Commit Graph

8 Commits

Author SHA1 Message Date
n00b
1033701d1d Finished rewrite of actor animation system
* Rewrote the actor animation system to work like sprites
* Renamed a few functions
* Added DeleteSpriteAnimation() and the delete queue to sprites
* Removed transitions for the time being (they don't seem to work in irrlicht right now
* Added PreUpdate() function
* Added documentation for name changes and new functions
2024-10-20 20:06:20 -04:00
n00b
78cc1a983c Added plane mesh and new water node
* Changed the water actor to irrlichts built-in water surface node
* Added CreatePlaneMesh() function
2024-10-06 21:15:58 -04:00
n00b
641c5c86ca Added docs and project management tool update 2024-10-06 01:39:47 -04:00
n00b
72715cd17e WIP 2024-09-18 20:29:27 -04:00
n00b
6836a07f2f updated database with new functions 2024-09-07 21:51:32 -04:00
n00b
0ca34a769d gfx2d change tracker 2024-05-20 09:14:32 -05:00
n00b87
f8fb9a1ccb Fixed a lot of bugs
* Fixed ByRef variables of defined types causing crashes
* Fixed ArrayDim causing crashes with members of types
* Added parent references to number and string values for use with ByRef
* Added TypeArrayDim
* Added the ability to use custom types in embedded functions
* Added the ability to create types in embedded_functions.bas
* Added new output file for embedded (rcbasic_dev4.txt) that will output code to generate types
* Added defined types to byref exceptions
2024-04-23 23:27:28 -05:00
n00b87
53c3ce4483 ArrayDim now works with type members 2024-04-22 17:26:52 -05:00