Advanced gui controls.
This commit is contained in:
67
API.md
67
API.md
@@ -3559,3 +3559,70 @@ Dropdown Box control, returns selected item
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- Success return bool, int
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---
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## Gui - Advanced
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---
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> itemIndex, scrollIndex = RL_GuiListView( Rectangle bounds, string text, int scrollIndex, int active )
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List View control, returns selected list item index and scroll index
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- Failure return nil
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- Success return int, int
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---
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> buttonIndex = RL_GuiMessageBox( Rectangle bounds, string title, string message, string buttons )
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Message Box control, displays a message, returns button index ( 0 is x button )
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- Failure return false
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- Success return int
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---
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> buttonIndex, text, secretViewActive = RL_GuiTextInputBox( Rectangle bounds, string title, string message, string buttons, string text, int textMaxSize, int secretViewActive )
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Text Input Box control, ask for text, supports secret
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- Failure return false
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- Success return int, string, int
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---
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> color = RL_GuiColorPicker( Rectangle bounds, string text, Color color )
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Color Picker control ( multiple color controls )
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- Failure return false
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- Success return Color
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---
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> color = RL_GuiColorPanel( Rectangle bounds, string text, Color color )
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Color Panel control
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- Failure return false
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- Success return Color
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---
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> alpha = RL_GuiColorBarAlpha( Rectangle bounds, string text, float alpha )
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Color Bar Alpha control
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- Failure return false
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- Success return float
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---
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> hue = RL_GuiColorBarHue( Rectangle bounds, string text, float value )
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Color Bar Hue control
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- Failure return false
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- Success return float
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---
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@@ -20,7 +20,6 @@ List of some MISSING features that are planned to be included. For specific func
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* camera2d and it's functions
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* VR stereo config functions for VR simulator
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* Textures
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* Most image loading functions
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* Image manipulation functions
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* Texture update functions
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* Text
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@@ -34,7 +33,7 @@ List of some MISSING features that are planned to be included. For specific func
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Submodules.
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* Raygui
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* Advanced controls
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* Icons
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* Raymath
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* Quaternions
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* Physac
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5
devnotes
5
devnotes
@@ -1,12 +1,13 @@
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Current {
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* Raygui
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* Advanced controls
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}
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Backlog {
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* More and better examples
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* Raygui
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* Advanced controls
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* Core
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* Clipboard
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* Screen-space-related
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* Files drop
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* Text
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@@ -12,6 +12,11 @@ local scrollbarValue = 0.0
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local dropdownValue = 0
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local dropdownActive = false
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local index = 0
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local listView = { item = 0, scroll = 0 }
