Fixed bug that prevents compiler from finding user types in scope
This commit is contained in:
@@ -8,8 +8,8 @@ Returns -1 if it does not have a type (ie. its not a light)
|
|||||||
Possible Light Types
|
Possible Light Types
|
||||||
#list ul
|
#list ul
|
||||||
#li LIGHT_TYPE_POINT
|
#li LIGHT_TYPE_POINT
|
||||||
#li LIGHT_TYPE_POINT
|
#li LIGHT_TYPE_DIRECTIONAL
|
||||||
#li LIGHT_TYPE_POINT
|
#li LIGHT_TYPE_SPOT
|
||||||
#/light
|
#/light
|
||||||
|
|
||||||
#ref SetLightType
|
#ref SetLightType
|
||||||
|
|||||||
@@ -6,8 +6,8 @@ Sets the type of light
|
|||||||
Possible Light Types
|
Possible Light Types
|
||||||
#list ul
|
#list ul
|
||||||
#li LIGHT_TYPE_POINT
|
#li LIGHT_TYPE_POINT
|
||||||
#li LIGHT_TYPE_POINT
|
#li LIGHT_TYPE_DIRECTIONAL
|
||||||
#li LIGHT_TYPE_POINT
|
#li LIGHT_TYPE_SPOT
|
||||||
#/light
|
#/light
|
||||||
|
|
||||||
#ref SetLightType
|
#ref SetLightType
|
||||||
|
|||||||
@@ -302,16 +302,17 @@ void output_vars()
|
|||||||
|
|
||||||
int getUType(string utype_name)
|
int getUType(string utype_name)
|
||||||
{
|
{
|
||||||
|
string param = utype_name;
|
||||||
utype_name = StringToLower(utype_name);
|
utype_name = StringToLower(utype_name);
|
||||||
for(int i = 0; i < utype.size(); i++)
|
for(int i = 0; i < utype.size(); i++)
|
||||||
{
|
{
|
||||||
//cout << "TYPE[" << i << "] = " << utype[i].name << endl;
|
//cout << "TYPE[" << i << "] = " << utype[i].name << endl;
|
||||||
if(utype_name.compare(utype[i].name)==0)
|
if(utype_name.compare(StringToLower(utype[i].name))==0)
|
||||||
{
|
{
|
||||||
return i;
|
return i;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
rc_setError(utype_name + " does not name a type");
|
rc_setError(param + " does not name a type");
|
||||||
return -1;
|
return -1;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -339,9 +340,10 @@ bool create_type(string utype_name)
|
|||||||
|
|
||||||
bool memberExists(string member_name)
|
bool memberExists(string member_name)
|
||||||
{
|
{
|
||||||
|
member_name = StringToLower(member_name);
|
||||||
for(int i = 0; i < utype[current_type_index].num_members; i++)
|
for(int i = 0; i < utype[current_type_index].num_members; i++)
|
||||||
{
|
{
|
||||||
if(utype[current_type_index].member_name[i].compare(member_name)==0)
|
if(StringToLower(utype[current_type_index].member_name[i]).compare(member_name)==0)
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
return false;
|
return false;
|
||||||
@@ -531,7 +533,8 @@ int getIDInScope_ByIndex_TypeMatch(string id_name, string check_scope="")
|
|||||||
|
|
||||||
for(int i = 0; i < id.size(); i++)
|
for(int i = 0; i < id.size(); i++)
|
||||||
{
|
{
|
||||||
if(id[i].scope.compare(check_scope)==0)
|
string id_cmp_scope = StringToLower(id[i].scope);
|
||||||
|
if(id_cmp_scope.compare(check_scope)==0)
|
||||||
{
|
{
|
||||||
if(id[i].name.substr(id[i].name.length()-1,1).compare("$")==0) //id in type is string
|
