n00b87
17238f3eeb
Updated version info
2026-01-28 00:15:50 -06:00
n00b87
f11d41622b
Fixed Post Processing functions
2025-11-23 03:16:43 -06:00
n00b87
5bedafc8c8
Added post processing effects and custom render process functions
2025-11-10 23:22:10 -06:00
n00b87
4f8a4e4d7c
Changed Include file check back to literal value
2025-09-29 23:54:42 -05:00
n00b87
c9a4cd6fcd
Changed Include file check back to literal value
2025-09-29 23:49:49 -05:00
n00b87
3aa74deb68
Fixed environment variable resolution in INCLUDE having quotes
2025-09-29 23:42:41 -05:00
n00b87
715098d200
Fixed Shadow Rendering
...
* Fixed Shadow rendering
* Added MakePlanarTextureMap, ReCalculateMeshNormals, GetMeshPolygonCount, and FlipMeshSurfaces
2025-09-29 01:20:51 -05:00
n00b87
91b7b1b3d7
Updated version number
2025-08-31 22:39:13 -05:00
n00b87
bfdff4207a
Set canvas render material for sprites
2025-08-31 21:50:38 -05:00
n00b87
c2e898aa87
Updated version number in the compiler
2025-08-22 22:10:21 -05:00
n00b87
96ba62c9de
v43 update
2025-07-08 21:17:11 -05:00
n00b
e7da6b745c
Fixed Memory Leak in Collision Callback
2025-05-21 19:45:56 -04:00
n00b
b67d63d32c
Added FX Materials
...
* Added FX Shader Materials
* Added Projector Actor
2025-04-11 00:51:47 -04:00
n00b
14f87ecbf1
Added sprite shape functions
2025-03-20 17:29:11 -04:00
n00b
eab4029642
Removed debug values
2025-01-26 10:49:48 -05:00
n00b
a3b99950db
Fixed DIM not reporting false inside a TYPE block for invalid user type
2025-01-26 09:17:55 -05:00
n00b
979c946429
Updated version number
2025-01-26 00:00:20 -05:00
n00b
17b420578c
Added New Static Mesh Functions
2025-01-25 23:53:43 -05:00
n00b
8e161a1a22
Updated version number
2025-01-12 19:38:17 -05:00
n00b
4723ed8c6f
fixed font only returning 0 for id
2025-01-04 17:32:26 -05:00
n00b
070cbe2898
Changed ref_actor for animation callback to actor id
2024-12-22 15:22:20 -05:00
n00b
0ef552910a
Fixed sprite allocation bugs
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* Fixed bug that would cause the renderer for sprites to be corrupted on when the sprite vector is resized
* Changed deleted_sprites variable to deleted_animation in sprite object
* Changed sprite pointer vector to sprite id vector in canvas object
* Changed the value stored in Fixture UserData pointer to sprite id rather than sprite pointer because pointer would change on resize anyway
2024-12-22 13:05:23 -05:00
n00b
9c5aaa8db6
Fixed ByRef UDT arrays
2024-12-21 02:28:44 -05:00
n00b
94a9bb08fb
Added SetFPS() and SetWindowVSync()
2024-12-20 20:40:10 -05:00
n00b
447bc241d7
Fixed bug that prevents compiler from finding user types in scope
2024-12-13 20:22:10 -05:00
n00b
9fba7a380c
Removed test flag
2024-12-09 02:06:47 -05:00
n00b
a85bb304ea
Fixed issue with images being offset on paint canvas in the GLES2 driver
2024-12-09 01:51:38 -05:00
n00b
c4e2dc9d8e
Removed test parameters
2024-12-07 11:32:11 -05:00
n00b
5a24dc445b
Fixed GetPixel() in GLES2 driver
2024-12-05 22:19:50 -05:00
n00b
32e1e0a00f
Fixed FloodFill() in GLES2 driver
2024-12-05 21:36:07 -05:00
n00b
fef3d682e6
Fixed CanvasClip() and Rect() on GLES2 driver
2024-12-05 20:00:21 -05:00
n00b
0b66a9294f
Removed test flags
2024-12-01 17:12:50 -05:00
n00b
cfad58b99c
Added delta timestep to 2d simulation
2024-12-01 00:15:41 -05:00
n00b
36cee820d3
Use SDL_GetTicks() for physics timer
2024-11-30 22:25:29 -05:00
n00b
26f89808ba
Added function changes to compiler and runtime
2024-11-23 15:54:12 -05:00
n00b
5048597745
Added GetSpriteRestitutionThreshold()
2024-11-17 23:16:51 -05:00
n00b
40ca65cb3f
Added new physics functions
...
* Added some new physics functions
* Added new documentation
* Added some auto checks for OS to rc_os_defines.h
* Fixed bugs on settting and getting position of sprites
2024-11-15 20:42:08 -05:00
n00b
641c5c86ca
Added docs and project management tool update
2024-10-06 01:39:47 -04:00
n00b
44a2793f37
Removed binary files
2024-09-28 11:56:07 -04:00
n00b
72715cd17e
WIP
2024-09-18 20:29:27 -04:00
n00b
a5aedb1fa7
Fixed byref variable pointer from rcbasic_build dev generator
2024-09-16 22:20:09 -04:00
n00b
10551c83f3
Automated embedded function mapping
2024-09-14 18:26:59 -04:00
n00b
0402039a72
updated database
2024-09-13 05:54:51 -04:00
n00b
2ce04bbeca
added embedded source generator
2024-08-11 00:39:57 -04:00
n00b
0ca34a769d
gfx2d change tracker
2024-05-20 09:14:32 -05:00
n00b87
e2338d1b9d
Removed compiler debug output
2024-04-27 11:57:41 -05:00
n00b87
5d1143b8b9
Fixed loop hole where dimensions weren't expected for number and string type members
2024-04-27 11:45:35 -05:00
n00b87
db229aece8
Added rule to allow number member types to be used as FOR counter
2024-04-26 00:03:30 -05:00
n00b87
6587dc2898
Fixed ArrayCopy and ArrayFill functions when handling numbers and strings
2024-04-25 16:33:47 -05:00
n00b87
863decff5d
Added TypeArrayCopy, and TypeArrayFill
...
* Added TypeArrayCopy and TypeArrayFill
* Fixed bug when adding embedded arguments of defined types to compiler
2024-04-25 02:19:42 -05:00