aboutsummaryrefslogtreecommitdiff
path: root/v_windows/v/old/vlib/gg/gg.v
blob: 3b882da86d9c73c4d7ad64e93773753ac7fec27f (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
// Copyright (c) 2019-2021 Alexander Medvednikov. All rights reserved.
// Use of this source code is governed by an MIT license that can be found in the LICENSE file.

module gg

import os
import gx
import sokol
import sokol.sapp
import sokol.sgl
import sokol.gfx
import math

pub type FNCb = fn (data voidptr)

pub type FNEvent = fn (e &Event, data voidptr)

pub type FNFail = fn (msg string, data voidptr)

pub type FNKeyDown = fn (c KeyCode, m Modifier, data voidptr)

pub type FNKeyUp = fn (c KeyCode, m Modifier, data voidptr)

pub type FNMove = fn (x f32, y f32, data voidptr)

pub type FNClick = fn (x f32, y f32, button MouseButton, data voidptr)

pub type FNUnClick = fn (x f32, y f32, button MouseButton, data voidptr)

pub type FNChar = fn (c u32, data voidptr)

pub struct Event {
pub mut:
	frame_count        u64
	typ                sapp.EventType
	key_code           KeyCode
	char_code          u32
	key_repeat         bool
	modifiers          u32
	mouse_button       MouseButton
	mouse_x            f32
	mouse_y            f32
	mouse_dx           f32
	mouse_dy           f32
	scroll_x           f32
	scroll_y           f32
	num_touches        int
	touches            [8]C.sapp_touchpoint
	window_width       int
	window_height      int
	framebuffer_width  int
	framebuffer_height int
}

pub struct Config {
pub:
	width         int
	height        int
	use_ortho     bool // unused, still here just for backwards compatibility
	retina        bool
	resizable     bool
	user_data     voidptr
	font_size     int
	create_window bool
	// window_user_ptr voidptr
	window_title      string
	borderless_window bool
	always_on_top     bool
	bg_color          gx.Color
	init_fn           FNCb   = voidptr(0)
	frame_fn          FNCb   = voidptr(0)
	native_frame_fn   FNCb   = voidptr(0)
	cleanup_fn        FNCb   = voidptr(0)
	fail_fn           FNFail = voidptr(0)
	//
	event_fn FNEvent = voidptr(0)
	quit_fn  FNEvent = voidptr(0)
	//
	keydown_fn FNKeyDown = voidptr(0)
	keyup_fn   FNKeyUp   = voidptr(0)
	char_fn    FNChar    = voidptr(0)
	//
	move_fn    FNMove    = voidptr(0)
	click_fn   FNClick   = voidptr(0)
	unclick_fn FNUnClick = voidptr(0)
	leave_fn   FNEvent   = voidptr(0)
	enter_fn   FNEvent   = voidptr(0)
	resized_fn FNEvent   = voidptr(0)
	scroll_fn  FNEvent   = voidptr(0)
	// wait_events       bool // set this to true for UIs, to save power
	fullscreen   bool
	scale        f32 = 1.0
	sample_count int
	// ved needs this
	// init_text bool
	font_path             string
	custom_bold_font_path string
	ui_mode               bool // refreshes only on events to save CPU usage
	// font bytes for embedding
	font_bytes_normal []byte
	font_bytes_bold   []byte
	font_bytes_mono   []byte
	font_bytes_italic []byte
	native_rendering  bool // Cocoa on macOS/iOS, GDI+ on Windows
}

pub struct PenConfig {
	color     gx.Color
	line_type PenLineType = .solid
	thickness int = 1
}

