Advanced gui controls.

This commit is contained in:
jussi
2022-03-29 18:50:00 +03:00
parent 6d1c14e09c
commit 9997e40530
7 changed files with 360 additions and 40 deletions

67
API.md
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@@ -3559,3 +3559,70 @@ Dropdown Box control, returns selected item
- Success return bool, int - Success return bool, int
--- ---
## Gui - Advanced
---
> itemIndex, scrollIndex = RL_GuiListView( Rectangle bounds, string text, int scrollIndex, int active )
List View control, returns selected list item index and scroll index
- Failure return nil
- Success return int, int
---
> buttonIndex = RL_GuiMessageBox( Rectangle bounds, string title, string message, string buttons )
Message Box control, displays a message, returns button index ( 0 is x button )
- Failure return false
- Success return int
---
> buttonIndex, text, secretViewActive = RL_GuiTextInputBox( Rectangle bounds, string title, string message, string buttons, string text, int textMaxSize, int secretViewActive )
Text Input Box control, ask for text, supports secret
- Failure return false
- Success return int, string, int
---
> color = RL_GuiColorPicker( Rectangle bounds, string text, Color color )
Color Picker control ( multiple color controls )
- Failure return false
- Success return Color
---
> color = RL_GuiColorPanel( Rectangle bounds, string text, Color color )
Color Panel control
- Failure return false
- Success return Color
---
> alpha = RL_GuiColorBarAlpha( Rectangle bounds, string text, float alpha )
Color Bar Alpha control
- Failure return false
- Success return float
---
> hue = RL_GuiColorBarHue( Rectangle bounds, string text, float value )
Color Bar Hue control
- Failure return false
- Success return float
---

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@@ -20,7 +20,6 @@ List of some MISSING features that are planned to be included. For specific func
* camera2d and it's functions * camera2d and it's functions
* VR stereo config functions for VR simulator * VR stereo config functions for VR simulator
* Textures * Textures
* Most image loading functions
* Image manipulation functions * Image manipulation functions
* Texture update functions * Texture update functions
* Text * Text
@@ -34,7 +33,7 @@ List of some MISSING features that are planned to be included. For specific func
Submodules. Submodules.
* Raygui * Raygui
* Advanced controls * Icons
* Raymath * Raymath
* Quaternions * Quaternions
* Physac * Physac

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@@ -1,12 +1,13 @@
Current { Current {
* Raygui
* Advanced controls
} }
Backlog { Backlog {
* More and better examples * More and better examples
* Raygui
* Advanced controls
* Core * Core
* Clipboard
* Screen-space-related * Screen-space-related
* Files drop * Files drop
* Text * Text

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@@ -12,6 +12,11 @@ local scrollbarValue = 0.0
local dropdownValue = 0 local dropdownValue = 0
local dropdownActive = false local dropdownActive = false
local index = 0 local index = 0
local listView = { item = 0, scroll = 0 }
