WIP
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@@ -545,6 +545,30 @@ embed_function("GetSpriteCanvasRenderPriority", ID_TYPE_SUB);
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add_embedded_arg("c_num", ID_TYPE_NUM);
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add_embedded_arg("priority", ID_TYPE_BYREF_NUM);
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add_embedded_arg("order", ID_TYPE_BYREF_NUM);
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embed_function("AddPostEffect", ID_TYPE_FN_NUM);
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add_embedded_arg("c_num", ID_TYPE_NUM);
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add_embedded_arg("effect_type", ID_TYPE_NUM);
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embed_function("RemovePostEffect", ID_TYPE_SUB);
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add_embedded_arg("c_num", ID_TYPE_NUM);
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add_embedded_arg("effect_num", ID_TYPE_NUM);
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embed_function("SetPostEffectProperty", ID_TYPE_SUB);
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add_embedded_arg("c_num", ID_TYPE_NUM);
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add_embedded_arg("effect_num", ID_TYPE_NUM);
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add_embedded_arg("property", ID_TYPE_NUM);
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add_embedded_arg("property_value", ID_TYPE_NUM);
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embed_function("GetPostEffectProperty", ID_TYPE_FN_NUM);
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add_embedded_arg("c_num", ID_TYPE_NUM);
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add_embedded_arg("effect_num", ID_TYPE_NUM);
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add_embedded_arg("property", ID_TYPE_NUM);
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embed_function("ClearPostEffects", ID_TYPE_SUB);
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add_embedded_arg("c_num", ID_TYPE_NUM);
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embed_function("SetPostEffectActive", ID_TYPE_SUB);
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add_embedded_arg("c_num", ID_TYPE_NUM);
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add_embedded_arg("effect_num", ID_TYPE_NUM);
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add_embedded_arg("flag", ID_TYPE_NUM);
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embed_function("PostEffectIsActive", ID_TYPE_FN_NUM);
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add_embedded_arg("c_num", ID_TYPE_NUM);
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add_embedded_arg("effect_num", ID_TYPE_NUM);
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embed_function("Circle", ID_TYPE_SUB);
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add_embedded_arg("x", ID_TYPE_NUM);
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add_embedded_arg("y", ID_TYPE_NUM);
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@@ -2084,6 +2108,30 @@ embed_function("GetMeshPolygonCount", ID_TYPE_FN_NUM);
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add_embedded_arg("mesh", ID_TYPE_NUM);
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embed_function("FlipMeshSurfaces", ID_TYPE_SUB);
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add_embedded_arg("mesh", ID_TYPE_NUM);
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embed_function("SetMeshBuffer", ID_TYPE_FN_NUM);
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add_embedded_arg("mesh_id", ID_TYPE_NUM);
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add_embedded_arg("buffer_num", ID_TYPE_NUM);
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add_embedded_arg("vertex_count", ID_TYPE_NUM);
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add_embedded_arg("vertex_data", ID_TYPE_BYREF_NUM);
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add_embedded_arg("normal_data", ID_TYPE_BYREF_NUM);
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add_embedded_arg("uv_data", ID_TYPE_BYREF_NUM);
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add_embedded_arg("index_count", ID_TYPE_NUM);
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add_embedded_arg("index_data", ID_TYPE_BYREF_NUM);
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embed_function("GetMeshBufferCount", ID_TYPE_FN_NUM);
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add_embedded_arg("mesh_id", ID_TYPE_NUM);
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embed_function("GetMeshBufferVertexCount", ID_TYPE_FN_NUM);
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add_embedded_arg("mesh_id", ID_TYPE_NUM);
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add_embedded_arg("buffer_index", ID_TYPE_NUM);
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embed_function("GetMeshBufferIndexCount", ID_TYPE_FN_NUM);
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add_embedded_arg("mesh_id", ID_TYPE_NUM);
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add_embedded_arg("buffer_index", ID_TYPE_NUM);
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embed_function("GetMeshBuffer", ID_TYPE_FN_NUM);
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add_embedded_arg("mesh_id", ID_TYPE_NUM);
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add_embedded_arg("buffer_index", ID_TYPE_NUM);
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add_embedded_arg("vertex_data", ID_TYPE_BYREF_NUM);
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add_embedded_arg("normal_data", ID_TYPE_BYREF_NUM);
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add_embedded_arg("uv_data", ID_TYPE_BYREF_NUM);
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add_embedded_arg("index_data", ID_TYPE_BYREF_NUM);
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embed_function("CreateAnimatedActor", ID_TYPE_FN_NUM);
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add_embedded_arg("mesh", ID_TYPE_NUM);
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embed_function("CreateOctreeActor", ID_TYPE_FN_NUM);
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@@ -2950,6 +2998,9 @@ embed_function("GetSceneShadowColor", ID_TYPE_FN_NUM);
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embed_function("SetSceneAmbientColor", ID_TYPE_SUB);
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add_embedded_arg("color", ID_TYPE_NUM);
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embed_function("GetSceneAmbientColor", ID_TYPE_FN_NUM);
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embed_function("Pipeline_Begin", ID_TYPE_SUB);
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embed_function("Pipeline_End", ID_TYPE_SUB);
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embed_function("Pipeline_Render", ID_TYPE_SUB);
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embed_function("startParticleEmitter", ID_TYPE_SUB);
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add_embedded_arg("actor", ID_TYPE_NUM);
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embed_function("stopParticleEmitter", ID_TYPE_SUB);
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