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local messageBox = { buttonIndex = -1 }
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local textInputBox = { buttonIndex = 0, text = "", secretViewActive = 1 }
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local colorPicker = { color = { 255, 255, 255 } }
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local colorPanel = { color = { 255, 255, 255 }, alpha = 1.0, hue = 1.0, oldHue = 1.0 }
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function init()
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local monitor = 0
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@@ -70,4 +75,30 @@ function draw()
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if dropdownToggle then
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dropdownActive = not dropdownActive
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end
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listView.item, listView.scroll = RL_GuiListView( { 200, 400, 200, 200 }, "Cat\nElefant\nSquirrel", listView.scroll, listView.item )
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messageBox.buttonIndex = RL_GuiMessageBox( { 420, 400, 200, 100 }, "Message", "Are you sure about this?", "Yes\nNo" )
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if 0 <= messageBox.buttonIndex then
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print( "messageBox.buttonIndex", messageBox.buttonIndex )
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end
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textInputBox.buttonIndex, textInputBox.text, textInputBox.secretViewActive
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= RL_GuiTextInputBox( { 420, 510, 300, 150 }, "Input Box", "Put text here", "Button",textInputBox.text, 200, textInputBox.secretViewActive )
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if 0 <= textInputBox.buttonIndex then
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print( "textInputBox.buttonIndex", textInputBox.buttonIndex )
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end
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colorPicker.color = RL_GuiColorPicker( { 620, 20, 150, 150 }, "Color Picker", colorPicker.color )
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colorPanel.color = RL_GuiColorPanel( { 820, 20, 150, 150 }, "Color Panel", colorPanel.color )
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colorPanel.alpha = RL_GuiColorBarAlpha( { 820, 180, 150, 20 }, "Color alpha", colorPanel.alpha )
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colorPanel.hue = RL_GuiColorBarHue( { 980, 20, 20, 150 }, "Color hue", colorPanel.hue )
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if colorPanel.hue ~= colorPanel.oldHue then
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colorPanel.oldHue = colorPanel.hue
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colorPanel.color = RL_ColorFromHSV( colorPanel.hue, 1.0, 1.0 )
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end
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end
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@@ -31,3 +31,11 @@ int lguiGuiSliderBar( lua_State *L );
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int lguiGuiProgressBar( lua_State *L );
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int lguiGuiScrollBar( lua_State *L );
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int lguiGuiDropdownBox( lua_State *L );
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/* Advanced. */
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int lguiGuiListView( lua_State *L );
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int lguiGuiMessageBox( lua_State *L );
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int lguiGuiTextInputBox( lua_State *L );
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int lguiGuiColorPicker( lua_State *L );
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int lguiGuiColorPanel( lua_State *L );
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int lguiGuiColorBarAlpha( lua_State *L );
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int lguiGuiColorBarHue( lua_State *L );
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@@ -832,6 +832,14 @@ void luaRegister() {
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lua_register( L, "RL_GuiProgressBar", lguiGuiProgressBar );
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lua_register( L, "RL_GuiScrollBar", lguiGuiScrollBar );
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lua_register( L, "RL_GuiDropdownBox", lguiGuiDropdownBox );
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/* Advanced. */
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lua_register( L, "RL_GuiListView", lguiGuiListView );
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lua_register( L, "RL_GuiMessageBox", lguiGuiMessageBox );
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lua_register( L, "RL_GuiTextInputBox", lguiGuiTextInputBox );
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lua_register( L, "RL_GuiColorPicker", lguiGuiColorPicker );
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lua_register( L, "RL_GuiColorPanel", lguiGuiColorPanel );
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lua_register( L, "RL_GuiColorBarAlpha", lguiGuiColorBarAlpha );
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lua_register( L, "RL_GuiColorBarHue", lguiGuiColorBarHue );
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}
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/* Lua util functions. */
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278
src/rgui.c
278
src/rgui.c
@@ -142,9 +142,9 @@ int lguiGuiWindowBox( lua_State *L ) {
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char text[ STRING_LEN ] = { '\0' };
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strcpy( text, lua_tostring( L, -1 ) );
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lua_pop( L, 1 );
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Rectangle rect = uluaGetRectangle( L );
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Rectangle bounds = uluaGetRectangle( L );
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lua_pushboolean( L, GuiWindowBox( rect, text ) );
