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| author | jussi | 2024-12-10 21:50:10 +0200 |
|---|---|---|
| committer | jussi | 2024-12-10 21:50:10 +0200 |
| commit | cdb719b23998f4ba73cf3c696c7a82e2f4dc5342 (patch) | |
| tree | 5d18ff52578014ee62dd57d6ba27d3ef6ccea711 /src/models.c | |
| parent | cb2b0e4dff5e1d98054f9e5f809fd3a14cd220a1 (diff) | |
| download | reilua-enhanced-cdb719b23998f4ba73cf3c696c7a82e2f4dc5342.tar.gz reilua-enhanced-cdb719b23998f4ba73cf3c696c7a82e2f4dc5342.tar.bz2 reilua-enhanced-cdb719b23998f4ba73cf3c696c7a82e2f4dc5342.zip | |
EXPOSE_API_SYMBOLS, SetShaderValueWithBuffer and SetShaderValueVWithBuffer.
Diffstat (limited to 'src/models.c')
| -rw-r--r-- | src/models.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/models.c b/src/models.c index 1ede774..45bb825 100644 --- a/src/models.c +++ b/src/models.c @@ -492,7 +492,7 @@ int lmodelsLoadModelFromMesh( lua_State* L ) { } /* -> isReady = RL.IsModelValid( Model model ) +> isValid = RL.IsModelValid( Model model ) Check if a model is valid (loaded in GPU, VAO/VBOs) @@ -1889,7 +1889,7 @@ int lmodelsCreateMaterial( lua_State* L ) { } /* -> isReady = RL.IsMaterialValid( Material material ) +> isValid = RL.IsMaterialValid( Material material ) Check if a material is valid (shader assigned, map textures loaded in GPU) |
