Fix SEGV crash: Initialize window and font in stateInit()
- Move window initialization and font loading to stateInit() - Window now opens before splash screens (required for rendering) - Custom font loaded in stateInit for splash screen use - Remove RL.config() call from luaCallMain() (window already initialized) - Remove stateContextInit() call (initialization now done in stateInit) - Add hasWindow, customFontLoaded, resolution fields to State - Fix memory management for custom font in stateFree() This matches the ReiLua-JamVersion architecture where the window is opened early so splash screens can render properly.
This commit is contained in:
16
build/CMakeFiles/CMakeDirectoryInformation.cmake
Normal file
16
build/CMakeFiles/CMakeDirectoryInformation.cmake
Normal file
@@ -0,0 +1,16 @@
|
||||
# CMAKE generated file: DO NOT EDIT!
|
||||
# Generated by "MinGW Makefiles" Generator, CMake Version 4.1
|
||||
|
||||
# Relative path conversion top directories.
|
||||
set(CMAKE_RELATIVE_PATH_TOP_SOURCE "C:/Users/indrajith_inapp/Documents/projects/ReiLua")
|
||||
set(CMAKE_RELATIVE_PATH_TOP_BINARY "C:/Users/indrajith_inapp/Documents/projects/ReiLua/build")
|
||||
|
||||
# Force unix paths in dependencies.
|
||||
set(CMAKE_FORCE_UNIX_PATHS 1)
|
||||
|
||||
|
||||
# The C and CXX include file regular expressions for this directory.
|
||||
set(CMAKE_C_INCLUDE_REGEX_SCAN "^.*$")
|
||||
set(CMAKE_C_INCLUDE_REGEX_COMPLAIN "^$")
|
||||
set(CMAKE_CXX_INCLUDE_REGEX_SCAN ${CMAKE_C_INCLUDE_REGEX_SCAN})
|
||||
set(CMAKE_CXX_INCLUDE_REGEX_COMPLAIN ${CMAKE_C_INCLUDE_REGEX_COMPLAIN})
|
||||
Reference in New Issue
Block a user