if(id[i].name.substr(id[i].name.length()-1,1).compare("$")==0) //id in type is string
|
||||||
{
|
{
|
||||||
@@ -541,7 +544,7 @@ int getIDInScope_ByIndex_TypeMatch(string id_name, string check_scope="")
|
|||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
//cout << id_name << " ~ " << id[i].name << endl;
|
//cout << id_name << " ~ " << id[i].name << " scope: " << check_scope << endl;
|
||||||
if(id_name.compare(StringToLower(id[i].name))==0)
|
if(id_name.compare(StringToLower(id[i].name))==0)
|
||||||
return i;
|
return i;
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -920,7 +920,7 @@ int main(int argc, char * argv[])
|
|||||||
|
|
||||||
//DEBUG START
|
//DEBUG START
|
||||||
//rc_filename = "/home/n00b/projects/bu/constraint_demo/main.bas";
|
//rc_filename = "/home/n00b/projects/bu/constraint_demo/main.bas";
|
||||||
//rc_filename = "/home/n00b/projects/bu/rcbasic_v400A6_linux/rcbasic_v400_linux/examples/tile_demo/main.bas";
|
//rc_filename = "/home/n00b/Music/Simple 3D Platformer/main.bas";
|
||||||
//rc_filename = "/home/n00b/projects/rcbasic_alpha3/test_project/main.bas";
|
//rc_filename = "/home/n00b/projects/rcbasic_alpha3/test_project/main.bas";
|
||||||
//DEBUG END
|
//DEBUG END
|
||||||
|
|
||||||
|
|||||||
@@ -1,43 +1 @@
|
|||||||
embedded_functions.bas
|
/home/n00b/Music/Simple 3D Platformer/main.bas
|
||||||
/home/n00b/Projects/RCBASIC4/rcbasic_build/intern_lib/conio.bas
|
|
||||||
/home/n00b/Projects/RCBASIC4/rcbasic_build/intern_lib/arrays.bas
|
|
||||||
/home/n00b/Projects/RCBASIC4/rcbasic_build/intern_lib/math.bas
|
|
||||||
/home/n00b/Projects/RCBASIC4/rcbasic_build/intern_lib/strings.bas
|
|
||||||
/home/n00b/Projects/RCBASIC4/rcbasic_build/intern_lib/stacks.bas
|
|
||||||
/home/n00b/Projects/RCBASIC4/rcbasic_build/intern_lib/files.bas
|
|
||||||
/home/n00b/Projects/RCBASIC4/rcbasic_build/intern_lib/directories.bas
|
|
||||||
/home/n00b/Projects/RCBASIC4/rcbasic_build/intern_lib/datetime.bas
|
|
||||||
/home/n00b/Projects/RCBASIC4/rcbasic_build/intern_lib/window.bas
|
|
||||||
/home/n00b/Projects/RCBASIC4/rcbasic_build/intern_lib/canvas.bas
|
|
||||||
/home/n00b/Projects/RCBASIC4/rcbasic_build/intern_lib/prim2d.bas
|
|
||||||
/home/n00b/Projects/RCBASIC4/rcbasic_build/intern_lib/images.bas
|
|
||||||
/home/n00b/Projects/RCBASIC4/rcbasic_build/intern_lib/keyboard.bas
|
|
||||||
/home/n00b/Projects/RCBASIC4/rcbasic_build/intern_lib/audio.bas
|
|
||||||
/home/n00b/Projects/RCBASIC4/rcbasic_build/intern_lib/joystick.bas
|
|
||||||
/home/n00b/Projects/RCBASIC4/rcbasic_build/intern_lib/gfxconsole.bas
|
|
||||||
/home/n00b/Projects/RCBASIC4/rcbasic_build/intern_lib/text.bas
|
|
||||||
/home/n00b/Projects/RCBASIC4/rcbasic_build/intern_lib/touch.bas
|
|
||||||
/home/n00b/Projects/RCBASIC4/rcbasic_build/intern_lib/network.bas
|
|
||||||
/home/n00b/Projects/RCBASIC4/rcbasic_build/intern_lib/video.bas
|
|
||||||
/home/n00b/Projects/RCBASIC4/rcbasic_build/intern_lib/system.bas