local messageBox = { buttonIndex = -1 }
local textInputBox = { buttonIndex = 0, text = "", secretViewActive = 1 }
local colorPicker = { color = { 255, 255, 255 } }
local colorPanel = { color = { 255, 255, 255 }, alpha = 1.0, hue = 1.0, oldHue = 1.0 }
function init() function init()
local monitor = 0 local monitor = 0
@@ -70,4 +75,30 @@ function draw()
if dropdownToggle then if dropdownToggle then
dropdownActive = not dropdownActive dropdownActive = not dropdownActive
end end
listView.item, listView.scroll = RL_GuiListView( { 200, 400, 200, 200 }, "Cat\nElefant\nSquirrel", listView.scroll, listView.item )
messageBox.buttonIndex = RL_GuiMessageBox( { 420, 400, 200, 100 }, "Message", "Are you sure about this?", "Yes\nNo" )
if 0 <= messageBox.buttonIndex then
print( "messageBox.buttonIndex", messageBox.buttonIndex )
end
textInputBox.buttonIndex, textInputBox.text, textInputBox.secretViewActive
= RL_GuiTextInputBox( { 420, 510, 300, 150 }, "Input Box", "Put text here", "Button",textInputBox.text, 200, textInputBox.secretViewActive )
if 0 <= textInputBox.buttonIndex then
print( "textInputBox.buttonIndex", textInputBox.buttonIndex )
end
colorPicker.color = RL_GuiColorPicker( { 620, 20, 150, 150 }, "Color Picker", colorPicker.color )
colorPanel.color = RL_GuiColorPanel( { 820, 20, 150, 150 }, "Color Panel", colorPanel.color )
colorPanel.alpha = RL_GuiColorBarAlpha( { 820, 180, 150, 20 }, "Color alpha", colorPanel.alpha )
colorPanel.hue = RL_GuiColorBarHue( { 980, 20, 20, 150 }, "Color hue", colorPanel.hue )
if colorPanel.hue ~= colorPanel.oldHue then
colorPanel.oldHue = colorPanel.hue
colorPanel.color = RL_ColorFromHSV( colorPanel.hue, 1.0, 1.0 )
end
end end

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@@ -31,3 +31,11 @@ int lguiGuiSliderBar( lua_State *L );
int lguiGuiProgressBar( lua_State *L ); int lguiGuiProgressBar( lua_State *L );
int lguiGuiScrollBar( lua_State *L ); int lguiGuiScrollBar( lua_State *L );
int lguiGuiDropdownBox( lua_State *L ); int lguiGuiDropdownBox( lua_State *L );
/* Advanced. */
int lguiGuiListView( lua_State *L );
int lguiGuiMessageBox( lua_State *L );
int lguiGuiTextInputBox( lua_State *L );
int lguiGuiColorPicker( lua_State *L );
int lguiGuiColorPanel( lua_State *L );
int lguiGuiColorBarAlpha( lua_State *L );
int lguiGuiColorBarHue( lua_State *L );

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@@ -832,6 +832,14 @@ void luaRegister() {
lua_register( L, "RL_GuiProgressBar", lguiGuiProgressBar ); lua_register( L, "RL_GuiProgressBar", lguiGuiProgressBar );
lua_register( L, "RL_GuiScrollBar", lguiGuiScrollBar ); lua_register( L, "RL_GuiScrollBar", lguiGuiScrollBar );
lua_register( L, "RL_GuiDropdownBox", lguiGuiDropdownBox ); lua_register( L, "RL_GuiDropdownBox", lguiGuiDropdownBox );
/* Advanced. */
lua_register( L, "RL_GuiListView", lguiGuiListView );
lua_register( L, "RL_GuiMessageBox", lguiGuiMessageBox );
lua_register( L, "RL_GuiTextInputBox", lguiGuiTextInputBox );
lua_register( L, "RL_GuiColorPicker", lguiGuiColorPicker );
lua_register( L, "RL_GuiColorPanel", lguiGuiColorPanel );
