUM);
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add_embedded_arg("max_x", ID_TYPE_BYREF_NUM);
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add_embedded_arg("max_y", ID_TYPE_BYREF_NUM);
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add_embedded_arg("max_z", ID_TYPE_BYREF_NUM);
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embed_function("RecalculateCompositeAABB", ID_TYPE_SUB);
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add_embedded_arg("actor", ID_TYPE_NUM);
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embed_function("GenerateCompositeAABBFromChildren", ID_TYPE_SUB);
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add_embedded_arg("actor", ID_TYPE_NUM);
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embed_function("CalculateCompositePrincipalTransform", ID_TYPE_SUB);
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add_embedded_arg("actor", ID_TYPE_NUM);
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add_embedded_arg("masses", ID_TYPE_BYREF_NUM);
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add_embedded_arg("principal_matrix", ID_TYPE_NUM);
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add_embedded_arg("x", ID_TYPE_BYREF_NUM);
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add_embedded_arg("y", ID_TYPE_BYREF_NUM);
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add_embedded_arg("z", ID_TYPE_BYREF_NUM);
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embed_function("UpdateCompositeChildTransform", ID_TYPE_SUB);
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add_embedded_arg("actor", ID_TYPE_NUM);
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add_embedded_arg("child_index", ID_TYPE_NUM);
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add_embedded_arg("t_matrix", ID_TYPE_NUM);
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add_embedded_arg("recalc_flag", ID_TYPE_NUM);
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embed_function("GetCompositeUpdateRevision", ID_TYPE_FN_NUM);
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add_embedded_arg("actor", ID_TYPE_NUM);
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embed_function("createMaterial", ID_TYPE_FN_NUM);
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embed_function("deleteMaterial", ID_TYPE_SUB);
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add_embedded_arg("material_id", ID_TYPE_NUM);
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Binary file not shown.
@@ -3308,6 +3308,52 @@ add_embedded_arg("actor", ID_TYPE_NUM);
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add_embedded_arg("fov", ID_TYPE_NUM);
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embed_function("GetProjectorFOV", ID_TYPE_FN_NUM);
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add_embedded_arg("actor", ID_TYPE_NUM);
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embed_function("AddCompositeChild", ID_TYPE_FN_NUM);
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add_embedded_arg("actor", ID_TYPE_NUM);
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add_embedded_arg("child_actor", ID_TYPE_NUM);
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add_embedded_arg("t_matrix", ID_TYPE_NUM);
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embed_function("GetCompositeChildCount", ID_TYPE_FN_NUM);
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add_embedded_arg("actor", ID_TYPE_NUM);
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embed_function("GetCompositeChild", ID_TYPE_FN_NUM);
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add_embedded_arg("actor", ID_TYPE_NUM);
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add_embedded_arg("child_index", ID_TYPE_NUM);
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embed_function("GetCompositeChildIndex", ID_TYPE_FN_NUM);
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add_embedded_arg("actor", ID_TYPE_NUM);
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add_embedded_arg("child_actor", ID_TYPE_NUM);
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embed_function("RemoveCompositeChild", ID_TYPE_SUB);
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add_embedded_arg("actor", ID_TYPE_NUM);
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add_embedded_arg("child_index", ID_TYPE_NUM);
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embed_function("GetCompositeChildTransform", ID_TYPE_FN_NUM);
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add_embedded_arg("actor", ID_TYPE_NUM);
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add_embedded_arg("child_index", ID_TYPE_NUM);
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add_embedded_arg("t_matrix", ID_TYPE_NUM);
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embed_function("GetCompositeAABB", ID_TYPE_FN_NUM);
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add_embedded_arg("actor", ID_TYPE_NUM);
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add_embedded_arg("t_matrix", ID_TYPE_NUM);
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add_embedded_arg("min_x", ID_TYPE_BYREF_NUM);
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add_embedded_arg("min_y", ID_TYPE_BYREF_NUM);
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add_embedded_arg("min_z", ID_TYPE_BYREF_NUM);
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add_embedded_arg("max_x", ID_TYPE_BYREF_NUM);
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add_embedded_arg("max_y", ID_TYPE_BYREF_NUM);
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add_embedded_arg("max_z", ID_TYPE_BYREF_NUM);
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embed_function("RecalculateCompositeAABB", ID_TYPE_SUB);
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add_embedded_arg("actor", ID_TYPE_NUM);
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embed_function("GenerateCompositeAABBFromChildren", ID_TYPE_SUB);
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add_embedded_arg("actor", ID_TYPE_NUM);
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embed_function("CalculateCompositePrincipalTransform", ID_TYPE_SUB);
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add_embedded_arg("actor", ID_TYPE_NUM);
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add_embedded_arg("masses", ID_TYPE_BYREF_NUM);
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add_embedded_arg("principal_matrix", ID_TYPE_NUM);
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add_embedded_arg("x", ID_TYPE_BYREF_NUM);
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add_embedded_arg("y", ID_TYPE_BYREF_NUM);
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add_embedded_arg("z", ID_TYPE_BYREF_NUM);
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embed_function("UpdateCompositeChildTransform", ID_TYPE_SUB);
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add_embedded_arg("actor", ID_TYPE_NUM);
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add_embedded_arg("child_index", ID_TYPE_NUM);
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add_embedded_arg("t_matrix", ID_TYPE_NUM);
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add_embedded_arg("recalc_flag", ID_TYPE_NUM);
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embed_function("GetCompositeUpdateRevision", ID_TYPE_FN_NUM);
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add_embedded_arg("actor", ID_TYPE_NUM);
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embed_function("createMaterial", ID_TYPE_FN_NUM);
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embed_function("deleteMaterial", ID_TYPE_SUB);
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add_embedded_arg("material_id", ID_TYPE_NUM);
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@@ -3308,175 +3308,221 @@
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#define SETPROJECTORFOV_FOV num_var[1].nref[0].value[ num_var[1].byref_offset ]
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#define FN_GetProjectorFOV 1049
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#define GETPROJECTORFOV_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ]
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#define FN_createMaterial 1050
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#define FN_deleteMaterial 1051
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#define FN_AddCompositeChild 1050
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#define ADDCOMPOSITECHILD_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ]
