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| author | jussi | 2024-02-18 19:46:50 +0200 |
|---|---|---|
| committer | jussi | 2024-02-18 19:46:50 +0200 |
| commit | 836c9d1d0005c32714c89b3adecbb232472b494a (patch) | |
| tree | 885fcafb39079e83fbc7f66b5b4b2b2dc77aa321 /src/gl.c | |
| parent | 9b27daefc225752f3f24ea862e9c2be13f8addf6 (diff) | |
| download | reilua-enhanced-836c9d1d0005c32714c89b3adecbb232472b494a.tar.gz reilua-enhanced-836c9d1d0005c32714c89b3adecbb232472b494a.tar.bz2 reilua-enhanced-836c9d1d0005c32714c89b3adecbb232472b494a.zip | |
Pointer variable declaration style change.
Diffstat (limited to 'src/gl.c')
| -rw-r--r-- | src/gl.c | 6 |
1 files changed, 3 insertions, 3 deletions
@@ -14,7 +14,7 @@ Copy a block of pixels from one framebuffer object to another. Use -1 RenderTexture for window framebuffer */ -int lglBlitFramebuffer( lua_State *L ) { +int lglBlitFramebuffer( lua_State* L ) { #if defined( PLATFORM_DESKTOP ) || defined( PLATFORM_DESKTOP_SDL ) if ( !( lua_isuserdata( L, 1 ) || lua_isnil( L, 1 ) ) || !( lua_isuserdata( L, 2 ) || lua_isnil( L, 2 ) ) ) { TraceLog( state->logLevelInvalid, "%s", "Argument needs to be RenderTexture or nil" ); @@ -30,7 +30,7 @@ int lglBlitFramebuffer( lua_State *L ) { glBindFramebuffer( GL_READ_FRAMEBUFFER, 0 ); } else { - RenderTexture *srcTex = uluaGetRenderTexture( L, 1 ); + RenderTexture* srcTex = uluaGetRenderTexture( L, 1 ); glBindFramebuffer( GL_READ_FRAMEBUFFER, srcTex->id ); } @@ -38,7 +38,7 @@ int lglBlitFramebuffer( lua_State *L ) { glBindFramebuffer( GL_DRAW_FRAMEBUFFER, 0 ); } else { - RenderTexture *dstTex = uluaGetRenderTexture( L, 2 ); + RenderTexture* dstTex = uluaGetRenderTexture( L, 2 ); glBindFramebuffer( GL_DRAW_FRAMEBUFFER, dstTex->id ); } |