lua_register( L, "RL_GuiColorBarAlpha", lguiGuiColorBarAlpha );
lua_register( L, "RL_GuiColorBarHue", lguiGuiColorBarHue );
} }
/* Lua util functions. */ /* Lua util functions. */

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@@ -142,9 +142,9 @@ int lguiGuiWindowBox( lua_State *L ) {
char text[ STRING_LEN ] = { '\0' }; char text[ STRING_LEN ] = { '\0' };
strcpy( text, lua_tostring( L, -1 ) ); strcpy( text, lua_tostring( L, -1 ) );
lua_pop( L, 1 ); lua_pop( L, 1 );
Rectangle rect = uluaGetRectangle( L ); Rectangle bounds = uluaGetRectangle( L );
lua_pushboolean( L, GuiWindowBox( rect, text ) ); lua_pushboolean( L, GuiWindowBox( bounds, text ) );
return 1; return 1;
} }
@@ -166,9 +166,9 @@ int lguiGuiGroupBox( lua_State *L ) {
char text[ STRING_LEN ] = { '\0' }; char text[ STRING_LEN ] = { '\0' };
strcpy( text, lua_tostring( L, -1 ) ); strcpy( text, lua_tostring( L, -1 ) );
lua_pop( L, 1 ); lua_pop( L, 1 );
Rectangle rect = uluaGetRectangle( L ); Rectangle bounds = uluaGetRectangle( L );
GuiGroupBox( rect, text ); GuiGroupBox( bounds, text );
lua_pushboolean( L, true ); lua_pushboolean( L, true );
return 1; return 1;
@@ -191,9 +191,9 @@ int lguiGuiLine( lua_State *L ) {
char text[ STRING_LEN ] = { '\0' }; char text[ STRING_LEN ] = { '\0' };
strcpy( text, lua_tostring( L, -1 ) ); strcpy( text, lua_tostring( L, -1 ) );
lua_pop( L, 1 ); lua_pop( L, 1 );
Rectangle rect = uluaGetRectangle( L ); Rectangle bounds = uluaGetRectangle( L );
GuiLine( rect, text ); GuiLine( bounds, text );
lua_pushboolean( L, true ); lua_pushboolean( L, true );
return 1; return 1;
@@ -216,9 +216,9 @@ int lguiGuiPanel( lua_State *L ) {
char text[ STRING_LEN ] = { '\0' }; char text[ STRING_LEN ] = { '\0' };
strcpy( text, lua_tostring( L, -1 ) ); strcpy( text, lua_tostring( L, -1 ) );
lua_pop( L, 1 ); lua_pop( L, 1 );
Rectangle rect = uluaGetRectangle( L ); Rectangle bounds = uluaGetRectangle( L );
GuiPanel( rect, text ); GuiPanel( bounds, text );
lua_pushboolean( L, true ); lua_pushboolean( L, true );
return 1; return 1;
@@ -274,9 +274,9 @@ int lguiGuiLabel( lua_State *L ) {
char text[ STRING_LEN ] = { '\0' }; char text[ STRING_LEN ] = { '\0' };
strcpy( text, lua_tostring( L, -1 ) ); strcpy( text, lua_tostring( L, -1 ) );
lua_pop( L, 1 ); lua_pop( L, 1 );
Rectangle rect = uluaGetRectangle( L ); Rectangle bounds = uluaGetRectangle( L );
GuiLabel( rect, text ); GuiLabel( bounds, text );
lua_pushboolean( L, true ); lua_pushboolean( L, true );
return 1; return 1;
@@ -299,9 +299,9 @@ int lguiGuiButton( lua_State *L ) {
char text[ STRING_LEN ] = { '\0' }; char text[ STRING_LEN ] = { '\0' };
strcpy( text, lua_tostring( L, -1 ) ); strcpy( text, lua_tostring( L, -1 ) );
lua_pop( L, 1 ); lua_pop( L, 1 );
Rectangle rect = uluaGetRectangle( L ); Rectangle bounds = uluaGetRectangle( L );
lua_pushboolean( L, GuiButton( rect, text ) ); lua_pushboolean( L, GuiButton( bounds, text ) );
return 1; return 1;
} }
@@ -325,9 +325,9 @@ int lguiGuiToggle( lua_State *L ) {
char text[ STRING_LEN ] = { '\0' }; char text[ STRING_LEN ] = { '\0' };
