aboutsummaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorIndrajith K L2021-08-02 17:10:03 +0530
committerIndrajith K L2021-08-02 17:10:03 +0530
commitf2e4f563661e5203f0531e37110d060b20b2f04c (patch)
tree5d393d164896b9272dbfd85ec9cbbf24ef9c9769
parent7d988900e2f73992fea504419d61d4cdf759fedf (diff)
downloadrebirth-wren-f2e4f563661e5203f0531e37110d060b20b2f04c.tar.gz
rebirth-wren-f2e4f563661e5203f0531e37110d060b20b2f04c.tar.bz2
rebirth-wren-f2e4f563661e5203f0531e37110d060b20b2f04c.zip
* Adds Music Management
* Code Refactoring * Adds Fonts
-rw-r--r--CREDITS.md5
-rw-r--r--assets/fonts/lunchds.ttfbin0 -> 10656 bytes
-rw-r--r--assets/level1.json22
-rw-r--r--assets/level1.tmx101
-rw-r--r--assets/musics/01 A Night Of Dizzy Spells.oggbin0 -> 2552548 bytes
-rw-r--r--assets/musics/04 All of Us - Menu.oggbin0 -> 3850371 bytes
-rw-r--r--config.wren41
-rw-r--r--controls.wren6
-rw-r--r--game_state.wren14
-rw-r--r--levels/level1.wren7
-rw-r--r--levels/menu.wren25
-rw-r--r--main.wren18
12 files changed, 146 insertions, 93 deletions
diff --git a/CREDITS.md b/CREDITS.md
new file mode 100644
index 0000000..63331e9
--- /dev/null
+++ b/CREDITS.md
@@ -0,0 +1,5 @@
+## Credits
+
+**Tileset & Sprites** : kenney.nl
+
+**Music** : Eric Skiff - Song Name - Resistor Anthems - Available at http://EricSkiff.com/music
diff --git a/assets/fonts/lunchds.ttf b/assets/fonts/lunchds.ttf
new file mode 100644
index 0000000..9acccd4
--- /dev/null
+++ b/assets/fonts/lunchds.ttf
Binary files differ
diff --git a/assets/level1.json b/assets/level1.json
index ea69794..5b1ce14 100644
--- a/assets/level1.json
+++ b/assets/level1.json
@@ -7,42 +7,42 @@
"target":"level1.json"
}
},
- "height":16,
+ "height":15,
"infinite":false,
"layers":[
{
- "data":[1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1],
- "height":16,
+ "data":[1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1],
+ "height":15,
"id":1,
"name":"ground",
"opacity":1,
"type":"tilelayer",
"visible":true,
- "width":16,
+ "width":20,
"x":0,
"y":0
},
{
- "data":[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 81, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 97, 98, 99, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 114, 115, 116, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 131, 132, 133, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 108, 110, 109, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
- "height":16,
+ "data":[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 81, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 97, 98, 99, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 114, 115, 116, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 131, 132, 133, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 108, 110, 109, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 127, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 127],
+ "height":15,
"id":2,
"name":"buildings",
"opacity":1,
"type":"tilelayer",
"visible":true,
- "width":16,
+ "width":20,
"x":0,
"y":0
},
{
- "data":[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 120, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
- "height":16,
+ "data":[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 120, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
+ "height":15,
"id":4,
"name":"Tile Layer 3",
"opacity":1,
"type":"tilelayer",
"visible":true,
- "width":16,
+ "width":20,
"x":0,
"y":0
}],
@@ -69,5 +69,5 @@
"tilewidth":16,
"type":"map",
"version":1.5,
- "width":16
+ "width":20
} \ No newline at end of file
diff --git a/assets/level1.tmx b/assets/level1.tmx
index 2fe128f..d92b54d 100644
--- a/assets/level1.tmx
+++ b/assets/level1.tmx
@@ -1,67 +1,64 @@
<?xml version="1.0" encoding="UTF-8"?>
-<map version="1.5" tiledversion="1.5.0" orientation="orthogonal" renderorder="right-down" width="16" height="16" tilewidth="16" tileheight="16" infinite="0" nextlayerid="5" nextobjectid="1">
+<map version="1.5" tiledversion="1.5.0" orientation="orthogonal" renderorder="right-down" width="20" height="15" tilewidth="16" tileheight="16" infinite="0" nextlayerid="5" nextobjectid="1">
<editorsettings>
<export target="level1.json" format="json"/>
</editorsettings>
<tileset firstgid="1" source="main_tileset.tsx"/>
- <layer id="1" name="ground" width="16" height="16">
+ <layer id="1" name="ground" width="20" height="15">
<data encoding="csv">
-1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,
-1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,
-1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,
-1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,
-1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,
-1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,
-1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,
-1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,
-1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,