[heap]
pub struct Context {
mut:
	render_text bool = true
	// a cache with all images created by the user. used for sokol image init and to save space
	// (so that the user can store image ids, not entire Image objects)
	image_cache   []Image
	needs_refresh bool = true
	ticks         int // for ui mode only
pub:
	native_rendering bool
pub mut:
	scale f32 = 1.0
	// will get set to 2.0 for retina, will remain 1.0 for normal
	width       int
	height      int
	clear_pass  C.sg_pass_action
	window      C.sapp_desc
	timage_pip  C.sgl_pipeline
	config      Config
	ft          &FT
	font_inited bool
	ui_mode     bool // do not redraw everything 60 times/second, but only when the user requests
	frame       u64  // the current frame counted from the start of the application; always increasing
	//
	mbtn_mask     byte
	mouse_buttons MouseButtons // typed version of mbtn_mask; easier to use for user programs
	mouse_pos_x   int
	mouse_pos_y   int
	mouse_dx      int
	mouse_dy      int
	scroll_x      int
	scroll_y      int
	//
	key_modifiers     Modifier // the current key modifiers
	key_repeat        bool     // whether the pressed key was an autorepeated one
	pressed_keys      [key_code_max]bool // an array representing all currently pressed keys
	pressed_keys_edge [key_code_max]bool // true when the previous state of pressed_keys,
	// *before* the current event was different
}

pub struct Size {
pub:
	width  int
	height int
}

fn gg_init_sokol_window(user_data voidptr) {
	mut g := unsafe { &Context(user_data) }
	desc := sapp.create_desc()
	/*
	desc := C.sg_desc{
		mtl_device: sapp.metal_get_device()
		mtl_renderpass_descriptor_cb: sapp.metal_get_renderpass_descriptor
		mtl_drawable_cb: sapp.metal_get_drawable
		d3d11_device: sapp.d3d11_get_device()
		d3d11_device_context: sapp.d3d11_get_device_context()
		d3d11_render_target_view_cb: sapp.d3d11_get_render_target_view
		d3d11_depth_stencil_view_cb: sapp.d3d11_get_depth_stencil_view
	}
	*/
	gfx.setup(&desc)
	sgl_desc := C.sgl_desc_t{}
	sgl.setup(&sgl_desc)
	g.scale = dpi_scale()
	// is_high_dpi := sapp.high_dpi()
	// fb_w := sapp.width()
	// fb_h := sapp.height()
	// println('g.scale=$g.scale is_high_dpi=$is_high_dpi fb_w=$fb_w fb_h=$fb_h')
	// if g.config.init_text {
	// `os.is_file()` won't work on Android if the font file is embedded into the APK
	exists := $if !android { os.is_file(g.config.font_path) } $else { true }
	if g.config.font_path != '' && !exists {
		g.render_text = false
	} else if g.config.font_path != '' && exists {
		// t := time.ticks()
		g.ft = new_ft(
			font_path: g.config.font_path
			custom_bold_font_path: g.config.custom_bold_font_path
			scale: dpi_scale()
		) or { panic(err) }
		// println('FT took ${time.ticks()-t} ms')
		g.font_inited = true
	} else {
		if g.config.font_bytes_normal.len > 0 {
			g.ft = new_ft(
				bytes_normal: g.config.font_bytes_normal
				bytes_bold: g.config.font_bytes_bold
				bytes_mono: g.config.font_bytes_mono
				bytes_italic: g.config.font_bytes_italic
				scale: sapp.dpi_scale()
			) or { panic(err) }
			g.font_inited = true
		} else {
			sfont := system_font_path()
			if g.config.font_path != '' {
				eprintln('font file "$g.config.font_path" does not exist, the system font ($sfont) was used instead.')
			}

			g.ft = new_ft(
				font_path: sfont
				custom_bold_font_path: g.config.custom_bold_font_path
				scale: sapp.dpi_scale()
			) or { panic(err) }
			g.font_inited = true
		}
	}
	//
	mut pipdesc := C.sg_pipeline_desc{
		label: c'alpha_image'
	}
	unsafe { C.memset(&pipdesc, 0, sizeof(pipdesc)) }

	color_state := C.sg_color_state{
		blend: C.sg_blend_state{
			enabled: true
			src_factor_rgb: gfx.BlendFactor(C.SG_BLENDFACTOR_SRC_ALPHA)
			dst_factor_rgb: gfx.BlendFactor(C.SG_BLENDFACTOR_ONE_MINUS_SRC_ALPHA)
		}
	}
	pipdesc.colors[0] = color_state

