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authorIndrajith K L2022-12-03 17:00:20 +0530
committerIndrajith K L2022-12-03 17:00:20 +0530
commitf5c4671bfbad96bf346bd7e9a21fc4317b4959df (patch)
tree2764fc62da58f2ba8da7ed341643fc359873142f /v_windows/v/vlib/term/term_windows.c.v
downloadcli-tools-windows-master.tar.gz
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Adds most of the toolsHEADmaster
Diffstat (limited to 'v_windows/v/vlib/term/term_windows.c.v')
-rw-r--r--v_windows/v/vlib/term/term_windows.c.v125
1 files changed, 125 insertions, 0 deletions
diff --git a/v_windows/v/vlib/term/term_windows.c.v b/v_windows/v/vlib/term/term_windows.c.v
new file mode 100644
index 0000000..1d2f032
--- /dev/null
+++ b/v_windows/v/vlib/term/term_windows.c.v
@@ -0,0 +1,125 @@
+module term
+
+import os
+
+[typedef]
+struct C.COORD {
+mut:
+ X i16
+ Y i16
+}
+
+[typedef]
+struct C.SMALL_RECT {
+mut:
+ Left u16
+ Top u16
+ Right u16
+ Bottom u16
+}
+
+// win: CONSOLE_SCREEN_BUFFER_INFO
+// https://docs.microsoft.com/en-us/windows/console/console-screen-buffer-info-str
+[typedef]
+struct C.CONSOLE_SCREEN_BUFFER_INFO {
+mut:
+ dwSize C.COORD
+ dwCursorPosition C.COORD
+ wAttributes u16
+ srWindow C.SMALL_RECT
+ dwMaximumWindowSize C.COORD
+}
+
+union C.uChar {
+mut:
+ UnicodeChar rune
+ AsciiChar byte
+}
+
+[typedef]
+struct C.CHAR_INFO {
+mut:
+ Char C.uChar
+ Attributes u16
+}
+
+// ref - https://docs.microsoft.com/en-us/windows/console/getconsolescreenbufferinfo
+fn C.GetConsoleScreenBufferInfo(handle C.HANDLE, info &C.CONSOLE_SCREEN_BUFFER_INFO) bool
+
+// ref - https://docs.microsoft.com/en-us/windows/console/setconsoletitle
+fn C.SetConsoleTitle(title &u16) bool
+
+// ref - https://docs.microsoft.com/en-us/windows/console/setconsolecursorposition
+fn C.SetConsoleCursorPosition(handle C.HANDLE, coord C.COORD) bool
+
+// ref - https://docs.microsoft.com/en-us/windows/console/scrollconsolescreenbuffer
+fn C.ScrollConsoleScreenBuffer(output C.HANDLE, scroll_rect &C.SMALL_RECT, clip_rect &C.SMALL_RECT, des C.COORD, fill &C.CHAR_INFO) bool
+
+// get_terminal_size returns a number of colums and rows of terminal window.
+pub fn get_terminal_size() (int, int) {
+ if os.is_atty(1) > 0 && os.getenv('TERM') != 'dumb' {
+ info := C.CONSOLE_SCREEN_BUFFER_INFO{}
+ if C.GetConsoleScreenBufferInfo(C.GetStdHandle(C.STD_OUTPUT_HANDLE), &info) {
+ columns := int(info.srWindow.Right - info.srWindow.Left + 1)
+ rows := int(info.srWindow.Bottom - info.srWindow.Top + 1)
+ return columns, rows
+ }
+ }
+ return default_columns_size, default_rows_size
+}
+
+// get_cursor_position returns a Coord containing the current cursor position
+pub fn get_cursor_position() Coord {
+ mut res := Coord{}
+ if os.is_atty(1) > 0 && os.getenv('TERM') != 'dumb' {
+ info := C.CONSOLE_SCREEN_BUFFER_INFO{}
+ if C.GetConsoleScreenBufferInfo(C.GetStdHandle(C.STD_OUTPUT_HANDLE), &info) {
+ res.x = info.dwCursorPosition.X
+ res.y = info.dwCursorPosition.Y
+ }
+ }
+ return res
+}
+
+// set_terminal_title change the terminal title
+pub fn set_terminal_title(title string) bool {
+ title_change := C.SetConsoleTitle(title.to_wide())
+ return title_change
+}
+
+// clear clears current terminal screen.
+// Implementation taken from https://docs.microsoft.com/en-us/windows/console/clearing-the-screen#example-2.
+pub fn clear() {
+ hconsole := C.GetStdHandle(C.STD_OUTPUT_HANDLE)
+ mut csbi := C.CONSOLE_SCREEN_BUFFER_INFO{}
+ mut scrollrect := C.SMALL_RECT{}
+ mut scrolltarget := C.COORD{}
+ mut fill := C.CHAR_INFO{}
+
+ // Get the number of character cells in the current buffer.
+ if !C.GetConsoleScreenBufferInfo(hconsole, &csbi) {
+ return
+ }
+ // Scroll the rectangle of the entire buffer.
+ scrollrect.Left = 0
+ scrollrect.Top = 0
+ scrollrect.Right = u16(csbi.dwSize.X)
+ scrollrect.Bottom = u16(csbi.dwSize.Y)
+
+ // Scroll it upwards off the top of the buffer with a magnitude of the entire height.
+ scrolltarget.X = 0
+ scrolltarget.Y = (0 - csbi.dwSize.Y)
+
+ // Fill with empty spaces with the buffer's default text attribute.
+ fill.Char.UnicodeChar = rune(` `)
+ fill.Attributes = csbi.wAttributes
+
+ // Do the scroll
+ C.ScrollConsoleScreenBuffer(hconsole, &scrollrect, C.NULL, scrolltarget, &fill)
+
+ // Move the cursor to the top left corner too.
+ csbi.dwCursorPosition.X = 0
+ csbi.dwCursorPosition.Y = 0
+
+ C.SetConsoleCursorPosition(hconsole, csbi.dwCursorPosition)
+}