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author | Indrajith K L | 2021-08-03 17:53:10 +0530 |
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committer | Indrajith K L | 2021-08-03 17:53:10 +0530 |
commit | 705886d371cf2cfa619b321c0d87caca0773a789 (patch) | |
tree | 0e860ca10c6cfd122b403b02e84d4fef72078b63 | |
parent | 5bd12d5a658c1cd710bc950be971ebe3993ed11d (diff) | |
download | rebirth-wren-705886d371cf2cfa619b321c0d87caca0773a789.tar.gz rebirth-wren-705886d371cf2cfa619b321c0d87caca0773a789.tar.bz2 rebirth-wren-705886d371cf2cfa619b321c0d87caca0773a789.zip |
Bug Fixes
Player Placement
Basic Player Movement
-rw-r--r-- | assets/fonts/dogicapixel.ttf | bin | 0 -> 33556 bytes | |||
-rw-r--r-- | assets/level1.json | 26 | ||||
-rw-r--r-- | assets/level1.tmx | 24 | ||||
-rw-r--r-- | assets/musics/Juhani Junkala [Retro Game Music Pack] Ending.wav | bin | 0 -> 7876878 bytes | |||
-rw-r--r-- | config.wren | 1 | ||||
-rw-r--r-- | entities/player_entity.wren | 31 | ||||
-rw-r--r-- | game_state.wren | 21 | ||||
-rw-r--r-- | layer_type.wren | 6 | ||||
-rw-r--r-- | level_map.wren | 42 | ||||
-rw-r--r-- | levels/level1.wren | 11 | ||||
-rw-r--r-- | main.wren | 5 | ||||
-rw-r--r-- | screens/credit_screen.wren | 83 | ||||
-rw-r--r-- | screens/menu_screen.wren | 46 |
13 files changed, 236 insertions, 60 deletions
diff --git a/assets/fonts/dogicapixel.ttf b/assets/fonts/dogicapixel.ttf Binary files differnew file mode 100644 index 0000000..bd3ebe8 --- /dev/null +++ b/assets/fonts/dogicapixel.ttf diff --git a/assets/level1.json b/assets/level1.json index 5b1ce14..fe44270 100644 --- a/assets/level1.json +++ b/assets/level1.json @@ -35,19 +35,29 @@ "y":0 }, { - "data":[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 120, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], - "height":15, - "id":4, - "name":"Tile Layer 3", + "draworder":"topdown", + "id":5, + "name":"objects", + "objects":[ + { + "height":16, + "id":1, + "name":"player", + "rotation":0, + "type":"player", + "visible":true, + "width":16, + "x":16, + "y":32 + }], "opacity":1, - "type":"tilelayer", + "type":"objectgroup", "visible":true, - "width":20, "x":0, "y":0 }], - "nextlayerid":5, - "nextobjectid":1, + "nextlayerid":6, + "nextobjectid":2, "orientation":"orthogonal", "renderorder":"right-down", "tiledversion":"1.5.0", diff --git a/assets/level1.tmx b/assets/level1.tmx index d92b54d..e767d39 100644 --- a/assets/level1.tmx +++ b/assets/level1.tmx @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8"?> -<map version="1.5" tiledversion="1.5.0" orientation="orthogonal" renderorder="right-down" width="20" height="15" tilewidth="16" tileheight="16" infinite="0" nextlayerid="5" nextobjectid="1"> +<map version="1.5" tiledversion="1.5.0" orientation="orthogonal" renderorder="right-down" width="20" height="15" tilewidth="16" tileheight="16" infinite="0" nextlayerid="6" nextobjectid="2"> <editorsettings> <export target="level1.json" format="json"/> </editorsettings> @@ -42,23 +42,7 @@ 127,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,127 </data> </layer> - <layer id="4" name="Tile Layer 3" width="20" height="15"> - <data