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#define ADDCOMPOSITECHILD_CHILD_ACTOR num_var[1].nref[0].value[ num_var[1].byref_offset ]
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#define ADDCOMPOSITECHILD_T_MATRIX num_var[2].nref[0].value[ num_var[2].byref_offset ]
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#define FN_GetCompositeChildCount 1051
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#define GETCOMPOSITECHILDCOUNT_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ]
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#define FN_GetCompositeChild 1052
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#define GETCOMPOSITECHILD_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ]
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#define GETCOMPOSITECHILD_CHILD_INDEX num_var[1].nref[0].value[ num_var[1].byref_offset ]
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#define FN_GetCompositeChildIndex 1053
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#define GETCOMPOSITECHILDINDEX_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ]
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#define GETCOMPOSITECHILDINDEX_CHILD_ACTOR num_var[1].nref[0].value[ num_var[1].byref_offset ]
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#define FN_RemoveCompositeChild 1054
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#define REMOVECOMPOSITECHILD_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ]
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#define REMOVECOMPOSITECHILD_CHILD_INDEX num_var[1].nref[0].value[ num_var[1].byref_offset ]
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#define FN_GetCompositeChildTransform 1055
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#define GETCOMPOSITECHILDTRANSFORM_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ]
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#define GETCOMPOSITECHILDTRANSFORM_CHILD_INDEX num_var[1].nref[0].value[ num_var[1].byref_offset ]
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#define GETCOMPOSITECHILDTRANSFORM_T_MATRIX num_var[2].nref[0].value[ num_var[2].byref_offset ]
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#define FN_GetCompositeAABB 1056
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#define GETCOMPOSITEAABB_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ]
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#define GETCOMPOSITEAABB_T_MATRIX num_var[1].nref[0].value[ num_var[1].byref_offset ]
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#define GETCOMPOSITEAABB_MIN_X num_var[2].nref[0].value[ num_var[2].byref_offset ]
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#define GETCOMPOSITEAABB_MIN_Y num_var[3].nref[0].value[ num_var[3].byref_offset ]
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#define GETCOMPOSITEAABB_MIN_Z num_var[4].nref[0].value[ num_var[4].byref_offset ]
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#define GETCOMPOSITEAABB_MAX_X num_var[5].nref[0].value[ num_var[5].byref_offset ]
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#define GETCOMPOSITEAABB_MAX_Y num_var[6].nref[0].value[ num_var[6].byref_offset ]
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#define GETCOMPOSITEAABB_MAX_Z num_var[7].nref[0].value[ num_var[7].byref_offset ]
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#define FN_RecalculateCompositeAABB 1057
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#define RECALCULATECOMPOSITEAABB_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ]
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#define FN_GenerateCompositeAABBFromChildren 1058
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#define GENERATECOMPOSITEAABBFROMCHILDREN_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ]
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#define FN_CalculateCompositePrincipalTransform 1059
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#define CALCULATECOMPOSITEPRINCIPALTRANSFORM_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ]
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#define CALCULATECOMPOSITEPRINCIPALTRANSFORM_MASSES num_var[1].nref[0].value[ num_var[1].byref_offset ]
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#define CALCULATECOMPOSITEPRINCIPALTRANSFORM_PRINCIPAL_MATRIX num_var[2].nref[0].value[ num_var[2].byref_offset ]
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#define CALCULATECOMPOSITEPRINCIPALTRANSFORM_X num_var[3].nref[0].value[ num_var[3].byref_offset ]
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#define CALCULATECOMPOSITEPRINCIPALTRANSFORM_Y num_var[4].nref[0].value[ num_var[4].byref_offset ]
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#define CALCULATECOMPOSITEPRINCIPALTRANSFORM_Z num_var[5].nref[0].value[ num_var[5].byref_offset ]
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#define FN_UpdateCompositeChildTransform 1060
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#define UPDATECOMPOSITECHILDTRANSFORM_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ]
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#define UPDATECOMPOSITECHILDTRANSFORM_CHILD_INDEX num_var[1].nref[0].value[ num_var[1].byref_offset ]
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#define UPDATECOMPOSITECHILDTRANSFORM_T_MATRIX num_var[2].nref[0].value[ num_var[2].byref_offset ]
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#define UPDATECOMPOSITECHILDTRANSFORM_RECALC_FLAG num_var[3].nref[0].value[ num_var[3].byref_offset ]
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#define FN_GetCompositeUpdateRevision 1061
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#define GETCOMPOSITEUPDATEREVISION_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ]
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#define FN_createMaterial 1062
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#define FN_deleteMaterial 1063
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#define DELETEMATERIAL_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
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#define FN_setActorMaterial 1052
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#define FN_setActorMaterial 1064
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#define SETACTORMATERIAL_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ]
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#define SETACTORMATERIAL_MATERIAL_NUM num_var[1].nref[0].value[ num_var[1].byref_offset ]
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#define SETACTORMATERIAL_MATERIAL_ID num_var[2].nref[0].value[ num_var[2].byref_offset ]
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#define FN_getActorMaterial 1053
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#define FN_getActorMaterial 1065
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#define GETACTORMATERIAL_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ]
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#define GETACTORMATERIAL_MATERIAL_NUM num_var[1].nref[0].value[ num_var[1].byref_offset ]
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#define FN_copyActorMaterial 1054
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#define FN_copyActorMaterial 1066
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#define COPYACTORMATERIAL_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ]
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#define COPYACTORMATERIAL_MATERIAL_NUM num_var[1].nref[0].value[ num_var[1].byref_offset ]
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#define FN_copyMaterial 1055
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#define FN_copyMaterial 1067
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#define COPYMATERIAL_SMATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
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#define FN_setMaterialTextureCanvas 1056
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#define FN_setMaterialTextureCanvas 1068
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#define SETMATERIALTEXTURECANVAS_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
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#define SETMATERIALTEXTURECANVAS_LEVEL num_var[1].nref[0].value[ num_var[1].byref_offset ]
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#define SETMATERIALTEXTURECANVAS_CANVAS_ID num_var[2].nref[0].value[ num_var[2].byref_offset ]
