Fixed bug that prevents compiler from finding user types in scope
This commit is contained in:
@@ -8,8 +8,8 @@ Returns -1 if it does not have a type (ie. its not a light)
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Possible Light Types
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#list ul
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#li LIGHT_TYPE_POINT
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#li LIGHT_TYPE_POINT
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#li LIGHT_TYPE_POINT
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#li LIGHT_TYPE_DIRECTIONAL
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#li LIGHT_TYPE_SPOT
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#/light
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#ref SetLightType
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@@ -6,8 +6,8 @@ Sets the type of light
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Possible Light Types
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#list ul
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#li LIGHT_TYPE_POINT
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#li LIGHT_TYPE_POINT
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#li LIGHT_TYPE_POINT
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#li LIGHT_TYPE_DIRECTIONAL
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#li LIGHT_TYPE_SPOT
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#/light
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#ref SetLightType
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@@ -302,16 +302,17 @@ void output_vars()
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int getUType(string utype_name)
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{
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string param = utype_name;
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utype_name = StringToLower(utype_name);
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for(int i = 0; i < utype.size(); i++)
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{
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//cout << "TYPE[" << i << "] = " << utype[i].name << endl;
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if(utype_name.compare(utype[i].name)==0)
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if(utype_name.compare(StringToLower(utype[i].name))==0)
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{
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return i;
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}
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}
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rc_setError(utype_name + " does not name a type");
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rc_setError(param + " does not name a type");
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return -1;
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}
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@@ -339,9 +340,10 @@ bool create_type(string utype_name)
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bool memberExists(string member_name)
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{
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member_name = StringToLower(member_name);
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for(int i = 0; i < utype[current_type_index].num_members; i++)
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{
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if(utype[current_type_index].member_name[i].compare(member_name)==0)
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if(StringToLower(utype[current_type_index].member_name[i]).compare(member_name)==0)
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return true;
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}
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return false;
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@@ -531,7 +533,8 @@ int getIDInScope_ByIndex_TypeMatch(string id_name, string check_scope="")
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for(int i = 0; i < id.size(); i++)
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{
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if(id[i].scope.compare(check_scope)==0)
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string id_cmp_scope = StringToLower(id[i].scope);
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if(id_cmp_scope.compare(check_scope)==0)
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{
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if(id[i].name.substr(id[i].name.length()-1,1).compare("$")==0) //id in type is string
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{
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@@ -541,7 +544,7 @@ int getIDInScope_ByIndex_TypeMatch(string id_name, string check_scope="")
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}
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else
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{
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//cout << id_name << " ~ " << id[i].name << endl;
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//cout << id_name << " ~ " << id[i].name << " scope: " << check_scope << endl;
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if(id_name.compare(StringToLower(id[i].name))==0)
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return i;
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}
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@@ -920,7 +920,7 @@ int main(int argc, char * argv[])
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//DEBUG START
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//rc_filename = "/home/n00b/projects/bu/constraint_demo/main.bas";
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//rc_filename = "/home/n00b/projects/bu/rcbasic_v400A6_linux/rcbasic_v400_linux/examples/tile_demo/main.bas";
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//rc_filename = "/home/n00b/Music/Simple 3D Platformer/main.bas";
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//rc_filename = "/home/n00b/projects/rcbasic_alpha3/test_project/main.bas";
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//DEBUG END
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@@ -1,43 +1 @@
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embedded_functions.bas
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/home/n00b/Projects/RCBASIC4/rcbasic_build/intern_lib/conio.bas
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/home/n00b/Projects/RCBASIC4/rcbasic_build/intern_lib/arrays.bas
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/home/n00b/Projects/RCBASIC4/rcbasic_build/intern_lib/math.bas
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/home/n00b/Projects/RCBASIC4/rcbasic_build/intern_lib/strings.bas