encoding="csv"> -0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, -0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, -0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, -0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, -0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, -0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, -0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, -0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, -0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, -0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, -0,0,0,0,0,120,0,0,0,0,0,0,0,0,0,0,0,0,0,0, -0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, -0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, -0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, -0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -</data> - </layer> + <objectgroup id="5" name="objects"> + <object id="1" name="player" type="player" x="16" y="32" width="16" height="16"/> + </objectgroup> </map> diff --git a/assets/musics/Juhani Junkala [Retro Game Music Pack] Ending.wav b/assets/musics/Juhani Junkala [Retro Game Music Pack] Ending.wav Binary files differnew file mode 100644 index 0000000..5160703 --- /dev/null +++ b/assets/musics/Juhani Junkala [Retro Game Music Pack] Ending.wav diff --git a/config.wren b/config.wren index 64278c7..290324d 100644 --- a/config.wren +++ b/config.wren @@ -39,5 +39,6 @@ class Config { setupFonts() { Font.load("font_title", "assets/fonts/lunchds.ttf", 20) + Font.load("font_minecraft", "assets/fonts/dogicapixel.ttf", 8) } }
\ No newline at end of file diff --git a/entities/player_entity.wren b/entities/player_entity.wren new file mode 100644 index 0000000..194bb5f --- /dev/null +++ b/entities/player_entity.wren @@ -0,0 +1,31 @@ +import "graphics" for ImageData, Canvas +import "./controls" for Controls +import "./config" for Config +class Player { + construct new(x,y) { + _x = x + _y = y + + _playerSprite = ImageData.loadFromFile("assets/sprites/player.png") + } + + update() { + if(Controls.isKeyDown(Config.KeyboardConstants["UP"])) { + _y = _y - 1 + } + if(Controls.isKeyDown(Config.KeyboardConstants["DOWN"])) { + _y = _y + 1 + } + if(Controls.isKeyDown(Config.KeyboardConstants["LEFT"])) { + _x = _x - 1 + } + if(Controls.isKeyDown(Config.KeyboardConstants["RIGHT"])) { + _x = _x + 1 + } + } + + draw(dt) { + Canvas.draw(_playerSprite,_x,_y) + } + +}
\ No newline at end of file diff --git a/game_state.wren b/game_state.wren index 9390261..42e1189 100644 --- a/game_state.wren +++ b/game_state.wren @@ -1,12 +1,27 @@ import "audio" for AudioEngine import "dome" for Window - +import "screens/menu_screen" for MenuScreen +import "screens/credit_screen" for CreditScreen +import "levels/level1" for Level1 +import "levels/level2" for Level2 class GameState { construct new() { AudioEngine.load("menu_music","assets/musics/04 All of Us - Menu.ogg") AudioEngine.load("level1_bg","assets/musics/01 A Night Of Dizzy Spells.ogg") AudioEngine.load("select","assets/sfx/select.wav") + AudioEngine.load("credit","assets/musics/Juhani Junkala [Retro Game Music Pack] Ending.wav") _fullScreen = false + + setupStates() + } + + setupStates() { + __gameStates = { + "menu": MenuScreen, + "credit": CreditScreen, + "level1": Level1, + "level2": Level2 + } } toggleFullscreen() { @@ -16,8 +31,8 @@ class GameState { switch(level) { AudioEngine.stopAllChannels() - _currentLevel = level.new(this) - System.print("Current Level : %(level.name)") + _currentLevel = __gameStates[level].new(this) + System.print("Current Level : %(__gameStates[level].name)") } update() { diff --git a/layer_type.wren b/layer_type.wren index cee6b82..fb1f5c5 100644 --- a/layer_type.wren +++ b/layer_type.wren @@ -2,4 +2,10 @@ class LayerType { static Tile { "tilelayer" } static Object { "objectgroup" } +} + +class ObjectType { + static PLAYER { "player" } + static NPC { "npc" } + static ENEMY { "enemy" } }