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#define FN_setMaterialAmbientColor 1057
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#define FN_setMaterialAmbientColor 1069
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#define SETMATERIALAMBIENTCOLOR_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
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#define SETMATERIALAMBIENTCOLOR_COLOR num_var[1].nref[0].value[ num_var[1].byref_offset ]
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#define FN_getMaterialAmbientColor 1058
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#define FN_getMaterialAmbientColor 1070
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#define GETMATERIALAMBIENTCOLOR_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
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#define FN_setMaterialAntiAliasing 1059
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#define FN_setMaterialAntiAliasing 1071
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#define SETMATERIALANTIALIASING_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
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#define SETMATERIALANTIALIASING_AA num_var[1].nref[0].value[ num_var[1].byref_offset ]
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#define FN_getMaterialAntiAliasing 1060
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#define FN_getMaterialAntiAliasing 1072
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#define GETMATERIALANTIALIASING_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
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#define FN_setMaterialBackfaceCulling 1061
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#define FN_setMaterialBackfaceCulling 1073
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#define SETMATERIALBACKFACECULLING_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
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#define SETMATERIALBACKFACECULLING_FLAG num_var[1].nref[0].value[ num_var[1].byref_offset ]
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#define FN_getMaterialBackfaceCulling 1062
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#define FN_getMaterialBackfaceCulling 1074
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#define GETMATERIALBACKFACECULLING_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
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#define FN_setMaterialBlendFactor 1063
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#define FN_setMaterialBlendFactor 1075
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#define SETMATERIALBLENDFACTOR_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
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#define SETMATERIALBLENDFACTOR_BF num_var[1].nref[0].value[ num_var[1].byref_offset ]
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#define FN_getMaterialBlendFactor 1064
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#define FN_getMaterialBlendFactor 1076
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#define GETMATERIALBLENDFACTOR_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
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#define FN_setMaterialBlendMode 1065
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#define FN_setMaterialBlendMode 1077
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#define SETMATERIALBLENDMODE_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
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#define SETMATERIALBLENDMODE_BLEND_MODE num_var[1].nref[0].value[ num_var[1].byref_offset ]
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#define FN_getMaterialBlendMode 1066
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#define FN_getMaterialBlendMode 1078
|
||||
#define GETMATERIALBLENDMODE_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
|
||||
#define FN_setMaterialColorMask 1067
|
||||
#define FN_setMaterialColorMask 1079
|
||||
#define SETMATERIALCOLORMASK_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
|
||||
#define SETMATERIALCOLORMASK_COLOR_MASK num_var[1].nref[0].value[ num_var[1].byref_offset ]
|
||||
#define FN_getMaterialColorMask 1068
|
||||
#define FN_getMaterialColorMask 1080
|
||||
#define GETMATERIALCOLORMASK_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
|
||||
#define FN_setMaterialColorMode 1069
|
||||
#define FN_setMaterialColorMode 1081
|
||||
#define SETMATERIALCOLORMODE_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
|
||||
#define SETMATERIALCOLORMODE_COLOR_MODE num_var[1].nref[0].value[ num_var[1].byref_offset ]
|
||||
#define FN_getMaterialColorMode 1070
|
||||
#define FN_getMaterialColorMode 1082
|
||||
#define GETMATERIALCOLORMODE_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
|
||||
#define FN_setMaterialDiffuseColor 1071
|
||||
#define FN_setMaterialDiffuseColor 1083
|
||||
#define SETMATERIALDIFFUSECOLOR_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
|
||||
#define SETMATERIALDIFFUSECOLOR_COLOR num_var[1].nref[0].value[ num_var[1].byref_offset ]
|
||||
#define FN_getMaterialDiffuseColor 1072
|
||||
#define FN_getMaterialDiffuseColor 1084
|
||||
#define GETMATERIALDIFFUSECOLOR_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
|
||||
#define FN_setMaterialEmissiveColor 1073
|
||||
#define FN_setMaterialEmissiveColor 1085
|
||||
#define SETMATERIALEMISSIVECOLOR_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
|
||||
#define SETMATERIALEMISSIVECOLOR_COLOR num_var[1].nref[0].value[ num_var[1].byref_offset ]
|
||||
#define FN_getMaterialEmissiveColor 1074
|
||||
#define FN_getMaterialEmissiveColor 1086
|
||||
#define GETMATERIALEMISSIVECOLOR_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
|
||||
#define FN_setMaterialFog 1075
|
||||
#define FN_setMaterialFog 1087
|
||||
#define SETMATERIALFOG_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
|
||||
#define SETMATERIALFOG_FLAG num_var[1].nref[0].value[ num_var[1].byref_offset ]
|
||||
#define FN_getMaterialFog 1076
|
||||
#define FN_getMaterialFog 1088
|
||||
#define GETMATERIALFOG_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
|
||||
#define FN_setMaterialFrontfaceCulling 1077
|
||||
#define FN_setMaterialFrontfaceCulling 1089
|
||||
#define SETMATERIALFRONTFACECULLING_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
|
||||
#define SETMATERIALFRONTFACECULLING_FLAG num_var[1].nref[0].value[ num_var[1].byref_offset ]
|
||||
#define FN_getMaterialFrontfaceCulling 1078
|
||||
#define FN_getMaterialFrontfaceCulling 1090
|
||||
#define GETMATERIALFRONTFACECULLING_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
|
||||
#define FN_setMaterialGouraudShading 1079
|
||||
#define FN_setMaterialGouraudShading 1091
|
||||
#define SETMATERIALGOURAUDSHADING_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
|
||||
#define SETMATERIALGOURAUDSHADING_FLAG num_var[1].nref[0].value[ num_var[1].byref_offset ]
|
||||
#define FN_materialIsGouraudShaded 1080
|
||||
#define FN_materialIsGouraudShaded 1092
|
||||
#define MATERIALISGOURAUDSHADED_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
|
||||
#define FN_materialIsAplhaBlend 1081
|
||||
#define FN_materialIsAplhaBlend 1093
|
||||
#define MATERIALISAPLHABLEND_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
|
||||
#define FN_materialIsTransparent 1082
|
||||
#define FN_materialIsTransparent 1094
|
||||
#define MATERIALISTRANSPARENT_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
|
||||
#define FN_setMaterialLighting 1083
|
||||
#define FN_setMaterialLighting 1095
|
||||
#define SETMATERIALLIGHTING_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
|
||||
#define SETMATERIALLIGHTING_FLAG num_var[1].nref[0].value[ num_var[1].byref_offset ]
|
||||
#define FN_materialIsLit 1084
|
||||
#define FN_materialIsLit 1096
|
||||
#define MATERIALISLIT_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
|
||||
#define FN_setMaterialType 1085
|
||||
#define FN_setMaterialType 1097
|
||||
#define SETMATERIALTYPE_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
|
||||
#define SETMATERIALTYPE_MAT_TYPE num_var[1].nref[0].value[ num_var[1].byref_offset ]
|
||||
#define FN_getMaterialType 1086
|
||||
#define FN_getMaterialType 1098
|
||||
#define GETMATERIALTYPE_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
|
||||
#define FN_setMaterialNormalize 1087
|
||||
#define FN_setMaterialNormalize 1099
|
||||
#define SETMATERIALNORMALIZE_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
|
||||
#define SETMATERIALNORMALIZE_FLAG num_var[1].nref[0].value[ num_var[1].byref_offset ]
|
||||
