- Move window initialization and font loading to stateInit() - Window now opens before splash screens (required for rendering) - Custom font loaded in stateInit for splash screen use - Remove RL.config() call from luaCallMain() (window already initialized) - Remove stateContextInit() call (initialization now done in stateInit) - Add hasWindow, customFontLoaded, resolution fields to State - Fix memory management for custom font in stateFree() This matches the ReiLua-JamVersion architecture where the window is opened early so splash screens can render properly.
23 lines
466 B
Makefile
23 lines
466 B
Makefile
CMAKE_PROGRESS_1 = 1
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CMAKE_PROGRESS_2 = 2
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CMAKE_PROGRESS_3 = 3
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CMAKE_PROGRESS_4 = 4
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CMAKE_PROGRESS_5 = 5
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CMAKE_PROGRESS_8 = 8
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CMAKE_PROGRESS_9 = 9
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CMAKE_PROGRESS_11 = 11
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CMAKE_PROGRESS_12 = 12
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CMAKE_PROGRESS_13 = 13
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CMAKE_PROGRESS_14 = 14
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CMAKE_PROGRESS_15 = 15
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CMAKE_PROGRESS_16 = 16
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CMAKE_PROGRESS_18 = 18
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CMAKE_PROGRESS_19 = 19
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CMAKE_PROGRESS_20 = 20
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CMAKE_PROGRESS_21 = 21
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