	g.timage_pip = sgl.make_pipeline(&pipdesc)
	//
	if g.config.init_fn != voidptr(0) {
		g.config.init_fn(g.config.user_data)
	}
	// Create images now that we can do that after sg is inited
	if g.native_rendering {
		return
	}

	for i in 0 .. g.image_cache.len {
		if g.image_cache[i].simg.id == 0 {
			g.image_cache[i].init_sokol_image()
		}
	}
}

fn gg_frame_fn(user_data voidptr) {
	mut ctx := unsafe { &Context(user_data) }
	ctx.frame++
	if ctx.config.frame_fn == voidptr(0) {
		return
	}
	if ctx.native_rendering {
		// return
	}

	if ctx.ui_mode && !ctx.needs_refresh {
		// Draw 3 more frames after the "stop refresh" command
		ctx.ticks++
		if ctx.ticks > 3 {
			return
		}
	}
	ctx.config.frame_fn(ctx.config.user_data)
	ctx.needs_refresh = false
}

pub fn (mut ctx Context) refresh_ui() {
	ctx.needs_refresh = true
	ctx.ticks = 0
}

fn gg_event_fn(ce &C.sapp_event, user_data voidptr) {
	// e := unsafe { &sapp.Event(ce) }
	mut e := unsafe { &Event(ce) }
	mut g := unsafe { &Context(user_data) }
	if g.ui_mode {
		g.refresh_ui()
	}
	if e.typ == .mouse_down {
		bitplace := int(e.mouse_button)
		g.mbtn_mask |= byte(1 << bitplace)
		g.mouse_buttons = MouseButtons(g.mbtn_mask)
	}
	if e.typ == .mouse_up {
		bitplace := int(e.mouse_button)
		g.mbtn_mask &= ~(byte(1 << bitplace))
		g.mouse_buttons = MouseButtons(g.mbtn_mask)
	}
	if e.typ == .mouse_move && e.mouse_button == .invalid {
		if g.mbtn_mask & 0x01 > 0 {
			e.mouse_button = .left
		}
		if g.mbtn_mask & 0x02 > 0 {
			e.mouse_button = .right
		}
		if g.mbtn_mask & 0x04 > 0 {
			e.mouse_button = .middle
		}
	}
	g.mouse_pos_x = int(e.mouse_x / g.scale)
	g.mouse_pos_y = int(e.mouse_y / g.scale)
	g.mouse_dx = int(e.mouse_dx / g.scale)
	g.mouse_dy = int(e.mouse_dy / g.scale)
	g.scroll_x = int(e.scroll_x / g.scale)
	g.scroll_y = int(e.scroll_y / g.scale)
	g.key_modifiers = Modifier(e.modifiers)
	g.key_repeat = e.key_repeat
	if e.typ in [.key_down, .key_up] {
		key_idx := int(e.key_code) % key_code_max
		prev := g.pressed_keys[key_idx]
		next := e.typ == .key_down
		g.pressed_keys[key_idx] = next
		g.pressed_keys_edge[key_idx] = prev != next
	}
	if g.config.event_fn != voidptr(0) {
		g.config.event_fn(e, g.config.user_data)
	}
	match e.typ {
		.mouse_move {
			if g.config.move_fn != voidptr(0) {
				g.config.move_fn(e.mouse_x / g.scale, e.mouse_y / g.scale, g.config.user_data)
			}
		}
		.mouse_down {
			if g.config.click_fn != voidptr(0) {
				g.config.click_fn(e.mouse_x / g.scale, e.mouse_y / g.scale, e.mouse_button,
					g.config.user_data)
			}
		}
		.mouse_up {
			if g.config.unclick_fn != voidptr(0) {
				g.config.unclick_fn(e.mouse_x / g.scale, e.mouse_y / g.scale, e.mouse_button,
					g.config.user_data)
			}
		}
		.mouse_leave {
			if g.config.leave_fn != voidptr(0) {
				g.config.leave_fn(e, g.config.user_data)
			}
		}
		.mouse_enter {
			if g.config.enter_fn != voidptr(0) {
				g.config.enter_fn(e, g.config.user_data)
			}
		}
		.mouse_scroll {
			if g.config.scroll_fn != voidptr(0) {
				g.config.scroll_fn(e, g.config.user_data)
			}
		}
		.key_down {
			if g.config.keydown_fn != voidptr(0) {
				g.config.keydown_fn(e.key_code, Modifier(e.modifiers), g.config.user_data)
			}
		}
		.key_up {
			if g.config.keyup_fn != voidptr(0) {
				g.config.keyup_fn(e.key_code, Modifier(e.modifiers), g.config.user_data)
			}
		}
		.char {
			if g.config.char_fn != voidptr(0) {
				g.config.char_fn(e.char_code, g.config.user_data)
			}
		}
		.resized {
			if g.config.resized_fn != voidptr(0) {
				g.config.resized_fn(e, g.config.user_data)
			}
		}
		.quit_requested {
			if g.config.quit_fn != voidptr(0) {
				g.config.quit_fn(e, g.config.user_data)
			}
		}
		else {
			// dump(e)
		}
	}
}