#define FN_materialIsNormalized 1088
|
||||
#define FN_materialIsNormalized 1100
|
||||
#define MATERIALISNORMALIZED_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
|
||||
#define FN_setMaterialPointCloud 1089
|
||||
#define FN_setMaterialPointCloud 1101
|
||||
#define SETMATERIALPOINTCLOUD_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
|
||||
#define SETMATERIALPOINTCLOUD_FLAG num_var[1].nref[0].value[ num_var[1].byref_offset ]
|
||||
#define FN_materialIsPointCloud 1090
|
||||
#define FN_materialIsPointCloud 1102
|
||||
#define MATERIALISPOINTCLOUD_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
|
||||
#define FN_setMaterialFlag 1091
|
||||
#define FN_setMaterialFlag 1103
|
||||
#define SETMATERIALFLAG_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
|
||||
#define SETMATERIALFLAG_MATERIAL_FLAG num_var[1].nref[0].value[ num_var[1].byref_offset ]
|
||||
#define SETMATERIALFLAG_F_VALUE num_var[2].nref[0].value[ num_var[2].byref_offset ]
|
||||
#define FN_getMaterialFlag 1092
|
||||
#define FN_getMaterialFlag 1104
|
||||
#define GETMATERIALFLAG_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
|
||||
#define GETMATERIALFLAG_MATERIAL_FLAG num_var[1].nref[0].value[ num_var[1].byref_offset ]
|
||||
#define FN_setMaterialTexture 1093
|
||||
#define FN_setMaterialTexture 1105
|
||||
#define SETMATERIALTEXTURE_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
|
||||
#define SETMATERIALTEXTURE_LEVEL num_var[1].nref[0].value[ num_var[1].byref_offset ]
|
||||
#define SETMATERIALTEXTURE_IMG_ID num_var[2].nref[0].value[ num_var[2].byref_offset ]
|
||||
#define FN_setMaterialShininess 1094
|
||||
#define FN_setMaterialShininess 1106
|
||||
#define SETMATERIALSHININESS_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
|
||||
#define SETMATERIALSHININESS_SHININESS num_var[1].nref[0].value[ num_var[1].byref_offset ]
|
||||
#define FN_getMaterialShininess 1095
|
||||
#define FN_getMaterialShininess 1107
|
||||
#define GETMATERIALSHININESS_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
|
||||
#define FN_setMaterialSpecularColor 1096
|
||||
#define FN_setMaterialSpecularColor 1108
|
||||
#define SETMATERIALSPECULARCOLOR_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
|
||||
#define SETMATERIALSPECULARCOLOR_COLOR num_var[1].nref[0].value[ num_var[1].byref_offset ]
|
||||
#define FN_getMaterialSpecularColor 1097
|
||||
#define FN_getMaterialSpecularColor 1109
|
||||
#define GETMATERIALSPECULARCOLOR_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
|
||||
#define FN_setMaterialThickness 1098
|
||||
#define FN_setMaterialThickness 1110
|
||||
#define SETMATERIALTHICKNESS_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
|
||||
#define SETMATERIALTHICKNESS_THICKNESS num_var[1].nref[0].value[ num_var[1].byref_offset ]
|
||||
#define FN_getMaterialThickness 1099
|
||||
#define FN_getMaterialThickness 1111
|
||||
#define GETMATERIALTHICKNESS_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
|
||||
#define FN_setMaterialWireframe 1100
|
||||
#define FN_setMaterialWireframe 1112
|
||||
#define SETMATERIALWIREFRAME_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
|
||||
#define SETMATERIALWIREFRAME_FLAG num_var[1].nref[0].value[ num_var[1].byref_offset ]
|
||||
#define FN_materialIsWireframe 1101
|
||||
#define FN_materialIsWireframe 1113
|
||||
#define MATERIALISWIREFRAME_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
|
||||
#define FN_setActorTexture 1102
|
||||
#define FN_setActorTexture 1114
|
||||
#define SETACTORTEXTURE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ]
|
||||
#define SETACTORTEXTURE_LAYER num_var[1].nref[0].value[ num_var[1].byref_offset ]
|
||||
#define SETACTORTEXTURE_IMAGE_ID num_var[2].nref[0].value[ num_var[2].byref_offset ]
|
||||
#define FN_getActorMaterialCount 1103
|
||||
#define FN_getActorMaterialCount 1115
|
||||
#define GETACTORMATERIALCOUNT_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ]
|
||||
#define FN_setActorMaterialFlag 1104
|
||||
#define FN_setActorMaterialFlag 1116
|
||||
#define SETACTORMATERIALFLAG_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ]
|
||||
#define SETACTORMATERIALFLAG_FLAG num_var[1].nref[0].value[ num_var[1].byref_offset ]
|
||||
#define SETACTORMATERIALFLAG_FLAG_VALUE num_var[2].nref[0].value[ num_var[2].byref_offset ]
|
||||
#define FN_getActorMaterialFlag 1105
|
||||
#define FN_getActorMaterialFlag 1117
|
||||
#define GETACTORMATERIALFLAG_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ]
|
||||
#define GETACTORMATERIALFLAG_MATERIAL num_var[1].nref[0].value[ num_var[1].byref_offset ]
|
||||
#define GETACTORMATERIALFLAG_FLAG num_var[2].nref[0].value[ num_var[2].byref_offset ]
|
||||
#define FN_setActorMaterialType 1106
|
||||
#define FN_setActorMaterialType 1118
|
||||
#define SETACTORMATERIALTYPE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ]
|
||||
#define SETACTORMATERIALTYPE_MATERIAL_TYPE num_var[1].nref[0].value[ num_var[1].byref_offset ]
|
||||
#define FN_getActorMaterialType 1107
|
||||
#define FN_getActorMaterialType 1119
|
||||
#define GETACTORMATERIALTYPE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ]
|
||||
#define GETACTORMATERIALTYPE_MATERIAL num_var[1].nref[0].value[ num_var[1].byref_offset ]
|
||||
#define FN_MaterialExists 1108
|
||||
#define FN_MaterialExists 1120
|
||||
#define MATERIALEXISTS_MATERIAL num_var[0].nref[0].value[ num_var[0].byref_offset ]
|
||||
#define FN_NumMaterialConstants 1109
|
||||
#define FN_NumMaterialConstants 1121
|
||||
#define NUMMATERIALCONSTANTS_MATERIAL_TYPE num_var[0].nref[0].value[ num_var[0].byref_offset ]
|
||||
#define FN_GetMaterialConstantName$ 1110
|
||||
#define FN_GetMaterialConstantName$ 1122
|
||||
#define GETMATERIALCONSTANTNAME$_MATERIAL_TYPE num_var[0].nref[0].value[ num_var[0].byref_offset ]
|
||||
#define GETMATERIALCONSTANTNAME$_INDEX num_var[1].nref[0].value[ num_var[1].byref_offset ]
|
||||
#define FN_SetMaterialConstant 1111
|
||||
#define FN_SetMaterialConstant 1123
|
||||
#define SETMATERIALCONSTANT_MATERIAL num_var[0].nref[0].value[ num_var[0].byref_offset ]
|
||||
#define SETMATERIALCONSTANT_M_CONSTANT$ str_var[0].sref[0].value[ str_var[0].byref_offset ]
|
||||
#define SETMATERIALCONSTANT_N1 num_var[1].nref[0].value[ num_var[1].byref_offset ]
|
||||
#define SETMATERIALCONSTANT_N2 num_var[2].nref[0].value[ num_var[2].byref_offset ]
|
||||
#define SETMATERIALCONSTANT_N3 num_var[3].nref[0].value[ num_var[3].byref_offset ]
|
||||
#define SETMATERIALCONSTANT_N4 num_var[4].nref[0].value[ num_var[4].byref_offset ]
|
||||
#define FN_GetMaterialConstant 1112
|
||||
#define FN_GetMaterialConstant 1124
|
||||
#define GETMATERIALCONSTANT_MATERIAL num_var[0].nref[0].value[ num_var[0].byref_offset ]
|
||||
#define GETMATERIALCONSTANT_M_CONSTANT$ str_var[0].sref[0].value[ str_var[0].byref_offset ]
|
||||
#define GETMATERIALCONSTANT_N1 num_var[1].nref[0].value[ num_var[1].byref_offset ]
|
||||
|
||||
@@ -3176,6 +3176,42 @@ case FN_SetProjectorFOV: //Sub Procedure
|
||||
case FN_GetProjectorFOV: //Number Function
|
||||
rc_push_num(rc_getProjectorFOV( GETPROJECTORFOV_ACTOR ));
|
||||
break;
|
||||
case FN_AddCompositeChild: //Number Function
|
||||
rc_push_num(rc_addCompositeChild( ADDCOMPOSITECHILD_ACTOR, ADDCOMPOSITECHILD_CHILD_ACTOR, ADDCOMPOSITECHILD_T_MATRIX ));
|
||||
break;
|
||||
case FN_GetCompositeChildCount: //Number Function
|
||||
rc_push_num(rc_getCompositeChildCount( GETCOMPOSITECHILDCOUNT_ACTOR ));
|
||||
break;
|
||||
case FN_GetCompositeChild: //Number Function
|
||||
rc_push_num(rc_getCompositeChild( GETCOMPOSITECHILD_ACTOR, GETCOMPOSITECHILD_CHILD_INDEX ));
|
||||
break;
|
||||
case FN_GetCompositeChildIndex: //Number Function
|
||||
rc_push_num(rc_getCompositeChildIndex( GETCOMPOSITECHILDINDEX_ACTOR, GETCOMPOSITECHILDINDEX_CHILD_ACTOR ));
|
||||
break;
|
||||
case FN_RemoveCompositeChild: //Sub Procedure
|
||||
rc_removeCompositeChild( REMOVECOMPOSITECHILD_ACTOR, REMOVECOMPOSITECHILD_CHILD_INDEX );
|
||||
break;
|
||||
case FN_GetCompositeChildTransform: //Number Function
|
||||
rc_push_num(rc_getCompositeChildTransform( GETCOMPOSITECHILDTRANSFORM_ACTOR, GETCOMPOSITECHILDTRANSFORM_CHILD_INDEX, GETCOMPOSITECHILDTRANSFORM_T_MATRIX ));
|
||||
break;
|
||||
case FN_GetCompositeAABB: //Number Function
|
||||
rc_push_num(rc_getCompositeAABB( GETCOMPOSITEAABB_ACTOR, GETCOMPOSITEAABB_T_MATRIX, &GETCOMPOSITEAABB_MIN_X, &GETCOMPOSITEAABB_MIN_Y, &GETCOMPOSITEAABB_MIN_Z, &GETCOMPOSITEAABB_MAX_X, &GETCOMPOSITEAABB_MAX_Y, &GETCOMPOSITEAABB_MAX_Z ));
|
||||
break;
|
||||
case FN_RecalculateCompositeAABB: //Sub Procedure
