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authorIndrajith K L2022-12-03 17:00:20 +0530
committerIndrajith K L2022-12-03 17:00:20 +0530
commitf5c4671bfbad96bf346bd7e9a21fc4317b4959df (patch)
tree2764fc62da58f2ba8da7ed341643fc359873142f /musikcube_win32_with_milkdrop2_0.98.1/plugins/Milkdrop2/presets/fiShbRaiN + geiss - witchcraft (Stahl's Mirror Crossfire Mix).milk
downloadcli-tools-windows-master.tar.gz
cli-tools-windows-master.tar.bz2
cli-tools-windows-master.zip
Adds most of the toolsHEADmaster
Diffstat (limited to 'musikcube_win32_with_milkdrop2_0.98.1/plugins/Milkdrop2/presets/fiShbRaiN + geiss - witchcraft (Stahl's Mirror Crossfire Mix).milk')
-rw-r--r--musikcube_win32_with_milkdrop2_0.98.1/plugins/Milkdrop2/presets/fiShbRaiN + geiss - witchcraft (Stahl's Mirror Crossfire Mix).milk337
1 files changed, 337 insertions, 0 deletions
diff --git a/musikcube_win32_with_milkdrop2_0.98.1/plugins/Milkdrop2/presets/fiShbRaiN + geiss - witchcraft (Stahl's Mirror Crossfire Mix).milk b/musikcube_win32_with_milkdrop2_0.98.1/plugins/Milkdrop2/presets/fiShbRaiN + geiss - witchcraft (Stahl's Mirror Crossfire Mix).milk
new file mode 100644
index 0000000..b5c4a86
--- /dev/null
+++ b/musikcube_win32_with_milkdrop2_0.98.1/plugins/Milkdrop2/presets/fiShbRaiN + geiss - witchcraft (Stahl's Mirror Crossfire Mix).milk
@@ -0,0 +1,337 @@
+MILKDROP_PRESET_VERSION=201
+PSVERSION=2
+PSVERSION_WARP=2
+PSVERSION_COMP=2
+[preset00]
+fRating=3.000
+fGammaAdj=1.000
+fDecay=0.955
+fVideoEchoZoom=0.997
+fVideoEchoAlpha=0.500
+nVideoEchoOrientation=1
+nWaveMode=7
+bAdditiveWaves=1
+bWaveDots=0
+bWaveThick=0
+bModWaveAlphaByVolume=1
+bMaximizeWaveColor=0
+bTexWrap=0
+bDarkenCenter=0
+bRedBlueStereo=0
+bBrighten=0
+bDarken=0
+bSolarize=0
+bInvert=0
+fWaveAlpha=0.001
+fWaveScale=1.286
+fWaveSmoothing=0.630
+fWaveParam=0.000
+fModWaveAlphaStart=0.710
+fModWaveAlphaEnd=1.300
+fWarpAnimSpeed=1.000
+fWarpScale=1.331
+fZoomExponent=1.00000
+fShader=1.000
+zoom=1.00951
+rot=0.00000
+cx=0.500
+cy=0.500
+dx=0.00000
+dy=0.00000
+warp=0.01000
+sx=1.00000
+sy=1.00000
+wave_r=0.650
+wave_g=0.650
+wave_b=0.650
+wave_x=0.500
+wave_y=0.500
+ob_size=0.500
+ob_r=0.010
+ob_g=0.000
+ob_b=0.000
+ob_a=0.000
+ib_size=0.260
+ib_r=0.250
+ib_g=0.250
+ib_b=0.250
+ib_a=0.000
+nMotionVectorsX=64.000
+nMotionVectorsY=48.000
+mv_dx=0.000
+mv_dy=0.000
+mv_l=0.000
+mv_r=1.000
+mv_g=1.000
+mv_b=1.000
+mv_a=0.000
+b1n=0.000
+b2n=0.000
+b3n=0.000
+b1x=1.000
+b2x=1.000
+b3x=1.000
+b1ed=0.250
+wavecode_0_enabled=1
+wavecode_0_samples=512
+wavecode_0_sep=0
+wavecode_0_bSpectrum=0
+wavecode_0_bUseDots=0
+wavecode_0_bDrawThick=1
+wavecode_0_bAdditive=0