\ No newline at end of file diff --git a/level_map.wren b/level_map.wren index 2bfb941..88ce9c6 100644 --- a/level_map.wren +++ b/level_map.wren @@ -1,8 +1,8 @@ import "json" for Json import "graphics" for ImageData import "math" for Math -import "./layer_type" for LayerType - +import "./layer_type" for LayerType, ObjectType +import "./entities/player_entity" for Player class LevelMap { construct new(mapName) { _mapData = Json.load("assets/%(mapName).json") @@ -17,9 +17,45 @@ class LevelMap { _layers = _mapData["layers"] _rows = Math.floor(_tileSheetW/_tileW) _cols = Math.floor(_tileSheetH/_tileH) + _playerPos = { + "x": 0, + "y": 0 + } + placeObjects() + + } + + playerPos = (position) { + _playerPos = position + } + + playerPos { _playerPos } + + placeObjects() { + for(layer in _layers) { + if(layer["type"] == LayerType.Object) { + for(object in layer["objects"]) { + if(object["type"]==ObjectType.PLAYER) { + playerPos = { + "x": object["x"], + "y": object["y"] + } + _player = Player.new(playerPos["x"], playerPos["y"]) + } + } + } + } + } + + draw(dt) { + _player.draw(dt) + } + + update() { + _player.update() } - draw(x, y) { + render(x, y) { var startX = x var startY = y for(layer in _layers) { diff --git a/levels/level1.wren b/levels/level1.wren index 83d626f..d113a25 100644 --- a/levels/level1.wren +++ b/levels/level1.wren @@ -1,17 +1,24 @@ import "./level_map" for LevelMap import "audio" for AudioEngine -class Level1 { +import "./controls" for Controls +import "./config" for Config +class Level1 { construct new(gameState) { + __gameState = gameState _level1 = LevelMap.new("level1") var channel = AudioEngine.play("level1_bg") channel.volume = 0.2 } update() { + if(Controls.justPressed(Config.KeyboardConstants["ATTACK"])) { + } + _level1.update() } draw(dt) { - _level1.draw(0,0) + _level1.render(0,0) + _level1.draw(dt) } }
\ No newline at end of file @@ -3,10 +3,9 @@ import "json" for Json import "graphics" for Canvas, Color import "dome" for Window, Process import "math" for Math -import "config" for Config +import "./config" for Config import "./controls" for Controls import "./game_state" for GameState -import "./screens/menu_screen" for MenuScreen class Main { construct new() { @@ -15,7 +14,7 @@ class Main { init() { Config.new() __gameState = GameState.new() - __gameState.switch(MenuScreen) + __gameState.switch("menu") } update() { diff --git a/screens/credit_screen.wren b/screens/credit_screen.wren index 3b54d2b..59128ba 100644 --- a/screens/credit_screen.wren +++ b/screens/credit_screen.wren @@ -1,13 +1,88 @@ -class CreditScreen { - construct new() { +import "./controls" for Controls +import "./config" for Config +import "audio" for AudioEngine +import "font" for Font +import "graphics" for Canvas, Color +class CreditScreen { + construct new(gameState) { + __gameState = gameState + var channel = AudioEngine.play("credit", 0.5, true) + __credits = [ + { + "text": "A GAME BY", + "padding": 10, + "type": "title" + }, + { + "text": "Indrajith K L", + "padding": 30 + }, + { + "text": "TILESETS & SPRITES", + "padding": 50, + "type": "title" + }, + { + "text": "kenney.nl", + "padding": 70 + }, + { + "text": "MUSIC", + "padding": 90, + "type": "title" + }, + { + "text": "Juhani Junkala & Eric Skiff", + "padding": 110 + }, + { + "text": "SFX", + "padding": 130, + "type": "title" + }, + { + "text": "sfxr", + "padding": 