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authorIndrajith K L2022-02-27 01:15:31 +0530
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Initial Commit
* ECS - In-Progress * GameStates - Skeleton Implemented * Library Integrations - Completed * Levels - In-Progress
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+MLib
+====
+
+__MLib__ is a math and shape-intersection detection library written in Lua. It's aim is to be __robust__ and __easy to use__.
+
+__NOTE:__
+- I am (slowly) working on completely rewriting this in order to be easier to use and less bug-prone. You can check out the progress [here](../../tree/dev).
+- I am currently slowing development of MLib while moving over to helping with [CPML](https://github.com/excessive/cpml). To discuss this, please comment [here](../../issues/12).
+
+If you are looking for a library that handles updating/collision responses for you, take a look at [hxdx](https://github.com/adonaac/hxdx). It uses MLib functions as well as Box2d to handle physics calculations.
+
+## Downloading
+You can download the latest __stable__ version of MLib by downloading the latest [release](../../releases/).
+You can download the latest __working__ version of MLib by downloading the latest [commit](../../commits/master/). Documentation will __only__ be updated upon releases, not upon commits.
+
+## Implementing
+To use MLib, simply place [mlib.lua](mlib.lua) inside the desired folder in your project. Then use the `require 'path.to.mlib'` to use any of the functions.
+
+## Examples
+If you don't have [LÖVE](https://love2d.org/) installed, you can download the .zip of the demo from the [Executables](Examples/Executables) folder and extract and run the .exe that way.
+You can see some examples of the code in action [here](Examples).
+All examples are done using the *awesome* engine of [LÖVE](https://love2d.org/).
+To run them properly, download the [.love file](Examples/LOVE) and install LÖVE to your computer.
+After that, make sure you set .love files to open with "love.exe".
+For more, see [here](https://love2d.org/).
+
+## When should I use MLib?
+- If you need to know exactly where two objects intersect.
+- If you need general mathematical equations to be done.
+- If you need very precise details about point intersections.
+
+## When should I __not__ use MLib?
+- All of the objects in a platformer, or other game, for instance, should not be registered with MLib. Only ones that need very specific information.
+- When you don't need precise information/odd shapes.
+
+## Specs
+#### For Windows
+If you run Windows and have Telescope in `%USERPROFILE%\Documents\GitHub` (you can also manually change the path in [test.bat](test.bat)) you can simply run [test.bat](test.bat) and it will display the results, and then clean up after it's finished.
+
+#### Default
+Alternatively, you can find the tests [here](spec.lua). Keep in mind that you may need to change certain semantics to suit your OS.
+You can run them via [Telescope](https://github.com/norman/telescope/) and type the following command in the command-line of the root folder:
+```
+tsc -f specs.lua
+```
+If that does not work, you made need to put a link to Lua inside of the folder for `telescope` and run the following command:
+```
+lua tsc -f specs.lua
+```
+If you encounter further errors, try to run the command line as an administrator (usually located in `C:\Windows\System32\`), then right-click on `cmd.exe` and select `Run as administrator`, then do
+```
+cd C:\Path\to\telescope\
+```
+And __then__ run one of the above commands. If none of those work, just take my word for it that all the tests pass and look at this picture.
+![Success](Reference Pictures/Success.png)
+
+## Functions
+- [mlib.line](#mlibline)
+ - [mlib.line.checkPoint](#mliblinecheckpoint)
+ - [mlib.line.getClosestPoint](#mliblinegetclosestpoint)
+ - [mlib.line.getYIntercept](#mliblinegetintercept)
+ - [mlib.line.getIntersection](#mliblinegetintersection)
+ - [mlib.line.getLength](#mliblinegetlength)
+ - [mlib.line.getMidpoint](#mliblinegetmidpoint)
+ - [mlib.line.getPerpendicularSlope](#mliblinegetperpendicularslope)
+ - [mlib.line.getSegmentIntersection](#mliblinegetsegmentintersection)
+ - [mlib.line.getSlope](#mliblinegetslope)
+- [mlib.segment](#mlibsegment)
+ - [mlib.segment.checkPoint](#mlibsegmentcheckpoint)
+ - [mlib.segment.getPerpendicularBisector](#mlibsegmentgetperpendicularbisector)
+ - [mlib.segment.getIntersection](#mlibsegmentgetintersection)
+- [mlib.polygon](#mlibpolygon)
+ - [mlib.polygon.checkPoint](#mlibpolygoncheckpoint)
+ - [mlib.polygon.getCentroid](#mlibpolygongetcentroid)
+ - [mlib.polygon.getCircleIntersection](#mlibpolygongetcircleintersection)
+ - [mlib.polygon.getLineIntersection](#mlibpolygongetlineintersection)
+ - [mlib.polygon.getPolygonArea](#mlibpolygongetpolygonarea)
+ - [mlib.polygon.getPolygonIntersection](#mlibpolygongetpolygonintersection)
+ - [mlib.polygon.getSegmentIntersection](#mlibpolygongetsegmentintersection)
+ - [mlib.polygon.getSignedPolygonArea](#mlibpolygongetsignedpolygonarea)
+ - [mlib.polygon.getTriangleHeight](#mlibpolygongettriangleheight)
+ - [mlib.polygon.isCircleInside](#mlibpolygoniscircleinside)
+ - [mlib.polygon.isCircleCompletelyInside](#mlibpolygoniscirclecompletelyinside)
