Finished documentation on sprite physics and joints Fixed some bugs in sprite physics Added safety checks for joint types Added code to free up joints when a canvas is destroyed
5 lines
338 B
Plaintext
5 lines
338 B
Plaintext
#title applySpriteCentralForce [RCBasic Doc]
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#header sub applySpriteCentralForce( spr_id, x, y)
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Apply a continuous force to a body at its center of mass, regardless of the body's current orientation. This method affects the body's linear motion and is useful for simulating forces like gravity, wind, or any other directional force.
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