75 lines
1.9 KiB
Lua
75 lines
1.9 KiB
Lua
package.path = package.path..";"..RL.GetBasePath().."../resources/lib/?.lua"
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Util = require( "utillib" )
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Vec2 = require( "vector2" )
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Vec3 = require( "vector3" )
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Cam3D = require( "camera3d" )
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local monitor = 0
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local camera = {}
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local targetVisible = false
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function RL.init()
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local mPos = Vec2:new( RL.GetMonitorPosition( monitor ) )
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local mSize = Vec2:new( RL.GetMonitorSize( monitor ) )
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local winSize = Vec2:new( 1028, 720 )
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RL.SetWindowTitle( "Free Camera3D" )
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RL.SetWindowState( RL.FLAG_WINDOW_RESIZABLE )
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RL.SetWindowState( RL.FLAG_VSYNC_HINT )
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RL.SetWindowSize( winSize )
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RL.SetWindowPosition( { mPos.x + mSize.x / 2 - winSize.x / 2, mPos.y + mSize.y / 2 - winSize.y / 2 } )
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RL.SetTextLineSpacing( 26 )
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camera = Cam3D:new()
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camera:setPosition( { 0, 8, 16 } )
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camera:setTarget( { 0, 0, 0 } )
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camera:setUp( { 0, 1, 0 } )
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-- camera.mode = camera.MODES.ORBITAL
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camera.mode = camera.MODES.FREE
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end
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function RL.update( delta )
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camera:update( delta )
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if RL.IsKeyPressed( RL.KEY_SPACE ) then
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if camera.mode == camera.MODES.FREE then
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camera.mode = camera.MODES.FIRST_PERSON
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else
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camera.mode = camera.MODES.FREE
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end
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end
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if RL.IsKeyPressed( RL.KEY_T ) then
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targetVisible = not targetVisible
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end
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end
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function RL.draw()
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RL.ClearBackground( { 100, 150, 100 } )
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camera:beginMode3D()
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RL.DrawGrid( 16, 1 )
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RL.DrawCapsule( { 0, 0, 0 }, { 0, 2, 0 }, 1.0, 8, 6, RL.BLUE )
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RL.DrawCapsuleWires( { 0, -0.01, 0 }, { 0, 2.01, 0 }, 1.01, 8, 6, RL.RED )
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if targetVisible then
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camera:draw()
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end
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camera:endMode3D()
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local text = "Press space to toggle camera mode.\nCurrent mode: "
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if camera.mode == camera.MODES.FREE then
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text = text.."FREE"
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elseif camera.mode == camera.MODES.FIRST_PERSON then
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text = text.."FIRST_PERSON"
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end
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text = text.."\nPress T to toggle target visible.\nVisible: "..tostring( targetVisible )
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-- RL.DrawText( RL.defaultFont, text, { 16, 16 }, 30, 4, RL.WHITE )
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RL.DrawText( text, { 16, 16 }, 30, RL.WHITE )
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end
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