+ - [mlib.polygon.isPolygonInside](#mlibpolygonispolygoninside)
+ - [mlib.polygon.isPolygonCompletelyInside](#mlibpolygonispolygoncompletelyinside)
+ - [mlib.polygon.isSegmentInside](#mlibpolygonissegmentinside)
+ - [mlib.polygon.isSegmentCompletelyInside](#mlibpolygonissegmentcompletelyinside)
+- [mlib.circle](#mlibcircle)
+ - [mlib.circle.checkPoint](#mlibcirclecheckpoint)
+ - [mlib.circle.getArea](#mlibcirclegetarea)
+ - [mlib.circle.getCircleIntersection](#mlibcirclegetcircleintersection)
+ - [mlib.circle.getCircumference](#mlibcirclegetcircumference)
+ - [mlib.circle.getLineIntersection](#mlibcirclegetlineintersection)
+ - [mlib.circle.getSegmentIntersection](#mlibcirclegetsegmentintersection)
+ - [mlib.circle.isCircleCompletelyInside](#mlibcircleiscirclecompletelyinside)
+ - [mlib.circle.isCircleCompletelyInsidePolygon](#mlibcircleiscirclecompletelyinsidepolygon)
+ - [mlib.circle.isPointOnCircle](#mlibcircleispointoncircle)
+ - [mlib.circle.isPolygonCompletelyInside](#mlibcircleispolygoncompletelyinside)
+- [mlib.statistics](#mlibstatistics)
+ - [mlib.statistics.getCentralTendency](#mlibstatisticsgetcentraltendency)
+ - [mlib.statistics.getDispersion](#mlibstatisticsgetdispersion)
+ - [mlib.statistics.getMean](#mlibstatisticsgetmean)
+ - [mlib.statistics.getMedian](#mlibstatisticsgetmedian)
+ - [mlib.statistics.getMode](#mlibstatisticsgetmode)
+ - [mlib.statistics.getRange](#mlibstatisticsgetrange)
+ - [mlib.statistics.getStandardDeviation](#mlibstatisticsgetstandarddeviation)
+ - [mlib.statistics.getVariance](#mlibstatisticsgetvariance)
+ - [mlib.statistics.getVariationRatio](#mlibstatisticsgetvariationratio)
+- [mlib.math](#mlibmath)
+ - [mlib.math.getAngle](#mlibmathgetangle)
+ - [mlib.math.getPercentage](#mlibmathgetpercentage)
+ - [mlib.math.getPercentOfChange](#mlibmathgetpercentofchange)
+ - [mlib.math.getQuadraticRoots](#mlibmathgetquadraticroots)
+ - [mlib.math.getRoot](#mlibmathgetroot)
+ - [mlib.math.getSummation](#mlibmathgetsummation)
+ - [mlib.math.isPrime](#mlibmathisprime)
+ - [mlib.math.round](#mlibmathround)
+- [Aliases](#aliases)
+
+#### mlib.line
+- Deals with linear aspects, such as slope and length.
+
+##### mlib.line.checkPoint
+- Checks if a point lies on a line.
+- Synopsis:
+ - `onPoint = mlib.line.checkPoint( px, px, x1, y1, x2, y2 )`
+- Arguments:
+ - `px`, `py`: Numbers. The x and y coordinates of the point being tested.
+ - `x1`, `y1`, `x2`, `y2`: Numbers. Two x and y coordinates of the line being tested.
+- Returns:
+ - `onPoint`: Boolean.
+ - `true` if the point is on the line.
+ - `false` if it does not.
+- Notes:
+ - You cannot use the format `mlib.line.checkPoint( px, px, slope, intercept )` because this would lead to errors on vertical lines.
+
+##### mlib.line.getClosestPoint
+- Gives the closest point to a line.
+- Synopses:
+ - `cx, cy = mlib.line.getClosestPoint( px, py, x1, y1, x2, y2 )`
+ - `cx, cy = mlib.line.getClosestPoint( px, py, slope, intercept )`
+- Arguments:
+ - `x`, `y`: Numbers. The x and y coordinates of the point.
+ - `x1`, `y1`, `x2`, `y2`: Numbers. Two x and y coordinates on the line.
+ - `slope`, `intercept`:
+ - Numbers. The slope and y-intercept of the line.
+ - Booleans (`false`). The slope and y-intercept of a vertical line.
+- Returns:
+ - `cx`, `cy`: Numbers. The closest points that lie on the line to the point.
+
+##### mlib.line.getYIntercept
+- Gives y-intercept of the line.
+- Synopses:
+ - `intercept, isVertical = mlib.line.getYIntercept( x1, y1, x2, y2 )`
+ - `intercept, isVertical = mlib.line.getYIntercept( x1, y1, slope )`
+- Arguments:
+ - `x1`, `y1`, `x2`, `y2`: Numbers. Two x and y coordinates that lie on the line.
+ - `slope`:
+ - Number. The slope of the line.
+- Returns:
+ - `intercept`:
+ - Number. The y-intercept of the line.
+ - Number. The `x1` coordinate of the line if the line is vertical.
+ - `isVertical`:
+ - Boolean. `true` if the line is vertical, `false` if the line is not vertical.
+
+##### mlib.line.getIntersection
+- Gives the intersection of two lines.
+- Synopses:
+ - `x, y = mlib.line.getIntersection( x1, y1, x2, y2, x3, y3, x4, y4 )`
+ - `x, y = mlib.line.getIntersection( slope1, intercept1, x3, y3, x4, y4 )`
+ - `x, y = mlib.line.getIntersection( slope1, intercept1, slope2, intercept2 )`
+- Arguments:
+ - `x1`, `y1`, `x2`, `y2`: Numbers. Two x and y coordinates that lie on the first line.
+ - `x3`, `y3`, `x4`, `y4`: Numbers. Two x and y coordinates that lie on the second line.
+ - `slope1`, `intercept1`:
+ - Numbers. The slope and y-intercept of the first line.
+ - Booleans (`false`). The slope and y-intercept of the first line (if the first line is vertical).
+ - `slope2`, `intercept2`:
+ - Numbers. The slope and y-intercept of the second line.
+ - Booleans (`false`). The slope and y-intercept of the second line (if the second line is vertical).
+- Returns:
+ - `x`, `y`:
+ - Numbers. The x and y coordinate where the lines intersect.
+ - Boolean:
+ - `true`, `nil`: The lines are collinear.
+ - `false`, `nil`: The lines are parallel and __not__ collinear.
+
+##### mlib.line.getLength
+- Gives the distance between two points.
+- Synopsis:
+ - `length = mlib.line.getLength( x1, y1, x2, y2 )
+- Arguments:
+ - `x1`, `y1`, `x2`, `y2`: Numbers. Two x and y coordinates.