strcpy( text, lua_tostring( L, -1 ) ); strcpy( text, lua_tostring( L, -1 ) );
lua_pop( L, 1 ); lua_pop( L, 1 );
Rectangle rect = uluaGetRectangle( L ); Rectangle bounds = uluaGetRectangle( L );
lua_pushboolean( L, GuiToggle( rect, text, checked ) ); lua_pushboolean( L, GuiToggle( bounds, text, checked ) );
return 1; return 1;
} }
@@ -351,9 +351,9 @@ int lguiGuiToggleGroup( lua_State *L ) {
char text[ STRING_LEN ] = { '\0' }; char text[ STRING_LEN ] = { '\0' };
strcpy( text, lua_tostring( L, -1 ) ); strcpy( text, lua_tostring( L, -1 ) );
lua_pop( L, 1 ); lua_pop( L, 1 );
Rectangle rect = uluaGetRectangle( L ); Rectangle bounds = uluaGetRectangle( L );
lua_pushinteger( L, GuiToggleGroup( rect, text, active ) ); lua_pushinteger( L, GuiToggleGroup( bounds, text, active ) );
return 1; return 1;
} }
@@ -377,9 +377,9 @@ int lguiGuiCheckBox( lua_State *L ) {
char text[ STRING_LEN ] = { '\0' }; char text[ STRING_LEN ] = { '\0' };
strcpy( text, lua_tostring( L, -1 ) ); strcpy( text, lua_tostring( L, -1 ) );
lua_pop( L, 1 ); lua_pop( L, 1 );
Rectangle rect = uluaGetRectangle( L ); Rectangle bounds = uluaGetRectangle( L );
lua_pushboolean( L, GuiCheckBox( rect, text, checked ) ); lua_pushboolean( L, GuiCheckBox( bounds, text, checked ) );
return 1; return 1;
} }
@@ -405,9 +405,9 @@ int lguiGuiTextBox( lua_State *L ) {
char text[ STRING_LEN ] = { '\0' }; char text[ STRING_LEN ] = { '\0' };
strcpy( text, lua_tostring( L, -1 ) ); strcpy( text, lua_tostring( L, -1 ) );
lua_pop( L, 1 ); lua_pop( L, 1 );
Rectangle rect = uluaGetRectangle( L ); Rectangle bounds = uluaGetRectangle( L );
lua_pushboolean( L, GuiTextBox( rect, text, textSize, editMode ) ); lua_pushboolean( L, GuiTextBox( bounds, text, textSize, editMode ) );
lua_pushstring( L, text ); lua_pushstring( L, text );
return 2; return 2;
@@ -434,9 +434,9 @@ int lguiGuiTextBoxMulti( lua_State *L ) {
char text[ STRING_LEN ] = { '\0' }; char text[ STRING_LEN ] = { '\0' };
strcpy( text, lua_tostring( L, -1 ) ); strcpy( text, lua_tostring( L, -1 ) );
lua_pop( L, 1 ); lua_pop( L, 1 );
Rectangle rect = uluaGetRectangle( L ); Rectangle bounds = uluaGetRectangle( L );
lua_pushboolean( L, GuiTextBoxMulti( rect, text, textSize, editMode ) ); lua_pushboolean( L, GuiTextBoxMulti( bounds, text, textSize, editMode ) );
lua_pushstring( L, text ); lua_pushstring( L, text );
return 2; return 2;
@@ -468,9 +468,9 @@ int lguiGuiSpinner( lua_State *L ) {
char text[ STRING_LEN ] = { '\0' }; char text[ STRING_LEN ] = { '\0' };
strcpy( text, lua_tostring( L, -1 ) ); strcpy( text, lua_tostring( L, -1 ) );
lua_pop( L, 1 ); lua_pop( L, 1 );
Rectangle rect = uluaGetRectangle( L ); Rectangle bounds = uluaGetRectangle( L );
lua_pushboolean( L, GuiSpinner( rect, text, &value, minValue, maxValue, editMode ) ); lua_pushboolean( L, GuiSpinner( bounds, text, &value, minValue, maxValue, editMode ) );
lua_pushinteger( L, value ); lua_pushinteger( L, value );
return 2; return 2;
@@ -502,9 +502,9 @@ int lguiGuiValueBox( lua_State *L ) {
char text[ STRING_LEN ] = { '\0' }; char text[ STRING_LEN ] = { '\0' };
strcpy( text, lua_tostring( L, -1 ) ); strcpy( text, lua_tostring( L, -1 ) );