fn gg_cleanup_fn(user_data voidptr) {
	mut g := unsafe { &Context(user_data) }
	if g.config.cleanup_fn != voidptr(0) {
		g.config.cleanup_fn(g.config.user_data)
	}
}

fn gg_fail_fn(msg &char, user_data voidptr) {
	mut g := unsafe { &Context(user_data) }
	vmsg := unsafe { tos3(msg) }
	if g.config.fail_fn != voidptr(0) {
		g.config.fail_fn(vmsg, g.config.user_data)
	} else {
		eprintln('gg error: $vmsg')
	}
}

//
pub fn new_context(cfg Config) &Context {
	mut g := &Context{
		width: cfg.width
		height: cfg.height
		config: cfg
		ft: 0
		ui_mode: cfg.ui_mode
		native_rendering: cfg.native_rendering
	}
	g.set_bg_color(cfg.bg_color)
	// C.printf('new_context() %p\n', cfg.user_data)
	window := C.sapp_desc{
		user_data: g
		init_userdata_cb: gg_init_sokol_window
		frame_userdata_cb: gg_frame_fn
		event_userdata_cb: gg_event_fn
		fail_userdata_cb: gg_fail_fn
		cleanup_userdata_cb: gg_cleanup_fn
		window_title: &char(cfg.window_title.str)
		html5_canvas_name: &char(cfg.window_title.str)
		width: cfg.width
		height: cfg.height
		sample_count: cfg.sample_count
		high_dpi: true
		fullscreen: cfg.fullscreen
		__v_native_render: cfg.native_rendering
	}
	g.window = window
	return g
}

pub fn (gg &Context) run() {
	sapp.run(&gg.window)
}

// quit closes the context window and exits the event loop for it
pub fn (ctx &Context) quit() {
	sapp.request_quit() // does not require ctx right now, but sokol multi-window might in the future
}

pub fn (mut ctx Context) set_bg_color(c gx.Color) {
	ctx.clear_pass = gfx.create_clear_pass(f32(c.r) / 255.0, f32(c.g) / 255.0, f32(c.b) / 255.0,
		f32(c.a) / 255.0)
}

// TODO: Fix alpha
pub fn (ctx &Context) draw_rect(x f32, y f32, w f32, h f32, c gx.Color) {
	$if macos {
		if ctx.native_rendering {
			C.darwin_draw_rect(x, ctx.height - (y + h), w, h, c)
			return
		}
	}
	if c.a != 255 {
		sgl.load_pipeline(ctx.timage_pip)
	}
	sgl.c4b(c.r, c.g, c.b, c.a)
	sgl.begin_quads()
	sgl.v2f(x * ctx.scale, y * ctx.scale)
	sgl.v2f((x + w) * ctx.scale, y * ctx.scale)
	sgl.v2f((x + w) * ctx.scale, (y + h) * ctx.scale)
	sgl.v2f(x * ctx.scale, (y + h) * ctx.scale)
	sgl.end()
}

