Finished initial implementation of Vehicles
This commit is contained in:
@@ -719,6 +719,9 @@ rc_createLightActor( )
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rc_createBillboardActor( )
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rc_createTerrainActor( CREATETERRAINACTOR_HMAP_FILE$ )
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rc_createParticleActor( CREATEPARTICLEACTOR_PARTICLE_TYPE )
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rc_createProjectorActor( )
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rc_createCompositeActor( )
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rc_createVehicleActor( CREATEVEHICLEACTOR_CHASSIS_ACTOR )
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rc_deleteActor( DELETEACTOR_ACTOR )
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rc_getActorTransform( GETACTORTRANSFORM_ACTOR, GETACTORTRANSFORM_MATRIX )
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rc_setActorPosition( SETACTORPOSITION_ACTOR, SETACTORPOSITION_X, SETACTORPOSITION_Y, SETACTORPOSITION_Z )
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@@ -738,8 +741,7 @@ rc_getActorAutoCulling( GETACTORAUTOCULLING_ACTOR )
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rc_addActorShadow( ADDACTORSHADOW_ACTOR )
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rc_removeActorShadow( REMOVEACTORSHADOW_ACTOR )
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rc_actorExists( ACTOREXISTS_ACTOR )
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rc_createProjectorActor( )
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rc_createCompositeActor( )
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rc_getActorType( GETACTORTYPE_ACTOR )
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rc_createActorAnimation( CREATEACTORANIMATION_ACTOR, CREATEACTORANIMATION_START_FRAME, CREATEACTORANIMATION_END_FRAME, CREATEACTORANIMATION_SPEED )
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rc_setActorAnimation( SETACTORANIMATION_ACTOR, SETACTORANIMATION_ANIMATION, SETACTORANIMATION_NUM_LOOPS )
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rc_setActorAnimationSpeed( SETACTORANIMATIONSPEED_ACTOR, SETACTORANIMATIONSPEED_ANIMATION, SETACTORANIMATIONSPEED_SPEED )
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@@ -826,6 +828,7 @@ rc_castRay3D( CASTRAY3D_FROM_X, CASTRAY3D_FROM_Y, CASTRAY3D_FROM_Z, CASTRAY3D
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rc_castRay3D_All( CASTRAY3D_ALL_FROM_X, CASTRAY3D_ALL_FROM_Y, CASTRAY3D_ALL_FROM_Z, CASTRAY3D_ALL_TO_X, CASTRAY3D_ALL_TO_Y, CASTRAY3D_ALL_TO_Z )
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rc_getRayHit3D( GETRAYHIT3D_INDEX, &GETRAYHIT3D_ACTOR_ID, &GETRAYHIT3D_X, &GETRAYHIT3D_Y, &GETRAYHIT3D_Z, &GETRAYHIT3D_NORMAL_X, &GETRAYHIT3D_NORMAL_Y, &GETRAYHIT3D_NORMAL_Z )
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rc_setActorCollisionShape( SETACTORSHAPEEX_ACTOR, SETACTORSHAPEEX_SHAPE_TYPE, SETACTORSHAPEEX_MASS, SETACTORSHAPEEX_RADIUS )
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rc_setActorImpactMesh( SETACTORIMPACTMESH_ACTOR, SETACTORIMPACTMESH_MESH, SETACTORIMPACTMESH_MASS )
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rc_createPointConstraint( CREATEPOINTCONSTRAINT_ACTORA, CREATEPOINTCONSTRAINT_PXA, CREATEPOINTCONSTRAINT_PYA, CREATEPOINTCONSTRAINT_PZA )
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rc_createPointConstraintEx( CREATEPOINTCONSTRAINTEX_ACTORA, CREATEPOINTCONSTRAINTEX_ACTORB, CREATEPOINTCONSTRAINTEX_PXA, CREATEPOINTCONSTRAINTEX_PYA, CREATEPOINTCONSTRAINTEX_PZA, CREATEPOINTCONSTRAINTEX_PXB, CREATEPOINTCONSTRAINTEX_PYB, CREATEPOINTCONSTRAINTEX_PZB )
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rc_setPointPivotA( SETPOINTPIVOTA_CONSTRAINT_ID, SETPOINTPIVOTA_X, SETPOINTPIVOTA_Y, SETPOINTPIVOTA_Z )
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@@ -7,6 +7,9 @@ function CreateLightActor( )
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function CreateBillboardActor( )
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function CreateTerrainActor( hmap_file$ )
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function CreateParticleActor( particle_type )
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Function CreateProjectorActor()
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Function CreateCompositeActor()
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Function CreateVehicleActor( chassis_actor )
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sub DeleteActor( actor )
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sub GetActorTransform( actor, matrix )
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sub SetActorPosition( actor, x, y, z )
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@@ -26,5 +29,4 @@ function GetActorAutoCulling( actor )
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sub AddActorShadow( actor )
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sub RemoveActorShadow( actor )
