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authorjussi2023-10-31 12:21:25 +0200
committerjussi2023-10-31 12:21:25 +0200
commitd351b7b025f95983e49afaecb2fafef7802996a0 (patch)
treeda35b3e896042d0f13e4d744df2fb7743d5e7499 /ReiLua_API.lua
parentf8b4b709e62c0fe25e4483925bac4abea5d8cafe (diff)
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More RLGL Initialization functions.
Diffstat (limited to 'ReiLua_API.lua')
-rw-r--r--ReiLua_API.lua35
1 files changed, 35 insertions, 0 deletions
diff --git a/ReiLua_API.lua b/ReiLua_API.lua
index bcb2095..e03e8e0 100644
--- a/ReiLua_API.lua
+++ b/ReiLua_API.lua
@@ -5330,6 +5330,41 @@ function RL.rlSetBlendFactorsSeparate( glSrcRGB, glDstRGB, glSrcAlpha, glDstAlp
---@return any version
function RL.rlGetVersion() end
+---Set current framebuffer width
+---@param width integer
+---@return any version
+function RL.rlSetFramebufferWidth( width ) end
+
+---Get default framebuffer width
+---- Success return int
+---@return any width
+function RL.rlGetFramebufferWidth() end
+
+---Set current framebuffer height
+---@param height integer
+---@return any version
+function RL.rlSetFramebufferHeight( height ) end
+
+---Get default framebuffer height
+---- Success return int
+---@return any height
+function RL.rlGetFramebufferHeight() end
+
+---Get default texture id
+---- Success return int
+---@return any id
+function RL.rlGetTextureIdDefault() end
+
+---Get default shader id
+---- Success return int
+---@return any id
+function RL.rlGetShaderIdDefault() end
+
+---Get default shader locations
+---- Success return int{}
+---@return any locations
+function RL.rlGetShaderLocsDefault() end
+
-- RLGL - Render batch management
---Update and draw internal render batch