RL_GetWindowSize renamed to RL_GetScreenSize.
This commit is contained in:
6
API.md
6
API.md
@@ -617,6 +617,8 @@ BLEND_ADD_COLORS
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BLEND_SUBTRACT_COLORS
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BLEND_SUBTRACT_COLORS
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BLEND_ALPHA_PREMULTIPLY
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BLEND_CUSTOM
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BLEND_CUSTOM
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## Globals - Gesture
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## Globals - Gesture
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@@ -1194,9 +1196,9 @@ Get window position on monitor
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---
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---
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> size = RL_GetWindowPosition()
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> size = RL_GetScreenSize()
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Get window size
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Get screen size
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- Success return Vector2
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- Success return Vector2
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@@ -15,8 +15,8 @@ KEY CHANGES:
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Detailed changes:
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Detailed changes:
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ADDED: Help argument.
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ADDED: Help argument.
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CHANGED: Changed fuction name RL_rlSetLineWidth to RL_rlglSetLineWidth.
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CHANGED: RL_rlSetLineWidth renamed to RL_rlglSetLineWidth.
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CHANGED: Changed fuction name RL_rlGetLineWidth to RL_rlglGetLineWidth.
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CHANGED: RL_rlGetLineWidth renamed to RL_rlglGetLineWidth.
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FIXED: DrawRectangleGradient V and H expecting wrong arguments.
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FIXED: DrawRectangleGradient V and H expecting wrong arguments.
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ADDED: RL_LoadDirectoryFilesEx.
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ADDED: RL_LoadDirectoryFilesEx.
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FIXED: RL_DrawLineBezierQuad was called RL_DrawLineBezier in API.
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FIXED: RL_DrawLineBezierQuad was called RL_DrawLineBezier in API.
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@@ -27,4 +27,5 @@ ADDED: RL_SetMaterialShader.
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ADDED: RL_GetFileLength.
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ADDED: RL_GetFileLength.
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ADDED: RL_LoadFontEx.
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ADDED: RL_LoadFontEx.
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FIXED: RL_ImageAlphaClear expecting wrong arguments.
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FIXED: RL_ImageAlphaClear expecting wrong arguments.
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ADDED: BLEND_ALPHA_PREMULTIPLY
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ADDED: BLEND_ALPHA_PREMULTIPLY.
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CHANGED: RL_GetWindowSize renamed to RL_GetScreenSize.
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@@ -11,7 +11,7 @@ function init()
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local monitor = 0
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local monitor = 0
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local mPos = RL_GetMonitorPosition( monitor )
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local mPos = RL_GetMonitorPosition( monitor )
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local mSize = RL_GetMonitorSize( monitor )
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local mSize = RL_GetMonitorSize( monitor )
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local winSize = RL_GetWindowSize()
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local winSize = RL_GetScreenSize()
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RL_SetWindowState( FLAG_WINDOW_RESIZABLE )
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RL_SetWindowState( FLAG_WINDOW_RESIZABLE )
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RL_SetWindowState( FLAG_VSYNC_HINT )
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RL_SetWindowState( FLAG_VSYNC_HINT )
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@@ -65,7 +65,7 @@ function init()
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local monitor = 0
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local monitor = 0
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local mPos = RL_GetMonitorPosition( monitor )
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local mPos = RL_GetMonitorPosition( monitor )
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local mSize = RL_GetMonitorSize( monitor )
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local mSize = RL_GetMonitorSize( monitor )
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winSize = RL_GetWindowSize()
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winSize = RL_GetScreenSize()
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RL_SetWindowTitle( "ReiLuaGui examples" )
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RL_SetWindowTitle( "ReiLuaGui examples" )
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RL_SetWindowState( FLAG_WINDOW_RESIZABLE )
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RL_SetWindowState( FLAG_WINDOW_RESIZABLE )
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@@ -138,7 +138,7 @@ function init()
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local monitor = 0
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local monitor = 0
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local mPos = RL_GetMonitorPosition( monitor )
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local mPos = RL_GetMonitorPosition( monitor )
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local mSize = RL_GetMonitorSize( monitor )
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local mSize = RL_GetMonitorSize( monitor )
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winSize = RL_GetWindowSize()
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winSize = RL_GetScreenSize()
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RL_SetWindowTitle( "ReiLuaGui Test" )
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RL_SetWindowTitle( "ReiLuaGui Test" )
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RL_SetWindowState( FLAG_WINDOW_RESIZABLE )
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RL_SetWindowState( FLAG_WINDOW_RESIZABLE )
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@@ -4,7 +4,7 @@ local camera = -1
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local texture = -1
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local texture = -1
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local textureSize = { 256, 96 }
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local textureSize = { 256, 96 }
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local res = { 384, 216 }
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local res = { 384, 216 }
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local winSize = RL_GetWindowSize()
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local winSize = RL_GetScreenSize()
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local winScale = 4
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local winScale = 4
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local framebuffer = -1
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local framebuffer = -1
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@@ -21,7 +21,7 @@ local matrix = {}
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function init()