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function ActorExists( actor )
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Function CreateProjectorActor()
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Function CreateCompositeActor()
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function GetActorType( actor )
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@@ -61,3 +61,4 @@ function CastRay3D( from_x, from_y, from_z, to_x, to_y, to_z )
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function CastRay3D_All( from_x, from_y, from_z, to_x, to_y, to_z )
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sub GetRayHit3D( index, ByRef actor_id, ByRef x, ByRef y, ByRef z, ByRef normal_x, ByRef normal_y, ByRef normal_z )
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sub SetActorShapeEx( actor, shape_type, mass, radius)
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Sub SetActorImpactMesh( actor, mesh, mass )
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@@ -919,7 +919,7 @@ int main(int argc, char * argv[])
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{
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string line = "";
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//rcbasic_dev("embedded_functions.bas"); rcbasic_output_debug_info(); return 0;
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rcbasic_dev("embedded_functions.bas"); rcbasic_output_debug_info(); return 0;
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string rc_filename = "";// = "tst.bas";
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@@ -2173,6 +2173,10 @@ void init_embedded_functions()
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add_embedded_arg("hmap_file$", ID_TYPE_STR);
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embed_function("CreateParticleActor", ID_TYPE_FN_NUM);
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add_embedded_arg("particle_type", ID_TYPE_NUM);
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embed_function("CreateProjectorActor", ID_TYPE_FN_NUM);
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embed_function("CreateCompositeActor", ID_TYPE_FN_NUM);
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embed_function("CreateVehicleActor", ID_TYPE_FN_NUM);
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add_embedded_arg("chassis_actor", ID_TYPE_NUM);
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embed_function("DeleteActor", ID_TYPE_SUB);
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add_embedded_arg("actor", ID_TYPE_NUM);
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embed_function("GetActorTransform", ID_TYPE_SUB);
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@@ -2244,8 +2248,8 @@ void init_embedded_functions()
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add_embedded_arg("actor", ID_TYPE_NUM);
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embed_function("ActorExists", ID_TYPE_FN_NUM);
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add_embedded_arg("actor", ID_TYPE_NUM);
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embed_function("CreateProjectorActor", ID_TYPE_FN_NUM);
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embed_function("CreateCompositeActor", ID_TYPE_FN_NUM);
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embed_function("GetActorType", ID_TYPE_FN_NUM);
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add_embedded_arg("actor", ID_TYPE_NUM);
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embed_function("CreateActorAnimation", ID_TYPE_FN_NUM);
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add_embedded_arg("actor", ID_TYPE_NUM);
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add_embedded_arg("start_frame", ID_TYPE_NUM);
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@@ -2635,6 +2639,10 @@ void init_embedded_functions()
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add_embedded_arg("shape_type", ID_TYPE_NUM);
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add_embedded_arg("mass", ID_TYPE_NUM);
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add_embedded_arg("radius", ID_TYPE_NUM);
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embed_function("SetActorImpactMesh", ID_TYPE_SUB);
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add_embedded_arg("actor", ID_TYPE_NUM);
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add_embedded_arg("mesh", ID_TYPE_NUM);
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add_embedded_arg("mass", ID_TYPE_NUM);
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embed_function("createPointConstraint", ID_TYPE_FN_NUM);
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add_embedded_arg("actorA", ID_TYPE_NUM);
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add_embedded_arg("pxA", ID_TYPE_NUM);
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Binary file not shown.
