Finished initial implementation of Vehicles
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@@ -61,3 +61,4 @@ function CastRay3D( from_x, from_y, from_z, to_x, to_y, to_z )
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function CastRay3D_All( from_x, from_y, from_z, to_x, to_y, to_z )
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sub GetRayHit3D( index, ByRef actor_id, ByRef x, ByRef y, ByRef z, ByRef normal_x, ByRef normal_y, ByRef normal_z )
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sub SetActorShapeEx( actor, shape_type, mass, radius)
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Sub SetActorImpactMesh( actor, mesh, mass )
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