+- Returns:
+ - `length`: Number. The distance between the two points.
+
+##### mlib.line.getMidpoint
+- Gives the midpoint of two points.
+- Synopsis:
+ - `x, y = mlib.line.getMidpoint( x1, y1, x2, y2 )`
+- Arguments:
+ - `x1`, `y1`, `x2`, `y2`: Numbers. Two x and y coordinates.
+- Returns:
+ - `x`, `y`: Numbers. The midpoint x and y coordinates.
+
+##### mlib.line.getPerpendicularSlope
+- Gives the perpendicular slope of a line.
+- Synopses:
+ - `perpSlope = mlib.line.getPerpendicularSlope( x1, y1, x2, y2 )`
+ - `perpSlope = mlib.line.getPerpendicularSlope( slope )`
+- Arguments:
+ - `x1`, `y1`, `x2`, `y2`: Numbers. Two x and y coordinates.
+ - `slope`: Number. The slope of the line.
+- Returns:
+ - `perpSlope`:
+ - Number. The perpendicular slope of the line.
+ - Boolean (`false`). The perpendicular slope of the line (if the original line was horizontal).
+
+##### mlib.line.getSegmentIntersection
+- Gives the intersection of a line segment and a line.
+- Synopses:
+ - `x1, y1, x2, y2 = mlib.line.getSegmentIntersection( x1, y1, x2, y2, x3, y3, x4, y4 )`
+ - `x1, y1, x2, y2 = mlib.line.getSegmentIntersection( x1, y1, x2, y2, slope, intercept )`
+- Arguments:
+ - `x1`, `y1`, `x2`, `y2`: Numbers. Two x and y coordinates that lie on the line segment.
+ - `x3`, `y3`, `x4`, `y4`: Numbers. Two x and y coordinates that lie on the line.
+ - `slope`, `intercept`:
+ - Numbers. The slope and y-intercept of the the line.
+ - Booleans (`false`). The slope and y-intercept of the line (if the line is vertical).
+- Returns:
+ - `x1`, `y1`, `x2`, `y2`:
+ - Number, Number, Number, Number.
+ - The points of the line segment if the line and segment are collinear.
+ - Number, Number, Boolean (`nil`), Boolean (`nil`).
+ - The coordinate of intersection if the line and segment intersect and are not collinear.
+ - Boolean (`false`), Boolean (`nil`), Boolean (`nil`),
+ - Boolean (`nil`). If the line and segment don't intersect.
+
+##### mlib.line.getSlope
+- Gives the slope of a line.
+- Synopsis:
+ - `slope = mlib.line.getSlope( x1, y1, x2, y2 )
+- Arguments:
+ - `x1`, `y1`, `x2`, `y2`: Numbers. Two x and y coordinates.
+- Returns:
+ - `slope`:
+ - Number. The slope of the line.
+ - Boolean (`false`). The slope of the line (if the line is vertical).
+
+#### mlib.segment
+- Deals with line segments.
+
+##### mlib.segment.checkPoint
+- Checks if a point lies on a line segment.
+- Synopsis:
+ - `onSegment = mlib.segment.checkPoint( px, py, x1 y1, x2, y2 )`
+- Arguments:
+ - `px`, `py`: Numbers. The x and y coordinates of the point being checked.
+ - `x1`, `y1`, `x2`, `y2`: Numbers. Two x and y coordinates.
+- Returns:
+ - `onSegment`: Boolean.
+ - `true` if the point lies on the line segment.
+ - `false` if the point does not lie on the line segment.
+
+##### mlib.segment.getPerpendicularBisector
+- Gives the perpendicular bisector of a line.
+- Synopsis:
+ - `x, y, slope = mlib.segment.getPerpendicularBisector( x1, y1, x2, y2 )`
+- Arguments:
+ - `x1`, `y1`, `x2`, `y2`: Numbers. Two x and y coordinates.
+- Returns:
+ - `x`, `y`: Numbers. The midpoint of the line.
+ - `slope`:
+ - Number. The perpendicular slope of the line.
+ - Boolean (`false`). The perpendicular slope of the line (if the original line was horizontal).
+
+##### mlib.segment.getIntersection
+- Checks if two line segments intersect.
+- Synopsis:
+ - `cx1, cy1, cx2, cy2 = mlib.segment.getIntersection( x1, y1, x2, y2, x3, y3 x4, y4 )`
+- Arguments:
+ - `x1`, `y1`, `x2`, `y2`: Numbers. Two x and y coordinates of the first line segment.
+ - `x3`, `y3`, `x4`, `y4`: Numbers. Two x and y coordinates of the second line segment.
+- Returns:
+ - `cx1`, `cy1`, `cx2`, `cy2`:
+ - Number, Number, Number, Number.
+ - The points of the resulting intersection if the line segments are collinear.
+ - Number, Number, Boolean (`nil`), Boolean (`nil`).
+ - The point of the resulting intersection if the line segments are not collinear.
+ - Boolean (`false`), Boolean (`nil`), Boolean (`nil`) , Boolean (`nil`).
+ - If the line segments don't intersect.
+
+#### mlib.polygon
+- Handles aspects involving polygons.
+
+##### mlib.polygon.checkPoint
+- Checks if a point is inside of a polygon.
+- Synopses:
+ - `inPolygon = mlib.polygon.checkPoint( px, py, vertices )`
+ - `inPolygon = mlib.polygon.checkPoint( px, py, ... )`
+- Arguments:
+ - `px`, `py`: Numbers. The x and y coordinate of the point being checked.
+ - `vertices`: Table. The vertices of the polygon in the format `{ x1, y1, x2, y2, x3, y3, ... }`
+ - `...`: Numbers. The x and y coordinates of the polygon. (Same as using `unpack( vertices )`)
+- Returns:
+ - `inPolygon`: Boolean.
+ - `true` if the point is inside the polygon.
+ - `false` if the point is not inside the polygon.
+
+##### mlib.polygon.getCentroid
+- Returns the centroid of the polygon.
