Changed shader path
This commit is contained in:
@@ -1,45 +1,25 @@
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@@ -47,7 +27,17 @@
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@@ -55,9 +45,19 @@
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@@ -393,7 +393,7 @@ bool rc_windowOpenEx(std::string title, int x, int y, int w, int h, uint32_t win
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irr_creation_params.EventReceiver = 0;
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irr_creation_params.WindowPosition = position2d<s32>(x, y);
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irr_creation_params.AntiAlias = AntiAlias;
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irr_creation_params.OGLES2ShaderPath = ".shaders/";
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irr_creation_params.OGLES2ShaderPath = "shaders/";
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rc_window_setfps = vsync;
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@@ -1,232 +1,10 @@
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<Cursor1 position="6652" topLine="38" />
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</Cursor>
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<Folding>
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<Collapse line="157" />
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</Folding>
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</File>
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<File name="rc_joints.h" open="0" top="0" tabpos="0" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
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<Cursor>
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<Cursor1 position="310" topLine="0" />
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</Cursor>
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</File>
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<File name="../../irrBullet/include/irrBulletConeShape.h" open="0" top="0" tabpos="1" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
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<Cursor>
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<Cursor1 position="0" topLine="0" />
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<Cursor1 position="20919" topLine="652" />
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</Cursor>
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<Cursor>
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<Cursor1 position="22475" topLine="836" />
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</Cursor>
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</File>
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<Cursor>
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<Cursor>
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<Cursor1 position="924" topLine="6" />
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</Cursor>
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<File name="../../irrBullet/src/irrBulletSoftBody.cpp" open="0" top="0" tabpos="14" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
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<Cursor>
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<Cursor1 position="885" topLine="2" />
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</Cursor>
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</File>
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<File name="../../irrBullet/src/irrBulletCapsuleShape.cpp" open="0" top="0" tabpos="0" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
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<Cursor>
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</Cursor>
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<File name="rc_actor_material.h" open="0" top="0" tabpos="3" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
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<Cursor>
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<Cursor1 position="751" topLine="1310" />
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</Cursor>
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</File>
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<File name="rc_gfx.h" open="1" top="0" tabpos="18" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
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<Cursor>
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<Cursor1 position="47460" topLine="1736" />
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<Cursor>
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<Cursor>
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<Cursor1 position="8391" topLine="231" />
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</Cursor>
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</File>
|
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<File name="rc_physics3D_base.h" open="0" top="0" tabpos="9" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
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<Cursor>
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<Cursor1 position="3283" topLine="66" />
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</Cursor>
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</File>
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<File name="rc_steam.h" open="0" top="0" tabpos="11" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
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<Cursor>
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<Cursor1 position="854" topLine="0" />
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</Cursor>
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</File>
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<File name="CShader.cpp" open="0" top="0" tabpos="5" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
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<Cursor>
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<Cursor1 position="1032" topLine="31" />
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</Cursor>
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</File>
|
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<File name="rc_scene.h" open="1" top="0" tabpos="40" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
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<Cursor>
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<Cursor1 position="10210" topLine="395" />
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</File>
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<File name="rc_tilemap.h" open="0" top="0" tabpos="0" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
|
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@@ -234,42 +12,19 @@
|
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<File name="rc_fx_materials.h" open="0" top="0" tabpos="1" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
|
||||
<File name="ProjectiveTextures.cpp" open="0" top="0" tabpos="9" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
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<Cursor>
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<Cursor1 position="921" topLine="589" />
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</Cursor>
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</File>
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<File name="rc_video.h" open="0" top="0" tabpos="19" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
|
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<Cursor>
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<Cursor1 position="515" topLine="80" />
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</Cursor>
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</File>
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<File name="rc_steam.cpp" open="0" top="0" tabpos="10" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
|
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<Cursor>
|
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<Cursor1 position="1410" topLine="0" />
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</Cursor>
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</File>
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<File name="rc_media.h" open="0" top="0" tabpos="17" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
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<Cursor>
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<Cursor1 position="72119" topLine="1937" />
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</Cursor>
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</File>
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<File name="../../irrBullet/src/irrBulletCollisionCallBackInformation.cpp" open="0" top="0" tabpos="12" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
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<Cursor>
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<Cursor1 position="1253" topLine="0" />
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</Cursor>
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</File>
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<File name="rc_defines.h" open="0" top="0" tabpos="11" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
|
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<Cursor>
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<Cursor1 position="190390" topLine="2847" />
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</Cursor>
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</File>
|
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<File name="rc_matrix.h" open="1" top="0" tabpos="42" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
|
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<Cursor>
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<Cursor1 position="36505" topLine="1323" />
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<Cursor1 position="6152" topLine="0" />
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</Cursor>
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</File>
|
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</CodeBlocks_layout_file>
|
||||
|
||||
Reference in New Issue
Block a user