+wavecode_0_scaling=1.00000
+wavecode_0_smoothing=0.50000
+wavecode_0_r=1.000
+wavecode_0_g=1.000
+wavecode_0_b=1.000
+wavecode_0_a=1.000
+wave_0_per_frame1=r=q1; g=q2; b=q3;
+wave_0_per_point1=ma=ma+(above(bass,1)*3.1415*.01*bass);
+wave_0_per_point2=ma=ma-(above(treb,1)*3.1415*.01*treb);
+wave_0_per_point3=
+wave_0_per_point4=mx=mx+(.0002*cos(ma));
+wave_0_per_point5=my=my+(.0002*sin(ma));
+wave_0_per_point6=
+wave_0_per_point7=mx=if(above(mx,.9),(.9-mx),mx);
+wave_0_per_point8=my=if(above(my,.9),(.9-my),my);
+wave_0_per_point9=mx=if(below(mx,.1),(.9+mx),mx);
+wave_0_per_point10=my=if(below(my,.1),(.9+my),my);
+wave_0_per_point11=
+wave_0_per_point12=x=mx;
+wave_0_per_point13=y=my;
+wave_0_per_point14=
+wave_0_per_point15=a=(above(bass+mid+treb,.8));
+wavecode_1_enabled=1
+wavecode_1_samples=512
+wavecode_1_sep=0
+wavecode_1_bSpectrum=0
+wavecode_1_bUseDots=0
+wavecode_1_bDrawThick=1
+wavecode_1_bAdditive=0
+wavecode_1_scaling=1.00000
+wavecode_1_smoothing=0.50000
+wavecode_1_r=1.000
+wavecode_1_g=1.000
+wavecode_1_b=1.000
+wavecode_1_a=1.000
+wave_1_per_frame1=r=q1; g=q2; b=q3;
+wave_1_per_point1=ma=ma+(above(bass,1)*3.1415*.05*bass);
+wave_1_per_point2=ma=ma-(above(mid,1)*3.1415*.05*mid);
+wave_1_per_point3=
+wave_1_per_point4=mx=mx+(.0001*cos(ma));
+wave_1_per_point5=my=my+(.0001*sin(ma));
+wave_1_per_point6=
+wave_1_per_point7=mx=if(above(mx,.9),(.9-mx),mx);
+wave_1_per_point8=my=if(above(my,.9),(.9-my),my);
+wave_1_per_point9=mx=if(below(mx,.1),(.9+mx),mx);
+wave_1_per_point10=my=if(below(my,.1),(.9+my),my);
+wave_1_per_point11=
+wave_1_per_point12=x=mx;
+wave_1_per_point13=y=my;
+wave_1_per_point14=
+wave_1_per_point15=a=(above(bass+mid+treb,.1));
+wavecode_2_enabled=1
+wavecode_2_samples=512
+wavecode_2_sep=0
+wavecode_2_bSpectrum=0
+wavecode_2_bUseDots=0
+wavecode_2_bDrawThick=1
+wavecode_2_bAdditive=0
+wavecode_2_scaling=1.00000
+wavecode_2_smoothing=0.50000
+wavecode_2_r=1.000
+wavecode_2_g=1.000
+wavecode_2_b=1.000
+wavecode_2_a=1.000
+wave_2_per_frame1=r=q1; g=q2; b=q3;
+wave_2_per_point1=ma=ma+(above(mid,1)*3.1415*.01*mid);
+wave_2_per_point2=ma=ma-(above(treb,1)*3.1415*.01*treb);
+wave_2_per_point3=
+wave_2_per_point4=mx=mx+(.0004*cos(ma));
+wave_2_per_point5=my=my+(.0004*sin(ma));
+wave_2_per_point6=
+wave_2_per_point7=mx=if(above(mx,.9),(.9-mx),mx);
+wave_2_per_point8=my=if(above(my,.9),(.9-my),my);
+wave_2_per_point9=mx=if(below(mx,.1),(.9+mx),mx);
+wave_2_per_point10=my=if(below(my,.1),(.9+my),my);
+wave_2_per_point11=
+wave_2_per_point12=x=mx;
+wave_2_per_point13=y=my;
+wave_2_per_point14=
+wave_2_per_point15=a=(above(bass+mid+treb,.3));
+wavecode_3_enabled=1
+wavecode_3_samples=512