+- Synopses:
+ - `cx, cy = mlib.polygon.getCentroid( vertices )`
+ - `cx, cy = mlib.polygon.getCentroid( ... )`
+- Arguments:
+ - `vertices`: Table. The vertices of the polygon in the format `{ x1, y1, x2, y2, x3, y3, ... }`
+ - `...`: Numbers. The x and y coordinates of the polygon. (Same as using `unpack( vertices )`)
+- Returns:
+ - `cx`, `cy`: Numbers. The x and y coordinates of the centroid.
+
+##### mlib.polygon.getCircleIntersection
+- Returns the coordinates of where a circle intersects a polygon.
+- Synopses:
+ - `intersections = mlib.polygon.getCircleIntersection( cx, cy, radius, vertices )`
+ - `intersections = mlib.polygon.getCircleIntersection( cx, cy, radius, ... )
+- Arguments:
+ - `cx`, `cy`: Number. The coordinates of the center of the circle.
+ - `radius`: Number. The radius of the circle.
+ - `vertices`: Table. The vertices of the polygon in the format `{ x1, y1, x2, y2, x3, y3, ... }`
+ - `...`: Numbers. The x and y coordinates of the polygon. (Same as using `unpack( vertices )`)
+- Returns:
+ - `intersections`: Table. Contains the intersections and type.
+- Example:
+```lua
+local tab = _.polygon.getCircleIntersection( 5, 5, 1, 4, 4, 6, 4, 6, 6, 4, 6 )
+for i = 1, # tab do
+ print( i .. ':', unpack( tab[i] ) )
+end
+-- 1: tangent 5 4
+-- 2: tangent 6 5
+-- 3: tangent 5 6
+-- 4: tagnent 4 5
+```
+- For more see [mlib.circle.getSegmentIntersection](#mlibcirclegetsegmentintersection) or the [specs](spec.lua# L676)
+
+##### mlib.polygon.getLineIntersection
+- Returns the coordinates of where a line intersects a polygon.
+- Synopses:
+ - `intersections = mlib.polygon.getLineIntersection( x1, y1, x2, y2, vertices )`
+ - `intersections = mlib.polygon.getLineIntersection( x1, y1, x2, y2, ... )
+- Arguments:
+ - `x1`, `y1`, `x2`, `y2`: Numbers. Two x and y coordinates.
+ - `vertices`: Table. The vertices of the polygon in the format `{ x1, y1, x2, y2, x3, y3, ... }`
+ - `...`: Numbers. The x and y coordinates of the polygon. (Same as using `unpack( vertices )`)
+- Returns:
+ - `intersections`: Table. Contains the intersections.
+- Notes:
+ - With collinear lines, they are actually broken up. i.e. `{ 0, 4, 0, 0 }` would become `{ 0, 4 }, { 0, 0 }`.
+
+##### mlib.polygon.getPolygonArea
+- Gives the area of a polygon.
+- Synopses:
+ - `area = mlib.polygon.getArea( vertices )`
+ - `area = mlib.polygon.getArea( ... )
+- Arguments:
+ - `vertices`: Table. The vertices of the polygon in the format `{ x1, y1, x2, y2, x3, y3, ... }`
+ - `...`: Numbers. The x and y coordinates of the polygon. (Same as using `unpack( vertices )`)
+- Returns:
+ - `area`: Number. The area of the polygon.
+
+##### mlib.polygon.getPolygonIntersection
+- Gives the intersection of two polygons.
+- Synopsis:
+ - `intersections = mlib.polygon.getPolygonIntersections( polygon1, polygon2 )`
+- Arguments:
+ - `polygon1`: Table. The vertices of the first polygon in the format `{ x1, y1, x2, y2, x3, y3, ... }`
+ - `polygon2`: Table. The vertices of the second polygon in the format `{ x1, y1, x2, y2, x3, y3, ... }`
+- Returns:
+ - `intersections`: Table. A table of the points of intersection.
+
+##### mlib.polygon.getSegmentIntersection
+- Returns the coordinates of where a line segmeing intersects a polygon.
+- Synopses:
+ - `intersections = mlib.polygon.getSegmentIntersection( x1, y1, x2, y2, vertices )`
+ - `intersections = mlib.polygon.getSegmentIntersection( x1, y1, x2, y2, ... )
+- Arguments:
+ - `x1`, `y1`, `x2`, `y2`: Numbers. Two x and y coordinates.
+ - `vertices`: Table. The vertices of the polygon in the format `{ x1, y1, x2, y2, x3, y3, ... }`
+ - `...`: Numbers. The x and y coordinates of the polygon. (Same as using `unpack( vertices )`)
+- Returns:
+ - `intersections`: Table. Contains the intersections.
+- Notes:
+ - With collinear line segments, they are __not__ broken up. See the [specs](spec.lua# L508) for more.
+
+##### mlib.polygon.getSignedPolygonArea
+- Gets the signed area of the polygon. If the points are ordered counter-clockwise the area is positive. If the points are ordered clockwise the number is negative.
+- Synopses:
+ - `area = mlib.polygon.getLineIntersection( vertices )`
+ - `area = mlib.polygon.getLineIntersection( ... )
+- Arguments:
+ - `vertices`: Table. The vertices of the polygon in the format `{ x1, y1, x2, y2, x3, y3, ... }`
+ - `...`: Numbers. The x and y coordinates of the polygon. (Same as using `unpack( vertices )`)
+- Returns:
+ - `area`: Number. The __signed__ area of the polygon. If the points are ordered counter-clockwise the area is positive. If the points are ordered clockwise the number is negative.
+
+##### mlib.polygon.getTriangleHeight
+- Gives the height of a triangle.
+- Synopses:
+ - `height = mlib.polygon.getTriangleHeigh( base, x1, y1, x2, y2, x3, y3 )`
+ - `height = mlib.polygon.getTriangleHeight( base, area )`
+- Arguments:
+ - `base`: Number. The length of the base of the triangle.
+ - `x1`, `y1`, `x2`, `y2`, `x3`, `y3`: Numbers. The x and y coordinates of the triangle.
