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authorjussi2023-11-18 23:54:16 +0200
committerjussi2023-11-18 23:54:16 +0200
commit50d0e15ff494291779710b120d8f53202aa2ef1f (patch)
treebc8a80c0e612d2211f7bc71c113707973c675c1e /devnotes
parentd19864947b6e8ea1049a56ca3d965691c51b4108 (diff)
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Shader buffer storage object management (ssbo) and rest of rlgl texture management functions.
Diffstat (limited to 'devnotes')
-rw-r--r--devnotes9
1 files changed, 6 insertions, 3 deletions
diff --git a/devnotes b/devnotes
index 7241aa2..fe5b150 100644
--- a/devnotes
+++ b/devnotes
@@ -1,4 +1,5 @@
Current {
+ * Review image functions if sould use Buffer instead of color arrays.
}
Backlog {
@@ -11,13 +12,11 @@ Backlog {
* More Model management functions. Get mesh and material etc.
* BoneInfo.
* LoadMaterialsFromModel (Could then for example edit and set back to model).
- * rlgl
- * More Textures management functions.
- * Shader buffer storage object management (ssbo).
* Examples
* Improve Dungeon crawler example by generating custom mesh instead of drawing 3D quads.
* Platformer example physics process for true framerate independence.
+ * Android support
}
Bugs {
@@ -27,4 +26,8 @@ Bugs {
Needs Testing {
* rlSetUniform
* rlSetShader
+ * rlReadShaderBuffer
+ * rlUpdateTexture
+ * rlReadTexturePixels
+ * rlReadScreenPixels
}