150 + }, + { + "text": "For More Games", + "padding": 170, + "type": "title" + }, + { + "text": "indrajithmakesgames.com", + "padding": 190, + "type": "info" + } + ] } update() { - + if(Controls.justPressed(Config.KeyboardConstants["ATTACK"])) { + __gameState.switch("menu") + } } draw(dt) { - + var x = 0 + var y = 10 + for(credit in __credits) { + drawCredit(credit, x, y) + var y = y + 10 + } + } + + drawCredit(credit, x, y) { + x = Config.W/2 - ((credit["text"].count * 8)/2) + y = credit["padding"] + y + Canvas.print(credit["text"],x ,y , Color.white, credit["type"]=="info" ? "font_minecraft": Font.default) + if(credit["type"]=="title") { + x = x + for(i in 0...(credit["text"].count)) { + Canvas.print("-",x ,y+8 , Color.white, Font.default) + x = x + 8 + } + } } }
\ No newline at end of file diff --git a/screens/menu_screen.wren b/screens/menu_screen.wren index e065765..ea712d3 100644 --- a/screens/menu_screen.wren +++ b/screens/menu_screen.wren @@ -1,42 +1,41 @@ import "graphics" for Canvas, Color import "./controls" for Controls -import "config" for Config -import "levels/level1" for Level1 -import "screens/credit_screen" for CreditScreen +import "./config" for Config import "audio" for AudioEngine import "font" for Font import "math" for Math +import "dome" for Platform class MenuScreen { construct new(gameState) { __gameState = gameState - // var channel = AudioEngine.play("menu_music") - // channel.volume = 0.5 + var channel = AudioEngine.play("menu_music", 0.5, true) _selectedMenuIdx = 0 _prevMenuIdx = 0 _fadeFrame = 255 + _fadeSelector = 255 _menuItems = [ { "name": "Start", "selected": true, - "class": Level1, + "state": "level1", "font": Font.default, "padding": 20 }, { "name": "Credits", "selected": false, - "class": CreditScreen, + "state": "credit", "font": Font.default, "padding": 40 } ] - + _time = 0 } update() { - if(Controls.isKeyDown(Config.KeyboardConstants["SELECT"])) { - __gameState.switch(Level1) + if(Controls.justPressed(Config.KeyboardConstants["ATTACK"])) { + __gameState.switch(_menuItems[_selectedMenuIdx]["state"]) } if(Controls.justPressed(Config.KeyboardConstants["UP"])) { @@ -63,11 +62,13 @@ class MenuScreen { _menuItems[_prevMenuIdx]["selected"] = false _menuItems[_selectedMenuIdx]["selected"] = true } - - // _fadeFrame = (_fadeFrame+3) > 255 ? 0 : _fadeFrame + 3 - _fadeFrame = Math.floor(127 + (127 * Math.cos(System.clock))) - System.print(_fadeFrame) + _fadeSelector = inOutQuad(_time, 0, 255, 50) + if (_time>51) { + _time = 0 + } else { + _time = _time + 1 + } } draw(dt) { @@ -90,14 +91,25 @@ class MenuScreen { var y = Config.H/2 + menuItem["padding"] Canvas.print(menuItem["name"],x ,y , menuItem["selected"] ? Color.red : Color.white, menuItem["font"]) if(menuItem["selected"]) { - Canvas.print(">",x - 10 ,y , Color.red, menuItem["font"]) + Canvas.print(">",x - 10 ,y , Color.new(255, 0, 77, _fadeSelector), menuItem["font"]) } - // Canvas.print("Credits", Config.W/2 - 28, Config.H/2 + 40, Color.white, Font.default) } drawBlinker() { - Canvas.print("Press X to start",Config.W/2 - 64,Config.H/2 + 100, Color.new(255, 255, 255, _fadeFrame), Font.default) + Canvas.print("Press X to select",Config.W/2 - 64,Config.H/2 + 100, Color.new(255, 255, 255, _fadeFrame), Font.default) } + + inOutQuad(t, b, c, d) { + t = t / d * 2 + if( t < 1 ) { + return Math.abs(Math.floor(((c / 2) * (t.pow(2))) + b)) + } else { + return Math.abs(Math.floor(((-c / 2) * ((t - 1) * (t - 3) - 1)) + b)) + } + + + } + } /* |