+ - `area`: Number. The regular area of the triangle. __Not__ the signed area.
+- Returns:
+ - `height`: Number. The height of the triangle.
+
+##### mlib.polygon.isCircleInside
+- Checks if a circle is inside the polygon.
+- Synopses:
+ - `inPolygon = mlib.polygon.isCircleInside( cx, cy, radius, vertices )`
+ - `inPolygon = mlib.polygon.isCircleInside( cx, cy, radius, ... )`
+- Arguments:
+ - `cx`, `cy`: Numbers. The x and y coordinates for the center of the circle.
+ - `radius`: Number. The radius of the circle.
+ - `vertices`: Table. The vertices of the polygon in the format `{ x1, y1, x2, y2, x3, y3, ... }`
+ - `...`: Numbers. The x and y coordinates of the polygon. (Same as using `unpack( vertices )`)
+- Returns:
+ - `inPolygon`: Boolean.
+ - `true` if the circle is inside the polygon.
+ - `false` if the circle is not inside the polygon.
+- Notes:
+ - Only returns true if the center of the circle is inside the circle.
+
+##### mlib.polygon.isCircleCompletelyInside
+- Checks if a circle is completely inside the polygon.
+- Synopses:
+ - `inPolygon = mlib.polygon.isCircleCompletelyInside( cx, cy, radius, vertices )`
+ - `inPolygon = mlib.polygon.isCircleCompletelyInside( cx, cy, radius, ... )`
+- Arguments:
+ - `cx`, `cy`: Numbers. The x and y coordinates for the center of the circle.
+ - `radius`: Number. The radius of the circle.
+ - `vertices`: Table. The vertices of the polygon in the format `{ x1, y1, x2, y2, x3, y3, ... }`
+ - `...`: Numbers. The x and y coordinates of the polygon. (Same as using `unpack( vertices )`)
+- Returns:
+ - `inPolygon`: Boolean.
+ - `true` if the circle is __completely__ inside the polygon.
+ - `false` if the circle is not inside the polygon.
+
+##### mlib.polygon.isPolygonInside
+- Checks if a polygon is inside a polygon.
+- Synopsis:
+ - `inPolygon = mlib.polygon.isPolygonInside( polygon1, polygon2 )`
+- Arguments:
+ - `polygon1`: Table. The vertices of the first polygon in the format `{ x1, y1, x2, y2, x3, y3, ... }`
+ - `polygon2`: Table. The vertices of the second polygon in the format `{ x1, y1, x2, y2, x3, y3, ... }`
+- Returns:
+ - `inPolygon`: Boolean.
+ - `true` if the `polygon2` is inside of `polygon1`.
+ - `false` if `polygon2` is not inside of `polygon2`.
+- Notes:
+ - Returns true as long as any of the line segments of `polygon2` are inside of the `polygon1`.
+
+##### mlib.polygon.isPolygonCompletelyInside
+- Checks if a polygon is completely inside a polygon.
+- Synopsis:
+ - `inPolygon = mlib.polygon.isPolygonCompletelyInside( polygon1, polygon2 )`
+- Arguments:
+ - `polygon1`: Table. The vertices of the first polygon in the format `{ x1, y1, x2, y2, x3, y3, ... }`
+ - `polygon2`: Table. The vertices of the second polygon in the format `{ x1, y1, x2, y2, x3, y3, ... }`
+- Returns:
+ - `inPolygon`: Boolean.
+ - `true` if the `polygon2` is __completely__ inside of `polygon1`.
+ - `false` if `polygon2` is not inside of `polygon2`.
+
+##### mlib.polygon.isSegmentInside
+- Checks if a line segment is inside a polygon.
+- Synopses:
+ - `inPolygon = mlib.polygon.isSegmentInside( x1, y1, x2, y2, vertices )`
+ - `inPolygon = mlib.polygon.isSegmentInside( x1, y1, x2, y2, ... )`
+- Arguments:
+ - `x1`, `y1`, `x2`, `y2`: Numbers. The x and y coordinates of the line segment.
+ - `vertices`: Table. The vertices of the polygon in the format `{ x1, y1, x2, y2, x3, y3, ... }`
+ - `...`: Numbers. The x and y coordinates of the polygon. (Same as using `unpack( vertices )`)
+- Returns:
+ - `inPolygon`: Boolean.
+ - `true` if the line segment is inside the polygon.
+ - `false` if the line segment is not inside the polygon.
+- Note:
+ - Only one of the points has to be in the polygon to be considered 'inside' of the polygon.
+ - This is really just a faster version of [mlib.polygon.getPolygonIntersection](#mlibpolygongetpolygonintersection) that does not give the points of intersection.
+
+##### mlib.polygon.isSegmentCompletelyInside
+- Checks if a line segment is completely inside a polygon.
+- Synopses:
+ - `inPolygon = mlib.polygon.isSegmentCompletelyInside( x1, y1, x2, y2, vertices )`
+ - `inPolygon = mlib.polygon.isSegmentCompletelyInside( x1, y1, x2, y2, ... )`
+- Arguments:
+ - `x1`, `y1`, `x2`, `y2`: Numbers. The x and y coordinates of the line segment.
+ - `vertices`: Table. The vertices of the polygon in the format `{ x1, y1, x2, y2, x3, y3, ... }`
+ - `...`: Numbers. The x and y coordinates of the polygon. (Same as using `unpack( vertices )`)
+- Returns:
+ - `inPolygon`: Boolean.
+ - `true` if the line segment is __completely__ inside the polygon.
+ - `false` if the line segment is not inside the polygon.
+
+#### mlib.circle
+- Handles aspects involving circles.
+
+##### mlib.circle.checkPoint
+- Checks if a point is on the inside or on the edge the circle.
+- Synopsis:
+ - `inCircle = mlib.circle.checkPoint( px, px, cx, cy, radius )`
+- Arguments:
+ - `px`, `py`: Numbers. The x and y coordinates of the point being tested.
+ - `cx`, `cy`: Numbers. The x and y coordinates of the center of the circle.