[inline]
pub fn (ctx &Context) draw_square(x f32, y f32, s f32, c gx.Color) {
	ctx.draw_rect(x, y, s, s, c)
}

[inline]
pub fn (ctx &Context) set_pixel(x f32, y f32, c gx.Color) {
	ctx.draw_square(x, y, 1, c)
}

pub fn (ctx &Context) draw_triangle(x f32, y f32, x2 f32, y2 f32, x3 f32, y3 f32, c gx.Color) {
	if c.a != 255 {
		sgl.load_pipeline(ctx.timage_pip)
	}
	sgl.c4b(c.r, c.g, c.b, c.a)
	sgl.begin_quads()
	sgl.v2f(x * ctx.scale, y * ctx.scale)
	sgl.v2f(x2 * ctx.scale, y2 * ctx.scale)
	sgl.v2f(x3 * ctx.scale, y3 * ctx.scale)
	sgl.end()
}

pub fn (ctx &Context) draw_empty_rect(x f32, y f32, w f32, h f32, c gx.Color) {
	if c.a != 255 {
		sgl.load_pipeline(ctx.timage_pip)
	}
	sgl.c4b(c.r, c.g, c.b, c.a)
	sgl.begin_line_strip()
	sgl.v2f(x * ctx.scale, y * ctx.scale)
	sgl.v2f((x + w) * ctx.scale, y * ctx.scale)
	sgl.v2f((x + w) * ctx.scale, (y + h) * ctx.scale)
	sgl.v2f(x * ctx.scale, (y + h) * ctx.scale)
	sgl.v2f(x * ctx.scale, y * ctx.scale)
	sgl.end()
}

[inline]
pub fn (ctx &Context) draw_empty_square(x f32, y f32, s f32, c gx.Color) {
	ctx.draw_empty_rect(x, y, s, s, c)
}

pub fn (ctx &Context) draw_circle_line(x f32, y f32, r int, segments int, c gx.Color) {
	$if macos {
		if ctx.native_rendering {
			C.darwin_draw_circle(x - r + 1, ctx.height - (y + r + 3), r, c)
			return
		}
	}
	if c.a != 255 {
		sgl.load_pipeline(ctx.timage_pip)
	}
	sgl.c4b(c.r, c.g, c.b, c.a)
	nx := x * ctx.scale
	ny := y * ctx.scale
	nr := r * ctx.scale
	mut theta := f32(0)
	mut xx := f32(0)
	mut yy := f32(0)
	sgl.begin_line_strip()
	for i := 0; i < segments + 1; i++ {
		theta = 2.0 * f32(math.pi) * f32(i) / f32(segments)
		xx = nr * math.cosf(theta)
		yy = nr * math.sinf(theta)
		sgl.v2f(xx + nx, yy + ny)
	}
	sgl.end()
}

pub fn (ctx &Context) draw_circle(x f32, y f32, r f32, c gx.Color) {
	ctx.draw_circle_with_segments(x, y, r, 10, c)
}

pub fn (ctx &Context) draw_circle_with_segments(x f32, y f32, r f32, segments int, c gx.Color) {
	if c.a != 255 {
		sgl.load_pipeline(ctx.timage_pip)
	}
	sgl.c4b(c.r, c.g, c.b, c.a)
	nx := x * ctx.scale
	ny := y * ctx.scale
	nr := r * ctx.scale
	mut theta := f32(0)
	mut xx := f32(0)
	mut yy := f32(0)
	sgl.begin_triangle_strip()
	for i := 0; i < segments + 1; i++ {
		theta = 2.0 * f32(math.pi) * f32(i) / f32(segments)
		xx = nr * math.cosf(theta)
		yy = nr * math.sinf(theta)
		sgl.v2f(xx + nx, yy + ny)
		sgl.v2f(nx, ny)
	}
	sgl.end()
}