-1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,
-1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,
-1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,
-1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,
-1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,
-1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,
-1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1
+1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,
+1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,
+1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,
+1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,
+1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,
+1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,
+1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,
+1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,
+1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,
+1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,
+1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,
+1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,
+1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,
+1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,
+1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1
</data>
</layer>
- <layer id="2" name="buildings" width="16" height="16">
+ <layer id="2" name="buildings" width="20" height="15">
<data encoding="csv">
-0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
-0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
-0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
-0,0,0,0,0,0,0,81,0,0,0,0,0,0,0,0,
-0,0,0,0,0,0,97,98,99,0,0,0,0,0,0,0,
-0,0,0,0,0,0,114,115,116,0,0,0,0,0,0,0,
-0,0,0,0,0,0,131,132,133,0,0,0,0,0,0,0,
-0,0,0,0,0,0,108,110,109,0,0,0,0,0,0,0,
-0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
-0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
-0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
-0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
-0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
-0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
-0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
-0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
+0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
+0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
+0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
+0,0,0,0,0,0,0,81,0,0,0,0,0,0,0,0,0,0,0,0,
+0,0,0,0,0,0,97,98,99,0,0,0,0,0,0,0,0,0,0,0,
+0,0,0,0,0,0,114,115,116,0,0,0,0,0,0,0,0,0,0,0,
+0,0,0,0,0,0,131,132,133,0,0,0,0,0,0,0,0,0,0,0,
+0,0,0,0,0,0,108,110,109,0,0,0,0,0,0,0,0,0,0,0,
+0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
+0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
+0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
+0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
+0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
+0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
+127,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,127
</data>
</layer>
- <layer id="4" name="Tile Layer 3" width="16" height="16">
+ <layer id="4" name="Tile Layer 3" width="20" height="15">
<data encoding="csv">
-0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
-0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
-0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
-0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
-0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
-0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
-0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
-0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
-0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
-0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
-0,0,0,0,0,120,0,0,0,0,0,0,0,0,0,0,
-0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
-0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
-0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
-0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
-0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
+0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
+0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
+0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
+0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
+0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
+0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
+0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
+0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
+0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
+0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
+0,0,0,0,0,120,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
+0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
+0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
+0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