+ - `radius`: Number. The radius of the circle.
+- Returns:
+ - `inCircle`: Boolean.
+ - `true` if the point is inside or on the circle.
+ - `false` if the point is outside of the circle.
+
+##### mlib.circle.getArea
+- Gives the area of a circle.
+- Synopsis:
+ - `area = mlib.circle.getArea( radius )`
+- Arguments:
+ - `radius`: Number. The radius of the circle.
+- Returns:
+ - `area`: Number. The area of the circle.
+
+##### mlib.circle.getCircleIntersection
+- Gives the intersections of two circles.
+- Synopsis:
+ - `intersections = mlib.circle.getCircleIntersection( c1x, c1y, radius1, c2x, c2y, radius2 )
+- Arguments:
+ - `c1x`, `c1y`: Numbers. The x and y coordinate of the first circle.
+ - `radius1`: Number. The radius of the first circle.
+ - `c2x`, `c2y`: Numbers. The x and y coordinate of the second circle.
+ - `radius2`: Number. The radius of the second circle.
+- Returns:
+ - `intersections`: Table. A table that contains the type and where the circle collides. See the [specs](spec.lua# L698) for more.
+
+##### mlib.circle.getCircumference
+- Returns the circumference of a circle.
+- Synopsis:
+ - `circumference = mlib.circle.getCircumference( radius )`
+- Arguments:
+ - `radius`: Number. The radius of the circle.
+- Returns:
+ - `circumference`: Number. The circumference of a circle.
+
+##### mlib.circle.getLineIntersection
+- Returns the intersections of a circle and a line.
+- Synopsis:
+ - `intersections = mlib.circle.getLineIntersections( cx, cy, radius, x1, y1, x2, y2 )`
+- Arguments:
+ - `cx`, `cy`: Numbers. The x and y coordinates for the center of the circle.
+ - `radius`: Number. The radius of the circle.
+ - `x1`, `y1`, `x2`, `y2`: Numbers. Two x and y coordinates the lie on the line.
+- Returns:
+ - `intersections`: Table. A table with the type and where the intersections happened. Table is formatted:
+ - `type`, `x1`, `y1`, `x2`, `y2`
+ - String (`'secant'`), Number, Number, Number, Number
+ - The numbers are the x and y coordinates where the line intersects the circle.
+ - String (`'tangent'`), Number, Number, Boolean (`nil`), Boolean (`nil`)
+ - `x1` and `x2` represent where the line intersects the circle.
+ - Boolean (`false`), Boolean (`nil`), Boolean (`nil`), Boolean (`nil`), Boolean (`nil`)
+ - No intersection.
+ - For more see the [specs](spec.lua# L660).
+
+##### mlib.circle.getSegmentIntersection
+- Returns the intersections of a circle and a line segment.
+- Synopsis:
+ - `intersections = mlib.circle.getSegmentIntersections( cx, cy, radius, x1, y1, x2, y2 )`
+- Arguments:
+ - `cx`, `cy`: Numbers. The x and y coordinates for the center of the circle.
+ - `radius`: Number. The radius of the circle.
+ - `x1`, `y1`, `x2`, `y2`: Numbers. The two x and y coordinates of the line segment.
+- Returns:
+ - `intersections`: Table. A table with the type and where the intersections happened. Table is formatted:
+ - `type`, `x1`, `y1`, `x2`, `y2`
+ - String (`'chord'`), Number, Number, Number, Number
+ - The numbers are the x and y coordinates where the line segment is on both edges of the circle.
+ - String (`'enclosed'`), Number, Number, Number, Number
+ - The numbers are the x and y coordinates of the line segment if it is fully inside of the circle.
+ - String (`'secant'`), Number, Number, Number, Number
+ - The numbers are the x and y coordinates where the line segment intersects the circle.
+ - String (`'tangent'`), Number, Number, Boolean (`nil`), Boolean (`nil`)
+ - `x1` and `x2` represent where the line segment intersects the circle.
+ - Boolean (`false`), Boolean (`nil`), Boolean (`nil`), Boolean (`nil`), Boolean (`nil`)
+ - No intersection.
+ - For more see the [specs](spec.lua# L676).
+
+##### mlib.circle.isCircleCompletelyInside
+- Checks if one circle is completely inside of another circle.
+- Synopsis:
+ - `completelyInside = mlib.circle.isCircleCompletelyInside( c1x, c1y, c1radius, c2x, c2y, c2radius )`
+- Arguments:
+ - `c1x`, `c1y`: Numbers. The x and y coordinates of the first circle.
+ - `c1radius`: Number. The radius of the first circle.
+ - `c2x`, `c2y`: Numbers. The x and y coordinates of the second circle.
+ - `c2radius`: Number. The radius of the second circle.
+- Returns:
+ - `completelyInside`: Boolean.
+ - `true` if circle1 is inside of circle2.
+ - `false` if circle1 is not __completely__ inside of circle2.
+
+##### mlib.circle.isCircleCompletelyInsidePolygon
+- Checks if a circle is completely inside the polygon.
+- Synopses:
+ - `inPolygon = mlib.polygon.isCircleCompletelyInside( cx, cy, radius, vertices )`
+ - `inPolygon = mlib.polygon.isCircleCompletelyInside( cx, cy, radius, ... )`
+- Arguments:
+ - `cx`, `cy`: Numbers. The x and y coordinates for the center of the circle.
+ - `radius`: Number. The radius of the circle.
+ - `vertices`: Table. The vertices of the polygon in the format `{ x1, y1, x2, y2, x3, y3, ... }`
+ - `...`: Numbers. The x and y coordinates of the polygon. (Same as using `unpack( vertices )`)
+- Returns:
+ - `inPolygon`: Boolean.
+ - `true` if the circle is __completely__ inside the polygon.
+ - `false` if the circle is not inside the polygon.
+
+##### mlib.circle.isPointOnCircle
+- Checks if a point is __exactly__ on the edge of the circle.
+- Synopsis:
+ - `onCircle = mlib.circle.checkPoint( px, px, cx, cy, radius )`
+- Arguments:
+ - `px`, `py`: Numbers. The x and y coordinates of the point being tested.