lua_pop( L, 1 ); lua_pop( L, 1 );
Rectangle rect = uluaGetRectangle( L ); Rectangle bounds = uluaGetRectangle( L );
lua_pushboolean( L, GuiValueBox( rect, text, &value, minValue, maxValue, editMode ) ); lua_pushboolean( L, GuiValueBox( bounds, text, &value, minValue, maxValue, editMode ) );
lua_pushinteger( L, value ); lua_pushinteger( L, value );
return 2; return 2;
@@ -537,9 +537,9 @@ int lguiGuiSlider( lua_State *L ) {
char textLeft[ STRING_LEN ] = { '\0' }; char textLeft[ STRING_LEN ] = { '\0' };
strcpy( textLeft, lua_tostring( L, -1 ) ); strcpy( textLeft, lua_tostring( L, -1 ) );
lua_pop( L, 1 ); lua_pop( L, 1 );
Rectangle rect = uluaGetRectangle( L ); Rectangle bounds = uluaGetRectangle( L );
lua_pushnumber( L, GuiSlider( rect, textLeft, textRight, value, minValue, maxValue ) ); lua_pushnumber( L, GuiSlider( bounds, textLeft, textRight, value, minValue, maxValue ) );
return 1; return 1;
} }
@@ -571,9 +571,9 @@ int lguiGuiSliderBar( lua_State *L ) {
char textLeft[ STRING_LEN ] = { '\0' }; char textLeft[ STRING_LEN ] = { '\0' };
strcpy( textLeft, lua_tostring( L, -1 ) ); strcpy( textLeft, lua_tostring( L, -1 ) );
lua_pop( L, 1 ); lua_pop( L, 1 );
Rectangle rect = uluaGetRectangle( L ); Rectangle bounds = uluaGetRectangle( L );
lua_pushnumber( L, GuiSliderBar( rect, textLeft, textRight, value, minValue, maxValue ) ); lua_pushnumber( L, GuiSliderBar( bounds, textLeft, textRight, value, minValue, maxValue ) );
return 1; return 1;
} }
@@ -605,9 +605,9 @@ int lguiGuiProgressBar( lua_State *L ) {
char textLeft[ STRING_LEN ] = { '\0' }; char textLeft[ STRING_LEN ] = { '\0' };
strcpy( textLeft, lua_tostring( L, -1 ) ); strcpy( textLeft, lua_tostring( L, -1 ) );
lua_pop( L, 1 ); lua_pop( L, 1 );
Rectangle rect = uluaGetRectangle( L ); Rectangle bounds = uluaGetRectangle( L );
lua_pushnumber( L, GuiProgressBar( rect, textLeft, textRight, value, minValue, maxValue ) ); lua_pushnumber( L, GuiProgressBar( bounds, textLeft, textRight, value, minValue, maxValue ) );
return 1; return 1;
} }
@@ -632,9 +632,9 @@ int lguiGuiScrollBar( lua_State *L ) {
lua_pop( L, 1 ); lua_pop( L, 1 );
int value = lua_tointeger( L, -1 ); int value = lua_tointeger( L, -1 );
lua_pop( L, 1 ); lua_pop( L, 1 );
Rectangle rect = uluaGetRectangle( L ); Rectangle bounds = uluaGetRectangle( L );
lua_pushinteger( L, GuiScrollBar( rect, value, minValue, maxValue ) ); lua_pushinteger( L, GuiScrollBar( bounds, value, minValue, maxValue ) );
return 1; return 1;
} }
@@ -660,10 +660,216 @@ int lguiGuiDropdownBox( lua_State *L ) {
char text[ STRING_LEN ] = { '\0' }; char text[ STRING_LEN ] = { '\0' };
strcpy( text, lua_tostring( L, -1 ) ); strcpy( text, lua_tostring( L, -1 ) );
lua_pop( L, 1 ); lua_pop( L, 1 );
Rectangle rect = uluaGetRectangle( L ); Rectangle bounds = uluaGetRectangle( L );
lua_pushboolean( L, GuiDropdownBox( rect, text, &active, editMode ) ); lua_pushboolean( L, GuiDropdownBox( bounds, text, &active, editMode ) );
lua_pushinteger( L, active ); lua_pushinteger( L, active );
return 2; return 2;
} }
/*
## Gui - Advanced
*/
/*
