This commit is contained in:
n00b87
2025-11-17 23:32:20 -06:00
parent 5bedafc8c8
commit af1ade702e
16 changed files with 1599 additions and 1404 deletions

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@@ -1927,6 +1927,8 @@ ul, #myUL {
<li><a href="getrayhit3d.html" target="main">GetRayHit3D</a></li>
<li><a href="setactorshapeex.html" target="main">SetActorShapeEx</a></li>
</ul>
</li>

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@@ -11,7 +11,7 @@ SetMatrixTranslation(frameA, 0, 1, 0) 'Sets the attach point of the constraint t
hinge = CreateHingeConstraint(actorA, frameA, true)
#/code
Note: It is recommended to use CreateSlideConstraintEx() in most cases
Note: It is recommended to use CreateHingeConstraintEx() in most cases
#ref CreateHingeConstraintEx SetIdentityMatrix SetMatrixTranslation SetMatrixRotation

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@@ -1,4 +1,4 @@
#title GetSpriteAlpha [RCBasic Doc]
#header Function GetSpriteAlpha(sprite)
Returns the alpha value of a sprite

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@@ -3,17 +3,16 @@
Sets the constant value of an FX material
NOTE: Each constant can be of type Float, Vec2, Vec3, or Vec4. The ones listed as defined are set internally by the runtime.
NOTE: Each constant can ve of type Float, Vec2, Vec3, or Vec4. The ones listed as defined are set internally by the runtime.
<b>FX_MATERIAL_TYPE_NORMAL_BLEND</b>
<b>FX_MATERIAL_TYPE_NORMAL_BLEND</b><br>
Possible Constants
#list ul
#li [Float] Alpha
#/list
<b>FX_MATERIAL_TYPE_REFRACTION</b>
<b>FX_MATERIAL_TYPE_REFRACTION</b><br>
Possible Constants
#list ul
#li [Vec3] BaseColor
@@ -26,13 +25,13 @@ Possible Constants
#/list
<b>FX_MATERIAL_TYPE_REFRACTION2</b>
<b>FX_MATERIAL_TYPE_REFRACTION2</b><br>
Possible Constants
#list ul
#li NONE
#/list
<b>FX_MATERIAL_TYPE_GOOCH</b>
<b>FX_MATERIAL_TYPE_GOOCH</b><br>
Possible Constants
#list ul
#li [Vec3] SurfaceColor
@@ -42,7 +41,7 @@ Possible Constants
#li [Float] DiffuseCool
#/list
<b>FX_MATERIAL_TYPE_PLASTIC</b>
<b>FX_MATERIAL_TYPE_PLASTIC</b><br>
Possible Constants
#list ul
#li [Vec4] Color
@@ -50,7 +49,7 @@ Possible Constants
#/list
<b>FX_MATERIAL_TYPE_TANGENT</b>
<b>FX_MATERIAL_TYPE_TANGENT</b><br>
Possible Constants
#list ul
#li [Float] BViewSpace
@@ -58,7 +57,7 @@ Possible Constants
#/list
<b>FX_MATERIAL_TYPE_SPEAKER</b>
<b>FX_MATERIAL_TYPE_SPEAKER</b><br>
Possible Constants
#list ul
#li [Float] PulseSharpness
@@ -72,7 +71,7 @@ Possible Constants
#/list
<b>FX_MATERIAL_TYPE_PHONG_TEXTURE</b>
<b>FX_MATERIAL_TYPE_PHONG_TEXTURE</b><br>
Possible Constants
#list ul
#li [Vec4] fvAmbient
@@ -84,27 +83,27 @@ Possible Constants
#/list
<b>FX_MATERIAL_TYPE_STYLE</b>
<b>FX_MATERIAL_TYPE_STYLE</b><br>
Possible Constants
#list ul
#li [-Defined-] LightPos
#/list
<b>FX_MATERIAL_TYPE_STYLE2</b>
<b>FX_MATERIAL_TYPE_STYLE2</b><br>
Possible Constants
#list ul
#li [-Defined-] BaseMap
#/list
<b>FX_MATERIAL_TYPE_STYLE3</b>
<b>FX_MATERIAL_TYPE_STYLE3</b><br>
Possible Constants
#list ul
#li NONE
#/list
<b>FX_MATERIAL_TYPE_STYLE4</b>
<b>FX_MATERIAL_TYPE_STYLE4</b><br>
Possible Constants
#list ul
#li [Float] SilhouetteThreshold

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@@ -1,4 +1,4 @@
#title SetSpriteAlpha [RCBasic Doc]
#header Sub SetSpriteAlpha(sprite, alpha)
Sets the alpha value of a sprite

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@@ -1,4 +1,5 @@
#title SetSpriteColorMod [RCBasic Doc]
#header Sub SetSpriteColorMod(sprite, color)
Sets the color modulation of a sprite.

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@@ -1,4 +1,4 @@
#title SpriteAnimationIsPlaying [RCBasic Doc]
#header Function SpriteAnimationIsPlaying(sprite)
Returns true if there is an animation playing on the sprite

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@@ -1,4 +1,4 @@
#title SpriteExists [RCBasic Doc]
#header Function SpriteExists(sprite)
Returns true if the sprite id is a valid sprite id