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| author | jussi | 2023-04-25 18:19:14 +0300 |
|---|---|---|
| committer | jussi | 2023-04-25 18:19:14 +0300 |
| commit | a9ce78128d919e9798d7d2ec043879a4c685a9d1 (patch) | |
| tree | 478e2e5f0536d4db3c5b13b4d8fd5c45b4bae19c /include/audio.h | |
| parent | 8182c486e64f21c6f95b9108b0e506e603c2a65c (diff) | |
| download | reilua-enhanced-a9ce78128d919e9798d7d2ec043879a4c685a9d1.tar.gz reilua-enhanced-a9ce78128d919e9798d7d2ec043879a4c685a9d1.tar.bz2 reilua-enhanced-a9ce78128d919e9798d7d2ec043879a4c685a9d1.zip | |
Can now have multiple Music objects like other Raylib objects instead of just one.
Diffstat (limited to 'include/audio.h')
| -rw-r--r-- | include/audio.h | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/include/audio.h b/include/audio.h index f1a3b66..07f6181 100644 --- a/include/audio.h +++ b/include/audio.h @@ -26,6 +26,7 @@ int laudioWaveCrop( lua_State *L ); int laudioLoadMusicStream( lua_State *L ); int laudioPlayMusicStream( lua_State *L ); int laudioIsMusicStreamPlaying( lua_State *L ); +int laudioUpdateMusicStream( lua_State *L ); int laudioStopMusicStream( lua_State *L ); int laudioPauseMusicStream( lua_State *L ); int laudioResumeMusicStream( lua_State *L ); @@ -33,5 +34,7 @@ int laudioSeekMusicStream( lua_State *L ); int laudioSetMusicVolume( lua_State *L ); int laudioSetMusicPitch( lua_State *L ); int laudioSetMusicPan( lua_State *L ); +int laudioSetMusicLooping( lua_State *L ); +int laudioGetMusicLooping( lua_State *L ); int laudioGetMusicTimeLength( lua_State *L ); int laudioGetMusicTimePlayed( lua_State *L ); |