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lua_pushboolean( L, GuiWindowBox( bounds, text ) );
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return 1;
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}
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@@ -166,9 +166,9 @@ int lguiGuiGroupBox( lua_State *L ) {
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char text[ STRING_LEN ] = { '\0' };
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strcpy( text, lua_tostring( L, -1 ) );
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lua_pop( L, 1 );
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Rectangle rect = uluaGetRectangle( L );
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Rectangle bounds = uluaGetRectangle( L );
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GuiGroupBox( rect, text );
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GuiGroupBox( bounds, text );
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lua_pushboolean( L, true );
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return 1;
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@@ -191,9 +191,9 @@ int lguiGuiLine( lua_State *L ) {
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char text[ STRING_LEN ] = { '\0' };
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strcpy( text, lua_tostring( L, -1 ) );
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lua_pop( L, 1 );
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Rectangle rect = uluaGetRectangle( L );
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Rectangle bounds = uluaGetRectangle( L );
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GuiLine( rect, text );
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GuiLine( bounds, text );
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lua_pushboolean( L, true );
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return 1;
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@@ -216,9 +216,9 @@ int lguiGuiPanel( lua_State *L ) {
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char text[ STRING_LEN ] = { '\0' };
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strcpy( text, lua_tostring( L, -1 ) );
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lua_pop( L, 1 );
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Rectangle rect = uluaGetRectangle( L );
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Rectangle bounds = uluaGetRectangle( L );
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GuiPanel( rect, text );
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GuiPanel( bounds, text );
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lua_pushboolean( L, true );
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return 1;
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@@ -274,9 +274,9 @@ int lguiGuiLabel( lua_State *L ) {
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char text[ STRING_LEN ] = { '\0' };
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strcpy( text, lua_tostring( L, -1 ) );
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lua_pop( L, 1 );
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Rectangle rect = uluaGetRectangle( L );
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Rectangle bounds = uluaGetRectangle( L );
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GuiLabel( rect, text );
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GuiLabel( bounds, text );
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lua_pushboolean( L, true );
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return 1;
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@@ -299,9 +299,9 @@ int lguiGuiButton( lua_State *L ) {
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char text[ STRING_LEN ] = { '\0' };
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strcpy( text, lua_tostring( L, -1 ) );
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lua_pop( L, 1 );
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Rectangle rect = uluaGetRectangle( L );
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Rectangle bounds = uluaGetRectangle( L );
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lua_pushboolean( L, GuiButton( rect, text ) );
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lua_pushboolean( L, GuiButton( bounds, text ) );
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return 1;
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}
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@@ -325,9 +325,9 @@ int lguiGuiToggle( lua_State *L ) {
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char text[ STRING_LEN ] = { '\0' };
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strcpy( text, lua_tostring( L, -1 ) );
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lua_pop( L, 1 );
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Rectangle rect = uluaGetRectangle( L );
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Rectangle bounds = uluaGetRectangle( L );
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lua_pushboolean( L, GuiToggle( rect, text, checked ) );
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lua_pushboolean( L, GuiToggle( bounds, text, checked ) );
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return 1;
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}
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@@ -351,9 +351,9 @@ int lguiGuiToggleGroup( lua_State *L ) {
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char text[ STRING_LEN ] = { '\0' };
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strcpy( text, lua_tostring( L, -1 ) );
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lua_pop( L, 1 );
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Rectangle rect = uluaGetRectangle( L );
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Rectangle bounds = uluaGetRectangle( L );
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lua_pushinteger( L, GuiToggleGroup( rect, text, active ) );
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lua_pushinteger( L, GuiToggleGroup( bounds, text, active ) );
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return 1;
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}
