Commit Graph

  • 6570999c29 Merge pull request #68 from n00b87/v48_dev dev Rodney Cunningham 2026-03-04 04:01:48 -05:00
  • b15b954648 removed output from debug line v48_dev n00b87 2026-03-04 02:55:33 -06:00
  • c4573e87f7 undid changes to debugger runtime n00b87 2026-03-04 02:53:12 -06:00
  • 12d34ec8cc turned off testing flag n00b87 2026-03-04 01:26:45 -06:00
  • 28f8412c6d Updated version number in runtime to 4.9 n00b87 2026-03-04 00:56:29 -06:00
  • 135b9f8bbb Added GetSpriteCollision() n00b87 2026-03-04 00:52:27 -06:00
  • ea986a826b Updated docs n00b87 2026-03-03 19:29:04 -06:00
  • 0130864a6f Merge pull request #67 from n00b87/v48_dev Rodney Cunningham 2026-02-28 03:44:04 -06:00
  • 9dbb4b6b5f Updated docs and added constants to tracker n00b87 2026-02-26 15:33:51 -06:00
  • aa7667c838 Fixed convertToSDLSurface() function for SetWindowIcon() and SaveBMP() n00b87 2026-02-25 17:04:49 -06:00
  • 902f0129f1 Added new vector math functions n00b87 2026-02-22 23:07:53 -06:00
  • c4d559f0d4 Added missing functions to Projector Actors n00b87 2026-02-22 03:04:03 -06:00
  • 21e06b0848 Added Vehicle functions to TOC page on spreadsheet n00b87 2026-02-20 17:02:57 -06:00
  • d53f5c43f6 Finished initial implementation of Vehicles n00b87 2026-02-20 14:59:57 -06:00
  • b0f09c3aae Vehicle Actor WIP n00b87 2026-02-20 03:25:25 -06:00
  • ddfd6b8838 Fixed Composite Actor functions not exported from spreadsheet n00b87 2026-02-17 00:33:04 -06:00
  • 2b16b0b3d2 Removed line debug output n00b87 2026-02-16 19:48:40 -06:00
  • bc0d138387 WIP n00b87 2026-02-16 19:08:23 -06:00
  • 5779e59cdd Add mult-shape sprites and actors n00b87 2026-02-16 03:07:18 -06:00
  • 72ecdc046e Fixed crash when trying to set variable id that cannot be found n00b87 2026-02-12 14:00:36 -06:00
  • e4d92c74b1 Update project file n00b87 2026-02-12 13:33:50 -06:00
  • 17238f3eeb Updated version info n00b87 2026-01-28 00:15:50 -06:00
  • 61e55f72f6 Added Bone Info Functions n00b87 2026-01-27 23:56:30 -06:00
  • a2c4eba1e2 Merge pull request #66 from n00b87/post_process_fx Rodney Cunningham 2025-11-26 01:08:12 -06:00
  • 606d74fd39 Fixed Android ifdef for log n00b87 2025-11-25 05:38:12 -06:00
  • dd6de7875e Return false if SetPostEffect fails n00b87 2025-11-25 04:46:34 -06:00
  • db80705980 Added IFDEFs for android font loading n00b87 2025-11-25 03:33:34 -06:00
  • ff7120e4a0 Changed shader path n00b87 2025-11-24 20:46:27 -06:00
  • 762ef94b7b Added android alternate source files n00b87 2025-11-24 19:27:29 -06:00
  • 320adcf808 Changed POST_EFFECT_DISTORTION to POST_EFFECT_MINERAL n00b87 2025-11-23 22:47:23 -06:00
  • d5f9719d57 Fixed Pipeline_Render() not executing n00b87 2025-11-23 21:47:16 -06:00
  • f11d41622b Fixed Post Processing functions n00b87 2025-11-23 03:16:43 -06:00
  • f53f486c54 Added GetSpriteWorldCenter() function n00b87 2025-11-21 22:10:44 -06:00
  • 4df735e4f6 Fixed: ProjectorActors not rendering n00b87 2025-11-21 01:00:01 -06:00
