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package-zearch-temp/UOS/examples/main_nr.pas
Indrajith K L 6a1d80d3b8 Implements Module Player working in Form
* Implements Embedding .xm music in Final Application
2025-06-02 15:15:16 +05:30

410 lines
12 KiB
ObjectPascal

/////////////////// Demo how to use United Openlib of Sound ////////////////////
unit main_nr;
{$mode objfpc}{$H+}
interface
uses
uos_flat,
Forms,
Dialogs,
SysUtils,
fileutil,
Graphics,
ctypes,
StdCtrls,
ComCtrls,
ExtCtrls,
Classes,
Controls;
type
{ TForm1 }
TForm1 = class(TForm)
Button1: TButton;
Button2: TButton;
Button3: TButton;
Button4: TButton;
Button5: TButton;
Button6: TButton;
Chknoise: TCheckBox;
Edit1: TEdit;
Edit10: TEdit;
Edit2: TEdit;
Edit4: TEdit;
Edit5: TEdit;
Label1: TLabel;
Label14: TLabel;
Label2: TLabel;
Label6: TLabel;
OpenDialog1: TOpenDialog;
PaintBox1: TPaintBox;
Panel1: TPanel;
Shape1: TShape;
procedure Button1Click(Sender: TObject);
procedure Button2Click(Sender: TObject);
procedure Button3Click(Sender: TObject);
procedure Button4Click(Sender: TObject);
procedure Button5Click(Sender: TObject);
procedure Button6Click(Sender: TObject);
procedure ChknoiseChange(Sender: TObject);
procedure FormActivate(Sender: TObject);
procedure FormCreate(Sender: TObject);
procedure FormDestroy(Sender: TObject);
procedure PaintBox1Paint(Sender: TObject);
procedure Panel1Click(Sender: TObject);
procedure ClosePlayer1;
private
{ private declarations }
public
{ public declarations }
end;
procedure uos_logo();
var
Form1: TForm1;
BufferBMP: TBitmap;
PlayerIndex1: integer;
OutputIndex1, InputIndex1, DSPIndex1, DSPIndex2, PluginIndex1, PluginIndex2: integer;
plugsoundtouch: Boolean = False;
plugbs2b: Boolean = False;
implementation
{$R *.lfm}
{ TForm1 }
procedure TForm1.ClosePlayer1;
begin
button3.Enabled := True;
button4.Enabled := False;
button5.Enabled := False;
button6.Enabled := False;
end;
procedure TForm1.FormActivate(Sender: TObject);
var
ordir: string;
{$IFDEF Darwin}
opath: string;
{$ENDIF}
begin
ordir := application.Location;
uos_logo();
{$IFDEF Windows}
{$if defined(cpu64)}
Edit1.Text := ordir + 'lib\Windows\64bit\LibPortaudio-64.dll';
Edit2.Text := ordir + 'lib\Windows\64bit\LibSndFile-64.dll';
{$else}
Edit1.Text := ordir + 'lib\Windows\32bit\LibPortaudio-32.dll';
Edit2.Text := ordir + 'lib\Windows\32bit\LibSndFile-32.dll';
{$endif}
Edit4.Text := ordir + 'sound\noisyvoice.ogg';
{$ENDIF}
{$IFDEF freebsd}
{$if defined(cpu64)}
Edit1.Text := ordir + 'lib/FreeBSD/64bit/libportaudio-64.so';
Edit2.Text := ordir + 'lib/FreeBSD/64bit/libsndfile-64.so';
{$else}
Edit1.Text := ordir + 'lib/FreeBSD/32bit/libportaudio-32.so';
Edit2.Text := ordir + 'lib/FreeBSD/32bit/libsndfile-32.so';
{$endif}
Edit4.Text := ordir + 'sound/noisyvoice.ogg';
{$ENDIF}
{$IFDEF Darwin}
{$IFDEF CPU32}
opath := ordir;
opath := copy(opath, 1, Pos('/uos', opath) - 1);
Edit1.Text := opath + '/lib/Mac/32bit/LibPortaudio-32.dylib';
Edit2.Text := opath + '/lib/Mac/32bit/LibSndFile-32.dylib';
Edit4.Text := ordir + '/sound/noisyvoice.ogg';
{$ENDIF}
{$IFDEF CPU64}
opath := ordir;
opath := copy(opath, 1, Pos('/uos', opath) - 1);
Edit1.Text := opath + '/lib/Mac/64bit/LibPortaudio-64.dylib';