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function init()
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local mPos = RL_GetMonitorPosition( monitor )
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local mPos = RL_GetMonitorPosition( monitor )
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local mSize = RL_GetMonitorSize( monitor )
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local mSize = RL_GetMonitorSize( monitor )
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local winSize = RL_GetWindowSize()
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local winSize = RL_GetScreenSize()
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RL_SetWindowState( FLAG_WINDOW_RESIZABLE )
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RL_SetWindowState( FLAG_WINDOW_RESIZABLE )
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RL_SetWindowState( FLAG_VSYNC_HINT )
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RL_SetWindowState( FLAG_VSYNC_HINT )
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@@ -8,7 +8,7 @@ local textImage = -1
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function init()
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function init()
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local mPos = RL_GetMonitorPosition( monitor )
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local mPos = RL_GetMonitorPosition( monitor )
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local mSize = RL_GetMonitorSize( monitor )
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local mSize = RL_GetMonitorSize( monitor )
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local winSize = RL_GetWindowSize()
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local winSize = RL_GetScreenSize()
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RL_SetWindowState( FLAG_WINDOW_RESIZABLE )
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RL_SetWindowState( FLAG_WINDOW_RESIZABLE )
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RL_SetWindowState( FLAG_VSYNC_HINT )
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RL_SetWindowState( FLAG_VSYNC_HINT )
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@@ -22,7 +22,7 @@ function init()
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local monitor = 0
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local monitor = 0
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local mPos = RL_GetMonitorPosition( monitor )
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local mPos = RL_GetMonitorPosition( monitor )
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local mSize = RL_GetMonitorSize( monitor )
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local mSize = RL_GetMonitorSize( monitor )
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local winSize = RL_GetWindowSize()
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local winSize = RL_GetScreenSize()
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RL_SetWindowState( FLAG_WINDOW_RESIZABLE )
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RL_SetWindowState( FLAG_WINDOW_RESIZABLE )
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RL_SetWindowSize( winSize )
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RL_SetWindowSize( winSize )
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@@ -15,7 +15,7 @@ local animSpeed = 60
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function init()
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function init()
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local mPos = RL_GetMonitorPosition( monitor )
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local mPos = RL_GetMonitorPosition( monitor )
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local mSize = RL_GetMonitorSize( monitor )
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local mSize = RL_GetMonitorSize( monitor )
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local winSize = RL_GetWindowSize()
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local winSize = RL_GetScreenSize()
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RL_SetWindowState( FLAG_WINDOW_RESIZABLE )
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RL_SetWindowState( FLAG_WINDOW_RESIZABLE )
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RL_SetWindowState( FLAG_VSYNC_HINT )
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RL_SetWindowState( FLAG_VSYNC_HINT )
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@@ -13,7 +13,7 @@ local matrix = {}
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function init()
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function init()
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local mPos = RL_GetMonitorPosition( monitor )
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local mPos = RL_GetMonitorPosition( monitor )
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local mSize = RL_GetMonitorSize( monitor )
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local mSize = RL_GetMonitorSize( monitor )
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local winSize = RL_GetWindowSize()
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local winSize = RL_GetScreenSize()
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RL_SetWindowState( FLAG_WINDOW_RESIZABLE )
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RL_SetWindowState( FLAG_WINDOW_RESIZABLE )
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RL_SetWindowState( FLAG_VSYNC_HINT )
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RL_SetWindowState( FLAG_VSYNC_HINT )
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@@ -34,7 +34,7 @@ function process( delta )
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end
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end
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if RL_IsWindowResized() then
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if RL_IsWindowResized() then
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winSize = RL_GetWindowSize()
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winSize = RL_GetScreenSize()
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end
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end
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end
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end
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@@ -222,7 +222,7 @@ end
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function process( delta )
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function process( delta )
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if RL_IsWindowResized() then
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if RL_IsWindowResized() then
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winSize:set( RL_GetWindowSize() )
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winSize:set( RL_GetScreenSize() )
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end
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end
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playerMovement( delta )
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playerMovement( delta )
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@@ -6,7 +6,7 @@ local function setupWindow()
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local monitor = 0
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local monitor = 0
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local mPos = RL_GetMonitorPosition( monitor )
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local mPos = RL_GetMonitorPosition( monitor )
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local mSize = RL_GetMonitorSize( monitor )
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local mSize = RL_GetMonitorSize( monitor )
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local winSize = RL_GetWindowSize()
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local winSize = RL_GetScreenSize()
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RL_SetWindowState( FLAG_WINDOW_RESIZABLE )
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RL_SetWindowState( FLAG_WINDOW_RESIZABLE )
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RL_SetWindowState( FLAG_VSYNC_HINT )
