Gui Icons.
This commit is contained in:
64
API.md
64
API.md
@@ -3381,6 +3381,21 @@ Get one style property
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---
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> success = RL_GuiLoadStyle( int control, int property )
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Load style file over global style variable ( .rgs )
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- Failure return false
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- Success return true
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---
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> RL_GuiLoadStyleDefault()
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Load style default over global style
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---
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## Gui - Container
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---
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@@ -3626,3 +3641,52 @@ Color Bar Hue control
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- Success return float
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---
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## Gui - Icons
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---
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> success = RL_GuiDrawIcon( int iconId, Vector2 pos, int pixelSize, Color color )
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Draw icon
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- Failure return false
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- Success return true
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---
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> success = RL_GuiSetIconScale( int scale )
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Set icon scale ( 1 by default )
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- Failure return false
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- Success return true
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---
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> success = RL_GuiSetIconPixel( int iconId, Vector2 pos )
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Set icon pixel value
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- Failure return false
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- Success return true
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---
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> success = RL_GuiClearIconPixel( int iconId, Vector2 pos )
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Clear icon pixel value
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- Failure return false
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- Success return true
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---
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> value = RL_GuiCheckIconPixel( int iconId, Vector2 pos )
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Check icon pixel value
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- Failure return nil
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- Success return bool
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---
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@@ -33,7 +33,6 @@ List of some MISSING features that are planned to be included. For specific func
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Submodules.
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* Raygui
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* Icons
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* Raymath
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* Quaternions
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* Physac
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@@ -140,7 +139,7 @@ cmake -G "MinGW Makefiles" ..
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# Cmake uses NMake Makefiles by default so we will set the Generator to MinGW with -G
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mingw32-make
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mingw32-make.exe
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```
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* You should now have "ReiLua.exe".
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@@ -101,4 +101,6 @@ function draw()
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colorPanel.color = RL_ColorFromHSV( colorPanel.hue, 1.0, 1.0 )
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end
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RL_GuiDrawIcon( 121, { 6, 20 }, 2, WHITE )
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end
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@@ -10,6 +10,8 @@ int lguiGuiSetFont( lua_State *L );
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/* Style */
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int lguiGuiSetStyle( lua_State *L );
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int lguiGuiGetStyle( lua_State *L );
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int lguiGuiLoadStyle( lua_State *L );
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int lguiGuiLoadStyleDefault( lua_State *L );
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/* Container. */
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int lguiGuiWindowBox( lua_State *L );
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int lguiGuiGroupBox( lua_State *L );
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@@ -39,3 +41,9 @@ int lguiGuiColorPicker( lua_State *L );
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int lguiGuiColorPanel( lua_State *L );
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int lguiGuiColorBarAlpha( lua_State *L );
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int lguiGuiColorBarHue( lua_State *L );
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/* Icons. */
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int lguiGuiDrawIcon( lua_State *L );
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int lguiGuiSetIconScale( lua_State *L );
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int lguiGuiSetIconPixel( lua_State *L );
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int lguiGuiClearIconPixel( lua_State *L );
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int lguiGuiCheckIconPixel( lua_State *L );
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@@ -811,6 +811,8 @@ void luaRegister() {
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/* Style. */
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lua_register( L, "RL_GuiSetStyle", lguiGuiSetStyle );
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lua_register( L, "RL_GuiGetStyle", lguiGuiGetStyle );
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lua_register( L, "RL_GuiLoadStyle", lguiGuiLoadStyle );
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lua_register( L, "RL_GuiLoadStyleDefault", lguiGuiLoadStyleDefault );
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/* Container. */
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lua_register( L, "RL_GuiWindowBox", lguiGuiWindowBox );
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lua_register( L, "RL_GuiGroupBox", lguiGuiGroupBox );
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@@ -840,6 +842,12 @@ void luaRegister() {
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lua_register( L, "RL_GuiColorPanel", lguiGuiColorPanel );
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lua_register( L, "RL_GuiColorBarAlpha", lguiGuiColorBarAlpha );
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lua_register( L, "RL_GuiColorBarHue", lguiGuiColorBarHue );
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/* Icons. */
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lua_register( L, "RL_GuiDrawIcon", lguiGuiDrawIcon );
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lua_register( L, "RL_GuiSetIconScale", lguiGuiSetIconScale );
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lua_register( L, "RL_GuiSetIconPixel", lguiGuiSetIconPixel );
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lua_register( L, "RL_GuiClearIconPixel", lguiGuiClearIconPixel );
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lua_register( L, "RL_GuiCheckIconPixel", lguiGuiCheckIconPixel );
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}
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/* Lua util functions. */
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162
src/rgui.c
162
src/rgui.c
@@ -18,7 +18,7 @@ Enable gui controls ( Global state )
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int lguiGuiEnable( lua_State *L ) {
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GuiEnable();
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return 1;
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return 0;
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}
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/*
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@@ -29,7 +29,7 @@ Disable gui controls ( Global state )
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int lguiGuiDisable( lua_State *L ) {
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GuiDisable();
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return 1;
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return 0;
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}
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/*
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@@ -40,7 +40,7 @@ Lock gui controls ( Global state )
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int lguiGuiLock( lua_State *L ) {
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GuiLock();
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return 1;
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return 0;
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}
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/*
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@@ -51,7 +51,7 @@ Unlock gui controls ( Global state )
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int lguiGuiUnlock( lua_State *L ) {
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GuiUnlock();
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return 1;
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return 0;
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}
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/*