+0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
</data>
</layer>
</map>
diff --git a/assets/musics/01 A Night Of Dizzy Spells.ogg b/assets/musics/01 A Night Of Dizzy Spells.ogg
new file mode 100644
index 0000000..d2d1702
--- /dev/null
+++ b/assets/musics/01 A Night Of Dizzy Spells.ogg
Binary files differ
diff --git a/assets/musics/04 All of Us - Menu.ogg b/assets/musics/04 All of Us - Menu.ogg
new file mode 100644
index 0000000..24989f3
--- /dev/null
+++ b/assets/musics/04 All of Us - Menu.ogg
Binary files differ
diff --git a/config.wren b/config.wren
index a1b8cec..eb085c1 100644
--- a/config.wren
+++ b/config.wren
@@ -1,10 +1,17 @@
import "graphics" for Canvas
import "dome" for Window
+import "font" for Font
+
class Config {
construct new() {
-
+ __width = 320
+ __height = 240
+ setup()
}
+ static W {__width}
+ static H {__height}
+
static KeyboardConstants {
return {
"UP": "up",
@@ -14,26 +21,24 @@ class Config {
"PICK" : "c",
"SELECT": "z",
"ATTACK": "x",
- "QUIT": "escape"
+ "QUIT": "escape",
+ "FULLSCREEN": "f"
}
}
- static setup() {
- Window.resize(800, 600)
- Canvas.resize(800, 600)
- Window.title = "REBIRTH"
+ setup() {
+ setupWindow()
+ setupFonts()
}
- // static KeyboardConstants() {
- // return {
- // "UP": "up",
- // "DOWN": "down",
- // "LEFT": "left",
- // "RIGHT": "right",
- // "PICK" : "c",
- // "SELECT": "z",
- // "ATTACK": "x",
- // "QUIT": "esc"
- // }
- // }
+ setupWindow() {
+ Window.resize(__width*2, __height*2)
+ Canvas.resize(__width, __height)
+ Window.title = "REBIRTH"
+ }
+
+ setupFonts() {
+ Font.load("font_medium", "assets/fonts/lunchds.ttf", 20)
+ Font.load("font_small", "assets/fonts/lunchds.ttf", 16)
+ }
} \ No newline at end of file
diff --git a/controls.wren b/controls.wren
index 3804020..e8d9d81 100644
--- a/controls.wren
+++ b/controls.wren
@@ -5,7 +5,11 @@ class Controls {
}
- static detect(keyCode) {
+ static isKeyDown(keyCode) {
return Keyboard.isKeyDown(keyCode)
}
+
+ static justPressed(keyCode) {
+ return Keyboard[keyCode].justPressed
+ }
} \ No newline at end of file
diff --git a/game_state.wren b/game_state.wren
index 94e8a99..4794fb7 100644
--- a/game_state.wren
+++ b/game_state.wren
@@ -1,10 +1,22 @@
+import "audio" for AudioEngine
+import "dome" for Window
+
class GameState {
construct new() {
+ AudioEngine.load("menu_music","assets/musics/04 All of Us - Menu.ogg")
+ AudioEngine.load("level1_bg","assets/musics/01 A Night Of Dizzy Spells.ogg")
+ _fullScreen = false
+ }
+ toggleFullscreen() {
+ _fullScreen = !_fullScreen
+ Window.fullscreen = _fullScreen
}
switch(level) {
- _currentLevel = level.new()
+ AudioEngine.stopAllChannels()
+ _currentLevel = level.new(this)
+ System.print("Current Level : %(level.name)")
}
update() {
diff --git a/levels/level1.wren b/levels/level1.wren
index c485924..83d626f 100644
--- a/levels/level1.wren
+++ b/levels/level1.wren
@@ -1,9 +1,12 @@
import "./level_map" for LevelMap
+import "audio" for AudioEngine
class Level1 {
- construct new() {
+ construct new(gameState) {
_level1 = LevelMap.new("level1")
+ var channel = AudioEngine.play("level1_bg")
+ channel.volume = 0.2
}
-
+
update() {
}
diff --git a/levels/menu.wren b/levels/menu.wren
new file mode 100644
index 0000000..dcc24e9
--- /dev/null
+++ b/levels/menu.wren
@@ -0,0 +1,25 @@
+import "graphics" for Canvas, Color
+import "./controls" for Controls
+import "config" for Config
+import "levels/level1" for Level1
+import "audio" for AudioEngine
+import "font" for Font
+
+class Menu {
+ construct new(gameState) {
+ __gameState = gameState
+ var channel = AudioEngine.play("menu_music")
+ channel.volume = 0.5
+ Canvas.font = "font_medium"
+ }
+
+ update() {
+ if(Controls.isKeyDown(Config.KeyboardConstants["SELECT"])) {
+ __gameState.switch(Level1)
+ }
+ }
+
+ draw(dt) {
+ Canvas.print("REBIRTH",Config.W/2 - 40,Config.H/2 - 20, Color.white)
+ }
+} \ No newline at end of file
diff --git a/main.wren b/main.wren
index 370860e..9e94aa3 100644
--- a/main.wren
+++ b/main.wren
@@ -4,31 +4,33 @@ import "graphics" for Canvas, Color
import "dome" for Window, Process
import "math" for Math
import "config" for Config
-import "input" for Keyboard
import "./controls" for Controls
import "./game_state" for GameState
-import "./levels/level1" for Level1
+import "./levels/menu" for Menu
class Main {
construct new() {
- Config.setup()
- __gameState = GameState.new()
- __gameState.switch(Level1)
}
init() {
-
+ Config.new()
+ __gameState = GameState.new()
+ __gameState.switch(Menu)
}
update() {
- if(Controls.detect(Config.KeyboardConstants["QUIT"])) {
+ if(Controls.isKeyDown(Config.KeyboardConstants["QUIT"])) {
Process.exit(0)
}
+
+ if(Controls.justPressed(Config.KeyboardConstants["FULLSCREEN"])) {
+ __gameState.toggleFullscreen()
+ }
__gameState.update()
}
draw(dt) {
- Canvas.cls(Color.pink)
+ Canvas.cls(Color.black)
__gameState.draw(dt)
}
}