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/home/n00b/Projects/RCBASIC4/rcbasic_build/intern_lib/stacks.bas
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/home/n00b/Projects/RCBASIC4/rcbasic_build/intern_lib/files.bas
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/home/n00b/Projects/RCBASIC4/rcbasic_build/intern_lib/directories.bas
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/home/n00b/Projects/RCBASIC4/rcbasic_build/intern_lib/datetime.bas
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/home/n00b/Projects/RCBASIC4/rcbasic_build/intern_lib/window.bas
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/home/n00b/Projects/RCBASIC4/rcbasic_build/intern_lib/canvas.bas
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/home/n00b/Projects/RCBASIC4/rcbasic_build/intern_lib/prim2d.bas
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/home/n00b/Projects/RCBASIC4/rcbasic_build/intern_lib/images.bas
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/home/n00b/Projects/RCBASIC4/rcbasic_build/intern_lib/keyboard.bas
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/home/n00b/Projects/RCBASIC4/rcbasic_build/intern_lib/audio.bas
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/home/n00b/Projects/RCBASIC4/rcbasic_build/intern_lib/joystick.bas
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/home/n00b/Projects/RCBASIC4/rcbasic_build/intern_lib/gfxconsole.bas
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/home/n00b/Projects/RCBASIC4/rcbasic_build/intern_lib/text.bas
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/home/n00b/Projects/RCBASIC4/rcbasic_build/intern_lib/touch.bas
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/home/n00b/Projects/RCBASIC4/rcbasic_build/intern_lib/network.bas
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/home/n00b/Projects/RCBASIC4/rcbasic_build/intern_lib/video.bas
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/home/n00b/Projects/RCBASIC4/rcbasic_build/intern_lib/system.bas
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/home/n00b/Projects/RCBASIC4/rcbasic_build/intern_lib/matrix.bas
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/home/n00b/Projects/RCBASIC4/rcbasic_build/intern_lib/process.bas
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/home/n00b/Projects/RCBASIC4/rcbasic_build/intern_lib/clipboard.bas
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/home/n00b/Projects/RCBASIC4/rcbasic_build/intern_lib/textedit.bas
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/home/n00b/Projects/RCBASIC4/rcbasic_build/intern_lib/sprites.bas
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/home/n00b/Projects/RCBASIC4/rcbasic_build/intern_lib/sprite_animation.bas
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/home/n00b/Projects/RCBASIC4/rcbasic_build/intern_lib/sprite_physics.bas
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/home/n00b/Projects/RCBASIC4/rcbasic_build/intern_lib/joint2D.bas
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/home/n00b/Projects/RCBASIC4/rcbasic_build/intern_lib/tilemaps.bas
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/home/n00b/Projects/RCBASIC4/rcbasic_build/intern_lib/mesh.bas
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/home/n00b/Projects/RCBASIC4/rcbasic_build/intern_lib/actor.bas
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/home/n00b/Projects/RCBASIC4/rcbasic_build/intern_lib/actor_animation.bas
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/home/n00b/Projects/RCBASIC4/rcbasic_build/intern_lib/actor_physics.bas
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/home/n00b/Projects/RCBASIC4/rcbasic_build/intern_lib/constraint3D.bas
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/home/n00b/Projects/RCBASIC4/rcbasic_build/intern_lib/camera.bas
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/home/n00b/Projects/RCBASIC4/rcbasic_build/intern_lib/scene.bas
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/home/n00b/Projects/RCBASIC4/rcbasic_build/intern_lib/particles.bas
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/home/n00b/Projects/RCBASIC4/rcbasic_build/intern_lib/lights.bas
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/home/n00b/Projects/RCBASIC4/rcbasic_build/intern_lib/terrain.bas
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/home/n00b/Projects/RCBASIC4/rcbasic_build/intern_lib/water.bas
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/home/n00b/Projects/RCBASIC4/rcbasic_build/intern_lib/materials.bas
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/home/n00b/Music/Simple 3D Platformer/main.bas
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File diff suppressed because it is too large
Load Diff
Binary file not shown.
@@ -1,5 +1,5 @@
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# depslib dependency file v1.0
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1733777264 source:/home/n00b/Projects/RCBASIC4/rcbasic_build/main.cpp
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1734137418 source:/home/n00b/Projects/RCBASIC4/rcbasic_build/main.cpp
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<iostream>
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<stack>
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<vector>
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@@ -37,14 +37,14 @@
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1727545973 /home/n00b/Projects/RCBASIC4/rcbasic_build/constants.h
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<vector>
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1733776972 /home/n00b/Projects/RCBASIC4/rcbasic_build/parser.h
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1733777902 /home/n00b/Projects/RCBASIC4/rcbasic_build/parser.h
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"tokenizer.h"
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"identifier.h"
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"rc_global.h"
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"constants.h"
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<inttypes.h>
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1727545973 /home/n00b/Projects/RCBASIC4/rcbasic_build/identifier.h
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1734138795 /home/n00b/Projects/RCBASIC4/rcbasic_build/identifier.h
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<inttypes.h>
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<stack>
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"rc_global.h"
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@@ -54,7 +54,7 @@
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1727545973 /home/n00b/Projects/RCBASIC4/rcbasic_build/rc_global.h
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<inttypes.h>
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1733771900 /home/n00b/Projects/RCBASIC4/rcbasic_build/rc_builtin.h