pub fn (ctx &Context) draw_arc_line(x f32, y f32, r int, start_angle f32, arc_angle f32, segments int, c gx.Color) {
	if c.a != 255 {
		sgl.load_pipeline(ctx.timage_pip)
	}
	sgl.c4b(c.r, c.g, c.b, c.a)
	theta := f32(arc_angle / f32(segments))
	tan_factor := math.tanf(theta)
	rad_factor := math.cosf(theta)
	nx := x * ctx.scale
	ny := y * ctx.scale
	mut xx := f32(r * math.cosf(start_angle))
	mut yy := f32(r * math.sinf(start_angle))
	sgl.begin_line_strip()
	for i := 0; i < segments + 1; i++ {
		sgl.v2f(xx + nx, yy + ny)
		tx := -yy
		ty := xx
		xx += tx * tan_factor
		yy += ty * tan_factor
		xx *= rad_factor
		yy *= rad_factor
	}
	sgl.end()
}

pub fn (ctx &Context) draw_arc(x f32, y f32, r int, start_angle f32, arc_angle f32, segments int, c gx.Color) {
	if c.a != 255 {
		sgl.load_pipeline(ctx.timage_pip)
	}
	sgl.c4b(c.r, c.g, c.b, c.a)
	nx := x * ctx.scale
	ny := y * ctx.scale
	theta := f32(arc_angle / f32(segments))
	tan_factor := math.tanf(theta)
	rad_factor := math.cosf(theta)
	mut xx := f32(r * math.cosf(start_angle))
	mut yy := f32(r * math.sinf(start_angle))
	sgl.begin_triangle_strip()
	for i := 0; i < segments + 1; i++ {
		sgl.v2f(xx + nx, yy + ny)
		sgl.v2f(nx, ny)
		tx := -yy
		ty := xx
		xx += tx * tan_factor
		yy += ty * tan_factor
		xx *= rad_factor
		yy *= rad_factor
	}
	sgl.end()
}

pub fn (gg &Context) begin() {
	if gg.render_text && gg.font_inited {
		gg.ft.flush()
	}
	sgl.defaults()
	sgl.matrix_mode_projection()
	sgl.ortho(0.0, f32(sapp.width()), f32(sapp.height()), 0.0, -1.0, 1.0)
}

pub fn (gg &Context) end() {
	gfx.begin_default_pass(gg.clear_pass, sapp.width(), sapp.height())
	sgl.draw()
	gfx.end_pass()
	gfx.commit()
	/*
	if gg.config.wait_events {
		// println('gg: waiting')
		wait_events()
	}
	*/
}

// resize the context's Window
pub fn (mut ctx Context) resize(width int, height int) {
	ctx.width = width
	ctx.height = height
}

// draw_line draws a line between the points provided
pub fn (ctx &Context) draw_line(x f32, y f32, x2 f32, y2 f32, c gx.Color) {
	$if macos {
		if ctx.native_rendering {
			// Make the line more clear on hi dpi screens: draw a rectangle
			mut width := math.abs(x2 - x)
			mut height := math.abs(y2 - y)
			if width == 0 {
				width = 1
			} else if height == 0 {
				height = 1
			}
			ctx.draw_rect(x, y, f32(width), f32(height), c)
			return
		}
	}
	if c.a != 255 {
		sgl.load_pipeline(ctx.timage_pip)
	}
	sgl.c4b(c.r, c.g, c.b, c.a)
	sgl.begin_line_strip()
	sgl.v2f(x * ctx.scale, y * ctx.scale)
	sgl.v2f(x2 * ctx.scale, y2 * ctx.scale)
	sgl.end()
}

// draw_line_with_config draws a line between the points provided with the PenConfig
pub fn (ctx &Context) draw_line_with_config(x f32, y f32, x2 f32, y2 f32, config PenConfig) {
	if config.color.a != 255 {
		sgl.load_pipeline(ctx.timage_pip)
	}

	if config.thickness <= 0 {
		return
	}

	nx := x * ctx.scale
	ny := y * ctx.scale
	nx2 := x2 * ctx.scale
	ny2 := y2 * ctx.scale

	dx := nx2 - nx
	dy := ny2 - ny
	length := math.sqrtf(math.powf(x2 - x, 2) + math.powf(y2 - y, 2))
	theta := f32(math.atan2(dy, dx))

	sgl.push_matrix()