+wavecode_3_sep=0
+wavecode_3_bSpectrum=0
+wavecode_3_bUseDots=0
+wavecode_3_bDrawThick=1
+wavecode_3_bAdditive=0
+wavecode_3_scaling=1.00000
+wavecode_3_smoothing=0.50000
+wavecode_3_r=1.000
+wavecode_3_g=1.000
+wavecode_3_b=1.000
+wavecode_3_a=1.000
+wave_3_per_frame1=r=q1; g=q2; b=q3;
+wave_3_per_point1=ma=ma+(above(bass,.5)*3.1415*.02*bass);
+wave_3_per_point2=ma=ma-(above(treb,.5)*3.1415*.02*treb);
+wave_3_per_point3=
+wave_3_per_point4=mx=mx+(.0008*cos(ma));
+wave_3_per_point5=my=my+(.0008*sin(ma));
+wave_3_per_point6=
+wave_3_per_point7=mx=if(above(mx,.9),(.9-mx),mx);
+wave_3_per_point8=my=if(above(my,.9),(.9-my),my);
+wave_3_per_point9=mx=if(below(mx,.1),(.9+mx),mx);
+wave_3_per_point10=my=if(below(my,.1),(.9+my),my);
+wave_3_per_point11=
+wave_3_per_point12=x=mx;
+wave_3_per_point13=y=my;
+wave_3_per_point14=
+wave_3_per_point15=a=(above(bass+mid+treb,.2));
+shapecode_0_enabled=0
+shapecode_0_sides=4
+shapecode_0_additive=0
+shapecode_0_thickOutline=0
+shapecode_0_textured=1
+shapecode_0_num_inst=1
+shapecode_0_x=0.500
+shapecode_0_y=0.500
+shapecode_0_rad=1.79142
+shapecode_0_ang=0.00000
+shapecode_0_tex_ang=0.62832
+shapecode_0_tex_zoom=1.00000
+shapecode_0_r=1.000
+shapecode_0_g=1.000
+shapecode_0_b=1.000
+shapecode_0_a=0.000
+shapecode_0_r2=0.000
+shapecode_0_g2=0.000
+shapecode_0_b2=0.000
+shapecode_0_a2=1.000
+shapecode_0_border_r=1.000
+shapecode_0_border_g=1.000
+shapecode_0_border_b=1.000
+shapecode_0_border_a=0.000
+shapecode_1_enabled=0
+shapecode_1_sides=4
+shapecode_1_additive=0
+shapecode_1_thickOutline=0
+shapecode_1_textured=0
+shapecode_1_num_inst=1
+shapecode_1_x=0.500
+shapecode_1_y=0.500
+shapecode_1_rad=0.10000
+shapecode_1_ang=0.00000
+shapecode_1_tex_ang=0.00000
+shapecode_1_tex_zoom=1.00000
+shapecode_1_r=1.000
+shapecode_1_g=0.000
+shapecode_1_b=0.000
+shapecode_1_a=1.000
+shapecode_1_r2=0.000
+shapecode_1_g2=1.000
+shapecode_1_b2=0.000
+shapecode_1_a2=0.000
+shapecode_1_border_r=1.000
+shapecode_1_border_g=1.000
+shapecode_1_border_b=1.000
+shapecode_1_border_a=0.100
+shapecode_2_enabled=0
+shapecode_2_sides=4
+shapecode_2_additive=0
+shapecode_2_thickOutline=0
+shapecode_2_textured=0
+shapecode_2_num_inst=1
+shapecode_2_x=0.500
+shapecode_2_y=0.500
+shapecode_2_rad=0.10000
+shapecode_2_ang=0.00000
+shapecode_2_tex_ang=0.00000
+shapecode_2_tex_zoom=1.00000
+shapecode_2_r=1.000
+shapecode_2_g=0.000
+shapecode_2_b=0.000
+shapecode_2_a=1.000
+shapecode_2_r2=0.000
+shapecode_2_g2=1.000
+shapecode_2_b2=0.000
+shapecode_2_a2=0.000
+shapecode_2_border_r=1.000
+shapecode_2_border_g=1.000
+shapecode_2_border_b=1.000
+shapecode_2_border_a=0.100
+shapecode_3_enabled=0
+shapecode_3_sides=4