|
|
||||||
/home/n00b/Projects/RCBASIC4/rcbasic_build/intern_lib/matrix.bas
|
|
||||||
/home/n00b/Projects/RCBASIC4/rcbasic_build/intern_lib/process.bas
|
|
||||||
/home/n00b/Projects/RCBASIC4/rcbasic_build/intern_lib/clipboard.bas
|
|
||||||
/home/n00b/Projects/RCBASIC4/rcbasic_build/intern_lib/textedit.bas
|
|
||||||
/home/n00b/Projects/RCBASIC4/rcbasic_build/intern_lib/sprites.bas
|
|
||||||
/home/n00b/Projects/RCBASIC4/rcbasic_build/intern_lib/sprite_animation.bas
|
|
||||||
/home/n00b/Projects/RCBASIC4/rcbasic_build/intern_lib/sprite_physics.bas
|
|
||||||
/home/n00b/Projects/RCBASIC4/rcbasic_build/intern_lib/joint2D.bas
|
|
||||||
/home/n00b/Projects/RCBASIC4/rcbasic_build/intern_lib/tilemaps.bas
|
|
||||||
/home/n00b/Projects/RCBASIC4/rcbasic_build/intern_lib/mesh.bas
|
|
||||||
/home/n00b/Projects/RCBASIC4/rcbasic_build/intern_lib/actor.bas
|
|
||||||
/home/n00b/Projects/RCBASIC4/rcbasic_build/intern_lib/actor_animation.bas
|
|
||||||
/home/n00b/Projects/RCBASIC4/rcbasic_build/intern_lib/actor_physics.bas
|
|
||||||
/home/n00b/Projects/RCBASIC4/rcbasic_build/intern_lib/constraint3D.bas
|
|
||||||
/home/n00b/Projects/RCBASIC4/rcbasic_build/intern_lib/camera.bas
|
|
||||||
/home/n00b/Projects/RCBASIC4/rcbasic_build/intern_lib/scene.bas
|
|
||||||
/home/n00b/Projects/RCBASIC4/rcbasic_build/intern_lib/particles.bas
|
|
||||||
/home/n00b/Projects/RCBASIC4/rcbasic_build/intern_lib/lights.bas
|
|
||||||
/home/n00b/Projects/RCBASIC4/rcbasic_build/intern_lib/terrain.bas
|
|
||||||
/home/n00b/Projects/RCBASIC4/rcbasic_build/intern_lib/water.bas
|
|
||||||
/home/n00b/Projects/RCBASIC4/rcbasic_build/intern_lib/materials.bas
|
|
||||||
|
|||||||
File diff suppressed because it is too large
Load Diff
Binary file not shown.
@@ -1,5 +1,5 @@
|
|||||||
# depslib dependency file v1.0
|
# depslib dependency file v1.0
|
||||||
1733777264 source:/home/n00b/Projects/RCBASIC4/rcbasic_build/main.cpp
|
1734137418 source:/home/n00b/Projects/RCBASIC4/rcbasic_build/main.cpp
|
||||||
<iostream>
|
<iostream>
|
||||||
<stack>
|
<stack>
|
||||||
<vector>
|
<vector>
|
||||||
@@ -37,14 +37,14 @@
|
|||||||
1727545973 /home/n00b/Projects/RCBASIC4/rcbasic_build/constants.h
|
1727545973 /home/n00b/Projects/RCBASIC4/rcbasic_build/constants.h
|
||||||
<vector>
|
<vector>
|
||||||
|
|
||||||
1733776972 /home/n00b/Projects/RCBASIC4/rcbasic_build/parser.h
|
1733777902 /home/n00b/Projects/RCBASIC4/rcbasic_build/parser.h
|
||||||
"tokenizer.h"
|
"tokenizer.h"
|
||||||
"identifier.h"
|
"identifier.h"
|
||||||
"rc_global.h"
|
"rc_global.h"
|
||||||
"constants.h"
|
"constants.h"
|
||||||
<inttypes.h>
|
<inttypes.h>
|
||||||
|
|
||||||
1727545973 /home/n00b/Projects/RCBASIC4/rcbasic_build/identifier.h
|
1734138795 /home/n00b/Projects/RCBASIC4/rcbasic_build/identifier.h
|
||||||
<inttypes.h>
|
<inttypes.h>
|
||||||
<stack>
|
<stack>
|
||||||
"rc_global.h"
|
"rc_global.h"
|
||||||
@@ -54,7 +54,7 @@
|
|||||||