  • e0141b11e6 Added MatrixExists() function n00b87 2025-11-18 21:59:55 -06:00
  • e6c0cb5a69 Added Stack_N_Exists() and Stack_S_Exists() functions n00b87 2025-11-18 21:25:42 -06:00
  • 340a6a6615 Fixed segfault when clearing scene with ACTOR_SHAPE_TYPE_NONE n00b87 2025-11-18 01:58:22 -06:00
  • 83c239fc3f Fixed segfault when deleting actors with ACTOR_SHAPE_TYPE_NONE n00b87 2025-11-18 01:55:29 -06:00
  • af1ade702e WIP n00b87 2025-11-17 23:32:20 -06:00
  • 5bedafc8c8 Added post processing effects and custom render process functions n00b87 2025-11-10 23:22:10 -06:00
  • e5deb6bc86 Fixed possible memory leak when using 3D primitives n00b87 2025-11-08 20:25:06 -06:00
  • 92af3e4772 Added Error checking to network functions n00b87 2025-11-08 00:59:33 -06:00
  • 0d345b8cd5 Fixed a typo in CreateSprite() documentation n00b87 2025-11-01 23:01:51 -05:00
  • af895b3f11 Added override radius to cone, capsule, and sphere shapes n00b87 2025-10-12 00:48:22 -05:00
  • 8f7fd7d453 Added SetActorShapeEx() n00b87 2025-10-12 00:21:34 -05:00
  • 3fa3dbb4e3 Added bounds checking for sound functions n00b87 2025-10-02 20:35:38 -05:00
  • 4f8a4e4d7c Changed Include file check back to literal value n00b87 2025-09-29 23:54:42 -05:00
  • c9a4cd6fcd Changed Include file check back to literal value n00b87 2025-09-29 23:49:49 -05:00
  • 3aa74deb68 Fixed environment variable resolution in INCLUDE having quotes n00b87 2025-09-29 23:42:41 -05:00
  • 1293aec729 Merge pull request #65 from n00b87/fix_shadows Rodney Cunningham 2025-09-29 02:14:21 -05:00
  • 715098d200 Fixed Shadow Rendering n00b87 2025-09-29 01:20:51 -05:00
  • d63195de3b Merge pull request #64 from n00b87/blend_mode_2d Rodney Cunningham 2025-09-20 19:02:05 -05:00
  • 642d6dd23e Added Sprite Priority constants to spreadsheet n00b87 2025-09-20 18:15:08 -05:00
  • 8120a1fd96 Added SetSpriteCanvasRenderPriority function n00b87 2025-09-19 22:04:43 -05:00
  • 15e8426f99 Added GetSpritePhysics() function n00b87 2025-09-12 02:16:09 -05:00
  • a9d15d69ec Added Nirvana Tile functions to API docs n00b87 2025-09-09 22:01:00 -05:00
  • 91b7b1b3d7 Updated version number n00b87 2025-08-31 22:39:13 -05:00
  • bfdff4207a Set canvas render material for sprites n00b87 2025-08-31 21:50:38 -05:00
  • a25b4ad6ec Merge pull request #63 from n00b87/fix_fx_material_type_order Rodney Cunningham 2025-08-22 23:09:21 -05:00
  • c2e898aa87 Updated version number in the compiler n00b87 2025-08-22 22:10:21 -05:00
  • fd760f3201 Updated version number and removed test flag n00b87 2025-08-22 21:20:46 -05:00
  • ab9238cdb8 FX materials can now use material properties before and after type is set n00b87 2025-08-22 21:19:23 -05:00
  • ee5395bd66 WIP n00b87 2025-08-22 15:25:07 -05:00
  • 60278f03ba Check for constant name in SetMaterialConstant and GetMaterialConstant ignores case n00b87 2025-08-13 21:21:34 -05:00
  • 4b2f517de4 Added new functions to documentation n00b87 2025-08-13 19:20:25 -05:00