	sgl.translate(nx, ny, 0)
	sgl.rotate(theta, 0, 0, 1)
	sgl.translate(-nx, -ny, 0)

	if config.line_type == .solid {
		ctx.draw_rect(x, y, length, config.thickness, config.color)
	} else {
		size := if config.line_type == .dotted { config.thickness } else { config.thickness * 3 }
		space := if size == 1 { 2 } else { size }

		mut available := length
		mut start_x := x

		for i := 0; available > 0; i++ {
			if i % 2 == 0 {
				ctx.draw_rect(start_x, y, size, config.thickness, config.color)
				available -= size
				start_x += size
				continue
			}

			available -= space
			start_x += space
		}
	}

	sgl.pop_matrix()
}

pub fn (ctx &Context) draw_rounded_rect(x f32, y f32, w f32, h f32, radius f32, color gx.Color) {
	sgl.c4b(color.r, color.g, color.b, color.a)
	sgl.begin_triangle_strip()
	mut theta := f32(0)
	mut xx := f32(0)
	mut yy := f32(0)
	r := radius * ctx.scale
	nx := x * ctx.scale
	ny := y * ctx.scale
	width := w * ctx.scale
	height := h * ctx.scale
	segments := 2 * math.pi * r
	segdiv := segments / 4
	rb := 0
	lb := int(rb + segdiv)
	lt := int(lb + segdiv)
	rt := int(lt + segdiv)
	// left top
	lx := nx + r
	ly := ny + r
	for i in lt .. rt {
		theta = 2 * f32(math.pi) * f32(i) / segments
		xx = r * math.cosf(theta)
		yy = r * math.sinf(theta)
		sgl.v2f(xx + lx, yy + ly)
		sgl.v2f(lx, ly)
	}
	// right top
	mut rx := nx + width - r
	mut ry := ny + r
	for i in rt .. int(segments) {
		theta = 2 * f32(math.pi) * f32(i) / segments
		xx = r * math.cosf(theta)
		yy = r * math.sinf(theta)
		sgl.v2f(xx + rx, yy + ry)
		sgl.v2f(rx, ry)
	}
	// right bottom
	mut rbx := rx
	mut rby := ny + height - r
	for i in rb .. lb {
		theta = 2 * f32(math.pi) * f32(i) / segments
		xx = r * math.cosf(theta)
		yy = r * math.sinf(theta)
		sgl.v2f(xx + rbx, yy + rby)
		sgl.v2f(rbx, rby)
	}
	// left bottom
	mut lbx := lx
	mut lby := ny + height - r
	for i in lb .. lt {
		theta = 2 * f32(math.pi) * f32(i) / segments
		xx = r * math.cosf(theta)
		yy = r * math.sinf(theta)
		sgl.v2f(xx + lbx, yy + lby)
		sgl.v2f(lbx, lby)
	}
	sgl.v2f(lx + xx, ly)
	sgl.v2f(lx, ly)
	sgl.end()
	sgl.begin_quads()
	sgl.v2f(lx, ly)
	sgl.v2f(rx, ry)
	sgl.v2f(rbx, rby)
	sgl.v2f(lbx, lby)
	sgl.end()
}

