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| author | jussi | 2023-11-18 23:54:16 +0200 |
|---|---|---|
| committer | jussi | 2023-11-18 23:54:16 +0200 |
| commit | 50d0e15ff494291779710b120d8f53202aa2ef1f (patch) | |
| tree | bc8a80c0e612d2211f7bc71c113707973c675c1e /devnotes | |
| parent | d19864947b6e8ea1049a56ca3d965691c51b4108 (diff) | |
| download | reilua-enhanced-50d0e15ff494291779710b120d8f53202aa2ef1f.tar.gz reilua-enhanced-50d0e15ff494291779710b120d8f53202aa2ef1f.tar.bz2 reilua-enhanced-50d0e15ff494291779710b120d8f53202aa2ef1f.zip | |
Shader buffer storage object management (ssbo) and rest of rlgl texture management functions.
Diffstat (limited to 'devnotes')
| -rw-r--r-- | devnotes | 9 |
1 files changed, 6 insertions, 3 deletions
@@ -1,4 +1,5 @@ Current { + * Review image functions if sould use Buffer instead of color arrays. } Backlog { @@ -11,13 +12,11 @@ Backlog { * More Model management functions. Get mesh and material etc. * BoneInfo. * LoadMaterialsFromModel (Could then for example edit and set back to model). - * rlgl - * More Textures management functions. - * Shader buffer storage object management (ssbo). * Examples * Improve Dungeon crawler example by generating custom mesh instead of drawing 3D quads. * Platformer example physics process for true framerate independence. + * Android support } Bugs { @@ -27,4 +26,8 @@ Bugs { Needs Testing { * rlSetUniform * rlSetShader + * rlReadShaderBuffer + * rlUpdateTexture + * rlReadTexturePixels + * rlReadScreenPixels } |