|
||||
rc_recalculateCompositeAABB( RECALCULATECOMPOSITEAABB_ACTOR );
|
||||
break;
|
||||
case FN_GenerateCompositeAABBFromChildren: //Sub Procedure
|
||||
rc_generateCompositeAABBFromChildren( GENERATECOMPOSITEAABBFROMCHILDREN_ACTOR );
|
||||
break;
|
||||
case FN_CalculateCompositePrincipalTransform: //Sub Procedure
|
||||
rc_calculateCompositePrincipalTransform( CALCULATECOMPOSITEPRINCIPALTRANSFORM_ACTOR, &CALCULATECOMPOSITEPRINCIPALTRANSFORM_MASSES, CALCULATECOMPOSITEPRINCIPALTRANSFORM_PRINCIPAL_MATRIX, &CALCULATECOMPOSITEPRINCIPALTRANSFORM_X, &CALCULATECOMPOSITEPRINCIPALTRANSFORM_Y, &CALCULATECOMPOSITEPRINCIPALTRANSFORM_Z );
|
||||
break;
|
||||
case FN_UpdateCompositeChildTransform: //Sub Procedure
|
||||
rc_updateCompositeChildTransform( UPDATECOMPOSITECHILDTRANSFORM_ACTOR, UPDATECOMPOSITECHILDTRANSFORM_CHILD_INDEX, UPDATECOMPOSITECHILDTRANSFORM_T_MATRIX, UPDATECOMPOSITECHILDTRANSFORM_RECALC_FLAG );
|
||||
break;
|
||||
case FN_GetCompositeUpdateRevision: //Number Function
|
||||
rc_push_num(rc_getCompositeUpdateRevision( GETCOMPOSITEUPDATEREVISION_ACTOR ));
|
||||
break;
|
||||
case FN_createMaterial: //Number Function
|
||||
rc_push_num(rc_createMaterial( ));
|
||||
break;
|
||||
|
||||
@@ -4453,7 +4453,7 @@ int main(int argc, char * argv[])
|
||||
|
||||
//ogles2 test
|
||||
#ifdef RC_TESTING
|
||||
rc_intern_dirChange("/home/n00b/Programs/rcbasic/examples/Sprite_Test");
|
||||
rc_intern_dirChange("/home/n00b/Music/v47/RCBasic_v47_Linux64/examples/Sprite_Test");
|
||||
//rc_intern_dirChange("");
|
||||
rc_filename = "main.cbc";
|
||||
|
||||
|
||||
@@ -3311,175 +3311,221 @@
|
||||
#define SETPROJECTORFOV_FOV num_var[1].nref[0].value[ num_var[1].byref_offset ]
|
||||
#define FN_GetProjectorFOV 1049
|
||||
#define GETPROJECTORFOV_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ]
|
||||
#define FN_createMaterial 1050
|
||||
#define FN_deleteMaterial 1051
|
||||
#define FN_AddCompositeChild 1050
|
||||
#define ADDCOMPOSITECHILD_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ]
|
||||
#define ADDCOMPOSITECHILD_CHILD_ACTOR num_var[1].nref[0].value[ num_var[1].byref_offset ]
|
||||
#define ADDCOMPOSITECHILD_T_MATRIX num_var[2].nref[0].value[ num_var[2].byref_offset ]
|
||||
#define FN_GetCompositeChildCount 1051
|
||||
#define GETCOMPOSITECHILDCOUNT_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ]
|
||||
#define FN_GetCompositeChild 1052
|
||||
#define GETCOMPOSITECHILD_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ]
|
||||
#define GETCOMPOSITECHILD_CHILD_INDEX num_var[1].nref[0].value[ num_var[1].byref_offset ]
|
||||
#define FN_GetCompositeChildIndex 1053
|
||||
#define GETCOMPOSITECHILDINDEX_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ]
|
||||
#define GETCOMPOSITECHILDINDEX_CHILD_ACTOR num_var[1].nref[0].value[ num_var[1].byref_offset ]
|
||||
#define FN_RemoveCompositeChild 1054
|
||||
#define REMOVECOMPOSITECHILD_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ]
|
||||
#define REMOVECOMPOSITECHILD_CHILD_INDEX num_var[1].nref[0].value[ num_var[1].byref_offset ]
|
||||
#define FN_GetCompositeChildTransform 1055
|
||||
#define GETCOMPOSITECHILDTRANSFORM_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ]
|
||||
#define GETCOMPOSITECHILDTRANSFORM_CHILD_INDEX num_var[1].nref[0].value[ num_var[1].byref_offset ]
|
||||
#define GETCOMPOSITECHILDTRANSFORM_T_MATRIX num_var[2].nref[0].value[ num_var[2].byref_offset ]
|
||||
#define FN_GetCompositeAABB 1056
|
||||
#define GETCOMPOSITEAABB_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ]
|
||||
#define GETCOMPOSITEAABB_T_MATRIX num_var[1].nref[0].value[ num_var[1].byref_offset ]
|
||||
#define GETCOMPOSITEAABB_MIN_X num_var[2].nref[0].value[ num_var[2].byref_offset ]
|
||||
#define GETCOMPOSITEAABB_MIN_Y num_var[3].nref[0].value[ num_var[3].byref_offset ]
|
||||
#define GETCOMPOSITEAABB_MIN_Z num_var[4].nref[0].value[ num_var[4].byref_offset ]
|
||||
#define GETCOMPOSITEAABB_MAX_X num_var[5].nref[0].value[ num_var[5].byref_offset ]
|
||||
#define GETCOMPOSITEAABB_MAX_Y num_var[6].nref[0].value[ num_var[6].byref_offset ]
|
||||
#define GETCOMPOSITEAABB_MAX_Z num_var[7].nref[0].value[ num_var[7].byref_offset ]
|
||||
#define FN_RecalculateCompositeAABB 1057
|
||||
#define RECALCULATECOMPOSITEAABB_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ]
|
||||
#define FN_GenerateCompositeAABBFromChildren 1058
|
||||
#define GENERATECOMPOSITEAABBFROMCHILDREN_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ]
|
||||
#define FN_CalculateCompositePrincipalTransform 1059
|
||||
#define CALCULATECOMPOSITEPRINCIPALTRANSFORM_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ]
|
||||
#define CALCULATECOMPOSITEPRINCIPALTRANSFORM_MASSES num_var[1].nref[0].value[ num_var[1].byref_offset ]
|
||||
#define CALCULATECOMPOSITEPRINCIPALTRANSFORM_PRINCIPAL_MATRIX num_var[2].nref[0].value[ num_var[2].byref_offset ]
|
||||
#define CALCULATECOMPOSITEPRINCIPALTRANSFORM_X num_var[3].nref[0].value[ num_var[3].byref_offset ]
|
||||
#define CALCULATECOMPOSITEPRINCIPALTRANSFORM_Y num_var[4].nref[0].value[ num_var[4].byref_offset ]
|
||||
#define CALCULATECOMPOSITEPRINCIPALTRANSFORM_Z num_var[5].nref[0].value[ num_var[5].byref_offset ]
|
||||
#define FN_UpdateCompositeChildTransform 1060
|
||||
#define UPDATECOMPOSITECHILDTRANSFORM_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ]
|
||||
#define UPDATECOMPOSITECHILDTRANSFORM_CHILD_INDEX num_var[1].nref[0].value[ num_var[1].byref_offset ]
|
||||
#define UPDATECOMPOSITECHILDTRANSFORM_T_MATRIX num_var[2].nref[0].value[ num_var[2].byref_offset ]
|
||||
#define UPDATECOMPOSITECHILDTRANSFORM_RECALC_FLAG num_var[3].nref[0].value[ num_var[3].byref_offset ]
|
||||
#define FN_GetCompositeUpdateRevision 1061
|
||||
#define GETCOMPOSITEUPDATEREVISION_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ]
|
||||
#define FN_createMaterial 1062
|
||||
#define FN_deleteMaterial 1063
|
||||
#define DELETEMATERIAL_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
|
||||
#define FN_setActorMaterial 1052
|
||||
#define FN_setActorMaterial 1064
|
||||
#define SETACTORMATERIAL_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ]
|
||||
#define SETACTORMATERIAL_MATERIAL_NUM num_var[1].nref[0].value[ num_var[1].byref_offset ]
|
||||
#define SETACTORMATERIAL_MATERIAL_ID num_var[2].nref[0].value[ num_var[2].byref_offset ]
|
||||
#define FN_getActorMaterial 1053
|
||||
#define FN_getActorMaterial 1065
|
||||
#define GETACTORMATERIAL_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ]
|
||||
#define GETACTORMATERIAL_MATERIAL_NUM num_var[1].nref[0].value[ num_var[1].byref_offset ]
|
||||
#define FN_copyActorMaterial 1054
|
||||
#define FN_copyActorMaterial 1066
|
||||
#define COPYACTORMATERIAL_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ]
|
||||
#define COPYACTORMATERIAL_MATERIAL_NUM num_var[1].nref[0].value[ num_var[1].byref_offset ]
|
||||
#define FN_copyMaterial 1055
|
||||
#define FN_copyMaterial 1067
|
||||
#define COPYMATERIAL_SMATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
|
||||
#define FN_setMaterialTextureCanvas 1056
|
||||
#define FN_setMaterialTextureCanvas 1068
|
||||
#define SETMATERIALTEXTURECANVAS_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
|
||||
#define SETMATERIALTEXTURECANVAS_LEVEL num_var[1].nref[0].value[ num_var[1].byref_offset ]
|
||||
#define SETMATERIALTEXTURECANVAS_CANVAS_ID num_var[2].nref[0].value[ num_var[2].byref_offset ]
|
||||
#define FN_setMaterialAmbientColor 1057
|
||||
#define FN_setMaterialAmbientColor 1069
|
||||
#define SETMATERIALAMBIENTCOLOR_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
|
||||
#define SETMATERIALAMBIENTCOLOR_COLOR num_var[1].nref[0].value[ num_var[1].byref_offset ]
|
||||
#define FN_getMaterialAmbientColor 1058
|
||||
#define FN_getMaterialAmbientColor 1070
|
||||
#define GETMATERIALAMBIENTCOLOR_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
|
||||
#define FN_setMaterialAntiAliasing 1059
|
||||
#define FN_setMaterialAntiAliasing 1071
|
||||
#define SETMATERIALANTIALIASING_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
|
||||
#define SETMATERIALANTIALIASING_AA num_var[1].nref[0].value[ num_var[1].byref_offset ]
|
||||
#define FN_getMaterialAntiAliasing 1060
|
||||
#define FN_getMaterialAntiAliasing 1072
|
||||
#define GETMATERIALANTIALIASING_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
|
||||
#define FN_setMaterialBackfaceCulling 1061
|
||||
#define FN_setMaterialBackfaceCulling 1073
|
||||
#define SETMATERIALBACKFACECULLING_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
|
||||
