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| author | jussi | 2023-10-31 02:11:46 +0200 |
|---|---|---|
| committer | jussi | 2023-10-31 02:11:46 +0200 |
| commit | 65fababd8d36b47c85e7d6b43f649ed88c7e8bcf (patch) | |
| tree | 97c36c1a507033e96594ef4aea3ac161b0499c06 /include/lrlgl.h | |
| parent | c3295e014d979c0213b3fb7e4837b5356bc8fdb4 (diff) | |
| download | reilua-enhanced-65fababd8d36b47c85e7d6b43f649ed88c7e8bcf.tar.gz reilua-enhanced-65fababd8d36b47c85e7d6b43f649ed88c7e8bcf.tar.bz2 reilua-enhanced-65fababd8d36b47c85e7d6b43f649ed88c7e8bcf.zip | |
Shaders management functions.
Diffstat (limited to 'include/lrlgl.h')
| -rw-r--r-- | include/lrlgl.h | 11 |
1 files changed, 11 insertions, 0 deletions
diff --git a/include/lrlgl.h b/include/lrlgl.h index e414215..672aadc 100644 --- a/include/lrlgl.h +++ b/include/lrlgl.h @@ -104,6 +104,17 @@ int lrlglLoadFramebuffer( lua_State *L ); int lrlglFramebufferAttach( lua_State *L ); int lrlglFramebufferComplete( lua_State *L ); int lrlglUnloadFramebuffer( lua_State *L ); +/* Shaders management */ +int lrlglLoadShaderCode( lua_State *L ); +int lrlglCompileShader( lua_State *L ); +int lrlglLoadShaderProgram( lua_State *L ); +int lrlglUnloadShaderProgram( lua_State *L ); +int lrlglGetLocationUniform( lua_State *L ); +int lrlglGetLocationAttrib( lua_State *L ); +int lrlglSetUniform( lua_State *L ); +int lrlglSetUniformMatrix( lua_State *L ); +int lrlglSetUniformSampler( lua_State *L ); +int lrlglSetShader( lua_State *L ); /* Matrix state management */ int lrlglGetMatrixModelview( lua_State *L ); int lrlglGetMatrixProjection( lua_State *L ); |