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1733959765 /home/n00b/Projects/RCBASIC4/rcbasic_build/rc_builtin.h
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"identifier.h"
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1727545973 /home/n00b/Projects/RCBASIC4/rcbasic_build/rc_vm_asm.h
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@@ -4448,7 +4448,7 @@ int main(int argc, char * argv[])
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if(debug_opt.compare("a")==0)
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{
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//rc_intern_dirChange("/home/n00b/Music/rcbasic_v400_linux64/examples/tile_demo");
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rc_intern_dirChange("/home/n00b/projects/rcbasic_alpha3/test_project");
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rc_intern_dirChange("/home/n00b/Music/Simple 3D Platformer/");
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rc_filename = "main.cbc";
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}
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else
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@@ -135,7 +135,7 @@ void rc_setActorMD2AnimationByName(int actor, std::string animation_name, int nu
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rc_actor[actor].isPlaying = true;
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//node->setCurrentFrame(start_frame);
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//node->setFrameLoop((irr::s32)start_frame, (irr::s32)end_frame ); //setMD2Animation() does this for me
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node->setAnimationSpeed(node->getMesh()->getAnimationSpeed());
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//node->setAnimationSpeed(node->getMesh()->getAnimationSpeed());
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break;
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}
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}
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@@ -766,16 +766,17 @@ void rc_setActorPosition(int actor, double x, double y, double z)
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{
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//std::cout << "Set POS" << std::endl;
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irr::core::matrix4 actor_transform = rc_actor[actor].physics.rigid_body->getWorldTransform();
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rc_physics3D.world->removeCollisionObject(rc_actor[actor].physics.rigid_body, false);
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//rc_physics3D.world->removeCollisionObject(rc_actor[actor].physics.rigid_body, false);
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actor_transform.setTranslation( irr::core::vector3df(x, y, z) );
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rc_actor[actor].physics.rigid_body->clearForces();
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//rc_actor[actor].physics.rigid_body->
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rc_actor[actor].physics.rigid_body->setWorldTransform(actor_transform);
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rc_actor[actor].physics.rigid_body->setMassProps(rc_actor[actor].physics.mass, irr::core::vector3df(0,0,0));
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rc_physics3D.world->addRigidBody(rc_actor[actor].physics.rigid_body);
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//rc_actor[actor].physics.rigid_body->setMassProps(rc_actor[actor].physics.mass, irr::core::vector3df(0,0,0));
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//rc_physics3D.world->addRigidBody(rc_actor[actor].physics.rigid_body);
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rc_actor[actor].mesh_node->setPosition(actor_transform.getTranslation());
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rc_actor[actor].mesh_node->updateAbsolutePosition();
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}
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}
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@@ -2,7 +2,7 @@
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#define RC_OS_DEFINES_H_INCLUDED
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//USED FOR TESTING ONLY
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//#define RC_TESTING
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#define RC_TESTING
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//I am checking Android first since I think it also defines __linux__
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@@ -1,5 +1,5 @@
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# depslib dependency file v1.0
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1733959687 source:/home/n00b/Projects/RCBASIC4/rcbasic_runtime/main.cpp
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1734119283 source:/home/n00b/Projects/RCBASIC4/rcbasic_runtime/main.cpp
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"rc_os_defines.h"
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<emscripten.h>
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<sys/param.h>
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@@ -33,7 +33,7 @@
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<irrtheora.h>
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"rc_func130_cases.h"
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1733960003 /home/n00b/Projects/RCBASIC4/rcbasic_runtime/rc_os_defines.h
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1734119283 /home/n00b/Projects/RCBASIC4/rcbasic_runtime/rc_os_defines.h
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<TargetConditionals.h>
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1733959765 /home/n00b/Projects/RCBASIC4/rcbasic_runtime/rc_defines.h
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@@ -2518,11 +2518,11 @@
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1733590876 /home/n00b/Projects/RCBASIC4/rcbasic_runtime/rc_physics3D_base.h
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"rc_gfx_core.h"
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1731727404 /home/n00b/Projects/RCBASIC4/rcbasic_runtime/rc_base_actor.h
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1734125778 /home/n00b/Projects/RCBASIC4/rcbasic_runtime/rc_base_actor.h
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1731710840 /home/n00b/Projects/RCBASIC4/rcbasic_runtime/rc_actor_material.h
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1731727068 /home/n00b/Projects/RCBASIC4/rcbasic_runtime/rc_actor_animation.h
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1734119354 /home/n00b/Projects/RCBASIC4/rcbasic_runtime/rc_actor_animation.h
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1730291453 /home/n00b/Projects/RCBASIC4/rcbasic_runtime/rc_actor_physics.h
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