#define SETMATERIALBACKFACECULLING_FLAG num_var[1].nref[0].value[ num_var[1].byref_offset ]
|
||||
#define FN_getMaterialBackfaceCulling 1062
|
||||
#define FN_getMaterialBackfaceCulling 1074
|
||||
#define GETMATERIALBACKFACECULLING_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
|
||||
#define FN_setMaterialBlendFactor 1063
|
||||
#define FN_setMaterialBlendFactor 1075
|
||||
#define SETMATERIALBLENDFACTOR_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
|
||||
#define SETMATERIALBLENDFACTOR_BF num_var[1].nref[0].value[ num_var[1].byref_offset ]
|
||||
#define FN_getMaterialBlendFactor 1064
|
||||
#define FN_getMaterialBlendFactor 1076
|
||||
#define GETMATERIALBLENDFACTOR_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
|
||||
#define FN_setMaterialBlendMode 1065
|
||||
#define FN_setMaterialBlendMode 1077
|
||||
#define SETMATERIALBLENDMODE_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
|
||||
#define SETMATERIALBLENDMODE_BLEND_MODE num_var[1].nref[0].value[ num_var[1].byref_offset ]
|
||||
#define FN_getMaterialBlendMode 1066
|
||||
#define FN_getMaterialBlendMode 1078
|
||||
#define GETMATERIALBLENDMODE_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
|
||||
#define FN_setMaterialColorMask 1067
|
||||
#define FN_setMaterialColorMask 1079
|
||||
#define SETMATERIALCOLORMASK_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
|
||||
#define SETMATERIALCOLORMASK_COLOR_MASK num_var[1].nref[0].value[ num_var[1].byref_offset ]
|
||||
#define FN_getMaterialColorMask 1068
|
||||
#define FN_getMaterialColorMask 1080
|
||||
#define GETMATERIALCOLORMASK_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
|
||||
#define FN_setMaterialColorMode 1069
|
||||
#define FN_setMaterialColorMode 1081
|
||||
#define SETMATERIALCOLORMODE_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
|
||||
#define SETMATERIALCOLORMODE_COLOR_MODE num_var[1].nref[0].value[ num_var[1].byref_offset ]
|
||||
#define FN_getMaterialColorMode 1070
|
||||
#define FN_getMaterialColorMode 1082
|
||||
#define GETMATERIALCOLORMODE_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
|
||||
#define FN_setMaterialDiffuseColor 1071
|
||||
#define FN_setMaterialDiffuseColor 1083
|
||||
#define SETMATERIALDIFFUSECOLOR_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
|
||||
#define SETMATERIALDIFFUSECOLOR_COLOR num_var[1].nref[0].value[ num_var[1].byref_offset ]
|
||||
#define FN_getMaterialDiffuseColor 1072
|
||||
#define FN_getMaterialDiffuseColor 1084
|
||||
#define GETMATERIALDIFFUSECOLOR_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
|
||||
#define FN_setMaterialEmissiveColor 1073
|
||||
#define FN_setMaterialEmissiveColor 1085
|
||||
#define SETMATERIALEMISSIVECOLOR_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
|
||||
#define SETMATERIALEMISSIVECOLOR_COLOR num_var[1].nref[0].value[ num_var[1].byref_offset ]
|
||||
#define FN_getMaterialEmissiveColor 1074
|
||||
#define FN_getMaterialEmissiveColor 1086
|
||||
#define GETMATERIALEMISSIVECOLOR_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
|
||||
#define FN_setMaterialFog 1075
|
||||
#define FN_setMaterialFog 1087
|
||||
#define SETMATERIALFOG_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
|
||||
#define SETMATERIALFOG_FLAG num_var[1].nref[0].value[ num_var[1].byref_offset ]
|
||||
#define FN_getMaterialFog 1076
|
||||
#define FN_getMaterialFog 1088
|
||||
#define GETMATERIALFOG_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
|
||||
#define FN_setMaterialFrontfaceCulling 1077
|
||||
#define FN_setMaterialFrontfaceCulling 1089
|
||||
#define SETMATERIALFRONTFACECULLING_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
|
||||
#define SETMATERIALFRONTFACECULLING_FLAG num_var[1].nref[0].value[ num_var[1].byref_offset ]
|
||||
#define FN_getMaterialFrontfaceCulling 1078
|
||||
#define FN_getMaterialFrontfaceCulling 1090
|
||||
#define GETMATERIALFRONTFACECULLING_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
|
||||
#define FN_setMaterialGouraudShading 1079
|
||||
#define FN_setMaterialGouraudShading 1091
|
||||
#define SETMATERIALGOURAUDSHADING_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
|
||||
#define SETMATERIALGOURAUDSHADING_FLAG num_var[1].nref[0].value[ num_var[1].byref_offset ]
|
||||
#define FN_materialIsGouraudShaded 1080
|
||||
#define FN_materialIsGouraudShaded 1092
|
||||
#define MATERIALISGOURAUDSHADED_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
|
||||
#define FN_materialIsAplhaBlend 1081
|
||||
#define FN_materialIsAplhaBlend 1093
|
||||
#define MATERIALISAPLHABLEND_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
|
||||
#define FN_materialIsTransparent 1082
|
||||
#define FN_materialIsTransparent 1094
|
||||
#define MATERIALISTRANSPARENT_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
|
||||
#define FN_setMaterialLighting 1083
|
||||
#define FN_setMaterialLighting 1095
|
||||
#define SETMATERIALLIGHTING_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
|
||||
#define SETMATERIALLIGHTING_FLAG num_var[1].nref[0].value[ num_var[1].byref_offset ]
|
||||
#define FN_materialIsLit 1084
|
||||
#define FN_materialIsLit 1096
|
||||
#define MATERIALISLIT_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
|
||||
#define FN_setMaterialType 1085
|
||||
#define FN_setMaterialType 1097
|
||||
#define SETMATERIALTYPE_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
|
||||
#define SETMATERIALTYPE_MAT_TYPE num_var[1].nref[0].value[ num_var[1].byref_offset ]
|
||||
#define FN_getMaterialType 1086
|
||||
#define FN_getMaterialType 1098
|
||||
#define GETMATERIALTYPE_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
|
||||
#define FN_setMaterialNormalize 1087
|
||||
#define FN_setMaterialNormalize 1099
|
||||
#define SETMATERIALNORMALIZE_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
|
||||
#define SETMATERIALNORMALIZE_FLAG num_var[1].nref[0].value[ num_var[1].byref_offset ]
|
||||
#define FN_materialIsNormalized 1088
|
||||
#define FN_materialIsNormalized 1100
|
||||
#define MATERIALISNORMALIZED_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
|
||||
#define FN_setMaterialPointCloud 1089
|
||||
#define FN_setMaterialPointCloud 1101
|
||||
#define SETMATERIALPOINTCLOUD_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
|
||||
#define SETMATERIALPOINTCLOUD_FLAG num_var[1].nref[0].value[ num_var[1].byref_offset ]
|
||||
#define FN_materialIsPointCloud 1090
|
||||
#define FN_materialIsPointCloud 1102
|
||||
#define MATERIALISPOINTCLOUD_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
|
||||
#define FN_setMaterialFlag 1091
|
||||
#define FN_setMaterialFlag 1103
|
||||
#define SETMATERIALFLAG_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
|
||||
#define SETMATERIALFLAG_MATERIAL_FLAG num_var[1].nref[0].value[ num_var[1].byref_offset ]
|
||||
#define SETMATERIALFLAG_F_VALUE num_var[2].nref[0].value[ num_var[2].byref_offset ]
|
||||
#define FN_getMaterialFlag 1092
|
||||
#define FN_getMaterialFlag 1104
|
||||
#define GETMATERIALFLAG_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
|
||||
#define GETMATERIALFLAG_MATERIAL_FLAG num_var[1].nref[0].value[ num_var[1].byref_offset ]
|
||||
#define FN_setMaterialTexture 1093
|
||||
#define FN_setMaterialTexture 1105
|
||||
#define SETMATERIALTEXTURE_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
|
||||
#define SETMATERIALTEXTURE_LEVEL num_var[1].nref[0].value[ num_var[1].byref_offset ]
|
||||
#define SETMATERIALTEXTURE_IMG_ID num_var[2].nref[0].value[ num_var[2].byref_offset ]
|
||||
#define FN_setMaterialShininess 1094
|
||||
#define FN_setMaterialShininess 1106
|
||||
#define SETMATERIALSHININESS_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
|
||||
#define SETMATERIALSHININESS_SHININESS num_var[1].nref[0].value[ num_var[1].byref_offset ]
|
||||
#define FN_getMaterialShininess 1095
|
||||
#define FN_getMaterialShininess 1107
|
||||
#define GETMATERIALSHININESS_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
|
||||
#define FN_setMaterialSpecularColor 1096
|
||||
#define FN_setMaterialSpecularColor 1108
|
||||
#define SETMATERIALSPECULARCOLOR_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
|
||||
#define SETMATERIALSPECULARCOLOR_COLOR num_var[1].nref[0].value[ num_var[1].byref_offset ]
|
||||
#define FN_getMaterialSpecularColor 1097
|
||||
#define FN_getMaterialSpecularColor 1109
|
||||
#define GETMATERIALSPECULARCOLOR_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
|
||||
#define FN_setMaterialThickness 1098
|
||||
#define FN_setMaterialThickness 1110
|
||||
#define SETMATERIALTHICKNESS_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