+ - `cx`, `cy`: Numbers. The x and y coordinates of the center of the circle.
+ - `radius`: Number. The radius of the circle.
+- Returns:
+ - `onCircle`: Boolean.
+ - `true` if the point is on the circle.
+ - `false` if the point is on the inside or outside of the circle.
+- Notes:
+ - Will return false if the point is inside __or__ outside of the circle.
+
+##### mlib.circle.isPolygonCompletelyInside
+- Checks if a polygon is completely inside of a circle.
+- Synopsis:
+ - `completelyInside = mlib.circle.isPolygonCompletelyInside( circleX, circleY, circleRadius, vertices )`
+ - `completelyInside = mlib.circle.isPolygonCompletelyInside( circleX, circleY, circleRadius, ... )`
+- Arguments:
+ - `circleX`, `circleY`: Numbers. The x and y coordinates of the circle.
+ - `circleRadius`: Number. The radius of the circle.
+ - `vertices`: Table. A table containing all of the vertices of the polygon.
+ - `...`: Numbers. All of the points of the polygon.
+- Returns:
+ - `completelyInside`: Boolean.
+ - `true` if the polygon is inside of the circle.
+ - `false` if the polygon is not __completely__ inside of the circle.
+
+#### mlib.statistics
+- Handles statistical aspects of math.
+
+##### mlib.statistics.getCentralTendency
+- Gets the central tendency of the data.
+- Synopses:
+ - `modes, occurrences, median, mean = mlib.statistics.getCentralTendency( data )`
+ - `modes, occurrences, median, mean = mlib.statistics.getCentralTendency( ... )`
+- Arguments:
+ - `data`: Table. A table containing the values of data.
+ - `...`: Numbers. All of the numbers in the data set.
+- Returns:
+ - `modes, occurrences`: Table, Number. The modes of the data and the number of times it occurs. See [mlib.statistics.getMode](#mlibstatisticsgetmode).
+ - `median`: Number. The median of the data set.
+ - `mean`: Number. The mean of the data set.
+
+##### mlib.statistics.getDispersion
+- Gets the dispersion of the data.
+- Synopses:
+ - `variationRatio, range, standardDeviation = mlib.statistics.getDispersion( data )`
+ - `variationRatio, range, standardDeviation = mlib.statistics.getDispersion( ... )`
+- Arguments:
+ - `data`: Table. A table containing the values of data.
+ - `...`: Numbers. All of the numbers in the data set.
+- Returns:
+ - `variationRatio`: Number. The variation ratio of the data set.
+ - `range`: Number. The range of the data set.
+ - `standardDeviation`: Number. The standard deviation of the data set.
+
+##### mlib.statistics.getMean
+- Gets the arithmetic mean of the data.
+- Synopses:
+ - `mean = mlib.statistics.getMean( data )`
+ - `mean = mlib.statistics.getMean( ... )`
+- Arguments:
+ - `data`: Table. A table containing the values of data.
+ - `...`: Numbers. All of the numbers in the data set.
+- Returns:
+ - `mean`: Number. The arithmetic mean of the data set.
+
+##### mlib.statistics.getMedian
+- Gets the median of the data set.
+- Synopses:
+ - `median = mlib.statistics.getMedian( data )`
+ - `median = mlib.statistics.getMedian( ... )`
+- Arguments:
+ - `data`: Table. A table containing the values of data.
+ - `...`: Numbers. All of the numbers in the data set.
+- Returns:
+ - `median`: Number. The median of the data.
+
+##### mlib.statistics.getMode
+- Gets the mode of the data set.
+- Synopses:
+ - `mode, occurrences = mlib.statistics.getMode( data )`
+ - `mode, occurrences = mlib.statistics.getMode( ... )`
+- Arguments:
+ - `data`: Table. A table containing the values of data.
+ - `...`: Numbers. All of the numbers in the data set.
+- Returns:
+ - `mode`: Table. The mode(s) of the data.
+ - `occurrences`: Number. The number of time the mode(s) occur.
+
+##### mlib.statistics.getRange
+- Gets the range of the data set.
+- Synopses:
+ - `range = mlib.statistics.getRange( data )`
+ - `range = mlib.statistics.getRange( ... )`
+- Arguments:
+ - `data`: Table. A table containing the values of data.
+ - `...`: Numbers. All of the numbers in the data set.
+- Returns:
+ - `range`: Number. The range of the data.
+
+##### mlib.statistics.getStandardDeviation
+- Gets the standard deviation of the data.
+- Synopses:
+ - `standardDeviation = mlib.statistics.getStandardDeviation( data )`
+ - `standardDeviation = mlib.statistics.getStandardDeviation( ... )`
+- Arguments:
+ - `data`: Table. A table containing the values of data.
+ - `...`: Numbers. All of the numbers in the data set.
+- Returns:
+ - `standardDeviation`: Number. The standard deviation of the data set.
+
+##### mlib.statistics.getVariance
+- Gets the variation of the data.
+- Synopses:
+ - `variance = mlib.statistics.getVariance( data )`
+ - `variance = mlib.statistics.getVariance( ... )`
+- Arguments:
+ - `data`: Table. A table containing the values of data.
+ - `...`: Numbers. All of the numbers in the data set.
+- Returns:
+ - `variance`: Number. The variation of the data set.
+
+##### mlib.statistics.getVariationRatio
+- Gets the variation ratio of the data.
+- Synopses:
+ - `variationRatio = mlib.statistics.getVariationRatio( data )`
+ - `variationRatio = mlib.statistics.getVariationRatio( ... )`
+- Arguments:
+ - `data`: Table. A table containing the values of data.
+ - `...`: Numbers. All of the numbers in the data set.
+- Returns:
+ - `variationRatio`: Number. The variation ratio of the data set.
+
+#### mlib.math
+- Miscellaneous functions that have no home.
+
+##### mlib.math.getAngle
+- Gets the angle between three points.
