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authorIndrajith K L2025-11-10 02:15:55 +0530
committerIndrajith K L2025-11-10 02:15:55 +0530
commit0a248bc35e152355bdd78e1169a13c54be945bc8 (patch)
tree57853b04591a4aa21a151657ba45d6b0db2a1972 /scripts/create_project.sh
parenta125b1ef6d848bcdd4fb2831b87fb2be1136883c (diff)
downloadreilua-enhanced-main.tar.gz
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Fixes [Project Generator]: App Bundle File name was refering ReiLua instead of the generated executable namemain
Diffstat (limited to 'scripts/create_project.sh')
-rwxr-xr-xscripts/create_project.sh12
1 files changed, 6 insertions, 6 deletions
diff --git a/scripts/create_project.sh b/scripts/create_project.sh
index 9e71f8a..25c9651 100755
--- a/scripts/create_project.sh
+++ b/scripts/create_project.sh
@@ -287,8 +287,8 @@ VERSION="__VERSION__"
AUTHOR_NAME="__AUTHOR_NAME__"
DESCRIPTION="__DESCRIPTION__"
-if [ ! -f "build/ReiLua" ]; then
- echo "ERROR: ReiLua executable not found! Build first."
+if [ ! -f "build/$EXECUTABLE_NAME" ]; then
+ echo "ERROR: Game executable not found! Build first."
exit 1
fi
@@ -299,7 +299,7 @@ echo "Creating $APP_BUNDLE..."
mkdir -p "$APP_BUNDLE/Contents/MacOS"
mkdir -p "$APP_BUNDLE/Contents/Resources"
-cp build/ReiLua "$APP_BUNDLE/Contents/MacOS/$APP_NAME"
+cp build/$EXECUTABLE_NAME "$APP_BUNDLE/Contents/MacOS/$APP_NAME"
chmod +x "$APP_BUNDLE/Contents/MacOS/$APP_NAME"
# Convert icon
@@ -558,7 +558,7 @@ cat > "$PROJECT_DIR/game/main.lua" << EOFLUA
function RL.init()
RL.SetWindowTitle( "$PROJECT_NAME" )
RL.SetWindowState( RL.FLAG_VSYNC_HINT )
-
+
print("$PROJECT_NAME initialized!")
print("Version: $VERSION")
print("Author: $AUTHOR_NAME")
@@ -567,7 +567,7 @@ end
function RL.update( delta )
-- Game logic goes here
-- delta is time since last frame in seconds
-
+
if RL.IsKeyPressed( RL.KEY_ESCAPE ) then
RL.CloseWindow()
end
@@ -575,7 +575,7 @@ end
function RL.draw()
RL.ClearBackground( RL.RAYWHITE )
-
+
RL.DrawText( "$PROJECT_NAME", { 10, 10 }, 40, RL.BLACK )
RL.DrawText( "Press ESC to exit", { 10, 60 }, 20, RL.DARKGRAY )
end