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reilua-enhanced/DOCUMENTATION_INDEX.md

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Documentation Overview

This document provides a quick reference to all available documentation for ReiLua Enhanced Edition.

Core Documentation

📘 README.md - START HERE

The main documentation covering:

  • What is ReiLua Enhanced Edition
  • Complete attributions (Raylib, ReiLua, enhancements)
  • Quick start guide
  • All enhanced features overview
  • Command line options
  • Building from source (Windows, Linux, Mac, Raspberry Pi, Web)
  • Complete release workflow
  • Troubleshooting

Read this first!


Feature-Specific Guides

🎨 SPLASH_SCREENS.md

Everything about splash screens:

  • How the dual splash screen system works
  • Custom text splash screen details
  • "Made using Raylib + ReiLua" screen details
  • Skipping splashes with --no-logo flag
  • Customizing text, logos, timing, and colors
  • Technical implementation details
  • Troubleshooting splash screen issues

📦 EMBEDDING.md

Complete guide to embedding:

  • Development vs release workflows
  • Embedding Lua files (EMBED_MAIN=ON)
  • Embedding assets (EMBED_ASSETS=ON)
  • Console control with --log flag
  • Complete release build workflow
  • Asset path consistency
  • Troubleshooting embedding issues

📊 ASSET_LOADING.md

Asset loading system documentation:

  • API functions (BeginAssetLoading, UpdateAssetLoading, EndAssetLoading)
  • Beautiful 1-bit pixel art loading screen
  • Complete examples
  • Loading patterns
  • Progress tracking
  • When to use the loading system
  • Customization options

🔧 BUILD_SCRIPTS.md

Build automation documentation:

  • build_dev.bat / build_dev.sh - Development builds
  • build_release.bat / build_release.sh - Release builds
  • Features of each build type
  • Workflow examples
  • Customizing executable name, icon, and properties
  • Troubleshooting build issues

🎨 CUSTOMIZATION.md

Complete rebranding guide:

  • Changing executable name
  • Adding custom icon
  • Customizing file properties (company name, version, etc.)
  • Customizing splash screens
  • Customizing loading screen
  • Complete rebranding example
  • Removing ReiLua branding (with attribution notes)

💻 ZED_EDITOR_SETUP.md

Complete Zed editor setup:

  • Why Zed for ReiLua development
  • Installation guide
  • Lua Language Server configuration
  • Project setup with .zed/settings.json
  • Task configuration for quick testing
  • Essential keyboard shortcuts
  • Multi-cursor editing, split views, Vim mode
  • Troubleshooting LSP issues
  • Workflow tips and best practices

Technical Documentation

📚 API.md

Complete API reference:

  • 1000+ functions
  • All ReiLua/Raylib bindings
  • Function signatures
  • Raygui, Raymath, Lights, Easings, RLGL modules

📝 ReiLua_API.lua

Lua annotations file:

  • Provides autocomplete in LSP-enabled editors
  • Function documentation
  • Copy to your project for IDE support

🔄 UPGRADE_SUMMARY.md

Technical implementation details:

  • Features added in this enhanced version
  • Files modified and added
  • Build options explained
  • Testing checklist
  • Known changes from original ReiLua

Quick Reference by Task

"I want to start making a game"

  1. Read README.md - Quick Start section
  2. Look at examples in examples/ folder
  3. Use ReiLua.exe --log --no-logo for development

"I want to embed my game into a single .exe"

  1. Read EMBEDDING.md
  2. Use build_release.bat / build_release.sh
  3. Follow the complete release workflow in README.md

"I want to add a loading screen"

  1. Read ASSET_LOADING.md
  2. Use RL.BeginAssetLoading(), RL.UpdateAssetLoading(), RL.EndAssetLoading()
  3. See complete examples in the guide

"I want to customize splash screens"

  1. Read SPLASH_SCREENS.md
  2. Edit src/splash.c for text changes
  3. Replace logo files in logo/ folder
  4. Rebuild project

"I want to rebrand the executable"

  1. Read CUSTOMIZATION.md
  2. Change project name in CMakeLists.txt
  3. Replace icon.ico
  4. Edit resources.rc
  5. Customize splash screens
  6. Rebuild

"I want to setup my code editor"

  1. Read ZED_EDITOR_SETUP.md
  2. Install Zed and Lua Language Server
  3. Copy ReiLua_API.lua to your project
  4. Create .zed/settings.json configuration
  5. Set up tasks for quick testing

"I want to build ReiLua from source"

  1. Read README.md - Building from Source section
  2. Install prerequisites (CMake, compiler, Raylib, Lua)
  3. Use build_dev.bat for development
  4. Use build_release.bat for release

"I need API reference"

  1. Open API.md
  2. Search for function name
  3. See function signature and description
  4. Or copy ReiLua_API.lua for autocomplete

Documentation File Sizes

File Size Purpose
README.md 21 KB Main documentation (START HERE)
ZED_EDITOR_SETUP.md 13 KB Editor setup guide
CUSTOMIZATION.md 11 KB Rebranding guide
ASSET_LOADING.md 8 KB Loading system guide
EMBEDDING.md 7 KB Embedding guide
SPLASH_SCREENS.md 7 KB Splash screen guide
UPGRADE_SUMMARY.md 6 KB Technical details
BUILD_SCRIPTS.md 5 KB Build automation guide
API.md 207 KB Complete API reference

Contribution

When adding new features, please:

  1. Update relevant documentation
  2. Add examples where appropriate
  3. Update this overview if adding new docs
  4. Test documentation accuracy

Documentation Standards

All documentation follows these standards:

  • Clear headings and structure
  • Code examples for all features
  • Troubleshooting sections
  • Cross-references to related docs
  • Platform-specific notes where needed
  • Emoji icons for visual scanning
  • Complete but concise


Last Updated: 2025-01-03 Documentation Version: 1.0 (Enhanced Edition)