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@@ -121,6 +121,37 @@ int lguiGuiGetStyle( lua_State *L ) {
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return 1;
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}
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/*
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> success = RL_GuiLoadStyle( int control, int property )
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Load style file over global style variable ( .rgs )
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- Failure return false
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- Success return true
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*/
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int lguiGuiLoadStyle( lua_State *L ) {
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if ( !lua_isstring( L, -1 ) ) {
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TraceLog( LOG_WARNING, "%s", "Bad call of function. RL_GuiLoadStyle( string fileName )" );
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lua_pushboolean( L, false );
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return 1;
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}
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GuiLoadStyle( lua_tostring( L, -1 ) );
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lua_pushboolean( L, true );
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return 1;
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}
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/*
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> RL_GuiLoadStyleDefault()
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Load style default over global style
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*/
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int lguiGuiLoadStyleDefault( lua_State *L ) {
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GuiLoadStyleDefault();
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return 0;
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}
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/*
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## Gui - Container
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*/
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@@ -873,3 +904,126 @@ int lguiGuiColorBarHue( lua_State *L ) {
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return 1;
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}
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/*
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## Gui - Icons
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*/
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/*
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> success = RL_GuiDrawIcon( int iconId, Vector2 pos, int pixelSize, Color color )
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Draw icon
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- Failure return false
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- Success return true
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*/
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int lguiGuiDrawIcon( lua_State *L ) {
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if ( !lua_isnumber( L, -4 ) || !lua_istable( L, -3 ) || !lua_isnumber( L, -2 ) || !lua_istable( L, -1 ) ) {
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TraceLog( LOG_WARNING, "%s", "Bad call of function. RL_GuiDrawIcon( int iconId, Vector2 pos, int pixelSize, Color color )" );
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lua_pushboolean( L, false );
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return 1;
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}
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Color color = uluaGetColor( L );
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lua_pop( L, 1 );
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int pixelSize = lua_tointeger( L, -1 );
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lua_pop( L, 1 );
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Vector2 pos = uluaGetVector2( L );
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lua_pop( L, 1 );
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int iconId = lua_tointeger( L, -1 );
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GuiDrawIcon( iconId, pos.x, pos.y, pixelSize, color );
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lua_pushboolean( L, true );
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return 1;
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}
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/*
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> success = RL_GuiSetIconScale( int scale )
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Set icon scale ( 1 by default )
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- Failure return false
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- Success return true
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*/
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int lguiGuiSetIconScale( lua_State *L ) {
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if ( !lua_isnumber( L, -1 ) ) {
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TraceLog( LOG_WARNING, "%s", "Bad call of function. RL_GuiSetIconScale( int scale )" );
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lua_pushboolean( L, false );
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return 1;
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}
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GuiSetIconScale( (unsigned int)lua_tointeger( L, -1 ) );
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lua_pushboolean( L, true );
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return 1;
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}
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/*
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> success = RL_GuiSetIconPixel( int iconId, Vector2 pos )
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Set icon pixel value
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- Failure return false
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- Success return true
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*/
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int lguiGuiSetIconPixel( lua_State *L ) {
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if ( !lua_isnumber( L, -2 ) || !lua_istable( L, -1 ) ) {
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TraceLog( LOG_WARNING, "%s", "Bad call of function. RL_GuiSetIconPixel( int iconId, Vector2 pos )" );
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lua_pushboolean( L, false );
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return 1;
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}
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Vector2 pos = uluaGetVector2( L );
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lua_pop( L, 1 );
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int iconId = lua_tointeger( L, -1 );
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GuiSetIconPixel( iconId, pos.x, pos.y );
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lua_pushboolean( L, true );
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return 1;
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}
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/*
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> success = RL_GuiClearIconPixel( int iconId, Vector2 pos )
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Clear icon pixel value
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- Failure return false
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- Success return true
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*/
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int lguiGuiClearIconPixel( lua_State *L ) {
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if ( !lua_isnumber( L, -2 ) || !lua_istable( L, -1 ) ) {
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TraceLog( LOG_WARNING, "%s", "Bad call of function. RL_GuiClearIconPixel( int iconId, Vector2 pos )" );
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lua_pushboolean( L, false );
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return 1;
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}
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Vector2 pos = uluaGetVector2( L );
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lua_pop( L, 1 );
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int iconId = lua_tointeger( L, -1 );
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GuiClearIconPixel( iconId, pos.x, pos.y );
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lua_pushboolean( L, true );
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return 1;
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}
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/*
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> value = RL_GuiCheckIconPixel( int iconId, Vector2 pos )
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Check icon pixel value
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- Failure return nil
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- Success return bool
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*/
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int lguiGuiCheckIconPixel( lua_State *L ) {
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if ( !lua_isnumber( L, -2 ) || !lua_istable( L, -1 ) ) {
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TraceLog( LOG_WARNING, "%s", "Bad call of function. RL_GuiCheckIconPixel( int iconId, Vector2 pos )" );
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lua_pushnil( L );
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return 1;
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}
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Vector2 pos = uluaGetVector2( L );
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lua_pop( L, 1 );
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int iconId = lua_tointeger( L, -1 );
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lua_pushboolean( L, GuiCheckIconPixel( iconId, pos.x, pos.y ) );
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return 1;
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}
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