> itemIndex, scrollIndex = RL_GuiListView( Rectangle bounds, string text, int scrollIndex, int active )
List View control, returns selected list item index and scroll index
- Failure return nil
- Success return int, int
*/
int lguiGuiListView( lua_State *L ) {
if ( !lua_istable( L, -4 ) || !lua_isstring( L, -3 ) || !lua_isnumber( L, -2 ) || !lua_isnumber( L, -1 ) ) {
TraceLog( LOG_WARNING, "%s", "Bad call of function. RL_GuiListView( Rectangle bounds, string text, int scrollIndex, int active )" );
lua_pushnil( L );
return 1;
}
int active = lua_tointeger( L, -1 );
lua_pop( L, 1 );
int scrollIndex = lua_tointeger( L, -1 );
lua_pop( L, 1 );
char text[ STRING_LEN ] = { '\0' };
strcpy( text, lua_tostring( L, -1 ) );
lua_pop( L, 1 );
Rectangle bounds = uluaGetRectangle( L );
lua_pushinteger( L, GuiListView( bounds, text, &scrollIndex, active ) );
lua_pushinteger( L, scrollIndex );
return 2;
}
/*
> buttonIndex = RL_GuiMessageBox( Rectangle bounds, string title, string message, string buttons )
Message Box control, displays a message, returns button index ( 0 is x button )
- Failure return false
- Success return int
*/
int lguiGuiMessageBox( lua_State *L ) {
if ( !lua_istable( L, -4 ) || !lua_isstring( L, -3 ) || !lua_isstring( L, -2 ) || !lua_isstring( L, -1 ) ) {
TraceLog( LOG_WARNING, "%s", "Bad call of function. RL_GuiMessageBox( Rectangle bounds, string title, string message, string buttons )" );
lua_pushboolean( L, false );
return 1;
}
char buttons[ STRING_LEN ] = { '\0' };
strcpy( buttons, lua_tostring( L, -1 ) );
lua_pop( L, 1 );
char message[ STRING_LEN ] = { '\0' };
strcpy( message, lua_tostring( L, -1 ) );
lua_pop( L, 1 );
char title[ STRING_LEN ] = { '\0' };
strcpy( title, lua_tostring( L, -1 ) );
lua_pop( L, 1 );
Rectangle bounds = uluaGetRectangle( L );
lua_pushinteger( L, GuiMessageBox( bounds, title, message, buttons ) );
return 1;
}
/*
> buttonIndex, text, secretViewActive = RL_GuiTextInputBox( Rectangle bounds, string title, string message, string buttons, string text, int textMaxSize, int secretViewActive )
Text Input Box control, ask for text, supports secret
- Failure return false
- Success return int, string, int
*/
int lguiGuiTextInputBox( lua_State *L ) {
if ( !lua_istable( L, -7 ) || !lua_isstring( L, -6 ) || !lua_isstring( L, -5 ) || !lua_isstring( L, -4 ) || !lua_isstring( L, -3 ) || !lua_isnumber( L, -2 ) || !lua_isnumber( L, -1 ) ) {
TraceLog( LOG_WARNING, "%s", "Bad call of function. RL_GuiTextInputBox( Rectangle bounds, string title, string message, string buttons, string text, int textMaxSize, int secretViewActive )" );
lua_pushboolean( L, false );
return 1;
}
int secretViewActive = lua_tointeger( L, -1 );
lua_pop( L, 1 );
int textMaxSize = lua_tointeger( L, -1 );
lua_pop( L, 1 );
char text[ STRING_LEN ] = { '\0' };
strcpy( text, lua_tostring( L, -1 ) );
lua_pop( L, 1 );
char buttons[ STRING_LEN ] = { '\0' };
strcpy( buttons, lua_tostring( L, -1 ) );
lua_pop( L, 1 );
char message[ STRING_LEN ] = { '\0' };
strcpy( message, lua_tostring( L, -1 ) );
lua_pop( L, 1 );
char title[ STRING_LEN ] = { '\0' };