|
||||
#define SETMATERIALTHICKNESS_THICKNESS num_var[1].nref[0].value[ num_var[1].byref_offset ]
|
||||
#define FN_getMaterialThickness 1099
|
||||
#define FN_getMaterialThickness 1111
|
||||
#define GETMATERIALTHICKNESS_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
|
||||
#define FN_setMaterialWireframe 1100
|
||||
#define FN_setMaterialWireframe 1112
|
||||
#define SETMATERIALWIREFRAME_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
|
||||
#define SETMATERIALWIREFRAME_FLAG num_var[1].nref[0].value[ num_var[1].byref_offset ]
|
||||
#define FN_materialIsWireframe 1101
|
||||
#define FN_materialIsWireframe 1113
|
||||
#define MATERIALISWIREFRAME_MATERIAL_ID num_var[0].nref[0].value[ num_var[0].byref_offset ]
|
||||
#define FN_setActorTexture 1102
|
||||
#define FN_setActorTexture 1114
|
||||
#define SETACTORTEXTURE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ]
|
||||
#define SETACTORTEXTURE_LAYER num_var[1].nref[0].value[ num_var[1].byref_offset ]
|
||||
#define SETACTORTEXTURE_IMAGE_ID num_var[2].nref[0].value[ num_var[2].byref_offset ]
|
||||
#define FN_getActorMaterialCount 1103
|
||||
#define FN_getActorMaterialCount 1115
|
||||
#define GETACTORMATERIALCOUNT_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ]
|
||||
#define FN_setActorMaterialFlag 1104
|
||||
#define FN_setActorMaterialFlag 1116
|
||||
#define SETACTORMATERIALFLAG_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ]
|
||||
#define SETACTORMATERIALFLAG_FLAG num_var[1].nref[0].value[ num_var[1].byref_offset ]
|
||||
#define SETACTORMATERIALFLAG_FLAG_VALUE num_var[2].nref[0].value[ num_var[2].byref_offset ]
|
||||
#define FN_getActorMaterialFlag 1105
|
||||
#define FN_getActorMaterialFlag 1117
|
||||
#define GETACTORMATERIALFLAG_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ]
|
||||
#define GETACTORMATERIALFLAG_MATERIAL num_var[1].nref[0].value[ num_var[1].byref_offset ]
|
||||
#define GETACTORMATERIALFLAG_FLAG num_var[2].nref[0].value[ num_var[2].byref_offset ]
|
||||
#define FN_setActorMaterialType 1106
|
||||
#define FN_setActorMaterialType 1118
|
||||
#define SETACTORMATERIALTYPE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ]
|
||||
#define SETACTORMATERIALTYPE_MATERIAL_TYPE num_var[1].nref[0].value[ num_var[1].byref_offset ]
|
||||
#define FN_getActorMaterialType 1107
|
||||
#define FN_getActorMaterialType 1119
|
||||
#define GETACTORMATERIALTYPE_ACTOR num_var[0].nref[0].value[ num_var[0].byref_offset ]
|
||||
#define GETACTORMATERIALTYPE_MATERIAL num_var[1].nref[0].value[ num_var[1].byref_offset ]
|
||||
#define FN_MaterialExists 1108
|
||||
#define FN_MaterialExists 1120
|
||||
#define MATERIALEXISTS_MATERIAL num_var[0].nref[0].value[ num_var[0].byref_offset ]
|
||||
#define FN_NumMaterialConstants 1109
|
||||
#define FN_NumMaterialConstants 1121
|
||||
#define NUMMATERIALCONSTANTS_MATERIAL_TYPE num_var[0].nref[0].value[ num_var[0].byref_offset ]
|
||||
#define FN_GetMaterialConstantName$ 1110
|
||||
#define FN_GetMaterialConstantName$ 1122
|
||||
#define GETMATERIALCONSTANTNAME$_MATERIAL_TYPE num_var[0].nref[0].value[ num_var[0].byref_offset ]
|
||||
#define GETMATERIALCONSTANTNAME$_INDEX num_var[1].nref[0].value[ num_var[1].byref_offset ]
|
||||
#define FN_SetMaterialConstant 1111
|
||||
#define FN_SetMaterialConstant 1123
|
||||
#define SETMATERIALCONSTANT_MATERIAL num_var[0].nref[0].value[ num_var[0].byref_offset ]
|
||||
#define SETMATERIALCONSTANT_M_CONSTANT$ str_var[0].sref[0].value[ str_var[0].byref_offset ]
|
||||
#define SETMATERIALCONSTANT_N1 num_var[1].nref[0].value[ num_var[1].byref_offset ]
|
||||
#define SETMATERIALCONSTANT_N2 num_var[2].nref[0].value[ num_var[2].byref_offset ]
|
||||
#define SETMATERIALCONSTANT_N3 num_var[3].nref[0].value[ num_var[3].byref_offset ]
|
||||
#define SETMATERIALCONSTANT_N4 num_var[4].nref[0].value[ num_var[4].byref_offset ]
|
||||
#define FN_GetMaterialConstant 1112
|
||||
#define FN_GetMaterialConstant 1124
|
||||
#define GETMATERIALCONSTANT_MATERIAL num_var[0].nref[0].value[ num_var[0].byref_offset ]
|
||||
#define GETMATERIALCONSTANT_M_CONSTANT$ str_var[0].sref[0].value[ str_var[0].byref_offset ]
|
||||
#define GETMATERIALCONSTANT_N1 num_var[1].nref[0].value[ num_var[1].byref_offset ]
|
||||
|
||||
@@ -3176,6 +3176,42 @@ case FN_SetProjectorFOV: //Sub Procedure
|
||||
case FN_GetProjectorFOV: //Number Function
|
||||
rc_push_num(rc_getProjectorFOV( GETPROJECTORFOV_ACTOR ));
|
||||
break;
|
||||
case FN_AddCompositeChild: //Number Function
|
||||
rc_push_num(rc_addCompositeChild( ADDCOMPOSITECHILD_ACTOR, ADDCOMPOSITECHILD_CHILD_ACTOR, ADDCOMPOSITECHILD_T_MATRIX ));
|
||||
break;
|
||||
case FN_GetCompositeChildCount: //Number Function
|
||||
rc_push_num(rc_getCompositeChildCount( GETCOMPOSITECHILDCOUNT_ACTOR ));
|
||||
break;
|
||||
case FN_GetCompositeChild: //Number Function
|
||||
rc_push_num(rc_getCompositeChild( GETCOMPOSITECHILD_ACTOR, GETCOMPOSITECHILD_CHILD_INDEX ));
|
||||
break;
|
||||
case FN_GetCompositeChildIndex: //Number Function
|
||||
rc_push_num(rc_getCompositeChildIndex( GETCOMPOSITECHILDINDEX_ACTOR, GETCOMPOSITECHILDINDEX_CHILD_ACTOR ));
|
||||
break;
|
||||
case FN_RemoveCompositeChild: //Sub Procedure
|
||||
rc_removeCompositeChild( REMOVECOMPOSITECHILD_ACTOR, REMOVECOMPOSITECHILD_CHILD_INDEX );
|
||||
break;
|
||||
case FN_GetCompositeChildTransform: //Number Function
|
||||
rc_push_num(rc_getCompositeChildTransform( GETCOMPOSITECHILDTRANSFORM_ACTOR, GETCOMPOSITECHILDTRANSFORM_CHILD_INDEX, GETCOMPOSITECHILDTRANSFORM_T_MATRIX ));
|
||||
break;
|
||||
case FN_GetCompositeAABB: //Number Function
|
||||
rc_push_num(rc_getCompositeAABB( GETCOMPOSITEAABB_ACTOR, GETCOMPOSITEAABB_T_MATRIX, &GETCOMPOSITEAABB_MIN_X, &GETCOMPOSITEAABB_MIN_Y, &GETCOMPOSITEAABB_MIN_Z, &GETCOMPOSITEAABB_MAX_X, &GETCOMPOSITEAABB_MAX_Y, &GETCOMPOSITEAABB_MAX_Z ));
|
||||
break;
|
||||
case FN_RecalculateCompositeAABB: //Sub Procedure
|
||||
rc_recalculateCompositeAABB( RECALCULATECOMPOSITEAABB_ACTOR );
|
||||
break;
|
||||
case FN_GenerateCompositeAABBFromChildren: //Sub Procedure
|
||||
rc_generateCompositeAABBFromChildren( GENERATECOMPOSITEAABBFROMCHILDREN_ACTOR );
|
||||
break;
|
||||
case FN_CalculateCompositePrincipalTransform: //Sub Procedure
|
||||
rc_calculateCompositePrincipalTransform( CALCULATECOMPOSITEPRINCIPALTRANSFORM_ACTOR, &CALCULATECOMPOSITEPRINCIPALTRANSFORM_MASSES, CALCULATECOMPOSITEPRINCIPALTRANSFORM_PRINCIPAL_MATRIX, &CALCULATECOMPOSITEPRINCIPALTRANSFORM_X, &CALCULATECOMPOSITEPRINCIPALTRANSFORM_Y, &CALCULATECOMPOSITEPRINCIPALTRANSFORM_Z );
|
||||
break;
|
||||
case FN_UpdateCompositeChildTransform: //Sub Procedure
|
||||
rc_updateCompositeChildTransform( UPDATECOMPOSITECHILDTRANSFORM_ACTOR, UPDATECOMPOSITECHILDTRANSFORM_CHILD_INDEX, UPDATECOMPOSITECHILDTRANSFORM_T_MATRIX, UPDATECOMPOSITECHILDTRANSFORM_RECALC_FLAG );
|
||||
break;
|
||||
case FN_GetCompositeUpdateRevision: //Number Function
|
||||
rc_push_num(rc_getCompositeUpdateRevision( GETCOMPOSITEUPDATEREVISION_ACTOR ));
|
||||
break;
|
||||
case FN_createMaterial: //Number Function
|
||||
rc_push_num(rc_createMaterial( ));
|
||||
break;
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
#define RC_OS_DEFINES_H_INCLUDED
|
||||
|
||||
//USED FOR TESTING ONLY
|
||||
//#define RC_TESTING
|
||||
#define RC_TESTING
|
||||
|
||||
//I am checking Android first since I think it also defines __linux__
|
||||
|
||||
|
||||
@@ -45,6 +45,8 @@ struct rc_sprite2D_physics_obj
|
||||
|
||||
struct rc_sprite2D_animation_obj
|
||||
{
|
||||
int src_image_id;
|
||||
|
||||
irr::core::array<int> frames;
|
||||
|
||||
int num_frames;
|
||||
|
||||
@@ -23,10 +23,14 @@ int rc_createSpriteAnimation(int spr_id, int anim_length, double fps)
|
||||
if(!rc_sprite[spr_id].active)
|
||||
return -1;
|
||||
|
||||
if(rc_sprite[spr_id].image_id < 0 || rc_sprite[spr_id].image_id >= rc_image.size())
|
||||
return -1;
|
||||
|
||||
if(anim_length <= 0)
|
||||
anim_length = 1;
|
||||
|
||||
rc_sprite2D_animation_obj animation;
|
||||
animation.src_image_id = rc_sprite[spr_id].image_id;
|
||||
animation.current_frame = 0;
|
||||
animation.fps = fps;
|
||||
animation.frame_swap_time = 1000/fps;
|
||||
@@ -312,6 +316,21 @@ bool rc_spriteExists(int spr_id)
|
||||
return rc_sprite[spr_id].active;
|
||||
}
|
||||
|
||||
void rc_getSpriteBoxVertices(int spr_id)
|
||||
{
|
||||
b2PolygonShape* shape = (b2PolygonShape*)rc_sprite[spr_id].physics.fixture->GetShape();
|
||||
|
||||
int m_count = shape->m_count;
|
||||
|
||||
rc_sprite[spr_id].physics.vertices.clear();
|
||||
|
||||
for(int i = 0; i < m_count; i++)