pub fn (ctx &Context) draw_empty_rounded_rect(x f32, y f32, w f32, h f32, radius f32, border_color gx.Color) {
	mut theta := f32(0)
	mut xx := f32(0)
	mut yy := f32(0)
	r := radius * ctx.scale
	nx := x * ctx.scale
	ny := y * ctx.scale
	width := w * ctx.scale
	height := h * ctx.scale
	segments := 2 * math.pi * r
	segdiv := segments / 4
	rb := 0
	lb := int(rb + segdiv)
	lt := int(lb + segdiv)
	rt := int(lt + segdiv)
	sgl.c4b(border_color.r, border_color.g, border_color.b, border_color.a)
	sgl.begin_line_strip()
	// left top
	lx := nx + r
	ly := ny + r
	for i in lt .. rt {
		theta = 2 * f32(math.pi) * f32(i) / segments
		xx = r * math.cosf(theta)
		yy = r * math.sinf(theta)
		sgl.v2f(xx + lx, yy + ly)
	}
	// right top
	mut rx := nx + width - r
	mut ry := ny + r
	for i in rt .. int(segments) {
		theta = 2 * f32(math.pi) * f32(i) / segments
		xx = r * math.cosf(theta)
		yy = r * math.sinf(theta)
		sgl.v2f(xx + rx, yy + ry)
	}
	// right bottom
	mut rbx := rx
	mut rby := ny + height - r
	for i in rb .. lb {
		theta = 2 * f32(math.pi) * f32(i) / segments
		xx = r * math.cosf(theta)
		yy = r * math.sinf(theta)
		sgl.v2f(xx + rbx, yy + rby)
	}
	// left bottom
	mut lbx := lx
	mut lby := ny + height - r
	for i in lb .. lt {
		theta = 2 * f32(math.pi) * f32(i) / segments
		xx = r * math.cosf(theta)
		yy = r * math.sinf(theta)
		sgl.v2f(xx + lbx, yy + lby)
	}
	sgl.v2f(lx + xx, ly)
	sgl.end()
}

// draw_convex_poly draws a convex polygon, given an array of points, and a color.
// Note that the points must be given in clockwise order.
pub fn (ctx &Context) draw_convex_poly(points []f32, c gx.Color) {
	assert points.len % 2 == 0
	len := points.len / 2
	assert len >= 3

	if c.a != 255 {
		sgl.load_pipeline(ctx.timage_pip)
	}
	sgl.c4b(c.r, c.g, c.b, c.a)

	sgl.begin_triangle_strip()
	x0 := points[0]
	y0 := points[1]
	for i in 1 .. (len / 2 + 1) {
		sgl.v2f(x0, y0)
		sgl.v2f(points[i * 4 - 2], points[i * 4 - 1])
		sgl.v2f(points[i * 4], points[i * 4 + 1])
	}

	if len % 2 == 0 {
		sgl.v2f(points[2 * len - 2], points[2 * len - 1])
	}
	sgl.end()
}

// draw_empty_poly - draws the borders of a polygon, given an array of points, and a color.
// Note that the points must be given in clockwise order.
pub fn (ctx &Context) draw_empty_poly(points []f32, c gx.Color) {
	assert points.len % 2 == 0
	len := points.len / 2
	assert len >= 3

	if c.a != 255 {
		sgl.load_pipeline(ctx.timage_pip)
	}
	sgl.c4b(c.r, c.g, c.b, c.a)

	sgl.begin_line_strip()
	for i in 0 .. len {
		sgl.v2f(points[2 * i], points[2 * i + 1])
	}
	sgl.v2f(points[0], points[1])
	sgl.end()
}

pub fn screen_size() Size {
	$if macos {
		return C.gg_get_screen_size()
	}
	// TODO windows, linux, etc
	return Size{}
}

// window_size returns the `Size` of the active window
pub fn window_size() Size {
	s := dpi_scale()
	return Size{int(sapp.width() / s), int(sapp.height() / s)}
}

// window_size_real_pixels returns the `Size` of the active window without scale
pub fn window_size_real_pixels() Size {
	return Size{sapp.width(), sapp.height()}
}

pub fn dpi_scale() f32 {
	mut s := sapp.dpi_scale()
	$if android {
		s *= android_dpi_scale()
	}
	// NB: on older X11, `Xft.dpi` from ~/.Xresources, that sokol uses,
	// may not be set which leads to sapp.dpi_scale reporting incorrectly 0.0
	if s < 0.1 {
		s = 1.
	}
	return s
}

pub fn high_dpi() bool {
	return C.sapp_high_dpi()
}

fn C.WaitMessage()

/*
pub fn wait_events() {
	unsafe {
		$if macos {
			#NSEvent *event = [NSApp nextEventMatchingMask:NSEventMaskAny
			#untilDate:[NSDate distantFuture]
			#inMode:NSDefaultRunLoopMode
			#dequeue:YES];
			#[NSApp sendEvent:event];
		}
		$if windows {
			C.WaitMessage()
		}
	}
}
*/