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@@ -377,9 +377,9 @@ int lguiGuiCheckBox( lua_State *L ) {
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char text[ STRING_LEN ] = { '\0' };
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strcpy( text, lua_tostring( L, -1 ) );
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lua_pop( L, 1 );
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Rectangle rect = uluaGetRectangle( L );
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Rectangle bounds = uluaGetRectangle( L );
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lua_pushboolean( L, GuiCheckBox( rect, text, checked ) );
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lua_pushboolean( L, GuiCheckBox( bounds, text, checked ) );
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return 1;
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}
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@@ -405,9 +405,9 @@ int lguiGuiTextBox( lua_State *L ) {
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char text[ STRING_LEN ] = { '\0' };
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strcpy( text, lua_tostring( L, -1 ) );
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lua_pop( L, 1 );
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Rectangle rect = uluaGetRectangle( L );
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Rectangle bounds = uluaGetRectangle( L );
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lua_pushboolean( L, GuiTextBox( rect, text, textSize, editMode ) );
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lua_pushboolean( L, GuiTextBox( bounds, text, textSize, editMode ) );
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lua_pushstring( L, text );
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return 2;
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@@ -434,9 +434,9 @@ int lguiGuiTextBoxMulti( lua_State *L ) {
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char text[ STRING_LEN ] = { '\0' };
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strcpy( text, lua_tostring( L, -1 ) );
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lua_pop( L, 1 );
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Rectangle rect = uluaGetRectangle( L );
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Rectangle bounds = uluaGetRectangle( L );
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lua_pushboolean( L, GuiTextBoxMulti( rect, text, textSize, editMode ) );
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lua_pushboolean( L, GuiTextBoxMulti( bounds, text, textSize, editMode ) );
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lua_pushstring( L, text );
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return 2;
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@@ -468,9 +468,9 @@ int lguiGuiSpinner( lua_State *L ) {
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char text[ STRING_LEN ] = { '\0' };
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strcpy( text, lua_tostring( L, -1 ) );
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lua_pop( L, 1 );
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Rectangle rect = uluaGetRectangle( L );
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Rectangle bounds = uluaGetRectangle( L );
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lua_pushboolean( L, GuiSpinner( rect, text, &value, minValue, maxValue, editMode ) );
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lua_pushboolean( L, GuiSpinner( bounds, text, &value, minValue, maxValue, editMode ) );
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lua_pushinteger( L, value );
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return 2;
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@@ -502,9 +502,9 @@ int lguiGuiValueBox( lua_State *L ) {
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char text[ STRING_LEN ] = { '\0' };
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strcpy( text, lua_tostring( L, -1 ) );
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lua_pop( L, 1 );
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Rectangle rect = uluaGetRectangle( L );
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Rectangle bounds = uluaGetRectangle( L );
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lua_pushboolean( L, GuiValueBox( rect, text, &value, minValue, maxValue, editMode ) );
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lua_pushboolean( L, GuiValueBox( bounds, text, &value, minValue, maxValue, editMode ) );
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lua_pushinteger( L, value );
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return 2;
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@@ -537,9 +537,9 @@ int lguiGuiSlider( lua_State *L ) {
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char textLeft[ STRING_LEN ] = { '\0' };
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strcpy( textLeft, lua_tostring( L, -1 ) );
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lua_pop( L, 1 );
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Rectangle rect = uluaGetRectangle( L );
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Rectangle bounds = uluaGetRectangle( L );
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lua_pushnumber( L, GuiSlider( rect, textLeft, textRight, value, minValue, maxValue ) );
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lua_pushnumber( L, GuiSlider( bounds, textLeft, textRight, value, minValue, maxValue ) );
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return 1;
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}
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@@ -571,9 +571,9 @@ int lguiGuiSliderBar( lua_State *L ) {
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char textLeft[ STRING_LEN ] = { '\0' };
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strcpy( textLeft, lua_tostring( L, -1 ) );
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lua_pop( L, 1 );
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Rectangle rect = uluaGetRectangle( L );
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Rectangle bounds = uluaGetRectangle( L );
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lua_pushnumber( L, GuiSliderBar( rect, textLeft, textRight, value, minValue, maxValue ) );
