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| author | jussi | 2023-11-24 20:09:34 +0200 |
|---|---|---|
| committer | jussi | 2023-11-24 20:09:34 +0200 |
| commit | a1887aa86694208549bee0ef46758d602ba79696 (patch) | |
| tree | de8b310c3f9bfce849a1e7aa9a8188f8597c1c9b /src/state.c | |
| parent | 925afdf101d6993e35d6c32c52766c7c3f89ae5e (diff) | |
| download | reilua-enhanced-a1887aa86694208549bee0ef46758d602ba79696.tar.gz reilua-enhanced-a1887aa86694208549bee0ef46758d602ba79696.tar.bz2 reilua-enhanced-a1887aa86694208549bee0ef46758d602ba79696.zip | |
SDL Events.
Diffstat (limited to 'src/state.c')
| -rw-r--r-- | src/state.c | 7 |
1 files changed, 7 insertions, 0 deletions
diff --git a/src/state.c b/src/state.c index 6b93037..0b4dae8 100644 --- a/src/state.c +++ b/src/state.c @@ -36,6 +36,10 @@ bool stateInit( int argn, const char **argc, const char *exePath ) { for ( int i = 0; i < RL_MAX_SHADER_LOCATIONS; i++ ) { state->RLGLcurrentShaderLocs[i] = defaultShaderLocs[i]; } +#ifdef PLATFORM_DESKTOP_SDL + state->SDL_eventQueue = malloc( PLATFORM_SDL_EVENT_QUEUE_LEN * sizeof( SDL_Event ) ); + state->SDL_eventQueueLen = 0; +#endif return state->run; } @@ -56,6 +60,9 @@ void stateFree() { if ( state->hasWindow ) { CloseWindow(); } +#ifdef PLATFORM_DESKTOP_SDL + free( state->SDL_eventQueue ); +#endif free( state->exePath ); free( state->RLGLcurrentShaderLocs ); free( state ); |
