0ef552910a689f65a1c9d1f16d6f200c9bda1538
* Fixed bug that would cause the renderer for sprites to be corrupted on when the sprite vector is resized * Changed deleted_sprites variable to deleted_animation in sprite object * Changed sprite pointer vector to sprite id vector in canvas object * Changed the value stored in Fixture UserData pointer to sprite id rather than sprite pointer because pointer would change on resize anyway
RCBASIC4
Version 4 of the RCBasic Programming Language Compiler and Runtime
Setup Build Environment
On Windows
- Install the following software: Codeblocks, MinGW32, MinGW64, Git, and CMake
- Set MINGW32 and MINGW64 environment variables to the root of each tool
- Set CODEBLOCKS_DIR to Codeblocks root
- Run RCBasic_Dev_Setup.bat
On Linux
- Run RCBasic_Dev_Setup.sh
NOTE: The linux setup script is still a work in progress.
Description
Languages
C++
58.7%
C
37.4%
FreeBASIC
1%
Visual Basic 6.0
0.9%
QuickBASIC
0.8%
Other
1.2%