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RL_SetWindowState( FLAG_VSYNC_HINT )
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@@ -11,7 +11,7 @@ local secondsLoc
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function init()
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function init()
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local mPos = RL_GetMonitorPosition( monitor )
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local mPos = RL_GetMonitorPosition( monitor )
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local mSize = RL_GetMonitorSize( monitor )
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local mSize = RL_GetMonitorSize( monitor )
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local winSize = RL_GetWindowSize()
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local winSize = RL_GetScreenSize()
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RL_SetWindowState( FLAG_WINDOW_RESIZABLE )
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RL_SetWindowState( FLAG_WINDOW_RESIZABLE )
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RL_SetWindowState( FLAG_VSYNC_HINT )
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RL_SetWindowState( FLAG_VSYNC_HINT )
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@@ -13,7 +13,7 @@ function init()
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local monitor = 0
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local monitor = 0
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local mPos = RL_GetMonitorPosition( monitor )
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local mPos = RL_GetMonitorPosition( monitor )
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local mSize = RL_GetMonitorSize( monitor )
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local mSize = RL_GetMonitorSize( monitor )
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local winSize = RL_GetWindowSize()
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local winSize = RL_GetScreenSize()
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RL_SetWindowTitle( "Waving cubes" )
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RL_SetWindowTitle( "Waving cubes" )
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RL_SetWindowState( FLAG_WINDOW_RESIZABLE )
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RL_SetWindowState( FLAG_WINDOW_RESIZABLE )
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@@ -11,7 +11,7 @@ end
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function process( delta )
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function process( delta )
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if RL_IsKeyPressed( KEY_ENTER ) then
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if RL_IsKeyPressed( KEY_ENTER ) then
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local textSize = RL_MeasureText( 0, text, 20, 2 )
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local textSize = RL_MeasureText( 0, text, 20, 2 )
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local winSize = RL_GetWindowSize()
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local winSize = RL_GetScreenSize()
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textColor = BLUE
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textColor = BLUE
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textPos = { winSize[1] / 2 - textSize[1] / 2, winSize[2] / 2 - textSize[2] / 2 }
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textPos = { winSize[1] / 2 - textSize[1] / 2, winSize[2] / 2 - textSize[2] / 2 }
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@@ -17,7 +17,7 @@ int lcoreSetWindowMinSize( lua_State *L );
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int lcoreGetMonitorPosition( lua_State *L );
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int lcoreGetMonitorPosition( lua_State *L );
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int lcoreGetMonitorSize( lua_State *L );
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int lcoreGetMonitorSize( lua_State *L );
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int lcoreGetWindowPosition( lua_State *L );
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int lcoreGetWindowPosition( lua_State *L );
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int lcoreGetWindowSize( lua_State *L );
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int lcoreGetScreenSize( lua_State *L );
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int lcoreSetWindowState( lua_State *L );
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int lcoreSetWindowState( lua_State *L );
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int lcoreIsWindowState( lua_State *L );
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int lcoreIsWindowState( lua_State *L );
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int lcoreClearWindowState( lua_State *L );
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int lcoreClearWindowState( lua_State *L );
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@@ -298,13 +298,13 @@ int lcoreGetWindowPosition( lua_State *L ) {
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}
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}
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/*
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/*
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> size = RL_GetWindowPosition()
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> size = RL_GetScreenSize()
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Get window size
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Get screen size
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- Success return Vector2
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- Success return Vector2
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*/
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*/
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int lcoreGetWindowSize( lua_State *L ) {
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int lcoreGetScreenSize( lua_State *L ) {
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Vector2 size = (Vector2){ GetScreenWidth(), GetScreenHeight() };
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Vector2 size = (Vector2){ GetScreenWidth(), GetScreenHeight() };
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uluaPushVector2( L, size );
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uluaPushVector2( L, size );
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@@ -681,7 +681,7 @@ void luaRegister() {
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lua_register( L, "RL_GetMonitorPosition", lcoreGetMonitorPosition );
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lua_register( L, "RL_GetMonitorPosition", lcoreGetMonitorPosition );
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lua_register( L, "RL_GetMonitorSize", lcoreGetMonitorSize );
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lua_register( L, "RL_GetMonitorSize", lcoreGetMonitorSize );
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lua_register( L, "RL_GetWindowPosition", lcoreGetWindowPosition );
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lua_register( L, "RL_GetWindowPosition", lcoreGetWindowPosition );
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lua_register( L, "RL_GetWindowSize", lcoreGetWindowSize );
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lua_register( L, "RL_GetScreenSize", lcoreGetScreenSize );
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lua_register( L, "RL_SetWindowState", lcoreSetWindowState );
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lua_register( L, "RL_SetWindowState", lcoreSetWindowState );
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lua_register( L, "RL_IsWindowState", lcoreIsWindowState );
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lua_register( L, "RL_IsWindowState", lcoreIsWindowState );
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lua_register( L, "RL_ClearWindowState", lcoreClearWindowState );
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lua_register( L, "RL_ClearWindowState", lcoreClearWindowState );
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