diff options
author | Indrajith K L | 2022-12-03 17:00:20 +0530 |
---|---|---|
committer | Indrajith K L | 2022-12-03 17:00:20 +0530 |
commit | f5c4671bfbad96bf346bd7e9a21fc4317b4959df (patch) | |
tree | 2764fc62da58f2ba8da7ed341643fc359873142f /musikcube_win32_with_milkdrop2_0.98.1/plugins/Milkdrop2/presets/Goody - Lights in the Sky.milk | |
download | cli-tools-windows-master.tar.gz cli-tools-windows-master.tar.bz2 cli-tools-windows-master.zip |
Diffstat (limited to 'musikcube_win32_with_milkdrop2_0.98.1/plugins/Milkdrop2/presets/Goody - Lights in the Sky.milk')
-rw-r--r-- | musikcube_win32_with_milkdrop2_0.98.1/plugins/Milkdrop2/presets/Goody - Lights in the Sky.milk | 348 |
1 files changed, 348 insertions, 0 deletions
diff --git a/musikcube_win32_with_milkdrop2_0.98.1/plugins/Milkdrop2/presets/Goody - Lights in the Sky.milk b/musikcube_win32_with_milkdrop2_0.98.1/plugins/Milkdrop2/presets/Goody - Lights in the Sky.milk new file mode 100644 index 0000000..032a754 --- /dev/null +++ b/musikcube_win32_with_milkdrop2_0.98.1/plugins/Milkdrop2/presets/Goody - Lights in the Sky.milk @@ -0,0 +1,348 @@ +MILKDROP_PRESET_VERSION=201 +PSVERSION=2 +PSVERSION_WARP=2 +PSVERSION_COMP=2 +[preset00] +fRating=4.000 +fGammaAdj=1.700 +fDecay=1.000 +fVideoEchoZoom=0.997 +fVideoEchoAlpha=0.500 +nVideoEchoOrientation=1 +nWaveMode=0 +bAdditiveWaves=0 +bWaveDots=0 +bWaveThick=0 +bModWaveAlphaByVolume=0 +bMaximizeWaveColor=1 +bTexWrap=0 +bDarkenCenter=0 +bRedBlueStereo=0 +bBrighten=0 +bDarken=0 +bSolarize=0 +bInvert=0 +fWaveAlpha=0.001 +fWaveScale=0.188 +fWaveSmoothing=0.900 +fWaveParam=0.000 +fModWaveAlphaStart=0.710 +fModWaveAlphaEnd=1.300 +fWarpAnimSpeed=2.599 +fWarpScale=0.010 +fZoomExponent=0.99990 +fShader=0.000 +zoom=1.01959 +rot=0.00000 +cx=0.500 +cy=0.500 +dx=0.00000 +dy=0.00000 +warp=0.01000 +sx=1.00000 +sy=1.00170 +wave_r=1.000 +wave_g=1.000 +wave_b=1.000 +wave_x=0.500 +wave_y=0.500 +ob_size=0.000 +ob_r=1.000 +ob_g=1.000 +ob_b=1.000 +ob_a=0.000 +ib_size=0.000 +ib_r=0.000 +ib_g=0.000 +ib_b=0.000 +ib_a=1.000 +nMotionVectorsX=64.000 +nMotionVectorsY=48.000 +mv_dx=0.000 +mv_dy=0.000 +mv_l=0.500 +mv_r=0.350 +mv_g=0.350 +mv_b=0.350 +mv_a=0.000 +b1n=0.000 +b2n=0.000 +b3n=0.000 +b1x=1.000 +b2x=1.000 +b3x=1.000 +b1ed=0.250 +wavecode_0_enabled=1 +wavecode_0_samples=512 +wavecode_0_sep=128 +wavecode_0_bSpectrum=1 +wavecode_0_bUseDots=1 +wavecode_0_bDrawThick=1 +wavecode_0_bAdditive=0 +wavecode_0_scaling=4.44797 +wavecode_0_smoothing=1.00000 +wavecode_0_r=1.000 +wavecode_0_g=1.000 +wavecode_0_b=1.000 +wavecode_0_a=1.000 +wave_0_init1=t1 = 1 +wave_0_per_point1=stx=.5+.05*sin(time*.22+.05*treb_att); +wave_0_per_point2=sty=.5+.05*cos(time*.15+.05*treb_att); +wave_0_per_point3= +wave_0_per_point4=mvx=stx+.05*cos(time)+.05*sin(bass); +wave_0_per_point5=mvy=sty+.05*sin(time)+.05*cos(treb); +wave_0_per_point6= +wave_0_per_point7=x=mvx+abs(sin(y*bass)*x+pow(cos(x*y*treb),bass_att))*.1*sin(y+time); +wave_0_per_point8=y=mvy+abs(cos(x*treb)*y+pow(cos(y*x*bass),treb_att))*.1*cos(x+time); +wave_0_per_point9= +wave_0_per_point10= +wave_0_per_point11= +wave_0_per_point12=// x/y border limits +wavecode_1_enabled=1 +wavecode_1_samples=512 +wavecode_1_sep=128 +wavecode_1_bSpectrum=1 +wavecode_1_bUseDots=1 +wavecode_1_bDrawThick=1 +wavecode_1_bAdditive=0 +wavecode_1_scaling=4.44796 +wavecode_1_smoothing=1.00000 +wavecode_1_r=1.000 +wavecode_1_g=1.000 +wavecode_1_b=1.000 +wavecode_1_a=1.000 +wave_1_init1=t1 = 1 +wave_1_per_point1=stx=.5+.05*sin(time*.12+treb_att); +wave_1_per_point2=sty=.5-.05*cos(time*.25+treb_att); +wave_1_per_point3= +wave_1_per_point4=mvx=stx-.05*sin(time)+.05*cos(bass); +wave_1_per_point5=mvy=sty+.05*cos(time)+.05*sin(treb); +wave_1_per_point6= +wave_1_per_point7=x=mvx+abs(sin(y*bass)*x+pow(cos(x*y*treb),bass_att))*.1*sin(y+time); +wave_1_per_point8=y=mvy+abs(cos(x*treb)*y+pow(cos(y*x*bass),treb_att))*.1*cos(x+time); +wave_1_per_point9= +wave_1_per_point10= +wave_1_per_point11= +wave_1_per_point12=// x/y border limits +wavecode_2_enabled=1 +wavecode_2_samples=512 +wavecode_2_sep=0 +wavecode_2_bSpectrum=1 +wavecode_2_bUseDots=1 +wavecode_2_bDrawThick=1 +wavecode_2_bAdditive=0 +wavecode_2_scaling=4.44841 +wavecode_2_smoothing=1.00000 +wavecode_2_r=1.000 +wavecode_2_g=1.000 +wavecode_2_b=1.000 +wavecode_2_a=1.000 +wave_2_init1=t1 = 1 +wave_2_per_point1=stx=.5-.01*cos(time*.32+mid_att); +wave_2_per_point2=sty=.5-.01*sin(time*.45+mid_att); +wave_2_per_point3= +wave_2_per_point4=mvx=stx-.01*cos(time*1.33)+.001*sin(bass); +wave_2_per_point5=mvy=sty+.01*sin(time*.87)+.001*sin(treb); +wave_2_per_point6= +wave_2_per_point7=x=mvx+abs(sin(y*bass)*x+pow(cos(x*y*treb),bass_att))*.05*sin(y+time*1.43); +wave_2_per_point8=y=mvy+abs(cos(x*treb)*y+pow(cos(y*x*bass),treb_att))*.05*cos(x+time*1.54); +wave_2_per_point9= +wave_2_per_point10= +wave_2_per_point11= +wave_2_per_point12=// x/y border limits +wavecode_3_enabled=1 +wavecode_3_samples=512 +wavecode_3_sep=0 +wavecode_3_bSpectrum=1 +wavecode_3_bUseDots=1 +wavecode_3_bDrawThick=1 +wavecode_3_bAdditive=0 +wavecode_3_scaling=4.44841 +wavecode_3_smoothing=1.00000 +wavecode_3_r=1.000 +wavecode_3_g=1.000 +wavecode_3_b=1.000 +wavecode_3_a=1.000 +wave_3_init1=t1 = 1 +wave_3_per_point1=stx=.5+.01*sin(time*.022+mid_att); +wave_3_per_point2=sty=.5+.01*cos(time*.615+mid_att); +wave_3_per_point3= +wave_3_per_point4=mvx=stx+.01*cos(time*.94)+.05*sin(bass); +wave_3_per_point5=mvy=sty+.01*sin(time*1.4)+.05*cos(treb); +wave_3_per_point6= +wave_3_per_point7=x=mvx+.5*abs(sin(y*bass)*x+pow(cos(x*y*treb),bass_att))*.2*sin(y+time*.72); +wave_3_per_point8=y=mvy+.5*abs(cos(x*treb)*y+pow(cos(y*x*bass),treb_att))*.2*cos(x+time*.47); +wave_3_per_point9= +wave_3_per_point10= +wave_3_per_point11= +wave_3_per_point12=// x/y border limits +shapecode_0_enabled=0 +shapecode_0_sides=8 +shapecode_0_additive=1 +shapecode_0_thickOutline=0 +shapecode_0_textured=1 +shapecode_0_num_inst=1 +shapecode_0_x=0.500 +shapecode_0_y=0.500 +shapecode_0_rad=0.50127 +shapecode_0_ang=0.62832 +shapecode_0_tex_ang=0.00000 +shapecode_0_tex_zoom=1.00300 +shapecode_0_r=1.000 +shapecode_0_g=1.000 +shapecode_0_b=1.000 +shapecode_0_a=0.100 +shapecode_0_r2=1.000 +shapecode_0_g2=1.000 +shapecode_0_b2=1.000 +shapecode_0_a2=0.000 +shapecode_0_border_r=1.000 +shapecode_0_border_g=1.000 +shapecode_0_border_b=1.000 +shapecode_0_border_a=0.000 +shape_0_per_frame1=border_r=q1; +shape_0_per_frame2=border_g=q2; +shape_0_per_frame3=border_b=q3; +shape_0_per_frame4= +shape_0_per_frame5=ang=3.14*sin(time*.44)*cos(time*.17);; +shape_0_per_frame6= +shape_0_per_frame7=x=q4; +shape_0_per_frame8=y=q5; +shapecode_1_enabled=0 +shapecode_1_sides=8 +shapecode_1_additive=0 +shapecode_1_thickOutline=1 +shapecode_1_textured=1 +shapecode_1_num_inst=1 +shapecode_1_x=0.500 +shapecode_1_y=0.500 +shapecode_1_rad=0.50122 +shapecode_1_ang=0.00000 +shapecode_1_tex_ang=0.00000 +shapecode_1_tex_zoom=1.00000 +shapecode_1_r=1.000 +shapecode_1_g=1.000 +shapecode_1_b=1.000 +shapecode_1_a=1.000 +shapecode_1_r2=1.000 +shapecode_1_g2=1.000 +shapecode_1_b2=1.000 +shapecode_1_a2=0.000 +shapecode_1_border_r=1.000 +shapecode_1_border_g=1.000 +shapecode_1_border_b=1.000 +shapecode_1_border_a=0.000 +shape_1_per_frame1=border_r=q1; +shape_1_per_frame2=border_g=q2; +shape_1_per_frame3=border_b=q3; +shape_1_per_frame4= +shape_1_per_frame5=x=q4+.25*sin(time*.121)*cos(time*.19); +shape_1_per_frame6=x=q5+.25*cos(time*.17)*cos(time*.137); +shape_1_per_frame7= +shape_1_per_frame8=ang=3.14*cos(time*.77); +shapecode_2_enabled=0 +shapecode_2_sides=4 +shapecode_2_additive=0 +shapecode_2_thickOutline=1 +shapecode_2_textured=1 +shapecode_2_num_inst=1 +shapecode_2_x=0.800 +shapecode_2_y=0.500 +shapecode_2_rad=0.44044 +shapecode_2_ang=0.00000 +shapecode_2_tex_ang=0.00000 +shapecode_2_tex_zoom=0.99991 +shapecode_2_r=1.000 +shapecode_2_g=1.000 +shapecode_2_b=1.000 +shapecode_2_a=1.000 +shapecode_2_r2=1.000 +shapecode_2_g2=1.000 +shapecode_2_b2=1.000 +shapecode_2_a2=0.000 +shapecode_2_border_r=1.000 +shapecode_2_border_g=1.000 +shapecode_2_border_b=1.000 +shapecode_2_border_a=0.000 +shapecode_3_enabled=0 +shapecode_3_sides=40 +shapecode_3_additive=1 +shapecode_3_thickOutline=1 +shapecode_3_textured=1 +shapecode_3_num_inst=1 +shapecode_3_x=0.500 +shapecode_3_y=0.510 +shapecode_3_rad=0.36457 +shapecode_3_ang=0.00000 +shapecode_3_tex_ang=1.88496 +shapecode_3_tex_zoom=1.00182 +shapecode_3_r=1.000 +shapecode_3_g=1.000 +shapecode_3_b=1.000 +shapecode_3_a=1.000 +shapecode_3_r2=1.000 +shapecode_3_g2=1.000 +shapecode_3_b2=1.000 +shapecode_3_a2=1.000 +shapecode_3_border_r=1.000 +shapecode_3_border_g=1.000 +shapecode_3_border_b=1.000 +shapecode_3_border_a=0.200 +shape_3_per_frame1=bass_mod=max(x+abs(bass_att),x+sin(time)); +shape_3_per_frame2= +shape_3_per_frame3=y=.5+.5*sin(time); +shape_3_per_frame4=x=bass_mod*pow(y,2); +shape_3_per_frame5= +shape_3_per_frame6=a=if(above(x,y),0,a); +shape_3_per_frame7=a2=a; +shape_3_per_frame8=border_a=.1*a; +shape_3_per_frame9= +shape_3_per_frame10=tex_zoom=bass+mid; +shape_3_per_frame11= +shape_3_per_frame12=r=bass*.5; +shape_3_per_frame13=g=mid*.6; +shape_3_per_frame14=b=treb*.7; +per_frame_init_1=decay=0.1; +per_frame_1=sx=1.000; +per_frame_2=sy=1.000; +per_frame_3= +per_frame_4=//dy=0.0058; +per_frame_5= +per_frame_6=q4=.5+.05*cos(time*.52)*cos(time*.39); +per_frame_7=q5=.5+.05*sin(time*.44)*cos(time*.71); +per_pixel_1=zoom=zoom+.01+.75*rad*treb_att; +warp_1=`shader_body +warp_2=`{ +warp_3=` // sample previous frame +warp_4=` ret = tex2D( sampler_fc_main, uv); +warp_5=` +warp_6=` //Layer code - Thanks to flexi. +warp_7=` float2 uv1 = lerp(uv_orig,uv,1); //equals uv +warp_8=` float2 uv2 = lerp(uv_orig,uv,0.2); // 20% of uv +warp_9=` float2 uv3 = lerp(uv_orig,uv,0.4); //20% of uv but in the opposite direction +warp_10=` +warp_11=` ret.x = GetPixel(uv1).x*0.97; +warp_12=` ret.y = GetPixel(uv2).y*0.98; +warp_13=` ret.z = GetPixel(uv3).z*0.96+ret.xy*.25; +warp_14=` +warp_15=` // darken (decay) over time +warp_16=` ret -= .0085+.005*ret ; +warp_17=`} +comp_1=`shader_body +comp_2=`{ +comp_3=` ret = tex2D(sampler_main,uv); +comp_4=` +comp_5=` float3 bl = GetBlur3(uv).xyz; +comp_6=` float3 base = GetPixel(uv).xyz; +comp_7=` +comp_8=` float3 blum = ret+lum(base+bl)+GetPixel(uv.xy); +comp_9=` +comp_10=` ret += bl+lerp(ret.x,bl.x*float3(0.24,0.9,0.138),base.y); +comp_11=` ret += bl+lerp(ret.y,bl.y*float3(0.9,0.25,0.1),base.x); +comp_12=` ret += bl+lerp(ret.z,bl.z*float3(0.31,0.12,0.18),base.z); +comp_13=` +comp_14=` ret += bl*(frac(base)+frac(bl))+blum; +comp_15=` ret += frac(ret+bl); +comp_16=` +comp_17=` ret*=ret; +comp_18=`} |