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author | Indrajith K L | 2022-02-27 01:15:31 +0530 |
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committer | Indrajith K L | 2022-02-27 01:15:31 +0530 |
commit | 62ff5245c26c305e35a2903cc64a60cb20718e96 (patch) | |
tree | 9042f9917e77b584b0ceb421166221ef7777a5d1 /libs/moonshine/scanlines.lua | |
download | YEAD-62ff5245c26c305e35a2903cc64a60cb20718e96.tar.gz YEAD-62ff5245c26c305e35a2903cc64a60cb20718e96.tar.bz2 YEAD-62ff5245c26c305e35a2903cc64a60cb20718e96.zip |
Initial Commit
* ECS - In-Progress
* GameStates - Skeleton Implemented
* Library Integrations - Completed
* Levels - In-Progress
Diffstat (limited to 'libs/moonshine/scanlines.lua')
-rw-r--r-- | libs/moonshine/scanlines.lua | 74 |
1 files changed, 74 insertions, 0 deletions
diff --git a/libs/moonshine/scanlines.lua b/libs/moonshine/scanlines.lua new file mode 100644 index 0000000..fb5423d --- /dev/null +++ b/libs/moonshine/scanlines.lua @@ -0,0 +1,74 @@ +--[[ +Public domain: + +Copyright (C) 2017 by Matthias Richter <vrld@vrld.org> + +Permission to use, copy, modify, and/or distribute this software for any +purpose with or without fee is hereby granted. + +THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES WITH +REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND +FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY SPECIAL, DIRECT, +INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM +LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR +OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR +PERFORMANCE OF THIS SOFTWARE. +]]-- + +return function(moonshine) + local shader = love.graphics.newShader[[ + extern number width; + extern number phase; + extern number thickness; + extern number opacity; + extern vec3 color; + vec4 effect(vec4 c, Image tex, vec2 tc, vec2 _) { + number v = .5*(sin(tc.y * 3.14159 / width * love_ScreenSize.y + phase) + 1.); + c = Texel(tex,tc); + //c.rgb = mix(color, c.rgb, mix(1, pow(v, thickness), opacity)); + c.rgb -= (color - c.rgb) * (pow(v,thickness) - 1.0) * opacity; + return c; + }]] + + + local defaults = { + width = 2, + phase = 0, + thickness = 1, + opacity = 1, + color = {0,0,0}, + } + + local setters = {} + setters.width = function(v) + shader:send("width", tonumber(v) or defaults.width) + end + setters.frequency = function(v) + shader:send("width", love.graphics.getHeight()/(tonumber(v) or love.graphics.getHeight())) + end + setters.phase = function(v) + shader:send("phase", tonumber(v) or defaults.phase) + end + setters.thickness = function(v) + shader:send("thickness", math.max(0, tonumber(v) or defaults.thickness)) + end + setters.opacity = function(v) + shader:send("opacity", math.min(1, math.max(0, tonumber(v) or defaults.opacity))) + end + setters.color = function(c) + assert(type(c) == "table" and #c == 3, "Invalid value for `color'") + assert(c[1] <= 1, "Colors should be normalized in [0,1]") + shader:send("color", { + (tonumber(c[1]) or defaults.color[1]), + (tonumber(c[2]) or defaults.color[2]), + (tonumber(c[3]) or defaults.color[3]) + }) + end + + return moonshine.Effect{ + name = "scanlines", + shader = shader, + setters = setters, + defaults = defaults, + } +end |