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lua_pushnumber( L, GuiSliderBar( bounds, textLeft, textRight, value, minValue, maxValue ) );
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return 1;
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}
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@@ -605,9 +605,9 @@ int lguiGuiProgressBar( lua_State *L ) {
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char textLeft[ STRING_LEN ] = { '\0' };
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strcpy( textLeft, lua_tostring( L, -1 ) );
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lua_pop( L, 1 );
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Rectangle rect = uluaGetRectangle( L );
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Rectangle bounds = uluaGetRectangle( L );
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lua_pushnumber( L, GuiProgressBar( rect, textLeft, textRight, value, minValue, maxValue ) );
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lua_pushnumber( L, GuiProgressBar( bounds, textLeft, textRight, value, minValue, maxValue ) );
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return 1;
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}
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@@ -632,9 +632,9 @@ int lguiGuiScrollBar( lua_State *L ) {
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lua_pop( L, 1 );
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int value = lua_tointeger( L, -1 );
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lua_pop( L, 1 );
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Rectangle rect = uluaGetRectangle( L );
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Rectangle bounds = uluaGetRectangle( L );
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lua_pushinteger( L, GuiScrollBar( rect, value, minValue, maxValue ) );
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lua_pushinteger( L, GuiScrollBar( bounds, value, minValue, maxValue ) );
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return 1;
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}
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@@ -660,10 +660,216 @@ int lguiGuiDropdownBox( lua_State *L ) {
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char text[ STRING_LEN ] = { '\0' };
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strcpy( text, lua_tostring( L, -1 ) );
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lua_pop( L, 1 );
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Rectangle rect = uluaGetRectangle( L );
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Rectangle bounds = uluaGetRectangle( L );
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lua_pushboolean( L, GuiDropdownBox( rect, text, &active, editMode ) );
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lua_pushboolean( L, GuiDropdownBox( bounds, text, &active, editMode ) );
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lua_pushinteger( L, active );
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return 2;
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}
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/*
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## Gui - Advanced
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*/
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/*
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> itemIndex, scrollIndex = RL_GuiListView( Rectangle bounds, string text, int scrollIndex, int active )
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List View control, returns selected list item index and scroll index
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- Failure return nil
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- Success return int, int
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*/
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int lguiGuiListView( lua_State *L ) {
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if ( !lua_istable( L, -4 ) || !lua_isstring( L, -3 ) || !lua_isnumber( L, -2 ) || !lua_isnumber( L, -1 ) ) {
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TraceLog( LOG_WARNING, "%s", "Bad call of function. RL_GuiListView( Rectangle bounds, string text, int scrollIndex, int active )" );
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lua_pushnil( L );
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return 1;
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}
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int active = lua_tointeger( L, -1 );
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lua_pop( L, 1 );
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int scrollIndex = lua_tointeger( L, -1 );
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lua_pop( L, 1 );
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char text[ STRING_LEN ] = { '\0' };
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strcpy( text, lua_tostring( L, -1 ) );
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lua_pop( L, 1 );
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Rectangle bounds = uluaGetRectangle( L );
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lua_pushinteger( L, GuiListView( bounds, text, &scrollIndex, active ) );
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lua_pushinteger( L, scrollIndex );
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return 2;
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}
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/*
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> buttonIndex = RL_GuiMessageBox( Rectangle bounds, string title, string message, string buttons )
|
||||
|
||||
Message Box control, displays a message, returns button index ( 0 is x button )
|
||||
|
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- Failure return false
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- Success return int
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||||
*/
|
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int lguiGuiMessageBox( lua_State *L ) {
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if ( !lua_istable( L, -4 ) || !lua_isstring( L, -3 ) || !lua_isstring( L, -2 ) || !lua_isstring( L, -1 ) ) {