strcpy( title, lua_tostring( L, -1 ) );
lua_pop( L, 1 );
Rectangle bounds = uluaGetRectangle( L );
lua_pushinteger( L, GuiTextInputBox( bounds, title, message, buttons, text, textMaxSize, &secretViewActive ) );
lua_pushstring( L, text );
lua_pushinteger( L, secretViewActive );
return 3;
}
/*
> color = RL_GuiColorPicker( Rectangle bounds, string text, Color color )
Color Picker control ( multiple color controls )
- Failure return false
- Success return Color
*/
int lguiGuiColorPicker( lua_State *L ) {
if ( !lua_istable( L, -3 ) || !lua_isstring( L, -2 ) || !lua_istable( L, -1 ) ) {
TraceLog( LOG_WARNING, "%s", "Bad call of function. RL_GuiColorPicker( Rectangle bounds, string text, Color color )" );
lua_pushboolean( L, false );
return 1;
}
Color color = uluaGetColor( L );
lua_pop( L, 1 );
char text[ STRING_LEN ] = { '\0' };
strcpy( text, lua_tostring( L, -1 ) );
lua_pop( L, 1 );
Rectangle bounds = uluaGetRectangle( L );
uluaPushColor( L, GuiColorPicker( bounds, text, color ) );
return 1;
}
/*
> color = RL_GuiColorPanel( Rectangle bounds, string text, Color color )
Color Panel control
- Failure return false
- Success return Color
*/
int lguiGuiColorPanel( lua_State *L ) {
if ( !lua_istable( L, -3 ) || !lua_isstring( L, -2 ) || !lua_istable( L, -1 ) ) {
TraceLog( LOG_WARNING, "%s", "Bad call of function. RL_GuiColorPanel( Rectangle bounds, string text, Color color )" );
lua_pushboolean( L, false );
return 1;
}
Color color = uluaGetColor( L );
lua_pop( L, 1 );
char text[ STRING_LEN ] = { '\0' };
strcpy( text, lua_tostring( L, -1 ) );
lua_pop( L, 1 );
Rectangle bounds = uluaGetRectangle( L );
uluaPushColor( L, GuiColorPanel( bounds, text, color ) );
return 1;
}
/*
> alpha = RL_GuiColorBarAlpha( Rectangle bounds, string text, float alpha )
Color Bar Alpha control
- Failure return false
- Success return float
*/
int lguiGuiColorBarAlpha( lua_State *L ) {
if ( !lua_istable( L, -3 ) || !lua_isstring( L, -2 ) || !lua_isnumber( L, -1 ) ) {
TraceLog( LOG_WARNING, "%s", "Bad call of function. RL_GuiColorBarAlpha( Rectangle bounds, string text, float alpha )" );
lua_pushboolean( L, false );
return 1;
}
float alpha = lua_tonumber( L, -1 );
lua_pop( L, 1 );
char text[ STRING_LEN ] = { '\0' };
strcpy( text, lua_tostring( L, -1 ) );
lua_pop( L, 1 );
Rectangle bounds = uluaGetRectangle( L );
lua_pushnumber( L, GuiColorBarAlpha( bounds, text, alpha ) );
return 1;
}
/*
> hue = RL_GuiColorBarHue( Rectangle bounds, string text, float value )
Color Bar Hue control
- Failure return false
- Success return float
*/
int lguiGuiColorBarHue( lua_State *L ) {
if ( !lua_istable( L, -3 ) || !lua_isstring( L, -2 ) || !lua_isnumber( L, -1 ) ) {
TraceLog( LOG_WARNING, "%s", "Bad call of function. RL_GuiColorBarHue( Rectangle bounds, string text, float value )" );
lua_pushboolean( L, false );
return 1;
}
float value = lua_tonumber( L, -1 );
lua_pop( L, 1 );
char text[ STRING_LEN ] = { '\0' };
strcpy( text, lua_tostring( L, -1 ) );
lua_pop( L, 1 );
Rectangle bounds = uluaGetRectangle( L );
lua_pushnumber( L, GuiColorBarHue( bounds, text, value ) );
return 1;
}