  • 6ad655f40d Updated material types in documentation n00b87 2025-08-13 19:19:38 -05:00
  • 06d1d717dc Merge pull request #62 from n00b87/fx_material_constants Rodney Cunningham 2025-08-13 18:24:11 -05:00
  • 05c5a6ca9f Added implementation for SetMaterialConstant and GetMaterialConstant n00b87 2025-08-13 18:22:00 -05:00
  • 1e3500bd05 Updated doc script n00b87 2025-08-07 17:32:20 -05:00
  • aa48cfc661 Update project v4.3 n00b87 2025-08-05 21:16:59 -05:00
  • ea9a92d9ed Changed some error messages n00b87 2025-08-04 16:50:40 -05:00
  • 3a217d9438 Removed testing flag n00b87 2025-07-26 08:43:32 -05:00
  • fd3124a4d3 Merge pull request #61 from n00b87/v43_dev Rodney Cunningham 2025-07-08 21:30:01 -05:00
  • 96ba62c9de v43 update v43_dev n00b87 2025-07-08 21:17:11 -05:00
  • f6a99ebba1 doc changes n00b 2025-05-28 22:00:26 -04:00
  • 0c36af2557 WIP n00b 2025-05-27 00:53:48 -04:00
  • 207868cd5d Fixed Sprite Transform functions n00b 2025-05-26 14:07:18 -04:00
  • bd3ec7f502 Fixed compile error when return user type from inside an IF block n00b 2025-05-23 23:05:45 -04:00
  • a5d1445b60 Merge pull request #59 from n00b87/v42_special_materials Rodney Cunningham 2025-05-23 19:27:22 -04:00
  • 262d618d19 Fixed memory leak in collision callback n00b 2025-05-23 19:23:57 -04:00
  • bed6f292c4 Merge pull request #58 from n00b87/v42_special_materials Rodney Cunningham 2025-05-22 17:32:01 -04:00
  • 62bef8b6d0 Removed test flag n00b 2025-05-21 21:50:15 -04:00
  • e7da6b745c Fixed Memory Leak in Collision Callback n00b 2025-05-21 19:45:56 -04:00
  • daac85c26a Applied scale to sprite rotation point n00b 2025-05-01 15:05:46 -04:00
  • 51c64fa857 fixed re-used canvas slot not being set n00b 2025-04-26 16:20:38 -04:00
  • 65a37690ef Removed offsets from SetSpriteBox n00b 2025-04-14 19:09:20 -04:00
  • 020f107952 Fixed offset not being set in SetSpriteBox n00b 2025-04-14 19:07:20 -04:00
  • edb6462752 Fixed Segfault from DeleteImage() and DeleteMesh() n00b 2025-04-12 13:26:00 -04:00
  • b67d63d32c Added FX Materials n00b 2025-04-11 00:51:47 -04:00
  • 14a315db60 wip n00b 2025-03-25 11:35:37 -04:00
  • 3dcd6512df Merge pull request #57 from n00b87/v402_sprite_shape Rodney Cunningham 2025-03-20 17:31:32 -04:00
  • 14f87ecbf1 Added sprite shape functions n00b 2025-03-20 17:29:11 -04:00
  • 101e6a34c7 Base features complete v401_dev n00b 2025-02-02 08:52:46 -05:00
  • b6b1ecf86f Merge pull request #55 from n00b87/v401_dev Rodney Cunningham 2025-02-01 13:26:00 -05:00
  • acdc78a149 Added DeleteAn8() function n00b 2025-01-31 19:35:19 -05:00
  • eab4029642 Removed debug values n00b 2025-01-26 10:49:48 -05:00
  • a3b99950db Fixed DIM not reporting false inside a TYPE block for invalid user type n00b 2025-01-26 09:17:55 -05:00
  • 979c946429 Updated version number n00b 2025-01-26 00:00:20 -05:00
  • 17b420578c Added New Static Mesh Functions n00b 2025-01-25 23:53:43 -05:00
  • 5fafa1c73c Merge pull request #54 from n00b87/v401_dev Rodney Cunningham 2025-01-12 19:46:52 -05:00