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TraceLog( LOG_WARNING, "%s", "Bad call of function. RL_GuiMessageBox( Rectangle bounds, string title, string message, string buttons )" );
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lua_pushboolean( L, false );
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return 1;
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||||
}
|
||||
char buttons[ STRING_LEN ] = { '\0' };
|
||||
strcpy( buttons, lua_tostring( L, -1 ) );
|
||||
lua_pop( L, 1 );
|
||||
char message[ STRING_LEN ] = { '\0' };
|
||||
strcpy( message, lua_tostring( L, -1 ) );
|
||||
lua_pop( L, 1 );
|
||||
char title[ STRING_LEN ] = { '\0' };
|
||||
strcpy( title, lua_tostring( L, -1 ) );
|
||||
lua_pop( L, 1 );
|
||||
Rectangle bounds = uluaGetRectangle( L );
|
||||
|
||||
lua_pushinteger( L, GuiMessageBox( bounds, title, message, buttons ) );
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
/*
|
||||
> buttonIndex, text, secretViewActive = RL_GuiTextInputBox( Rectangle bounds, string title, string message, string buttons, string text, int textMaxSize, int secretViewActive )
|
||||
|
||||
Text Input Box control, ask for text, supports secret
|
||||
|
||||
- Failure return false
|
||||
- Success return int, string, int
|
||||
*/
|
||||
int lguiGuiTextInputBox( lua_State *L ) {
|
||||
if ( !lua_istable( L, -7 ) || !lua_isstring( L, -6 ) || !lua_isstring( L, -5 ) || !lua_isstring( L, -4 ) || !lua_isstring( L, -3 ) || !lua_isnumber( L, -2 ) || !lua_isnumber( L, -1 ) ) {
|
||||
TraceLog( LOG_WARNING, "%s", "Bad call of function. RL_GuiTextInputBox( Rectangle bounds, string title, string message, string buttons, string text, int textMaxSize, int secretViewActive )" );
|
||||
lua_pushboolean( L, false );
|
||||
return 1;
|
||||
}
|
||||
int secretViewActive = lua_tointeger( L, -1 );
|
||||
lua_pop( L, 1 );
|
||||
int textMaxSize = lua_tointeger( L, -1 );
|
||||
lua_pop( L, 1 );
|
||||
char text[ STRING_LEN ] = { '\0' };
|
||||
strcpy( text, lua_tostring( L, -1 ) );
|
||||
lua_pop( L, 1 );
|
||||
char buttons[ STRING_LEN ] = { '\0' };
|
||||
strcpy( buttons, lua_tostring( L, -1 ) );
|
||||
lua_pop( L, 1 );
|
||||
char message[ STRING_LEN ] = { '\0' };
|
||||
strcpy( message, lua_tostring( L, -1 ) );
|
||||
lua_pop( L, 1 );
|
||||
char title[ STRING_LEN ] = { '\0' };
|
||||
strcpy( title, lua_tostring( L, -1 ) );
|
||||
lua_pop( L, 1 );
|
||||
Rectangle bounds = uluaGetRectangle( L );
|
||||
|
||||
lua_pushinteger( L, GuiTextInputBox( bounds, title, message, buttons, text, textMaxSize, &secretViewActive ) );
|
||||
lua_pushstring( L, text );
|
||||
lua_pushinteger( L, secretViewActive );
|
||||
|
||||
return 3;
|
||||
}
|
||||
|
||||
/*
|
||||
> color = RL_GuiColorPicker( Rectangle bounds, string text, Color color )
|
||||
|
||||
Color Picker control ( multiple color controls )
|
||||
|
||||
- Failure return false
|
||||
- Success return Color
|
||||
*/
|
||||
int lguiGuiColorPicker( lua_State *L ) {
|
||||
if ( !lua_istable( L, -3 ) || !lua_isstring( L, -2 ) || !lua_istable( L, -1 ) ) {
|
||||
TraceLog( LOG_WARNING, "%s", "Bad call of function. RL_GuiColorPicker( Rectangle bounds, string text, Color color )" );
|
||||
lua_pushboolean( L, false );
|
||||
return 1;
|
||||
}
|
||||
Color color = uluaGetColor( L );
|
||||
lua_pop( L, 1 );
|
||||
char text[ STRING_LEN ] = { '\0' };
|
||||
strcpy( text, lua_tostring( L, -1 ) );
|
||||
lua_pop( L, 1 );
|
||||
Rectangle bounds = uluaGetRectangle( L );
|
||||
|
||||
uluaPushColor( L, GuiColorPicker( bounds, text, color ) );
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
/*
|
||||
> color = RL_GuiColorPanel( Rectangle bounds, string text, Color color )
|
||||
|
||||
Color Panel control
|
||||
|
||||
- Failure return false
|
||||
- Success return Color
|
||||
*/
|
||||
int lguiGuiColorPanel( lua_State *L ) {
|
||||
if ( !lua_istable( L, -3 ) || !lua_isstring( L, -2 ) || !lua_istable( L, -1 ) ) {
|
||||
TraceLog( LOG_WARNING, "%s", "Bad call of function. RL_GuiColorPanel( Rectangle bounds, string text, Color color )" );
|
||||
lua_pushboolean( L, false );
|
||||
return 1;
|
||||
}
|
||||
Color color = uluaGetColor( L );
|
||||
lua_pop( L, 1 );
|
||||
char text[ STRING_LEN ] = { '\0' };
|
||||
strcpy( text, lua_tostring( L, -1 ) );
|
||||
lua_pop( L, 1 );
|
||||
Rectangle bounds = uluaGetRectangle( L );
|
||||
|
||||
uluaPushColor( L, GuiColorPanel( bounds, text, color ) );
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
/*
|
||||
> alpha = RL_GuiColorBarAlpha( Rectangle bounds, string text, float alpha )
|
||||
|
||||
Color Bar Alpha control
|
||||
|
||||
- Failure return false
|
||||
- Success return float
|
||||
*/
|
||||
int lguiGuiColorBarAlpha( lua_State *L ) {
|
||||
if ( !lua_istable( L, -3 ) || !lua_isstring( L, -2 ) || !lua_isnumber( L, -1 ) ) {
|
||||
TraceLog( LOG_WARNING, "%s", "Bad call of function. RL_GuiColorBarAlpha( Rectangle bounds, string text, float alpha )" );
|
||||
lua_pushboolean( L, false );
|
||||
return 1;
|
||||
}
|
||||
float alpha = lua_tonumber( L, -1 );
|
||||
lua_pop( L, 1 );
|
||||
char text[ STRING_LEN ] = { '\0' };
|
||||
strcpy( text, lua_tostring( L, -1 ) );
|
||||
lua_pop( L, 1 );
|
||||
Rectangle bounds = uluaGetRectangle( L );
|
||||
|
||||
lua_pushnumber( L, GuiColorBarAlpha( bounds, text, alpha ) );
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
/*
|
||||
> hue = RL_GuiColorBarHue( Rectangle bounds, string text, float value )
|
||||
|
||||
Color Bar Hue control
|
||||
|
||||
- Failure return false
|
||||
- Success return float
|
||||
*/
|
||||
int lguiGuiColorBarHue( lua_State *L ) {
|
||||
if ( !lua_istable( L, -3 ) || !lua_isstring( L, -2 ) || !lua_isnumber( L, -1 ) ) {
|
||||
TraceLog( LOG_WARNING, "%s", "Bad call of function. RL_GuiColorBarHue( Rectangle bounds, string text, float value )" );
|
||||
lua_pushboolean( L, false );
|
||||
return 1;
|
||||
}
|
||||
float value = lua_tonumber( L, -1 );
|
||||
lua_pop( L, 1 );
|
||||
char text[ STRING_LEN ] = { '\0' };
|
||||
strcpy( text, lua_tostring( L, -1 ) );
|
||||
lua_pop( L, 1 );
|
||||
Rectangle bounds = uluaGetRectangle( L );
|
||||
|
||||
lua_pushnumber( L, GuiColorBarHue( bounds, text, value ) );
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user