Files
RCBASIC4/doc/files/setactoranimation.txt
n00b 1033701d1d Finished rewrite of actor animation system
* Rewrote the actor animation system to work like sprites
* Renamed a few functions
* Added DeleteSpriteAnimation() and the delete queue to sprites
* Removed transitions for the time being (they don't seem to work in irrlicht right now
* Added PreUpdate() function
* Added documentation for name changes and new functions
2024-10-20 20:06:20 -04:00

13 lines
415 B
Plaintext

#title SetActorAnimation [RCBasic Doc]
#header sub SetActorAnimation( actor, animation, num_loops)
Sets the current animation for an actor to start playing
Notes on num_loops
#list ol
#li <b>num_loops</b> is the number of times to loop the animation after its done playing. To play the animation once, set num_loops to 0.
#li To loop an animation infinitely, set num_loops to -1
#/list
#ref CreateActorAnimation