Edit2.Text := opath + '/lib/Mac/64bit/LibSndFile-64.dylib';
Edit4.Text := ordir + '/sound/noisyvoice.ogg';
{$ENDIF}
{$ENDIF}
{$if defined(CPUAMD64) and defined(linux) }
Edit1.Text := ordir + 'lib/Linux/64bit/LibPortaudio-64.so';
Edit2.Text := ordir + 'lib/Linux/64bit/LibSndFile-64.so';
Edit4.Text := ordir + 'sound/noisyvoice.ogg';
{$ENDIF}
{$if defined(CPUAMD64) and defined(openbsd) }
Edit1.Text := ordir + 'lib/OpenBSD/64bit/LibPortaudio-64.so';
Edit2.Text := ordir + 'lib/OpenBSD/64bit/LibSndFile-64.so';
Edit4.Text := ordir + 'sound/noisyvoice.ogg';
{$ENDIF}
{$if defined(cpu86) and defined(linux)}
Edit1.Text := ordir + 'lib/Linux/32bit/LibPortaudio-32.so';
Edit2.Text := ordir + 'lib/Linux/32bit/LibSndFile-32.so';
Edit4.Text := ordir + 'sound/noisyvoice.ogg';
{$ENDIF}
{$if defined(linux) and defined(cpuarm)}
Edit1.Text := ordir + 'lib/Linux/arm_raspberrypi/libportaudio-arm.so';
Edit2.Text := ordir + 'lib/Linux/arm_raspberrypi/libsndfile-arm.so';
Edit4.Text := ordir + 'sound/noisyvoice.ogg';
{$ENDIF}
{$if defined(linux) and defined(cpuaarch64)}
Edit1.Text := ordir + 'lib/Linux/aarch64_raspberrypi/libportaudio_aarch64.so';
Edit2.Text := ordir + 'lib/Linux/aarch64_raspberrypi/libsndfile_aarch64.so';
Edit4.Text := ordir + 'sound/test.mp3';
{$ENDIF}
opendialog1.Initialdir := application.Location + 'sound';
end;
procedure TForm1.PaintBox1Paint(Sender: TObject);
begin
PaintBox1.Canvas.Draw(0, 0, BufferBMP);
end;
procedure TForm1.Panel1Click(Sender: TObject);
begin
end;
procedure TForm1.Button1Click(Sender: TObject);
var
loadok: Boolean = False;
begin
{$if defined(CPUAMD64) and defined(linux) }
// For Linux amd64, check libsndfile.so
if (Edit2.Text <> 'system') and (Edit2.Text <> '') then
if uos_TestLoadLibrary(PChar(edit2.Text)) = false then
edit2.Text := edit2.Text + '.2';
{$endif}
// Load the libraries
// function uos_loadlib(PortAudioFileName, SndFileFileName, Mpg123FileName, Mp4ffFileName, FaadFileName, opusfilefilename, libxmpfilename: PChar) : LongInt;
if uos_LoadLib(PChar(Edit1.Text), PChar(Edit2.Text), nil, nil, nil, nil, nil) = 0 then
// You may load one or more libraries . When you want... :
begin
form1.hide;
loadok := True;
button1.Enabled := False;
edit1.ReadOnly := True;
edit2.ReadOnly := True;
button1.Caption :=
'PortAudio and SndFile libraries are loaded...';
Height := 82;
panel1.left := 0;
panel1.top := 0;
panel1.Height := form1.Height;
panel1.Width := form1.Width;
panel1.Visible := True;
Position := poScreenCenter;
Caption := 'Noise Remover. uos version ' + IntToStr(uos_getversion());
Show;
end
else
MessageDlg('Error while loading libraries...', mtWarning, [mbYes], 0);
end;
procedure TForm1.Button5Click(Sender: TObject);
begin
uos_Pause(PlayerIndex1);
Button4.Enabled := True;
Button5.Enabled := False;
end;
procedure TForm1.Button4Click(Sender: TObject);
begin
Button4.Enabled := False;
Button5.Enabled := True;
Button6.Enabled := True;
application.ProcessMessages;
uos_RePlay(PlayerIndex1);
end;
procedure TForm1.Button3Click(Sender: TObject);
var
samformat: shortint;
begin
samformat := 0;
PlayerIndex1 := 0;
// PlayerIndex : from 0 to what your computer can do ! (depends of ram, cpu, ...)