@@ -1,5 +1,5 @@
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# depslib dependency file v1.0
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1771292087 source:/home/n00b/Projects/RCBASIC4/rcbasic_build/main.cpp
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1771619583 source:/home/n00b/Projects/RCBASIC4/rcbasic_build/main.cpp
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<iostream>
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<stack>
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<vector>
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@@ -54,7 +54,7 @@
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1752004854 /home/n00b/Projects/RCBASIC4/rcbasic_build/rc_global.h
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<inttypes.h>
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1771232878 /home/n00b/Projects/RCBASIC4/rcbasic_build/rc_builtin.h
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1771619592 /home/n00b/Projects/RCBASIC4/rcbasic_build/rc_builtin.h
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"identifier.h"
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1752004854 /home/n00b/Projects/RCBASIC4/rcbasic_build/rc_vm_asm.h
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@@ -2167,6 +2167,10 @@ embed_function("CreateTerrainActor", ID_TYPE_FN_NUM);
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add_embedded_arg("hmap_file$", ID_TYPE_STR);
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embed_function("CreateParticleActor", ID_TYPE_FN_NUM);
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add_embedded_arg("particle_type", ID_TYPE_NUM);
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embed_function("CreateProjectorActor", ID_TYPE_FN_NUM);
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embed_function("CreateCompositeActor", ID_TYPE_FN_NUM);
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embed_function("CreateVehicleActor", ID_TYPE_FN_NUM);
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add_embedded_arg("chassis_actor", ID_TYPE_NUM);
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embed_function("DeleteActor", ID_TYPE_SUB);
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add_embedded_arg("actor", ID_TYPE_NUM);
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embed_function("GetActorTransform", ID_TYPE_SUB);
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@@ -2238,8 +2242,8 @@ embed_function("RemoveActorShadow", ID_TYPE_SUB);
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add_embedded_arg("actor", ID_TYPE_NUM);
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embed_function("ActorExists", ID_TYPE_FN_NUM);
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add_embedded_arg("actor", ID_TYPE_NUM);
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embed_function("CreateProjectorActor", ID_TYPE_FN_NUM);
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embed_function("CreateCompositeActor", ID_TYPE_FN_NUM);
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embed_function("GetActorType", ID_TYPE_FN_NUM);
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add_embedded_arg("actor", ID_TYPE_NUM);
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embed_function("CreateActorAnimation", ID_TYPE_FN_NUM);
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add_embedded_arg("actor", ID_TYPE_NUM);
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add_embedded_arg("start_frame", ID_TYPE_NUM);
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@@ -2629,6 +2633,10 @@ add_embedded_arg("actor", ID_TYPE_NUM);
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add_embedded_arg("shape_type", ID_TYPE_NUM);
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add_embedded_arg("mass", ID_TYPE_NUM);
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add_embedded_arg("radius", ID_TYPE_NUM);
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embed_function("SetActorImpactMesh", ID_TYPE_SUB);
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add_embedded_arg("actor", ID_TYPE_NUM);
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add_embedded_arg("mesh", ID_TYPE_NUM);
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add_embedded_arg("mass", ID_TYPE_NUM);
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embed_function("createPointConstraint", ID_TYPE_FN_NUM);
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add_embedded_arg("actorA", ID_TYPE_NUM);
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add_embedded_arg("pxA", ID_TYPE_NUM);
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File diff suppressed because it is too large
Load Diff
@@ -2189,6 +2189,15 @@ case FN_CreateTerrainActor: //Number Function
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case FN_CreateParticleActor: //Number Function
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rc_push_num(rc_createParticleActor( CREATEPARTICLEACTOR_PARTICLE_TYPE ));
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break;
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case FN_CreateProjectorActor: //Number Function
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rc_push_num(rc_createProjectorActor( ));
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break;
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case FN_CreateCompositeActor: //Number Function
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rc_push_num(rc_createCompositeActor( ));
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break;
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case FN_CreateVehicleActor: //Number Function
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rc_push_num(rc_createVehicleActor( CREATEVEHICLEACTOR_CHASSIS_ACTOR ));
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break;
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case FN_DeleteActor: //Sub Procedure
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rc_deleteActor( DELETEACTOR_ACTOR );
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break;
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@@ -2246,11 +2255,8 @@ case FN_RemoveActorShadow: //Sub Procedure
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case FN_ActorExists: //Number Function
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rc_push_num(rc_actorExists( ACTOREXISTS_ACTOR ));
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break;
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case FN_CreateProjectorActor: //Number Function
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rc_push_num(rc_createProjectorActor( ));
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break;
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case FN_CreateCompositeActor: //Number Function
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rc_push_num(rc_createCompositeActor( ));
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case FN_GetActorType: //Number Function
