12 lines
304 B
Plaintext
12 lines
304 B
Plaintext
#title CastRay3D [RCBasic Doc]
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#header Function CastRay3D( from_x, from_y, from_z, to_x, to_y, to_z )
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Cast a ray and get the closest hit on the ray
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Returns 1 if there is a hit and 0 if not
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NOTE: GetRayHit3D is used to read each hit
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#ref GetRayHit3D CastRay3D_All CastRay2D CastRay2D_All GetRayHit2D
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