Get font info.
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@@ -12,6 +12,7 @@ local winSize = { res[1] * scale, res[2] * scale }
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function init()
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RL_SetWindowState( FLAG_WINDOW_RESIZABLE )
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RL_SetWindowState( FLAG_VSYNC_HINT )
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RL_SetWindowPosition( { mPos[1] + mSize[1] / 2 - winSize[1] / 2, mPos[2] + mSize[2] / 2 - winSize[2] / 2 } )
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RL_SetWindowSize( winSize )
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tex = RL_LoadTexture( RL_GetBasePath().."../resources/images/cat.png" )
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