// If PlayerIndex exists already, it will be overwritten...
{$IF (FPC_FULLVERSION >= 20701) or DEFINED(Windows)}
uos_CreatePlayer(PlayerIndex1);
{$else}
uos_CreatePlayer(PlayerIndex1,self);
{$endif}
//// Create the player.
//// PlayerIndex : from 0 to what your computer can do !
//// If PlayerIndex exists already, it will be overwriten...
InputIndex1 := uos_AddFromFile(PlayerIndex1, PChar(Edit4.Text), -1,
samformat, -1);
//// add input from audio file with custom parameters
////////// FileName : filename of audio file
//////////// PlayerIndex : Index of a existing Player
////////// OutputIndex : OutputIndex of existing Output // -1 : all output, -2: no output, other integer : existing output)
////////// SampleFormat : -1 default : Int16 : (0: Float32, 1:Int32, 2:Int16) SampleFormat of Input can be <= SampleFormat float of Output
//////////// FramesCount : default : -1 (65536 div channels)
// result : -1 nothing created, otherwise Input Index in array
if InputIndex1 > -1 then
begin
// OutputIndex1 := uos_AddIntoDevOut(PlayerIndex1) ;
//// add a Output into device with default parameters
{$if defined(cpuarm) or defined(cpuaarch64)} // need a lower latency
OutputIndex1 := uos_AddIntoDevOut(PlayerIndex1, -1, 0.3, uos_InputGetSampleRate(PlayerIndex1, InputIndex1),
uos_InputGetChannels(PlayerIndex1, InputIndex1), samformat, -1,-1);
{$else}
OutputIndex1 := uos_AddIntoDevOut(PlayerIndex1, -1, -1, uos_InputGetSampleRate(PlayerIndex1, InputIndex1),
uos_InputGetChannels(PlayerIndex1, InputIndex1), samformat, -1, -1);
{$endif}
//// add a Output into device with custom parameters
//////////// PlayerIndex : Index of a existing Player
//////////// Device ( -1 is default Output device )
//////////// Latency ( -1 is latency suggested ) )
//////////// SampleRate : delault : -1 (44100) /// here default samplerate of input
//////////// Channels : delault : -1 (2:stereo) (0: no channels, 1:mono, 2:stereo, ...)
//////////// SampleFormat : -1 default : Int16 : (0: Float32, 1:Int32, 2:Int16)
//////////// FramesCount : default : -1 (65536)
// result : -1 nothing created, otherwise Output Index in array
uos_InputAddDSPNoiseRemoval(PlayerIndex1, InputIndex1);
uos_InputSetDSPNoiseRemoval(PlayerIndex1, InputIndex1, chknoise.Checked);
/// Add DSP Noise removal. First chunck will be the noise sample.
