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authorjussi2023-08-17 18:33:50 +0300
committerjussi2023-08-17 18:33:50 +0300
commitb7b46ada041ad56b1bc84fea3062464b702135c5 (patch)
tree6453e7100bdb7c5353d0eb4f5227c0c571533d45 /changelog
parent5438a70b0a5aac72c071c90650b509cf46e557cb (diff)
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Vertex buffers state and Shader state functions. Vertex buffers management WIP.
Diffstat (limited to 'changelog')
-rw-r--r--changelog4
1 files changed, 4 insertions, 0 deletions
diff --git a/changelog b/changelog
index 38ca719..d8e1c39 100644
--- a/changelog
+++ b/changelog
@@ -30,6 +30,8 @@ KEY CHANGES:
- ADDED: LuaJIT compatibility.
- CHANGED Bitwise operators moved from utillib to bitlib for better luaJIT support.
- ADDED: logLevelInvalid for bad function calls and invalid data formats.
+ - ADDED: rlgl Vertex buffers state.
+ - ADDED: rlgl Shader state.
Detailed changes:
- FIXED: uluaGetRay was looking for integers instead of tables
@@ -91,6 +93,8 @@ Detailed changes:
- ADDED: GetMaterialTexture, GetMaterialColor, GetMaterialValue and GetMaterialShader
- ADDED: SetMaterialParams and GetMaterialParams
- ADDED: GetTextureId
+ - ADDED: ImageDrawCircleLines
+ - ADDED: ImageBlurGaussian
------------------------------------------------------------------------
Release: ReiLua version 0.4.0 Using Raylib 4.2