+shapecode_3_additive=0
+shapecode_3_thickOutline=0
+shapecode_3_textured=0
+shapecode_3_num_inst=1
+shapecode_3_x=0.500
+shapecode_3_y=0.500
+shapecode_3_rad=0.10000
+shapecode_3_ang=0.00000
+shapecode_3_tex_ang=0.00000
+shapecode_3_tex_zoom=1.00000
+shapecode_3_r=1.000
+shapecode_3_g=0.000
+shapecode_3_b=0.000
+shapecode_3_a=1.000
+shapecode_3_r2=0.000
+shapecode_3_g2=1.000
+shapecode_3_b2=0.000
+shapecode_3_a2=0.000
+shapecode_3_border_r=1.000
+shapecode_3_border_g=1.000
+shapecode_3_border_b=1.000
+shapecode_3_border_a=0.100
+per_frame_1=q1 = 0.95*q2+0.4*sin(time*1.13);
+per_frame_2=q3 = 0.95*q1+0.4*sin(time*1.23);
+per_frame_3=q2 = 0.95*q3+0.4*sin(time*1.33);
+warp_1=`#define MyGet GetPixel //GetBlur1
+warp_2=`shader_body
+warp_3=`{
+warp_4=` // GROW EFFECT - bright pixels spread radially outward.
+warp_5=` // BE CAREFUL - this can really thrash the texture cache! (SLOW)
+warp_6=` float grad_rad = 2.5; //TWEAK
+warp_7=` float str = 2.0; //TWEAK
+warp_8=` float3 d = float3(texsize.zw, 0) * grad_rad;
+warp_9=` float4 lums = 0;
+warp_10=` lums.x = lum( MyGet(uv + texsize.zw*d.xz) );
+warp_11=` lums.y = lum( MyGet(uv - texsize.zw*d.xz) );
+warp_12=` lums.z = lum( MyGet(uv + texsize.zw*d.zy) );
+warp_13=` lums.w = lum( MyGet(uv - texsize.zw*d.zy) );
+warp_14=` float2 grad = float2(lums.x-lums.y, lums.z-lums.w)*str*1000/grad_rad;
+warp_15=` grad = (saturate(grad*0.5+0.5)*2-1)*1.4;
+warp_16=`
+warp_17=` // sample previous frame
+warp_18=` ret = tex2D( sampler_fc_main, uv + grad*texsize.zw ).xyz;
+warp_19=`
+warp_20=`float2 uv_echo = (uv - 0.5)*float2(-1,-1) + 0.5;
+warp_21=`
+warp_22=` float4 lums2 = 0;
+warp_23=` lums2.x = lum( MyGet(uv_echo + texsize.zw*d.xz) );
+warp_24=` lums2.y = lum( MyGet(uv_echo - texsize.zw*d.xz) );
+warp_25=` lums2.z = lum( MyGet(uv_echo + texsize.zw*d.zy) );
+warp_26=` lums2.w = lum( MyGet(uv_echo - texsize.zw*d.zy) );
+warp_27=` float2 grad2 = float2(lums2.x-lums2.y, lums2.z-lums2.w)*str*1000/grad_rad;
+warp_28=` grad2 = (saturate(grad2*0.5+0.5)*2-1)*1.4;
+warp_29=`
+warp_30=`float3 ret2 = tex2D(sampler_fc_main, uv_echo + grad2*texsize.zw).xyz;
+warp_31=`
+warp_32=`ret = lerp(ret,ret2,0.50);
+warp_33=`
+warp_34=` // darken (decay) over time
+warp_35=` ret *= 0.95; //or try: ret -= 0.004;
+warp_36=`}
+comp_1=`shader_body
+comp_2=`{
+comp_3=` uv *= 0.5;
+comp_4=` ret = tex2D(sampler_main, uv).xyz;
+comp_5=` ret = max(ret, tex2D(sampler_main,uv + float2(0.5,0)).xyz);
+comp_6=` ret = max(ret, tex2D(sampler_main,uv + float2(0,0.5)).xyz);
+comp_7=` ret = max(ret, tex2D(sampler_main,uv + float2(0.5,0.5)).xyz);
+comp_8=` ret *= 1.666;
+comp_9=`
+comp_10=`}
+comp_11=`
+comp_12=`