+- Synopsis:
+ - `angle = mlib.math.getAngle( x1, y1, x2, y2, x3, y3 )`
+- Arguments:
+ - `x1`, `y1`: Numbers. The x and y coordinates of the first point.
+ - `x2`, `y2`: Numbers. The x and y coordinates of the vertex of the two points.
+ - `x3`, `y3`: Numbers. The x and y coordinates of the second point.
+
+##### mlib.math.getPercentage
+- Gets the percentage of a number.
+- Synopsis:
+ - `percentage = mlib.math.getPercentage( percent, number )`
+- Arguments:
+ - `percent`: Number. The decimal value of the percent (i.e. 100% is 1, 50% is .5).
+ - `number`: Number. The number to get the percentage of.
+- Returns:
+ - `percentage`: Number. The `percent`age or `number`.
+
+##### mlib.math.getPercentOfChange
+- Gets the percent of change from one to another.
+- Synopsis:
+ - `change = mlib.math.getPercentOfChange( old, new )`
+- Arguments:
+ - `old`: Number. The original number.
+ - `new`: Number. The new number.
+- Returns:
+ - `change`: Number. The percent of change from `old` to `new`.
+
+##### mlib.math.getQuadraticRoots
+- Gets the quadratic roots of the the equation.
+- Synopsis:
+ - `root1, root2 = mlib.math.getQuadraticRoots( a, b, c )`
+- Arguments:
+ - `a`, `b`, `c`: Numbers. The a, b, and c values of the equation `a * x ^ 2 + b * x ^ 2 + c`.
+- Returns:
+ - `root1`, `root2`: Numbers. The roots of the equation (where `a * x ^ 2 + b * x ^ 2 + c = 0`).
+
+##### mlib.math.getRoot
+- Gets the `n`th root of a number.
+- Synopsis:
+ - `x = mlib.math.getRoot( number, root )`
+- Arguments:
+ - `number`: Number. The number to get the root of.
+ - `root`: Number. The root.
+- Returns:
+ - `x`: The `root`th root of `number`.
+- Example:
+```lua
+local a = mlib.math.getRoot( 4, 2 ) -- Same as saying 'math.pow( 4, .5 )' or 'math.sqrt( 4 )' in this case.
+local b = mlib.math.getRoot( 27, 3 )
+
+print( a, b ) --> 2, 3
+```
+ - For more, see the [specs](spec.lua# L860).
+
+##### mlib.math.getSummation
+- Gets the summation of numbers.
+- Synopsis:
+ - `summation = mlib.math.getSummation( start, stop, func )`
+- Arguments:
+ - `start`: Number. The number at which to start the summation.
+ - `stop`: Number. The number at which to stop the summation.
+ - `func`: Function. The method to add the numbers.
+ - Arguments:
+ - `i`: Number. Index.
+ - `previous`: Table. The previous values used.
+- Returns:
+ - `Summation`: Number. The summation of the numbers.
+ - For more, see the [specs](spec.lua# L897).
+
+##### mlib.math.isPrime
+- Checks if a number is prime.
+- Synopsis:
+ - `isPrime = mlib.math.isPrime( x )`
+- Arguments:
+ - `x`: Number. The number to check if it's prime.
+- Returns:
+ - `isPrime`: Boolean.
+ - `true` if the number is prime.
+ - `false` if the number is not prime.
+
+##### mlib.math.round
+- Rounds a number to the given decimal place.
+- Synopsis:
+ - `rounded = mlib.math.round( number, [place] )
+- Arguments:
+ - `number`: Number. The number to round.
+ - `place (1)`: Number. The decimal place to round to. Defaults to 1.
+- Returns:
+ - The rounded number.
+ - For more, see the [specs](spec.lua# L881).
+
+#### Aliases
+| Alias | Corresponding Function |
+| ----------------------------------------------|:---------------------------------------------------------------------------------:|
+| milb.line.getDistance | [mlib.line.getLength](#mliblinegetlength) |
+| mlib.line.getCircleIntersection | [mlib.circle.getLineIntersection](#mlibcirclegetlineintersection) |
+| milb.line.getPolygonIntersection | [mlib.polygon.getLineIntersection](#mlibpolygongetlineintersection) |
+| mlib.line.getLineIntersection | [mlib.line.getIntersection](#mliblinegetintersection) |
+| mlib.segment.getCircleIntersection | [mlib.circle.getSegmentIntersection](#mlibcirclegetsegmentintersection) |
+| milb.segment.getPolygonIntersection | [mlib.pollygon.getSegmentIntersection](#mlibpollygongetsegmentintersection) |
+| mlib.segment.getLineIntersection | [mlib.line.getSegmentIntersection](#mliblinegetsegmentintersection) |
+| mlib.segment.getSegmentIntersection | [mlib.segment.getIntersection](#mlibsegmentgetintersection) |
+| milb.segment.isSegmentCompletelyInsideCircle | [mlib.circle.isSegmentCompletelyInside](#mlibcircleissegmentcompletelyinside) |
+| mlib.segment.isSegmentCompletelyInsidePolygon | [mlib.polygon.isSegmentCompletelyInside](#mlibpolygonissegmentcompletelyinside) |
+| mlib.circle.getPolygonIntersection | [mlib.polygon.getCircleIntersection](#mlibpolygongetcircleintersection) |
+| mlib.circle.isCircleInsidePolygon | [mlib.polygon.isCircleInside](#mlibpolygoniscircleinside) |
+| mlib.circle.isCircleCompletelyInsidePolygon | [mlib.polygon.isCircleCompletelyInside](#mlibpolygoniscirclecompletelyinside) |
+| mlib.polygon.isCircleCompletelyOver | [mlib.circleisPolygonCompletelyInside](#mlibcircleispolygoncompletelyinside) |
+
+## License
+A math library made in Lua
+copyright (C) 2014 Davis Claiborne
+This program is free software; you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation; either version 2 of the License, or
+(at your option) any later version.
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+You should have received a copy of the GNU General Public License along
+with this program; if not, write to the Free Software Foundation, Inc.,
+51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
+Contact me at davisclaib at gmail.com