|
||||
{
|
||||
rc_sprite[spr_id].physics.vertices.push_back(shape->m_vertices[i]);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
int rc_createSprite(int img_id, double w, double h)
|
||||
{
|
||||
if(rc_active_canvas < 0 || rc_active_canvas >= rc_canvas.size())
|
||||
@@ -384,6 +403,8 @@ int rc_createSprite(int img_id, double w, double h)
|
||||
|
||||
rc_sprite[spr_id].physics.body->SetTransform(b2Vec2(w/2, h/2), 0);
|
||||
|
||||
rc_getSpriteBoxVertices(spr_id);
|
||||
|
||||
|
||||
rc_sprite[spr_id].physics.base_offset_x = w/2;
|
||||
rc_sprite[spr_id].physics.base_offset_y = h/2;
|
||||
@@ -445,6 +466,18 @@ void rc_deleteSprite(int spr_id)
|
||||
rc_canvas[rc_sprite[spr_id].parent_canvas].physics2D.world->DestroyBody(rc_sprite[spr_id].physics.body);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
int parent_id = rc_sprite[spr_id].parent_sprite;
|
||||
|
||||
if(parent_id >= 0 && parent_id < rc_sprite.size())
|
||||
{
|
||||
if(rc_sprite[parent_id].physics.body)
|
||||
{
|
||||
rc_sprite[parent_id].physics.body->DestroyFixture(rc_sprite[spr_id].physics.fixture);
|
||||
}
|
||||
}
|
||||
}
|
||||
rc_sprite[spr_id].physics.body = NULL;
|
||||
}
|
||||
|
||||
@@ -455,6 +488,8 @@ void rc_deleteSprite(int spr_id)
|
||||
rc_sprite[spr_id].animation.clear();
|
||||
rc_sprite[spr_id].child_sprites.clear();
|
||||
rc_sprite[spr_id].parent_sprite = -1;
|
||||
rc_sprite[spr_id].physics.fixture = NULL;
|
||||
rc_sprite[spr_id].physics.body = NULL;
|
||||
|
||||
//std::cout << "DEBUG: Clear " << spr_id << " From " << parent_canvas << std::endl;
|
||||
|
||||
@@ -503,10 +538,24 @@ int rc_addSpriteChild(int spr_id, int child_sprite_id, double x, double y)
|
||||
int v_count = rc_sprite[child_sprite_id].physics.vertices.size();
|
||||
b2Vec2 vert[v_count];
|
||||
|
||||
b2PolygonShape* n = (b2PolygonShape*)rc_sprite[spr_id].physics.fixture->GetShape();
|
||||
|
||||
//std::cout << "V_COUNT = " << v_count << ", " << n->m_count << std::endl;
|
||||
|
||||
for(int i = 0; i < v_count; i++)
|
||||
{
|
||||
vert[i] = n->m_vertices[i];
|
||||
//std::cout << "S_OUT: " << vert[i].x << ", " << vert[i].y << std::endl;
|
||||
}
|
||||
|
||||
for(int i = 0; i < v_count; i++)
|
||||
{
|
||||
vert[i] = b2Mul(t, rc_sprite[child_sprite_id].physics.vertices[i]);
|
||||
|
||||
//std::cout << "V_OUT: " << vert[i].x << ", " << vert[i].y << std::endl;
|
||||
}
|
||||
|
||||
shape->Set(vert, v_count);
|
||||
}
|
||||
break;
|
||||
|
||||
@@ -543,9 +592,12 @@ int rc_addSpriteChild(int spr_id, int child_sprite_id, double x, double y)
|
||||
break;
|
||||
}
|
||||
|
||||
childFixtureDef.isSensor = !rc_sprite[child_sprite_id].isSolid;
|
||||
rc_sprite[child_sprite_id].physics.fixture = rc_sprite[spr_id].physics.body->CreateFixture(&childFixtureDef);
|
||||
|
||||
rc_sprite[child_sprite_id].physics.fixture_def = childFixtureDef;
|
||||
rc_sprite[child_sprite_id].physics.fixture_offset_x = x;
|
||||
rc_sprite[child_sprite_id].physics.fixture_offset_y = y;
|
||||
|
||||
if(rc_sprite[child_sprite_id].physics.body)
|
||||
{
|
||||
@@ -645,25 +697,27 @@ void rc_removeSpriteChild(int spr_id, int child_index)
|
||||
}
|
||||
|
||||
|
||||
b2BodyDef sprBodyDef;
|
||||
|
||||
int frame_w = rc_sprite[child_sprite_id].frame_size.Width;
|
||||
int frame_h = rc_sprite[child_sprite_id].frame_size.Height;
|
||||
|
||||
float body_x = rc_sprite[child_sprite_id].physics.body->GetPosition().x;
|
||||
float body_y = rc_sprite[child_sprite_id].physics.body->GetPosition().y;
|
||||
|
||||
int x = body_x + rc_sprite[child_sprite_id].physics.fixture_offset_x;
|
||||
int y = body_y + rc_sprite[child_sprite_id].physics.fixture_offset_y;
|
||||
int x = body_x + rc_sprite[child_sprite_id].physics.fixture_offset_x;// - (frame_w/2);
|
||||
int y = body_y + rc_sprite[child_sprite_id].physics.fixture_offset_y;// - (frame_h/2);
|
||||
|
||||
rc_sprite[spr_id].physics.body->DestroyFixture(rc_sprite[child_sprite_id].physics.fixture);
|
||||
|
||||
b2BodyDef sprBodyDef;
|
||||
|
||||
sprBodyDef.type = b2_dynamicBody;
|
||||
sprBodyDef.position.Set(x, y);
|
||||
sprBodyDef.angle = angle;
|
||||
sprBodyDef.userData.pointer = child_sprite_id;
|
||||
rc_sprite[child_sprite_id].physics.body = rc_canvas[rc_active_canvas].physics2D.world->CreateBody(&sprBodyDef);
|
||||
|
||||
int parent_canvas = rc_sprite[child_sprite_id].parent_canvas;
|
||||
|
||||
rc_sprite[child_sprite_id].physics.body = rc_canvas[parent_canvas].physics2D.world->CreateBody(&sprBodyDef);
|
||||
|
||||
rc_sprite[child_sprite_id].isSolid = rc_sprite[spr_id].isSolid;
|
||||
childFixtureDef.isSensor = !rc_sprite[child_sprite_id].isSolid;
|
||||
@@ -787,6 +841,8 @@ void rc_setSpriteCollisionShape(int spr_id, int sprite_shape)
|
||||
float center_x = actual_x + (rc_sprite[spr_id].physics.offset_x + rc_sprite[spr_id].physics.user_offset_x);
|
||||
float center_y = actual_y + (rc_sprite[spr_id].physics.offset_y + rc_sprite[spr_id].physics.user_offset_y);
|
||||
rc_sprite[spr_id].physics.body->SetTransform(b2Vec2(center_x, center_y), rc_sprite[spr_id].physics.body->GetAngle());
|
||||
|
||||
rc_getSpriteBoxVertices(spr_id);
|
||||
}
|
||||
break;
|
||||
|
||||
@@ -999,6 +1055,8 @@ void rc_setSpriteBox(int spr_id, int w, int h)
|
||||
rc_sprite[spr_id].physics.body->SetTransform(b2Vec2(bx + off_x, by + off_y), rc_sprite[spr_id].physics.body->GetAngle());
|
||||
|
||||
rc_sprite[spr_id].physics.fixture_def = sprFixtureDef;
|
||||
|
||||
rc_getSpriteBoxVertices(spr_id);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -2195,6 +2253,7 @@ void drawSprites(int canvas_id)
|
||||
|
||||
if(rc_sprite[spr_id].parent_sprite >= 0 && rc_sprite[spr_id].parent_sprite < rc_sprite.size())
|
||||
{
|
||||
//std::cout << "ADD OFFSET: " << rc_sprite[spr_id].physics.fixture_offset_x << ", " << rc_sprite[spr_id].physics.fixture_offset_y << std::endl;
|
||||
x += rc_sprite[spr_id].physics.fixture_offset_x;
|
||||
y += rc_sprite[spr_id].physics.fixture_offset_y;
|
||||
}
|
||||
@@ -2265,12 +2324,19 @@ void drawSprites(int canvas_id)
|
||||
continue;
|
||||
}
|
||||
|
||||
int img_id = sprite->image_id;
|
||||
if(img_id < 0 || img_id >= rc_image.size())
|
||||
continue;
|
||||
int img_id = -1;
|
||||
|
||||
//src_size = rc_image[img_id].image->getSize();
|
||||
int current_animation = sprite->current_animation;
|
||||
|
||||
if(current_animation < 0 || current_animation >= sprite->animation.size())
|
||||
continue;
|
||||
|
||||
img_id = sprite->animation[current_animation].src_image_id;
|
||||
|
||||
if(img_id < 0 || img_id >= rc_image.size())
|
||||
continue;
|
||||
|
||||
if((spr_timer - sprite->animation[current_animation].frame_start_time) >= sprite->animation[current_animation].frame_swap_time)
|
||||
{
|
||||
sprite->animation[current_animation].current_frame++;
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
# depslib dependency file v1.0
|
||||
1769580220 source:/home/n00b/Projects/RCBASIC4/rcbasic_runtime/main.cpp
|
||||
1771296134 source:/home/n00b/Projects/RCBASIC4/rcbasic_runtime/main.cpp
|
||||
"rc_os_defines.h"
|
||||
<emscripten.h>
|
||||
<sys/param.h>
|
||||
@@ -34,10 +34,10 @@
|
||||
<irrtheora.h>
|
||||
"rc_func130_cases.h"
|
||||
|
||||
1771292229 /home/n00b/Projects/RCBASIC4/rcbasic_runtime/rc_os_defines.h
|
||||
1771296059 /home/n00b/Projects/RCBASIC4/rcbasic_runtime/rc_os_defines.h
|
||||
<TargetConditionals.h>
|
||||
|
||||
1771232878 /home/n00b/Projects/RCBASIC4/rcbasic_runtime/rc_defines.h
|
||||
1771309547 /home/n00b/Projects/RCBASIC4/rcbasic_runtime/rc_defines.h
|
||||
|
||||
1764140917 /home/n00b/Projects/RCBASIC4/rcbasic_runtime/rc_stdlib.h
|
||||
"rc_os_defines.h"
|
||||
@@ -1310,7 +1310,7 @@
|
||||
<irrlicht.h>
|
||||
<iostream>
|
||||
|
||||
1771199261 /home/n00b/Projects/RCBASIC4/rcbasic_runtime/rc_sprite2D.h
|
||||
1771301815 /home/n00b/Projects/RCBASIC4/rcbasic_runtime/rc_sprite2D.h
|
||||
<irrlicht.h>
|
||||
<box2d/box2d.h>
|
||||
|
||||
@@ -2281,7 +2281,7 @@
|
||||
"rc_gfx_core.h"
|
||||
<irrtheora.h>
|
||||
|
||||
1771232878 /home/n00b/Projects/RCBASIC4/rcbasic_runtime/rc_func130_cases.h
|
||||
1771309547 /home/n00b/Projects/RCBASIC4/rcbasic_runtime/rc_func130_cases.h
|
||||
|
||||
1760243468 source:/home/n00b/Projects/irrBullet/src/irrBullet.cpp
|
||||
"irrBullet.h"
|
||||
@@ -2503,7 +2503,7 @@
|
||||
<SDL.h>
|
||||
<SDL2/SDL.h>
|
||||
|
||||
1771236229 /home/n00b/Projects/RCBASIC4/rcbasic_runtime/rc_spritelib.h
|
||||
1771302491 /home/n00b/Projects/RCBASIC4/rcbasic_runtime/rc_spritelib.h
|
||||
"SDL.h"
|
||||
<SDL2/SDL.h>
|
||||
"rc_sprite2D.h"
|
||||
|
||||
Reference in New Issue
Block a user