1727545973 /home/n00b/Projects/RCBASIC4/rcbasic_build/rc_global.h
|
1727545973 /home/n00b/Projects/RCBASIC4/rcbasic_build/rc_global.h
|
||||||
<inttypes.h>
|
<inttypes.h>
|
||||||
|
|
||||||
1733771900 /home/n00b/Projects/RCBASIC4/rcbasic_build/rc_builtin.h
|
1733959765 /home/n00b/Projects/RCBASIC4/rcbasic_build/rc_builtin.h
|
||||||
"identifier.h"
|
"identifier.h"
|
||||||
|
|
||||||
1727545973 /home/n00b/Projects/RCBASIC4/rcbasic_build/rc_vm_asm.h
|
1727545973 /home/n00b/Projects/RCBASIC4/rcbasic_build/rc_vm_asm.h
|
||||||
|
|||||||
@@ -4448,7 +4448,7 @@ int main(int argc, char * argv[])
|
|||||||
if(debug_opt.compare("a")==0)
|
if(debug_opt.compare("a")==0)
|
||||||
{
|
{
|
||||||
//rc_intern_dirChange("/home/n00b/Music/rcbasic_v400_linux64/examples/tile_demo");
|
//rc_intern_dirChange("/home/n00b/Music/rcbasic_v400_linux64/examples/tile_demo");
|
||||||
rc_intern_dirChange("/home/n00b/projects/rcbasic_alpha3/test_project");
|
rc_intern_dirChange("/home/n00b/Music/Simple 3D Platformer/");
|
||||||
rc_filename = "main.cbc";
|
rc_filename = "main.cbc";
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
|
|||||||
@@ -135,7 +135,7 @@ void rc_setActorMD2AnimationByName(int actor, std::string animation_name, int nu
|
|||||||
rc_actor[actor].isPlaying = true;
|
rc_actor[actor].isPlaying = true;
|
||||||
//node->setCurrentFrame(start_frame);
|
//node->setCurrentFrame(start_frame);
|
||||||
//node->setFrameLoop((irr::s32)start_frame, (irr::s32)end_frame ); //setMD2Animation() does this for me
|
//node->setFrameLoop((irr::s32)start_frame, (irr::s32)end_frame ); //setMD2Animation() does this for me
|
||||||
node->setAnimationSpeed(node->getMesh()->getAnimationSpeed());
|
//node->setAnimationSpeed(node->getMesh()->getAnimationSpeed());
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -766,16 +766,17 @@ void rc_setActorPosition(int actor, double x, double y, double z)
|
|||||||
{
|
{
|
||||||
//std::cout << "Set POS" << std::endl;
|
//std::cout << "Set POS" << std::endl;
|
||||||
irr::core::matrix4 actor_transform = rc_actor[actor].physics.rigid_body->getWorldTransform();
|
irr::core::matrix4 actor_transform = rc_actor[actor].physics.rigid_body->getWorldTransform();
|
||||||
rc_physics3D.world->removeCollisionObject(rc_actor[actor].physics.rigid_body, false);
|
//rc_physics3D.world->removeCollisionObject(rc_actor[actor].physics.rigid_body, false);
|
||||||
actor_transform.setTranslation( irr::core::vector3df(x, y, z) );
|
actor_transform.setTranslation( irr::core::vector3df(x, y, z) );
|
||||||
rc_actor[actor].physics.rigid_body->clearForces();
|
rc_actor[actor].physics.rigid_body->clearForces();
|
||||||
//rc_actor[actor].physics.rigid_body->
|
//rc_actor[actor].physics.rigid_body->
|
||||||
rc_actor[actor].physics.rigid_body->setWorldTransform(actor_transform);
|
rc_actor[actor].physics.rigid_body->setWorldTransform(actor_transform);
|
||||||
|
|
||||||