/////// procedure to execute when stream is terminated
uos_EndProc(PlayerIndex1, @ClosePlayer1);
///// Assign the procedure of object to execute at end
//////////// PlayerIndex : Index of a existing Player
//////////// ClosePlayer1 : procedure of object to execute inside the general loop
button3.Enabled := False;
button6.Enabled := True;
button5.Enabled := True;
button4.Enabled := False;
uos_Play(PlayerIndex1); /////// everything is ready, here we are, lets play it...
end;
end;
procedure TForm1.Button6Click(Sender: TObject);
begin
uos_Stop(PlayerIndex1);
end;
procedure TForm1.Button2Click(Sender: TObject);
begin
if opendialog1.Execute then
Edit4.Text := opendialog1.FileName;
end;
procedure TForm1.ChknoiseChange(Sender: TObject);
begin
if button3.Enabled = False then
uos_InputSetDSPNoiseRemoval(PlayerIndex1, InputIndex1, chknoise.Checked);
end;
procedure uos_logo();
var
xpos, ypos: integer;
ratio: double;
begin
xpos := 0;
ypos := 0;
ratio := 1;
BufferBMP := TBitmap.Create;
with form1 do
begin
form1.PaintBox1.Parent.DoubleBuffered := True;
PaintBox1.Height := round(ratio * 116);
PaintBox1.Width := round(ratio * 100);
BufferBMP.Height := PaintBox1.Height;
BufferBMP.Width := PaintBox1.Width;
BufferBMP.Canvas.AntialiasingMode := amOn;
BufferBMP.Canvas.Pen.Width := round(ratio * 6);
BufferBMP.Canvas.brush.Color := clmoneygreen;
BufferBMP.Canvas.FillRect(0, 0, PaintBox1.Width, PaintBox1.Height);
BufferBMP.Canvas.Pen.Color := clblack;
BufferBMP.Canvas.brush.Color := $70FF70;
BufferBMP.Canvas.Ellipse(round(ratio * (22) + xpos),
round(ratio * (30) + ypos), round(ratio * (72) + xpos),
round(ratio * (80) + ypos));
BufferBMP.Canvas.brush.Color := clmoneygreen;
BufferBMP.Canvas.Arc(round(ratio * (34) + xpos), round(ratio * (8) + ypos),
round(ratio * (58) + xpos), round(ratio * (32) + ypos), round(ratio * (58) + xpos),
round(ratio * (20) + ypos), round(ratio * (46) + xpos),
round(ratio * (32) + xpos));
BufferBMP.Canvas.Arc(round(ratio * (34) + xpos), round(ratio * (32) + ypos),
round(ratio * (58) + xpos), round(ratio * (60) + ypos), round(ratio * (34) + xpos),
round(ratio * (48) + ypos), round(ratio * (46) + xpos),
round(ratio * (32) + ypos));
BufferBMP.Canvas.Arc(round(ratio * (-28) + xpos), round(ratio * (18) + ypos),
round(ratio * (23) + xpos), round(ratio * (80) + ypos), round(ratio * (20) + xpos),
round(ratio * (50) + ypos), round(ratio * (3) + xpos), round(ratio * (38) + ypos));
BufferBMP.Canvas.Arc(round(ratio * (70) + xpos), round(ratio * (18) + ypos),
round(ratio * (122) + xpos), round(ratio * (80) + ypos),
round(ratio * (90 - xpos)),
round(ratio * (38) + ypos), round(ratio * (72) + xpos),
round(ratio * (50) + ypos));
BufferBMP.Canvas.Font.Name := 'Arial';
BufferBMP.Canvas.Font.Size := round(ratio * 10);
BufferBMP.Canvas.TextOut(round(ratio * (4) + xpos),
round(ratio * (83) + ypos), 'United Openlib');
BufferBMP.Canvas.Font.Size := round(ratio * 7);
BufferBMP.Canvas.TextOut(round(ratio * (20) + xpos),
round(ratio * (101) + ypos), 'of');
BufferBMP.Canvas.Font.Size := round(ratio * 10);
BufferBMP.Canvas.TextOut(round(ratio * (32) + xpos),
round(ratio * (98) + ypos), 'Sound');
end;
end;
procedure TForm1.FormCreate(Sender: TObject);
begin
end;
procedure TForm1.FormDestroy(Sender: TObject);
begin
if (button3.Enabled = False) then
begin
button6.Click;
sleep(500);
end;
uos_free;
BufferBMP.Free;
end;
end.