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rc_push_num(rc_getActorType( GETACTORTYPE_ACTOR ));
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break;
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case FN_CreateActorAnimation: //Number Function
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rc_push_num(rc_createActorAnimation( CREATEACTORANIMATION_ACTOR, CREATEACTORANIMATION_START_FRAME, CREATEACTORANIMATION_END_FRAME, CREATEACTORANIMATION_SPEED ));
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@@ -2510,6 +2516,9 @@ case FN_GetRayHit3D: //Sub Procedure
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case FN_SetActorShapeEx: //Sub Procedure
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rc_setActorCollisionShape( SETACTORSHAPEEX_ACTOR, SETACTORSHAPEEX_SHAPE_TYPE, SETACTORSHAPEEX_MASS, SETACTORSHAPEEX_RADIUS );
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break;
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case FN_SetActorImpactMesh: //Sub Procedure
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rc_setActorImpactMesh( SETACTORIMPACTMESH_ACTOR, SETACTORIMPACTMESH_MESH, SETACTORIMPACTMESH_MASS );
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break;
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case FN_createPointConstraint: //Number Function
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rc_push_num(rc_createPointConstraint( CREATEPOINTCONSTRAINT_ACTORA, CREATEPOINTCONSTRAINT_PXA, CREATEPOINTCONSTRAINT_PYA, CREATEPOINTCONSTRAINT_PZA ));
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break;
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File diff suppressed because it is too large
Load Diff
@@ -2189,6 +2189,15 @@ case FN_CreateTerrainActor: //Number Function
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case FN_CreateParticleActor: //Number Function
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rc_push_num(rc_createParticleActor( CREATEPARTICLEACTOR_PARTICLE_TYPE ));
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break;
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case FN_CreateProjectorActor: //Number Function
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rc_push_num(rc_createProjectorActor( ));
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break;
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case FN_CreateCompositeActor: //Number Function
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rc_push_num(rc_createCompositeActor( ));
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break;
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case FN_CreateVehicleActor: //Number Function
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rc_push_num(rc_createVehicleActor( CREATEVEHICLEACTOR_CHASSIS_ACTOR ));
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break;
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case FN_DeleteActor: //Sub Procedure
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rc_deleteActor( DELETEACTOR_ACTOR );
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break;
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@@ -2246,11 +2255,8 @@ case FN_RemoveActorShadow: //Sub Procedure
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case FN_ActorExists: //Number Function
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rc_push_num(rc_actorExists( ACTOREXISTS_ACTOR ));
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break;
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case FN_CreateProjectorActor: //Number Function
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rc_push_num(rc_createProjectorActor( ));
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break;
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case FN_CreateCompositeActor: //Number Function
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rc_push_num(rc_createCompositeActor( ));
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case FN_GetActorType: //Number Function
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rc_push_num(rc_getActorType( GETACTORTYPE_ACTOR ));
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break;
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case FN_CreateActorAnimation: //Number Function
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rc_push_num(rc_createActorAnimation( CREATEACTORANIMATION_ACTOR, CREATEACTORANIMATION_START_FRAME, CREATEACTORANIMATION_END_FRAME, CREATEACTORANIMATION_SPEED ));
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@@ -2510,6 +2516,9 @@ case FN_GetRayHit3D: //Sub Procedure
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case FN_SetActorShapeEx: //Sub Procedure
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rc_setActorCollisionShape( SETACTORSHAPEEX_ACTOR, SETACTORSHAPEEX_SHAPE_TYPE, SETACTORSHAPEEX_MASS, SETACTORSHAPEEX_RADIUS );
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break;
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case FN_SetActorImpactMesh: //Sub Procedure
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rc_setActorImpactMesh( SETACTORIMPACTMESH_ACTOR, SETACTORIMPACTMESH_MESH, SETACTORIMPACTMESH_MASS );
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break;
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case FN_createPointConstraint: //Number Function
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rc_push_num(rc_createPointConstraint( CREATEPOINTCONSTRAINT_ACTORA, CREATEPOINTCONSTRAINT_PXA, CREATEPOINTCONSTRAINT_PYA, CREATEPOINTCONSTRAINT_PZA ));
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break;
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@@ -37,7 +37,7 @@
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1771296059 /home/n00b/Projects/RCBASIC4/rcbasic_runtime/rc_os_defines.h
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<TargetConditionals.h>
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1771309547 /home/n00b/Projects/RCBASIC4/rcbasic_runtime/rc_defines.h
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1771619942 /home/n00b/Projects/RCBASIC4/rcbasic_runtime/rc_defines.h
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1764140917 /home/n00b/Projects/RCBASIC4/rcbasic_runtime/rc_stdlib.h
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"rc_os_defines.h"
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@@ -2281,7 +2281,7 @@
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"rc_gfx_core.h"
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<irrtheora.h>
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1771309547 /home/n00b/Projects/RCBASIC4/rcbasic_runtime/rc_func130_cases.h
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1771619942 /home/n00b/Projects/RCBASIC4/rcbasic_runtime/rc_func130_cases.h
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1760243468 source:/home/n00b/Projects/irrBullet/src/irrBullet.cpp
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"irrBullet.h"
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