rc_actor[actor].physics.rigid_body->setMassProps(rc_actor[actor].physics.mass, irr::core::vector3df(0,0,0));
|
//rc_actor[actor].physics.rigid_body->setMassProps(rc_actor[actor].physics.mass, irr::core::vector3df(0,0,0));
|
||||||
rc_physics3D.world->addRigidBody(rc_actor[actor].physics.rigid_body);
|
//rc_physics3D.world->addRigidBody(rc_actor[actor].physics.rigid_body);
|
||||||
|
|
||||||
rc_actor[actor].mesh_node->setPosition(actor_transform.getTranslation());
|
rc_actor[actor].mesh_node->setPosition(actor_transform.getTranslation());
|
||||||
|
rc_actor[actor].mesh_node->updateAbsolutePosition();
|
||||||
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -2,7 +2,7 @@
|
|||||||
#define RC_OS_DEFINES_H_INCLUDED
|
#define RC_OS_DEFINES_H_INCLUDED
|
||||||
|
|
||||||
//USED FOR TESTING ONLY
|
//USED FOR TESTING ONLY
|
||||||
//#define RC_TESTING
|
#define RC_TESTING
|
||||||
|
|
||||||
//I am checking Android first since I think it also defines __linux__
|
//I am checking Android first since I think it also defines __linux__
|
||||||
|
|
||||||
|
|||||||
@@ -1,5 +1,5 @@
|
|||||||
# depslib dependency file v1.0
|
# depslib dependency file v1.0
|
||||||
1733959687 source:/home/n00b/Projects/RCBASIC4/rcbasic_runtime/main.cpp
|
1734119283 source:/home/n00b/Projects/RCBASIC4/rcbasic_runtime/main.cpp
|
||||||
"rc_os_defines.h"
|
"rc_os_defines.h"
|
||||||
<emscripten.h>
|
<emscripten.h>
|
||||||
<sys/param.h>
|
<sys/param.h>
|
||||||
@@ -33,7 +33,7 @@
|
|||||||
<irrtheora.h>
|
<irrtheora.h>
|
||||||
"rc_func130_cases.h"
|
"rc_func130_cases.h"
|
||||||
|
|
||||||
1733960003 /home/n00b/Projects/RCBASIC4/rcbasic_runtime/rc_os_defines.h
|
1734119283 /home/n00b/Projects/RCBASIC4/rcbasic_runtime/rc_os_defines.h
|
||||||
<TargetConditionals.h>
|
<TargetConditionals.h>
|
||||||
|
|
||||||
1733959765 /home/n00b/Projects/RCBASIC4/rcbasic_runtime/rc_defines.h
|
1733959765 /home/n00b/Projects/RCBASIC4/rcbasic_runtime/rc_defines.h
|
||||||
@@ -2518,11 +2518,11 @@
|
|||||||
1733590876 /home/n00b/Projects/RCBASIC4/rcbasic_runtime/rc_physics3D_base.h
|
1733590876 /home/n00b/Projects/RCBASIC4/rcbasic_runtime/rc_physics3D_base.h
|
||||||
"rc_gfx_core.h"
|
"rc_gfx_core.h"
|
||||||
|
|
||||||
1731727404 /home/n00b/Projects/RCBASIC4/rcbasic_runtime/rc_base_actor.h
|
1734125778 /home/n00b/Projects/RCBASIC4/rcbasic_runtime/rc_base_actor.h
|
||||||
|
|
||||||
1731710840 /home/n00b/Projects/RCBASIC4/rcbasic_runtime/rc_actor_material.h
|
1731710840 /home/n00b/Projects/RCBASIC4/rcbasic_runtime/rc_actor_material.h
|
||||||
|
|
||||||
1731727068 /home/n00b/Projects/RCBASIC4/rcbasic_runtime/rc_actor_animation.h
|
1734119354 /home/n00b/Projects/RCBASIC4/rcbasic_runtime/rc_actor_animation.h
|
||||||
|
|
||||||
1730291453 /home/n00b/Projects/RCBASIC4/rcbasic_runtime/rc_actor_physics.h
|
1730291453 /home/n00b/Projects/RCBASIC4/rcbasic_runtime/rc_actor_physics.h
|
||||||
|
|
||||||
|
|||||||
Reference in New Issue
Block a user