More window related functions.
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117
API.md
117
API.md
@@ -702,6 +702,54 @@ int id. ModelAnimations
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---
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> state = RL_IsWindowReady()
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Check if window has been initialized successfully
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- Success return bool
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---
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> state = RL_IsWindowFullscreen()
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Check if window is currently fullscreen
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- Success return bool
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---
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> state = RL_IsWindowHidden()
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Check if window is currently hidden ( only PLATFORM_DESKTOP )
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- Success return bool
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---
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> state = RL_IsWindowMinimized()
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Check if window is currently minimized ( only PLATFORM_DESKTOP )
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- Success return bool
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---
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> state = RL_IsWindowMaximized()
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Check if window is currently maximized ( only PLATFORM_DESKTOP )
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- Success return bool
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---
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> state = RL_IsWindowFocused()
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Check if window is currently focused ( only PLATFORM_DESKTOP )
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- Success return bool
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---
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> success = RL_SetWindowMonitor( int monitor )
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Set monitor for the current window (fullscreen mode)
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@@ -729,6 +777,15 @@ Set window dimensions
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---
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> success = RL_SetWindowMinSize( Vector2 size )
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Set window minimum dimensions ( for FLAG_WINDOW_RESIZABLE )
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- Failure return false
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- Success return true
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---
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> position = RL_GetMonitorPosition( int monitor )
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Get specified monitor position
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@@ -823,12 +880,72 @@ Get number of connected monitors
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---
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> monitor = RL_GetCurrentMonitor()
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Get current connected monitor
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- Success return int
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---
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> size = RL_GetMonitorPhysicalSize( int monitor )
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Get specified monitor physical size in millimetres
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- Failure return false
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- Success return Vector2
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---
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> size = RL_GetMonitorRefreshRate( int monitor )
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Get specified monitor refresh rate
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- Failure return false
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- Success return int
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---
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> scale = RL_GetWindowScaleDPI()
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Get window scale DPI factor
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- Success return Vector2
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---
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> name = RL_GetMonitorName( int monitor )
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Get the human-readable, UTF-8 encoded name of the monitor
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- Failure return false
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- Success return string
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---
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> RL_CloseWindow()
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Close window and unload OpenGL context and free all resources
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---
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> success = RL_SetClipboardText( string text )
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Set clipboard text content
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- Failure return false
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- Success return true
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---
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> text = RL_GetClipboardText()
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Get clipboard text content
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- Success return string
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---
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## Core - Timing
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---
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