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const { VoiceChannel, TextChannel } = require("discord.js");
async function stopRadioBroadcast(client, args, message, voiceChannel, textChannel) {
if (voiceChannel) {
await voiceChannel.leave();
textChannel.send('RADIO Stopped');
}
}
module.exports = {
async execute(client, message, args) {
const { RADIO_CHANNEL, NOW_PLAYING_CHANNEL } = process.env;
if (!RADIO_CHANNEL) return message.reply(`Please add RADIO_CHANNEL to .env with a Voice Channel ID`);
if (!NOW_PLAYING_CHANNEL) return message.reply(`Please add NOW_PLAYING_CHANNEL to .env with a Text Channel ID`);
const voiceChannel = await client.channels.fetch(process.env.RADIO_CHANNEL);
const nowPlayingChannel = await client.channels.fetch(process.env.NOW_PLAYING_CHANNEL);
if (!(voiceChannel instanceof VoiceChannel)) return message.reply(`Please provice a Voice Channel ID to the RADIO_CHANNEL`);
if (!(nowPlayingChannel instanceof TextChannel)) return message.reply(`Please provice a Text Channel ID to the NOW_PLAYING_CHANNEL`);
stopRadioBroadcast(client, args, message, voiceChannel, nowPlayingChannel);
}
}
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